Proper usage for party range configuration.
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@@ -664,17 +664,11 @@ AltClanMembersForWar = 15
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# Party
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# ---------------------------------------------------------------------------
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# CONFUSING(nothing to do with party) -> When you made damage to a mob
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# and are inside this range, you will be considered as player to reward.
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# When you made damage to a mob and are inside this range, you will be considered as player to reward.
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# Checks for party range to mob to calculate rewards(exp, items).
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# Default: 1600
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AltPartyRange = 1600
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# 1. Used for Adena distribution in party
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# 2. Used to handle random and by turn party loot
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# Default: 1400
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AltPartyRange2 = 1400
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# If true, when party leader leaves party, next member in party will be the leader.
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# If false the party be will dispersed.
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# Default: False
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@@ -636,7 +636,7 @@ public abstract class AbstractSagaQuest extends Quest
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for (L2PcInstance player1 : party.getMembers())
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{
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final QuestState st1 = findQuest(player1);
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if ((st1 != null) && player1.isInsideRadius2D(player, Config.ALT_PARTY_RANGE2))
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if ((st1 != null) && player1.isInsideRadius2D(player, Config.ALT_PARTY_RANGE))
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{
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if (st1.isCond(15))
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{
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