Addition of Team vs Team event.

This commit is contained in:
MobiusDev
2017-12-11 06:15:57 +00:00
parent eda8dfccfe
commit 2747c3fa29
125 changed files with 7372 additions and 245 deletions

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@@ -1,9 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<instance id="3049" name="coliseum" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
<time empty="0" />
<misc isPvP="true" />
<removeBuffs type="ALL" />
<locations>
<exit type="ORIGIN" />
</locations>
<doorlist>
<door id="24190001" />
<door id="24190002" />
<door id="24190003" />
<door id="24190004" />
<door id="24190001">
<openStatus default="close" />
</door>
<door id="24190002">
<openStatus default="close" />
</door>
<door id="24190003">
<openStatus default="close" />
</door>
<door id="24190004">
<openStatus default="close" />
</door>
</doorlist>
</instance>

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@@ -0,0 +1,871 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.events.TeamVsTeam;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.PartyDistributionType;
import com.l2jmobius.gameserver.enums.Team;
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2CommandChannel;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.L2Summon;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureDeath;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
import com.l2jmobius.gameserver.model.quest.Event;
import com.l2jmobius.gameserver.model.quest.QuestTimer;
import com.l2jmobius.gameserver.model.skills.CommonSkill;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.serverpackets.ExPVPMatchCCRecord;
import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jmobius.gameserver.util.Broadcast;
import com.l2jmobius.gameserver.util.Util;
/**
* Team vs Team event.
* @author Mobius
*/
public class TvT extends Event
{
// NPC
private static final int MANAGER = 70010;
// Skills
private static final SkillHolder KNIGHT = new SkillHolder(15648, 1); // Knight's Harmony (Adventurer)
private static final SkillHolder WARRIOR = new SkillHolder(15649, 1); // Warrior's Harmony (Adventurer)
private static final SkillHolder WIZARD = new SkillHolder(15650, 1); // Wizard's Harmony (Adventurer)
private static final SkillHolder[] GROUP_BUFFS =
{
new SkillHolder(15642, 1), // Horn Melody (Adventurer)
new SkillHolder(15643, 1), // Drum Melody (Adventurer)
new SkillHolder(15644, 1), // Pipe Organ Melody (Adventurer)
new SkillHolder(15645, 1), // Guitar Melody (Adventurer)
new SkillHolder(15646, 1), // Harp Melody (Adventurer)
new SkillHolder(15647, 1), // Lute Melody (Adventurer)
new SkillHolder(15651, 1), // Prevailing Sonata (Adventurer)
new SkillHolder(15652, 1), // Daring Sonata (Adventurer)
new SkillHolder(15653, 1), // Refreshing Sonata (Adventurer)
};
// Others
private static final int INSTANCE_ID = 3049;
private static final int BLUE_DOOR_ID = 24190002;
private static final int RED_DOOR_ID = 24190003;
private static final Location MANAGER_SPAWN_LOC = new Location(83425, 148585, -3406, 32938);
private static final Location BLUE_BUFFER_SPAWN_LOC = new Location(147450, 46913, -3400, 49000);
private static final Location RED_BUFFER_SPAWN_LOC = new Location(151545, 46528, -3400, 16000);
private static final Location BLUE_SPAWN_LOC = new Location(147447, 46722, -3416);
private static final Location RED_SPAWN_LOC = new Location(151536, 46722, -3416);
private static final L2ZoneType BLUE_PEACE_ZONE = ZoneManager.getInstance().getZoneByName("colosseum_peace1");
private static final L2ZoneType RED_PEACE_ZONE = ZoneManager.getInstance().getZoneByName("colosseum_peace2");
// Settings
private static final int REGISTRATION_TIME = 10; // Minutes
private static final int WAIT_TIME = 1; // Minutes
private static final int FIGHT_TIME = 20; // Minutes
private static final int INACTIVITY_TIME = 2; // Minutes
private static final int MINIMUM_PARTICIPANT_LEVEL = 85;
private static final int MAXIMUM_PARTICIPANT_LEVEL = 200;
private static final int MINIMUM_PARTICIPANT_COUNT = 4;
private static final int MAXIMUM_PARTICIPANT_COUNT = 24; // Scoreboard has 25 slots
private static final int PARTY_MEMBER_COUNT = 7;
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
// Misc
private static final Map<L2PcInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
private static final List<L2PcInstance> PLAYER_LIST = new ArrayList<>();
private static final List<L2PcInstance> BLUE_TEAM = new ArrayList<>();
private static final List<L2PcInstance> RED_TEAM = new ArrayList<>();
private static volatile int BLUE_SCORE;
private static volatile int RED_SCORE;
private static Instance PVP_WORLD = null;
private static L2Npc MANAGER_NPC_INSTANCE = null;
private static boolean EVENT_ACTIVE = false;
private TvT()
{
addTalkId(MANAGER);
addFirstTalkId(MANAGER);
addExitZoneId(BLUE_PEACE_ZONE.getId(), RED_PEACE_ZONE.getId());
addEnterZoneId(BLUE_PEACE_ZONE.getId(), RED_PEACE_ZONE.getId());
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (!EVENT_ACTIVE)
{
return null;
}
String htmltext = null;
switch (event)
{
case "Participate":
{
if (canRegister(player))
{
PLAYER_LIST.add(player);
PLAYER_SCORES.put(player, 0);
player.setOnCustomEvent(true);
addLogoutListener(player);
htmltext = "registration-success.html";
}
else
{
htmltext = "registration-failed.html";
}
break;
}
case "CancelParticipation":
{
PLAYER_LIST.remove(player);
PLAYER_SCORES.remove(player);
removeListeners(player);
player.setOnCustomEvent(false);
htmltext = "registration-canceled.html";
break;
}
case "BuffHeal":
{
if (player.isOnCustomEvent() || player.isGM())
{
if (player.isInCombat())
{
htmltext = "manager-combat.html";
}
else
{
for (SkillHolder holder : GROUP_BUFFS)
{
SkillCaster.triggerCast(npc, player, holder.getSkill());
}
if (player.isMageClass())
{
SkillCaster.triggerCast(npc, player, WIZARD.getSkill());
}
else if (player.isInCategory(CategoryType.KNIGHT_GROUP))
{
SkillCaster.triggerCast(npc, player, KNIGHT.getSkill());
}
else
{
SkillCaster.triggerCast(npc, player, WARRIOR.getSkill());
}
player.setCurrentHp(player.getMaxHp());
player.setCurrentMp(player.getMaxMp());
player.setCurrentCp(player.getMaxCp());
}
}
break;
}
case "TeleportToArena":
{
// Remove offline players.
for (L2PcInstance participant : PLAYER_LIST)
{
if ((participant == null) || (participant.isOnlineInt() != 1))
{
PLAYER_LIST.remove(participant);
PLAYER_SCORES.remove(participant);
}
}
// Check if there are enough players to start the event.
if (PLAYER_LIST.size() < MINIMUM_PARTICIPANT_COUNT)
{
Broadcast.toAllOnlinePlayers("TvT Event: Event was canceled, not enough participants.");
for (L2PcInstance participant : PLAYER_LIST)
{
removeListeners(participant);
participant.setOnCustomEvent(false);
}
EVENT_ACTIVE = false;
return null;
}
// Create the instance.
final InstanceManager manager = InstanceManager.getInstance();
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
PVP_WORLD = manager.createInstance(template, null);
// Randomize player list and separate teams.
Collections.shuffle(PLAYER_LIST);
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
for (L2PcInstance participant : PLAYER_LIST)
{
if (team)
{
BLUE_TEAM.add(participant);
PVP_WORLD.addAllowed(participant);
participant.leaveParty();
participant.setTeam(Team.BLUE);
participant.teleToLocation(BLUE_SPAWN_LOC, PVP_WORLD);
team = false;
}
else
{
RED_TEAM.add(participant);
PVP_WORLD.addAllowed(participant);
participant.leaveParty();
participant.setTeam(Team.RED);
participant.teleToLocation(RED_SPAWN_LOC, PVP_WORLD);
team = true;
}
addDeathListener(participant);
}
// Make Blue CC.
if (BLUE_TEAM.size() > 1)
{
L2CommandChannel blueCC = null;
L2Party lastBlueParty = null;
int blueParticipantCounter = 0;
for (L2PcInstance participant : BLUE_TEAM)
{
blueParticipantCounter++;
if (blueParticipantCounter == 1)
{
lastBlueParty = new L2Party(participant, PartyDistributionType.FINDERS_KEEPERS);
participant.joinParty(lastBlueParty);
if (BLUE_TEAM.size() > PARTY_MEMBER_COUNT)
{
if (blueCC == null)
{
blueCC = new L2CommandChannel(participant);
}
else
{
blueCC.addParty(lastBlueParty);
}
}
}
else if (lastBlueParty != null)
{
participant.joinParty(lastBlueParty);
}
if (blueParticipantCounter == PARTY_MEMBER_COUNT)
{
blueParticipantCounter = 0;
}
}
}
// Make Red CC.
if (RED_TEAM.size() > 1)
{
L2CommandChannel redCC = null;
L2Party lastRedParty = null;
int redParticipantCounter = 0;
for (L2PcInstance participant : RED_TEAM)
{
redParticipantCounter++;
if (redParticipantCounter == 1)
{
lastRedParty = new L2Party(participant, PartyDistributionType.FINDERS_KEEPERS);
participant.joinParty(lastRedParty);
if (RED_TEAM.size() > PARTY_MEMBER_COUNT)
{
if (redCC == null)
{
redCC = new L2CommandChannel(participant);
}
else
{
redCC.addParty(lastRedParty);
}
}
}
else if (lastRedParty != null)
{
participant.joinParty(lastRedParty);
}
if (redParticipantCounter == PARTY_MEMBER_COUNT)
{
redParticipantCounter = 0;
}
}
}
// Spawn managers.
addSpawn(MANAGER, BLUE_BUFFER_SPAWN_LOC, false, (WAIT_TIME + FIGHT_TIME) * 60000, false, PVP_WORLD.getId());
addSpawn(MANAGER, RED_BUFFER_SPAWN_LOC, false, (WAIT_TIME + FIGHT_TIME) * 60000, false, PVP_WORLD.getId());
// Initialize scores.
BLUE_SCORE = 0;
RED_SCORE = 0;
// Initialize scoreboard.
PVP_WORLD.broadcastPacket(new ExPVPMatchCCRecord(ExPVPMatchCCRecord.INITIALIZE, Util.sortByValue(PLAYER_SCORES)));
// Schedule start.
startQuestTimer("5", (WAIT_TIME * 60000) - 5000, null, null);
startQuestTimer("4", (WAIT_TIME * 60000) - 4000, null, null);
startQuestTimer("3", (WAIT_TIME * 60000) - 3000, null, null);
startQuestTimer("2", (WAIT_TIME * 60000) - 2000, null, null);
startQuestTimer("1", (WAIT_TIME * 60000) - 1000, null, null);
startQuestTimer("StartFight", WAIT_TIME * 60000, null, null);
break;
}
case "StartFight":
{
// Open doors.
openDoor(BLUE_DOOR_ID, PVP_WORLD.getId());
openDoor(RED_DOOR_ID, PVP_WORLD.getId());
// Send message.
broadcastScreenMessageWithEffect("The fight has began!", 5);
// Schedule finish.
startQuestTimer("10", (FIGHT_TIME * 60000) - 10000, null, null);
startQuestTimer("9", (FIGHT_TIME * 60000) - 9000, null, null);
startQuestTimer("8", (FIGHT_TIME * 60000) - 8000, null, null);
startQuestTimer("7", (FIGHT_TIME * 60000) - 7000, null, null);
startQuestTimer("6", (FIGHT_TIME * 60000) - 6000, null, null);
startQuestTimer("5", (FIGHT_TIME * 60000) - 5000, null, null);
startQuestTimer("4", (FIGHT_TIME * 60000) - 4000, null, null);
startQuestTimer("3", (FIGHT_TIME * 60000) - 3000, null, null);
startQuestTimer("2", (FIGHT_TIME * 60000) - 2000, null, null);
startQuestTimer("1", (FIGHT_TIME * 60000) - 1000, null, null);
startQuestTimer("EndFight", FIGHT_TIME * 60000, null, null);
break;
}
case "EndFight":
{
// Close doors.
closeDoor(BLUE_DOOR_ID, PVP_WORLD.getId());
closeDoor(RED_DOOR_ID, PVP_WORLD.getId());
// Disable players.
for (L2PcInstance participant : PLAYER_LIST)
{
participant.setIsInvul(true);
participant.setIsImmobilized(true);
participant.disableAllSkills();
for (L2Summon summon : participant.getServitors().values())
{
summon.setIsInvul(true);
summon.setIsImmobilized(true);
summon.disableAllSkills();
}
}
// Make sure noone is dead.
for (L2PcInstance participant : PLAYER_LIST)
{
if (participant.isDead())
{
participant.doRevive();
}
}
// Team Blue wins.
if (BLUE_SCORE > RED_SCORE)
{
final Skill skill = CommonSkill.FIREWORK.getSkill();
broadcastScreenMessageWithEffect("Team Blue won the event!", 7);
for (L2PcInstance participant : BLUE_TEAM)
{
if ((participant != null) && (participant.getInstanceWorld() == PVP_WORLD))
{
participant.broadcastPacket(new MagicSkillUse(participant, participant, skill.getId(), skill.getLevel(), skill.getHitTime(), skill.getReuseDelay()));
participant.broadcastSocialAction(3);
giveItems(participant, REWARD);
}
}
}
// Team Red wins.
else if (RED_SCORE > BLUE_SCORE)
{
final Skill skill = CommonSkill.FIREWORK.getSkill();
broadcastScreenMessageWithEffect("Team Red won the event!", 7);
for (L2PcInstance participant : RED_TEAM)
{
if ((participant != null) && (participant.getInstanceWorld() == PVP_WORLD))
{
participant.broadcastPacket(new MagicSkillUse(participant, participant, skill.getId(), skill.getLevel(), skill.getHitTime(), skill.getReuseDelay()));
participant.broadcastSocialAction(3);
giveItems(participant, REWARD);
}
}
}
// Tie.
else
{
broadcastScreenMessageWithEffect("The event ended with a tie!", 7);
for (L2PcInstance participant : PLAYER_LIST)
{
participant.broadcastSocialAction(13);
}
}
startQuestTimer("ScoreBoard", 3500, null, null);
startQuestTimer("TeleportOut", 7000, null, null);
break;
}
case "ScoreBoard":
{
PVP_WORLD.broadcastPacket(new ExPVPMatchCCRecord(ExPVPMatchCCRecord.FINISH, Util.sortByValue(PLAYER_SCORES)));
break;
}
case "TeleportOut":
{
// Remove event listeners.
for (L2PcInstance participant : PLAYER_LIST)
{
removeListeners(participant);
participant.setTeam(Team.NONE);
participant.setOnCustomEvent(false);
participant.leaveParty();
}
// Destroy world.
if (PVP_WORLD != null)
{
PVP_WORLD.destroy();
PVP_WORLD = null;
}
// Enable players.
for (L2PcInstance participant : PLAYER_LIST)
{
participant.setIsInvul(false);
participant.setIsImmobilized(false);
participant.enableAllSkills();
for (L2Summon summon : participant.getServitors().values())
{
summon.setIsInvul(true);
summon.setIsImmobilized(true);
summon.disableAllSkills();
}
}
EVENT_ACTIVE = false;
break;
}
case "ResurrectPlayer":
{
if (player.isDead() && player.isOnCustomEvent())
{
if (BLUE_TEAM.contains(player))
{
player.setIsPendingRevive(true);
player.teleToLocation(BLUE_SPAWN_LOC, false, PVP_WORLD);
}
else if (RED_TEAM.contains(player))
{
player.setIsPendingRevive(true);
player.teleToLocation(RED_SPAWN_LOC, false, PVP_WORLD);
}
}
break;
}
case "10":
{
broadcastScreenMessage("10", 4);
break;
}
case "9":
{
broadcastScreenMessage("9", 4);
break;
}
case "8":
{
broadcastScreenMessage("8", 4);
break;
}
case "7":
{
broadcastScreenMessage("7", 4);
break;
}
case "6":
{
broadcastScreenMessage("6", 4);
break;
}
case "5":
{
broadcastScreenMessage("5", 4);
break;
}
case "4":
{
broadcastScreenMessage("4", 4);
break;
}
case "3":
{
broadcastScreenMessage("3", 4);
break;
}
case "2":
{
broadcastScreenMessage("2", 4);
break;
}
case "1":
{
broadcastScreenMessage("1", 4);
break;
}
}
// Activity timer.
if (event.startsWith("KickPlayer") && (player != null) && (player.getInstanceWorld() == PVP_WORLD))
{
player.setTeam(Team.NONE);
PVP_WORLD.ejectPlayer(player);
PLAYER_LIST.remove(player);
PLAYER_SCORES.remove(player);
BLUE_TEAM.remove(player);
RED_TEAM.remove(player);
player.setOnCustomEvent(false);
removeListeners(player);
player.sendMessage("You have been kicked for been inactive.");
if (PVP_WORLD != null)
{
broadcastScreenMessageWithEffect("Player " + player.getName() + " was kicked for been inactive.", 7);
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
// Event not active.
if (!EVENT_ACTIVE)
{
return null;
}
// Player has already registered.
if (PLAYER_LIST.contains(player))
{
// Npc is in instance.
if (npc.getInstanceWorld() != null)
{
return "manager-buffheal.html";
}
return "manager-cancel.html";
}
// Player is not registered.
return "manager-register.html";
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayable() && character.getActingPlayer().isOnCustomEvent())
{
// Kick enemy players.
if ((zone == BLUE_PEACE_ZONE) && (character.getTeam() == Team.RED))
{
character.teleToLocation(RED_SPAWN_LOC, PVP_WORLD);
character.getActingPlayer().sendPacket(new ExShowScreenMessage("Entering the enemy headquarters is prohibited!", ExShowScreenMessage.TOP_CENTER, 10000, 0, true, false));
}
if ((zone == RED_PEACE_ZONE) && (character.getTeam() == Team.BLUE))
{
character.teleToLocation(BLUE_SPAWN_LOC, PVP_WORLD);
character.getActingPlayer().sendPacket(new ExShowScreenMessage("Entering the enemy headquarters is prohibited!", ExShowScreenMessage.TOP_CENTER, 10000, 0, true, false));
}
// Start inactivity check.
if (character.isPlayer() && //
((((zone == BLUE_PEACE_ZONE) && (character.getTeam() == Team.BLUE)) || //
((zone == RED_PEACE_ZONE) && (character.getTeam() == Team.RED)))))
{
startQuestTimer("KickPlayer" + character.getObjectId(), PVP_WORLD.getDoor(BLUE_DOOR_ID).isOpen() ? INACTIVITY_TIME * 60000 : (INACTIVITY_TIME * 60000) + (WAIT_TIME * 60000), null, character.getActingPlayer());
}
}
return null;
}
@Override
public String onExitZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayer() && character.getActingPlayer().isOnCustomEvent())
{
cancelQuestTimer("KickPlayer" + character.getObjectId(), null, character.getActingPlayer());
}
return super.onExitZone(character, zone);
}
private boolean canRegister(L2PcInstance player)
{
if (PLAYER_LIST.contains(player))
{
player.sendMessage("You are already registered on this event.");
return false;
}
if (player.getLevel() < MINIMUM_PARTICIPANT_LEVEL)
{
player.sendMessage("Your level is too low to participate.");
return false;
}
if (player.getLevel() > MAXIMUM_PARTICIPANT_LEVEL)
{
player.sendMessage("Your level is too high to participate.");
return false;
}
if (player.isOnEvent() || (player.getBlockCheckerArena() > -1))
{
player.sendMessage("You are already registered on an event.");
return false;
}
if (PLAYER_LIST.size() >= MAXIMUM_PARTICIPANT_COUNT)
{
player.sendMessage("There are too many players registered on the event.");
return false;
}
if (player.isFlyingMounted())
{
player.sendMessage("You cannot register on the event while flying.");
return false;
}
if (player.isTransformed())
{
player.sendMessage("You cannot register on the event while on a transformed state.");
return false;
}
if (!player.isInventoryUnder80(false))
{
player.sendMessage("There are too many items in your inventory.");
player.sendMessage("Try removing some items.");
return false;
}
if ((player.getWeightPenalty() != 0))
{
player.sendMessage("Your invetory weight has exceeded the normal limit.");
player.sendMessage("Try removing some items.");
return false;
}
if (player.isCursedWeaponEquipped() || (player.getReputation() < 0))
{
player.sendMessage("People with bad reputation can't register.");
return false;
}
if (player.isInDuel())
{
player.sendMessage("You cannot register while on a duel.");
return false;
}
if (player.isInOlympiadMode() || OlympiadManager.getInstance().isRegistered(player))
{
player.sendMessage("You cannot participate while registered on the Olympiad.");
return false;
}
if (player.isInInstance())
{
player.sendMessage("You cannot register while in an instance.");
return false;
}
if (player.isInSiege() || player.isInsideZone(ZoneId.SIEGE))
{
player.sendMessage("You cannot register while on a siege.");
return false;
}
if (player.isFishing())
{
player.sendMessage("You cannot register while fishing.");
return false;
}
return true;
}
private void broadcastScreenMessageWithEffect(String message, int duration)
{
PVP_WORLD.broadcastPacket(new ExShowScreenMessage(message, ExShowScreenMessage.TOP_CENTER, duration * 1000, 0, true, true));
}
private void broadcastScreenMessage(String message, int duration)
{
PVP_WORLD.broadcastPacket(new ExShowScreenMessage(message, ExShowScreenMessage.TOP_CENTER, duration * 1000, 0, true, false));
}
private void broadcastScoreMessage()
{
PVP_WORLD.broadcastPacket(new ExShowScreenMessage("Blue: " + BLUE_SCORE + " - Red: " + RED_SCORE, ExShowScreenMessage.BOTTOM_RIGHT, 15000, 0, true, false));
}
private void addLogoutListener(L2PcInstance player)
{
player.addListener(new ConsumerEventListener(player, EventType.ON_PLAYER_LOGOUT, (OnPlayerLogout event) -> OnPlayerLogout(event), this));
}
private void addDeathListener(L2PcInstance player)
{
player.addListener(new ConsumerEventListener(player, EventType.ON_CREATURE_DEATH, (OnCreatureDeath event) -> onPlayerDeath(event), this));
}
private void removeListeners(L2PcInstance player)
{
for (AbstractEventListener listener : player.getListeners(EventType.ON_PLAYER_LOGOUT))
{
if (listener.getOwner() == this)
{
listener.unregisterMe();
}
}
for (AbstractEventListener listener : player.getListeners(EventType.ON_CREATURE_DEATH))
{
if (listener.getOwner() == this)
{
listener.unregisterMe();
}
}
}
@RegisterEvent(EventType.ON_PLAYER_LOGOUT)
private void OnPlayerLogout(OnPlayerLogout event)
{
final L2PcInstance player = event.getActiveChar();
if (player != null)
{
PLAYER_LIST.remove(player);
PLAYER_SCORES.remove(player);
BLUE_TEAM.remove(player);
RED_TEAM.remove(player);
}
// If all players left instance end the event.
if (PLAYER_LIST.isEmpty())
{
// Stop timers.
for (List<QuestTimer> timers : getQuestTimers().values())
{
for (QuestTimer timer : timers)
{
timer.cancel();
}
}
// Destroy world.
if (PVP_WORLD != null)
{
PVP_WORLD.destroy();
PVP_WORLD = null;
}
}
}
@RegisterEvent(EventType.ON_CREATURE_DEATH)
public void onPlayerDeath(OnCreatureDeath event)
{
if (event.getTarget().isPlayer())
{
final L2PcInstance killedPlayer = event.getTarget().getActingPlayer();
final L2PcInstance killer = event.getAttacker().getActingPlayer();
// Confirm Blue team kill.
if ((killer.getTeam() == Team.BLUE) && (killedPlayer.getTeam() == Team.RED))
{
PLAYER_SCORES.put(killer, PLAYER_SCORES.get(killer) + 1);
BLUE_SCORE++;
broadcastScoreMessage();
PVP_WORLD.broadcastPacket(new ExPVPMatchCCRecord(ExPVPMatchCCRecord.UPDATE, Util.sortByValue(PLAYER_SCORES)));
}
// Confirm Red team kill.
if ((killer.getTeam() == Team.RED) && (killedPlayer.getTeam() == Team.BLUE))
{
PLAYER_SCORES.put(killer, PLAYER_SCORES.get(killer) + 1);
RED_SCORE++;
broadcastScoreMessage();
PVP_WORLD.broadcastPacket(new ExPVPMatchCCRecord(ExPVPMatchCCRecord.UPDATE, Util.sortByValue(PLAYER_SCORES)));
}
// Auto release after 10 seconds.
startQuestTimer("ResurrectPlayer", 10000, null, killedPlayer);
}
}
@Override
public boolean eventStart(L2PcInstance eventMaker)
{
if (EVENT_ACTIVE)
{
return false;
}
EVENT_ACTIVE = true;
// Cancel timers. (In case event started immediately after another event finished.)
for (List<QuestTimer> timers : getQuestTimers().values())
{
for (QuestTimer timer : timers)
{
timer.cancel();
}
}
// Clear player lists.
PLAYER_LIST.clear();
PLAYER_SCORES.clear();
BLUE_TEAM.clear();
RED_TEAM.clear();
// Spawn event manager.
MANAGER_NPC_INSTANCE = addSpawn(MANAGER, MANAGER_SPAWN_LOC, false, REGISTRATION_TIME * 60000);
startQuestTimer("TeleportToArena", REGISTRATION_TIME * 60000, null, null);
// Send message to players.
Broadcast.toAllOnlinePlayers("TvT Event: Registration opened for " + REGISTRATION_TIME + " minutes.");
Broadcast.toAllOnlinePlayers("TvT Event: You can register at Giran TvT Event Manager.");
return true;
}
@Override
public boolean eventStop()
{
if (!EVENT_ACTIVE)
{
return false;
}
EVENT_ACTIVE = false;
// Despawn event manager.
MANAGER_NPC_INSTANCE.deleteMe();
// Cancel timers.
for (List<QuestTimer> timers : getQuestTimers().values())
{
for (QuestTimer timer : timers)
{
timer.cancel();
}
}
// Remove participants.
for (L2PcInstance participant : PLAYER_LIST)
{
removeListeners(participant);
participant.setTeam(Team.NONE);
participant.setOnCustomEvent(false);
}
if (PVP_WORLD != null)
{
PVP_WORLD.destroy();
PVP_WORLD = null;
}
// Send message to players.
Broadcast.toAllOnlinePlayers("TvT Event: Event was canceled.");
return true;
}
@Override
public boolean eventBypass(L2PcInstance activeChar, String bypass)
{
return false;
}
public static void main(String[] args)
{
new TvT();
}
}

View File

@@ -0,0 +1,36 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=62 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Need assistance?</font></td>
</tr>
</table>
<center>
<button value="Buff me!" action="bypass -h Quest TvT BuffHeal" width=100 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"/>
</center>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,36 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=62 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Cancel your participation?</font></td>
</tr>
</table>
<center>
<button value="Cancel" action="bypass -h Quest TvT CancelParticipation" width=100 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"/>
</center>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,33 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=95 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">You are in combat, calm down...</font></td>
</tr>
</table>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,36 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=62 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Do you want to join the event?</font></td>
</tr>
</table>
<center>
<button value="Participate" action="bypass -h Quest TvT Participate" width=100 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"/>
</center>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,33 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=95 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Registration canceled.</font></td>
</tr>
</table>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,33 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=95 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Registration failed.</font></td>
</tr>
</table>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -0,0 +1,33 @@
<html>
<title>TvT Event</title>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=290 background=L2UI_CH3.refinewnd_back_Pattern>
<tr>
<td valign=top align=center>
<table border=0 cellpadding=0 cellspacing=0>
<tr>
<td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureKnight"></td>
</tr>
<tr>
<td align=center fixwidth=290>
<font name="hs15" color="CDB67F">Team vs Team</font><br1>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</td>
</tr>
</table>
<br>
<table width=210 height=95 border=0>
<tr>
<td width=210 align="center"><font color="CDB67F">Registration successful!</font></td>
</tr>
</table>
<br>
<br>
<br>
</td>
</tr>
</table>
</center>
</body>
</html>

View File

@@ -63,19 +63,23 @@ public class AdminZone implements IAdminCommandHandler
getGeoRegionXY(activeChar);
activeChar.sendMessage("Closest Town: " + MapRegionManager.getInstance().getClosestTownName(activeChar));
Location loc;
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
activeChar.sendMessage("TeleToLocation (Castle): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CLANHALL);
activeChar.sendMessage("TeleToLocation (ClanHall): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.SIEGEFLAG);
activeChar.sendMessage("TeleToLocation (SiegeFlag): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
activeChar.sendMessage("TeleToLocation (Town): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
// Prevent exit instance variable deletion.
if (!activeChar.isInInstance())
{
Location loc;
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
activeChar.sendMessage("TeleToLocation (Castle): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CLANHALL);
activeChar.sendMessage("TeleToLocation (ClanHall): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.SIEGEFLAG);
activeChar.sendMessage("TeleToLocation (SiegeFlag): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
activeChar.sendMessage("TeleToLocation (Town): x:" + loc.getX() + " y:" + loc.getY() + " z:" + loc.getZ());
}
}
else if (actualCommand.equalsIgnoreCase("admin_zone_visual"))
{

View File

@@ -1,23 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<npc id="70010" displayId="31606" name="Catrina" usingServerSideName="true" title="TvT Event Manager" usingServerSideTitle="true" type="L2Npc">
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<speed>
<walk ground="26" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="900100" displayId="22228" level="1" usingServerSideName="true" name="Elpy" type="L2EventMonster">
<race>ANIMAL</race>
<sex>MALE</sex>

View File

@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<npc id="70010" displayId="31226" name="Manager" usingServerSideName="true" title="TvT Event" usingServerSideTitle="true" type="L2Npc">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7884" /> <!-- Infernal Master -->
<stats>
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="95" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
</list>