Removed unused PlayerSpawnProtectionAllowedItems config.
This commit is contained in:
parent
d21bdcbcea
commit
26c61b855f
@ -725,12 +725,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -267,7 +267,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1720,25 +1719,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -725,12 +725,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -273,7 +273,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1735,25 +1734,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -725,12 +725,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -273,7 +273,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1743,25 +1742,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -725,12 +725,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -273,7 +273,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1742,25 +1741,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -748,12 +748,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 30
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@ -258,7 +258,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1761,24 +1760,6 @@ public final class Config
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UNSTUCK_INTERVAL = character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = character.getInt("PlayerSpawnProtection", 0);
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final String[] items = character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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try
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{
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if (!item.isEmpty())
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(Integer.parseInt(item));
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}
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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}
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PLAYER_TELEPORT_PROTECTION = character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -678,12 +678,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -272,7 +272,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1666,25 +1665,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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@ -678,12 +678,6 @@ TeleportWatchdogTimeout = 0
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# Default: 600
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PlayerSpawnProtection = 600
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# Spawn protection should disappear with any action with the exception
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# of the item usage from items in this list.
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# Format: itemId,itemId,itemId,....
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# Default: 0
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PlayerSpawnProtectionAllowedItems = 0
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# Teleport spawn protection time. It will protect the player in the
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# teleport spawn for the given time. 0 to disable feature
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PlayerTeleportProtection = 0
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@ -272,7 +272,6 @@ public final class Config
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public static int UNSTUCK_INTERVAL;
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public static int TELEPORT_WATCHDOG_TIMEOUT;
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public static int PLAYER_SPAWN_PROTECTION;
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public static List<Integer> SPAWN_PROTECTION_ALLOWED_ITEMS;
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public static int PLAYER_TELEPORT_PROTECTION;
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public static boolean RANDOM_RESPAWN_IN_TOWN_ENABLED;
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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@ -1670,25 +1669,6 @@ public final class Config
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UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
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TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
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PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);
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final String[] items = Character.getString("PlayerSpawnProtectionAllowedItems", "0").split(",");
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SPAWN_PROTECTION_ALLOWED_ITEMS = new ArrayList<>(items.length);
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for (String item : items)
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{
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Integer itm = 0;
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try
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{
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itm = Integer.parseInt(item);
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}
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catch (NumberFormatException nfe)
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{
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LOGGER.warning("Player Spawn Protection: Wrong ItemId passed: " + item);
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LOGGER.warning(nfe.getMessage());
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}
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if (itm != 0)
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{
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SPAWN_PROTECTION_ALLOWED_ITEMS.add(itm);
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}
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}
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PLAYER_TELEPORT_PROTECTION = Character.getInt("PlayerTeleportProtection", 0);
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RANDOM_RESPAWN_IN_TOWN_ENABLED = Character.getBoolean("RandomRespawnInTownEnabled", true);
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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Block a user