Give XP effect implementation.
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b8daa0e6d5
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@ -101,6 +101,7 @@ public final class EffectMasterHandler
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GetAgro.class,
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GetAgro.class,
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GiveRecommendation.class,
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GiveRecommendation.class,
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GiveSp.class,
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GiveSp.class,
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GiveXp.class,
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Grow.class,
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Grow.class,
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HairAccessorySet.class,
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HairAccessorySet.class,
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Harvesting.class,
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Harvesting.class,
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57
trunk/dist/game/data/scripts/handlers/effecthandlers/GiveXp.java
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57
trunk/dist/game/data/scripts/handlers/effecthandlers/GiveXp.java
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@ -0,0 +1,57 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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/**
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* Give XP effect implementation.
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* @author Mobius
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*/
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public final class GiveXp extends AbstractEffect
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{
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private final int _xp;
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public GiveXp(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_xp = params.getInt("xp", 0);
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffector().isPlayer() || !info.getEffected().isPlayer() || info.getEffected().isAlikeDead())
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{
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return;
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}
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info.getEffector().getActingPlayer().addExpAndSp(_xp, 0);
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}
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}
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2
trunk/dist/game/data/xsd/skills.xsd
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2
trunk/dist/game/data/xsd/skills.xsd
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@ -344,6 +344,7 @@
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<xs:attribute type="xs:string" name="slots" use="optional" />
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<xs:attribute type="xs:string" name="slots" use="optional" />
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<xs:attribute type="xs:string" name="value" use="optional" />
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<xs:attribute type="xs:string" name="value" use="optional" />
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<xs:attribute type="xs:string" name="sp" use="optional" />
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<xs:attribute type="xs:string" name="sp" use="optional" />
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<xs:attribute type="xs:string" name="xp" use="optional" />
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<xs:attribute type="xs:string" name="x" use="optional" />
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<xs:attribute type="xs:string" name="x" use="optional" />
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<xs:attribute type="xs:string" name="y" use="optional" />
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<xs:attribute type="xs:string" name="y" use="optional" />
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<xs:attribute type="xs:string" name="z" use="optional" />
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<xs:attribute type="xs:string" name="z" use="optional" />
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@ -611,6 +612,7 @@
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<xs:enumeration value="GetAgro" />
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<xs:enumeration value="GetAgro" />
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<xs:enumeration value="GiveRecommendation" />
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<xs:enumeration value="GiveRecommendation" />
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<xs:enumeration value="GiveSp" />
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<xs:enumeration value="GiveSp" />
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<xs:enumeration value="GiveXp" />
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<xs:enumeration value="Grow" />
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<xs:enumeration value="Grow" />
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<xs:enumeration value="HairAccessorySet" />
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<xs:enumeration value="HairAccessorySet" />
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<xs:enumeration value="Harvesting" />
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<xs:enumeration value="Harvesting" />
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