Player NPE check for Item setEnchantLevel.
This commit is contained in:
parent
1086d053e3
commit
25f27fd464
@ -1035,7 +1035,11 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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final Player player = getActingPlayer();
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if (player != null)
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{
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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}
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}
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/**
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@ -1040,7 +1040,11 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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final Player player = getActingPlayer();
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if (player != null)
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{
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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}
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}
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/**
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@ -1040,7 +1040,11 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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final Player player = getActingPlayer();
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if (player != null)
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{
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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}
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}
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/**
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@ -1040,7 +1040,11 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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final Player player = getActingPlayer();
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if (player != null)
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{
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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}
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}
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/**
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
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if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
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{
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final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
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if (agathionSkills != null)
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{
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boolean update = false;
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// Remove old skills.
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for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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// Add new skills.
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if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
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{
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for (Skill skill : agathionSkills.getMainSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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}
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for (Skill skill : agathionSkills.getSubSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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if (update)
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{
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getActingPlayer().sendSkillList();
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player.sendSkillList();
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}
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}
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}
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@ -1094,12 +1100,15 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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if (player != null)
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
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}
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}
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}
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
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if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
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{
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final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
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if (agathionSkills != null)
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{
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boolean update = false;
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// Remove old skills.
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for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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// Add new skills.
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if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
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{
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for (Skill skill : agathionSkills.getMainSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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}
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for (Skill skill : agathionSkills.getSubSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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if (update)
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{
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getActingPlayer().sendSkillList();
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player.sendSkillList();
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}
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}
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}
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@ -1094,12 +1100,15 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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if (player != null)
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
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}
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}
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}
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
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if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
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{
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final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
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if (agathionSkills != null)
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{
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boolean update = false;
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// Remove old skills.
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for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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// Add new skills.
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if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
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{
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for (Skill skill : agathionSkills.getMainSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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}
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for (Skill skill : agathionSkills.getSubSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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if (update)
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{
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getActingPlayer().sendSkillList();
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player.sendSkillList();
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}
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}
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}
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@ -1094,12 +1100,15 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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if (player != null)
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
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}
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}
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}
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
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if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
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{
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final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
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if (agathionSkills != null)
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{
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boolean update = false;
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// Remove old skills.
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for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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// Add new skills.
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if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
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{
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for (Skill skill : agathionSkills.getMainSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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}
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for (Skill skill : agathionSkills.getSubSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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if (update)
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{
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getActingPlayer().sendSkillList();
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player.sendSkillList();
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}
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}
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}
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@ -1094,12 +1100,15 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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if (player != null)
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
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}
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}
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}
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
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if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
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{
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final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
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if (agathionSkills != null)
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{
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boolean update = false;
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// Remove old skills.
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for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
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{
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getActingPlayer().removeSkill(skill, false, skill.isPassive());
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player.removeSkill(skill, false, skill.isPassive());
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update = true;
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}
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// Add new skills.
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if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
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{
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for (Skill skill : agathionSkills.getMainSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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}
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for (Skill skill : agathionSkills.getSubSkills(newLevel))
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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getActingPlayer().addSkill(skill, false);
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player.addSkill(skill, false);
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update = true;
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}
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if (update)
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{
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getActingPlayer().sendSkillList();
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player.sendSkillList();
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}
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}
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}
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@ -1094,12 +1100,15 @@ public class Item extends WorldObject
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applyEnchantStats();
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_storedInDb = false;
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getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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if (player != null)
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
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player.getInventory().getPaperdollCache().clearArmorSetEnchant();
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// Notify to Scripts
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if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
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}
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}
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}
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@ -1044,48 +1044,54 @@ public class Item extends WorldObject
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clearEnchantStats();
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// Agathion skills.
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final Player player = getActingPlayer();
|
||||
if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
|
||||
{
|
||||
final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
|
||||
if (agathionSkills != null)
|
||||
{
|
||||
boolean update = false;
|
||||
|
||||
// Remove old skills.
|
||||
for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
|
||||
// Add new skills.
|
||||
if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
|
||||
{
|
||||
for (Skill skill : agathionSkills.getMainSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
getActingPlayer().sendSkillList();
|
||||
player.sendSkillList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1094,12 +1100,15 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
if (player != null)
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1044,48 +1044,54 @@ public class Item extends WorldObject
|
||||
clearEnchantStats();
|
||||
|
||||
// Agathion skills.
|
||||
final Player player = getActingPlayer();
|
||||
if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
|
||||
{
|
||||
final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
|
||||
if (agathionSkills != null)
|
||||
{
|
||||
boolean update = false;
|
||||
|
||||
// Remove old skills.
|
||||
for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
|
||||
// Add new skills.
|
||||
if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
|
||||
{
|
||||
for (Skill skill : agathionSkills.getMainSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
getActingPlayer().sendSkillList();
|
||||
player.sendSkillList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1094,12 +1100,15 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
if (player != null)
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1044,48 +1044,54 @@ public class Item extends WorldObject
|
||||
clearEnchantStats();
|
||||
|
||||
// Agathion skills.
|
||||
final Player player = getActingPlayer();
|
||||
if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
|
||||
{
|
||||
final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
|
||||
if (agathionSkills != null)
|
||||
{
|
||||
boolean update = false;
|
||||
|
||||
// Remove old skills.
|
||||
for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
|
||||
// Add new skills.
|
||||
if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
|
||||
{
|
||||
for (Skill skill : agathionSkills.getMainSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
getActingPlayer().sendSkillList();
|
||||
player.sendSkillList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1094,12 +1100,15 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
if (player != null)
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1044,48 +1044,54 @@ public class Item extends WorldObject
|
||||
clearEnchantStats();
|
||||
|
||||
// Agathion skills.
|
||||
final Player player = getActingPlayer();
|
||||
if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
|
||||
{
|
||||
final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
|
||||
if (agathionSkills != null)
|
||||
{
|
||||
boolean update = false;
|
||||
|
||||
// Remove old skills.
|
||||
for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
|
||||
// Add new skills.
|
||||
if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
|
||||
{
|
||||
for (Skill skill : agathionSkills.getMainSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
getActingPlayer().sendSkillList();
|
||||
player.sendSkillList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1094,12 +1100,15 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
if (player != null)
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1044,48 +1044,54 @@ public class Item extends WorldObject
|
||||
clearEnchantStats();
|
||||
|
||||
// Agathion skills.
|
||||
final Player player = getActingPlayer();
|
||||
if (isEquipped() && (_itemTemplate.getBodyPart() == ItemTemplate.SLOT_AGATHION))
|
||||
{
|
||||
final AgathionSkillHolder agathionSkills = AgathionData.getInstance().getSkills(getId());
|
||||
if (agathionSkills != null)
|
||||
{
|
||||
boolean update = false;
|
||||
|
||||
// Remove old skills.
|
||||
for (Skill skill : agathionSkills.getMainSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(_enchantLevel))
|
||||
{
|
||||
getActingPlayer().removeSkill(skill, false, skill.isPassive());
|
||||
player.removeSkill(skill, false, skill.isPassive());
|
||||
update = true;
|
||||
}
|
||||
|
||||
// Add new skills.
|
||||
if (getLocationSlot() == Inventory.PAPERDOLL_AGATHION1)
|
||||
{
|
||||
for (Skill skill : agathionSkills.getMainSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
}
|
||||
for (Skill skill : agathionSkills.getSubSkills(newLevel))
|
||||
{
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, getActingPlayer(), getActingPlayer()))
|
||||
if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
getActingPlayer().addSkill(skill, false);
|
||||
|
||||
player.addSkill(skill, false);
|
||||
update = true;
|
||||
}
|
||||
|
||||
if (update)
|
||||
{
|
||||
getActingPlayer().sendSkillList();
|
||||
player.sendSkillList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1094,12 +1100,15 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
if (player != null)
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(getActingPlayer(), this));
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
|
||||
// Notify to Scripts
|
||||
if (EventDispatcher.getInstance().hasListener(EventType.ON_ITEM_ENCHANT_ADD))
|
||||
{
|
||||
EventDispatcher.getInstance().notifyEventAsync(new OnItemEnchantAdd(player, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1035,7 +1035,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1035,7 +1035,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1040,7 +1040,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1040,7 +1040,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1091,7 +1091,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1091,7 +1091,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1091,7 +1091,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1091,7 +1091,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1091,7 +1091,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1035,7 +1035,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1094,7 +1094,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1094,7 +1094,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1095,7 +1095,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1095,7 +1095,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1095,7 +1095,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1095,7 +1095,11 @@ public class Item extends WorldObject
|
||||
applyEnchantStats();
|
||||
_storedInDb = false;
|
||||
|
||||
getActingPlayer().getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
final Player player = getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
player.getInventory().getPaperdollCache().clearArmorSetEnchant();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user