Passive skills should use passiveConditions.
This commit is contained in:
@@ -1048,7 +1048,7 @@
|
||||
<!-- Power of skills that consume Momentum +$s1. -->
|
||||
<icon>icon.skill10324</icon>
|
||||
<operateType>P</operateType>
|
||||
<conditions>
|
||||
<passiveConditions>
|
||||
<condition name="OpCheckSkill">
|
||||
<skillId>261</skillId> <!-- Triple Sonic Slash -->
|
||||
<skillId>10258</skillId> <!-- Armor Destruction -->
|
||||
@@ -1059,7 +1059,7 @@
|
||||
<skillId>10318</skillId> <!-- Sonic Flash -->
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</conditions>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>
|
||||
|
||||
@@ -310,14 +310,14 @@
|
||||
<!-- Increases P. Atk. and P. Def. when HP is below 30%. Applies after the lord stage. -->
|
||||
<icon>icon.skill19011</icon>
|
||||
<operateType>P</operateType>
|
||||
<conditions>
|
||||
<passiveConditions>
|
||||
<condition name="CanUseInBattlefield" />
|
||||
<condition name="RemainHpPer">
|
||||
<amount>30</amount>
|
||||
<percentType>LESS</percentType>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</conditions>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>30</amount>
|
||||
|
||||
@@ -1845,13 +1845,13 @@
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<conditions>
|
||||
<passiveConditions>
|
||||
<condition name="RemainHpPer">
|
||||
<amount>90</amount>
|
||||
<percentType>MORE</percentType>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</conditions>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>20</amount>
|
||||
|
||||
@@ -848,14 +848,14 @@
|
||||
<!-- Damage to Immobilized Targets +$s1. -->
|
||||
<icon>Icon.bm_mineral_circlet_hair_acc</icon>
|
||||
<operateType>P</operateType>
|
||||
<conditions>
|
||||
<passiveConditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>STUN</type>
|
||||
<level>1</level>
|
||||
<hasAbnormal>true</hasAbnormal>
|
||||
<affectType>TARGET</affectType>
|
||||
</condition>
|
||||
</conditions>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="MAtk">
|
||||
<amount>5</amount>
|
||||
|
||||
@@ -318,9 +318,7 @@
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="fromLevel" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="toLevel" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
@@ -529,7 +527,7 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" name="classId" type="xs:string" />
|
||||
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillLevel" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="hasLearned" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="type" type="xs:string" />
|
||||
@@ -2242,13 +2240,16 @@
|
||||
<xs:element maxOccurs="unbounded" name="condition">
|
||||
<xs:complexType>
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="percentType" type="xs:string" />
|
||||
<xs:element minOccurs="0" name="itemId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" name="type" type="xs:string" />
|
||||
<xs:element minOccurs="0" name="level" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="hasAbnormal" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="L2Object" type="xs:string" />
|
||||
<xs:element minOccurs="0" name="alignment" type="xs:string" />
|
||||
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="percentType" type="xs:string" />
|
||||
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" name="hasLearned" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="classIds">
|
||||
<xs:complexType>
|
||||
<xs:sequence>
|
||||
@@ -2265,12 +2266,9 @@
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" name="minLevel" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="maxLevel" type="xs:unsignedByte" />
|
||||
<xs:element minOccurs="0" name="includeMe" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" name="hasLearned" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="itemId" type="xs:unsignedShort" />
|
||||
<xs:element minOccurs="0" name="affectType" type="xs:string" />
|
||||
<xs:element minOccurs="0" name="isWithin" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="includeMe" type="xs:boolean" />
|
||||
<xs:element minOccurs="0" name="weaponType">
|
||||
<xs:complexType>
|
||||
<xs:sequence>
|
||||
@@ -2507,7 +2505,7 @@
|
||||
<xs:sequence>
|
||||
<xs:element maxOccurs="unbounded" name="effect">
|
||||
<xs:complexType>
|
||||
<xs:sequence>
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element minOccurs="0" name="power">
|
||||
<xs:complexType>
|
||||
<xs:sequence>
|
||||
@@ -2856,13 +2854,13 @@
|
||||
<xs:element name="abnormalResists" type="xs:string" />
|
||||
<xs:element name="isTriggeredSkill" type="xs:boolean" />
|
||||
<xs:element name="deleteAbnormalOnLeave" type="xs:boolean" />
|
||||
<xs:element name="abnormalLevel" type="xs:unsignedByte" />
|
||||
<xs:element name="reuseDelayType" type="xs:string" />
|
||||
<xs:element name="withoutAction" type="xs:boolean" />
|
||||
<xs:element name="isMentoring" type="xs:boolean" />
|
||||
<xs:element name="handler" type="xs:string" />
|
||||
<xs:element name="blockActionUseSkill" type="xs:boolean" />
|
||||
<xs:element name="is_destroyable" type="xs:boolean" />
|
||||
<xs:element name="abnormalLevel" type="xs:unsignedByte" />
|
||||
<xs:element name="magicLevel">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -2920,10 +2918,10 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="clanRepConsume" type="xs:unsignedShort" />
|
||||
<xs:element name="targetScope" type="xs:string" />
|
||||
<xs:element name="chance" type="xs:unsignedByte" />
|
||||
<xs:element name="famePointConsume" type="xs:unsignedShort" />
|
||||
<xs:element name="clanRepConsume" type="xs:unsignedShort" />
|
||||
<xs:element name="resetQuest" type="xs:string" />
|
||||
<xs:element name="despawnDelay" type="xs:unsignedInt" />
|
||||
</xs:choice>
|
||||
|
||||
Reference in New Issue
Block a user