Death Gate skill fix.
Contributed by Enryu.
This commit is contained in:
@@ -74,6 +74,12 @@ public class AreaSkillNpc extends AbstractNpcAI
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13549, // Solo Dance
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13549, // Solo Dance
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13580, // Solo Dance
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13580, // Solo Dance
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13581, // Solo Dance
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13581, // Solo Dance
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14927, // Death Gate 1
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15200, // Death Gate 2
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15201, // Death Gate 3
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15202, // Death Gate 4
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15218, // Death Gate 5
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15219, // Death Gate 6
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};
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};
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private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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{
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{
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@@ -36,15 +36,15 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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{
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{
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// NPCs
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// NPCs
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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static
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static
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{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15218, 5); // Death Gate
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DEATH_GATE.put(15219, 6); // Death Gate
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}
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}
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// Skills
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// Skills
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private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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@@ -74,6 +74,12 @@ public class AreaSkillNpc extends AbstractNpcAI
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13549, // Solo Dance
|
13549, // Solo Dance
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||||||
13580, // Solo Dance
|
13580, // Solo Dance
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||||||
13581, // Solo Dance
|
13581, // Solo Dance
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||||||
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14927, // Death Gate 1
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||||||
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15200, // Death Gate 2
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||||||
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15201, // Death Gate 3
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||||||
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15202, // Death Gate 4
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15218, // Death Gate 5
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15219, // Death Gate 6
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};
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};
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private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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{
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{
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@@ -36,15 +36,15 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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{
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{
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// NPCs
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// NPCs
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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static
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static
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{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15218, 5); // Death Gate
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DEATH_GATE.put(15219, 6); // Death Gate
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}
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}
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// Skills
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// Skills
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private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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@@ -74,6 +74,12 @@ public class AreaSkillNpc extends AbstractNpcAI
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13549, // Solo Dance
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13549, // Solo Dance
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||||||
13580, // Solo Dance
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13580, // Solo Dance
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||||||
13581, // Solo Dance
|
13581, // Solo Dance
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||||||
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14927, // Death Gate 1
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15200, // Death Gate 2
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||||||
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15201, // Death Gate 3
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||||||
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15202, // Death Gate 4
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||||||
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15218, // Death Gate 5
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||||||
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15219, // Death Gate 6
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};
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};
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private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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{
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{
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@@ -36,15 +36,15 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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{
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{
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// NPCs
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// NPCs
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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static
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static
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{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15218, 5); // Death Gate
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DEATH_GATE.put(15219, 6); // Death Gate
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}
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}
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// Skills
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// Skills
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private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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||||||
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@@ -74,6 +74,12 @@ public class AreaSkillNpc extends AbstractNpcAI
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|||||||
13549, // Solo Dance
|
13549, // Solo Dance
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||||||
13580, // Solo Dance
|
13580, // Solo Dance
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||||||
13581, // Solo Dance
|
13581, // Solo Dance
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||||||
|
14927, // Death Gate 1
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15200, // Death Gate 2
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||||||
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15201, // Death Gate 3
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||||||
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15202, // Death Gate 4
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||||||
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15218, // Death Gate 5
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||||||
|
15219, // Death Gate 6
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||||||
};
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};
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private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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||||||
{
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{
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||||||
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@@ -36,15 +36,15 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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|||||||
{
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{
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||||||
// NPCs
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// NPCs
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||||||
private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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||||||
|
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||||||
static
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static
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||||||
{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15218, 5); // Death Gate
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DEATH_GATE.put(15219, 6); // Death Gate
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}
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}
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// Skills
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// Skills
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||||||
private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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||||||
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@@ -74,6 +74,12 @@ public class AreaSkillNpc extends AbstractNpcAI
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|||||||
13549, // Solo Dance
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13549, // Solo Dance
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||||||
13580, // Solo Dance
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13580, // Solo Dance
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||||||
13581, // Solo Dance
|
13581, // Solo Dance
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||||||
|
14927, // Death Gate 1
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15200, // Death Gate 2
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||||||
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15201, // Death Gate 3
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||||||
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15202, // Death Gate 4
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||||||
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15218, // Death Gate 5
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||||||
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15219, // Death Gate 6
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||||||
};
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};
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||||||
private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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||||||
{
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{
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||||||
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@@ -36,15 +36,15 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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|||||||
{
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{
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// NPCs
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// NPCs
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||||||
private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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||||||
|
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||||||
static
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static
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||||||
{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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||||||
DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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||||||
DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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||||||
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DEATH_GATE.put(15218, 5); // Death Gate
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||||||
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DEATH_GATE.put(15219, 6); // Death Gate
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}
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}
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||||||
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// Skills
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// Skills
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||||||
private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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||||||
private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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||||||
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@@ -74,6 +74,14 @@ public class AreaSkillNpc extends AbstractNpcAI
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|||||||
13549, // Solo Dance
|
13549, // Solo Dance
|
||||||
13580, // Solo Dance
|
13580, // Solo Dance
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||||||
13581, // Solo Dance
|
13581, // Solo Dance
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||||||
|
14927, // Death Gate 1
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||||||
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15200, // Death Gate 2
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||||||
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15201, // Death Gate 3
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||||||
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15202, // Death Gate 4
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||||||
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15218, // Death Gate 5
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15219, // Death Gate 6
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15264, // Death Gate 7
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15265, // Death Gate 8
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};
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};
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private static final int[] DECOY = // ai_decoy
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private static final int[] DECOY = // ai_decoy
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||||||
{
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{
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||||||
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@@ -36,15 +36,17 @@ public class GateOfUnlimitedSummoning extends AbstractNpcAI
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|||||||
{
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{
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||||||
// NPCs
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// NPCs
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||||||
private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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private static final Map<Integer, Integer> DEATH_GATE = new HashMap<>();
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||||||
|
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||||||
static
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static
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||||||
{
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{
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DEATH_GATE.put(14927, 1); // Death Gate
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DEATH_GATE.put(14927, 1); // Death Gate
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||||||
DEATH_GATE.put(15200, 2); // Death Gate
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DEATH_GATE.put(15200, 2); // Death Gate
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||||||
DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15201, 3); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15202, 4); // Death Gate
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DEATH_GATE.put(15218, 5); // Death Gate
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DEATH_GATE.put(15219, 6); // Death Gate
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DEATH_GATE.put(15264, 7); // Death Gate
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DEATH_GATE.put(15265, 8); // Death Gate
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}
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}
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// Skills
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// Skills
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private static final int GATE_ROOT = 11289;
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private static final int GATE_ROOT = 11289;
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||||||
private static final int GATE_VORTEX = 11291;
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private static final int GATE_VORTEX = 11291;
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||||||
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