Sublime Self-Sacrifice AuraFriendly target type.

Contributed by Sahar.
This commit is contained in:
MobiusDev
2015-08-30 08:25:16 +00:00
parent 0be5922910
commit 2433fd2e79
9 changed files with 248 additions and 2 deletions

View File

@ -1695,6 +1695,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
case FRONT_AURA:
case BEHIND_AURA:
case GROUND:
case AURA_FRIENDLY:
target = this;
break;
case SELF:
@ -5528,6 +5529,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
case FRONT_AURA:
case BEHIND_AURA:
case AURA_CORPSE_MOB:
case AURA_FRIENDLY:
break;
default:
abortCast();

View File

@ -8787,6 +8787,7 @@ public final class L2PcInstance extends L2Playable
case GROUND:
case SELF:
case AURA_CORPSE_MOB:
case AURA_FRIENDLY:
case COMMAND_CHANNEL:
target = this;
break;
@ -8890,6 +8891,7 @@ public final class L2PcInstance extends L2Playable
case SELF:
case AREA_SUMMON:
case AURA_CORPSE_MOB:
case AURA_FRIENDLY:
case COMMAND_CHANNEL:
target = this;
break;
@ -9070,6 +9072,7 @@ public final class L2PcInstance extends L2Playable
case SELF:
case GROUND:
case AREA_SUMMON:
case AURA_FRIENDLY:
case UNLOCKABLE:
break;
default: // Send a Server->Client packet ActionFailed to the L2PcInstance

View File

@ -30,6 +30,7 @@ public enum L2TargetType
AREA_UNDEAD,
AURA,
AURA_CORPSE_MOB,
AURA_FRIENDLY,
BEHIND_AREA,
BEHIND_AURA,
CLAN,