Fixed some skill OperativeType.
Contributed by gamelike85.
This commit is contained in:
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8373b6f87a
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@ -2071,6 +2071,7 @@
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<reuseDelay>7000</reuseDelay>
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<reuseDelay>7000</reuseDelay>
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<effectPoint>-687</effectPoint>
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<effectPoint>-687</effectPoint>
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<mpConsume>3</mpConsume>
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<mpConsume>3</mpConsume>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<abnormalTime>3</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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@ -2736,7 +2737,7 @@
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<mpConsume>1</mpConsume>
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<mpConsume>1</mpConsume>
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<magicLvl>76</magicLvl>
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<magicLvl>76</magicLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>5</abnormalTime>
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<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
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<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
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<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
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<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
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<effectRange>1100</effectRange>
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<effectRange>1100</effectRange>
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@ -3790,7 +3791,7 @@
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<skill id="30778" toLevel="13" name="Sonic Rage">
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<skill id="30778" toLevel="13" name="Sonic Rage">
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<!-- Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. -->
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<!-- Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dual sword. -->
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<icon>icon.skill0345</icon>
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<icon>icon.skill0345</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<isDebuff>true</isDebuff>
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<castRange>600</castRange>
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<castRange>600</castRange>
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<hitTime>1200</hitTime>
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<hitTime>1200</hitTime>
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@ -4017,7 +4018,7 @@
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<skill id="30780" toLevel="9" name="Dance of Medusa">
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<skill id="30780" toLevel="9" name="Dance of Medusa">
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<!-- Dance that evokes the mirage of Medusa. Petrifies nearby enemies for $s1 Requires a dual sword. Inflicted status: Petrification. -->
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<!-- Dance that evokes the mirage of Medusa. Petrifies nearby enemies for $s1 Requires a dual sword. Inflicted status: Petrification. -->
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<icon>icon.skill0367</icon>
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<icon>icon.skill0367</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<isDebuff>true</isDebuff>
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<hitTime>1800</hitTime>
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<hitTime>1800</hitTime>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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@ -4074,7 +4075,6 @@
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<value level="12">218</value>
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<value level="12">218</value>
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<value level="13">231</value>
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<value level="13">231</value>
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</mpConsume>
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</mpConsume>
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<operateType>A2</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>TURN_STONE</trait>
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<trait>TURN_STONE</trait>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@ -4382,7 +4382,7 @@
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<skill id="30785" toLevel="9" name="Disarm">
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<skill id="30785" toLevel="9" name="Disarm">
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<!-- Disarms the enemy for $s1 Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
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<!-- Disarms the enemy for $s1 Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
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<icon>icon.skill0485</icon>
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<icon>icon.skill0485</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<isDebuff>true</isDebuff>
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<castRange>40</castRange>
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<castRange>40</castRange>
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<hitTime>1000</hitTime>
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<hitTime>1000</hitTime>
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@ -4421,7 +4421,6 @@
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<value level="8">107</value>
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<value level="8">107</value>
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<value level="9">109</value>
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<value level="9">109</value>
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</magicLvl>
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</magicLvl>
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<operateType>A2</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>DISARM</trait>
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<trait>DISARM</trait>
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<targetType>ENEMY_ONLY</targetType>
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<targetType>ENEMY_ONLY</targetType>
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@ -274,6 +274,10 @@
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<amount>100</amount>
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<amount>100</amount>
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<mode>DIFF</mode>
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<mode>DIFF</mode>
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</effect>
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</effect>
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<effect name="MagicalAttackRange">
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<amount>100</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="30808" toLevel="1" name="Novice Shield Song">
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<skill id="30808" toLevel="1" name="Novice Shield Song">
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