Extra checks for trigger skills by attack.
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@@ -1109,6 +1109,20 @@ public final class CharEffectList
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return;
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}
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// Fix for stacking trigger skills
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if (skill.isTriggeredSkill())
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{
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final BuffInfo triggerInfo = info.getEffected().getEffectList().getBuffInfoBySkillId(skill.getId());
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if (triggerInfo != null)
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{
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if (triggerInfo.getSkill().getLevel() >= skill.getLevel())
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{
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return;
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}
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stopAndRemove(triggerInfo);
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}
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}
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// Passive effects are treated specially
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if (skill.isPassive())
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{
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