Classic branch.
This commit is contained in:
10
L2J_Mobius_Classic/dist/game/data/html/mods/ChangePassword.htm
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10
L2J_Mobius_Classic/dist/game/data/html/mods/ChangePassword.htm
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<html><body>
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<center>
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<td>
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<tr>Current Password:</tr><tr><edit type="password" var="oldpass" width=150></tr><br>
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<tr>New Password</tr><tr><edit type="password" var="newpass" width=150></tr><br>
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<tr>Repeat New Password</tr><tr><edit type="password" var="repeatnewpass" width=150></tr><br>
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<td>
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<button value="Change Password" action="bypass -h voice .changepassword $oldpass $newpass $repeatnewpass" width=160 height=25 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
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</center>
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</body></html>
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14
L2J_Mobius_Classic/dist/game/data/html/mods/EventEngine/Participating.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/EventEngine/Participating.htm
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<html><body scroll="no">
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<table cellpadding=0 cellspacing=0 width=292 height=358 background="L2UI_CH3.refinewnd_back_Pattern">
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<tr><td valign="top" align="center">
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<table width=96% cellpadding=0 cellspacing=0>
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<tr><td height=30></td></tr>
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<tr><td align=center><font color="LEVEL">%eventName%</font> by %eventCreator%</td></tr>
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<tr><td height=20></td></tr>
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<tr><td align=center>%eventInfo%</td></tr>
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<tr><td height=34></td></tr>
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<tr><td align=center><button value="Unregister" action="bypass -h npc_%objectId%_event_unregister" width=120 height=32 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
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<tr><td height=34></td></tr>
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</table>
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</td></tr></table>
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</body></html>
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14
L2J_Mobius_Classic/dist/game/data/html/mods/EventEngine/Participation.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/EventEngine/Participation.htm
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<html><body scroll="no">
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<table cellpadding=0 cellspacing=0 width=292 height=358 background="L2UI_CH3.refinewnd_back_Pattern">
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<tr><td valign="top" align="center">
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<table width=96% cellpadding=0 cellspacing=0>
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<tr><td height=30></td></tr>
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<tr><td align=center><font color="LEVEL">%eventName%</font> by %eventCreator%</td></tr>
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<tr><td height=20></td></tr>
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<tr><td align=center>%eventInfo%</td></tr>
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<tr><td height=34></td></tr>
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<tr><td align=center><button value="Participate" action="bypass -h npc_%objectId%_event_participate" width=120 height=32 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
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<tr><td height=34></td></tr>
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</table>
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</td></tr></table>
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</body></html>
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3
L2J_Mobius_Classic/dist/game/data/html/mods/Faction/ExceededOnlineLimit.htm
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3
L2J_Mobius_Classic/dist/game/data/html/mods/Faction/ExceededOnlineLimit.htm
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<html><title>Restriction</title></head><body>It seems that there are currently more %more% than %less% players online.<br>
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Try selecting an opposing faction character or wait for some %more% players to logout.
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</body></html>
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1
L2J_Mobius_Classic/dist/game/data/html/mods/IPRestriction.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/IPRestriction.htm
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<html><head><title>Restriction</title></head><body>Maximum %max% connection(s) per IP address allowed.</body></html>
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6
L2J_Mobius_Classic/dist/game/data/html/mods/Lang/Error.htm
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6
L2J_Mobius_Classic/dist/game/data/html/mods/Lang/Error.htm
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<html><title>Language selection</title>
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<body>
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<br>
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<center><font color="LEVEL">Unable to select new language, using default.</font></center>
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</body>
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</html>
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8
L2J_Mobius_Classic/dist/game/data/html/mods/Lang/LanguageSelect.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/Lang/LanguageSelect.htm
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<html><title>Language selection</title>
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<body>
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<br>
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<center><font color="LEVEL">Please choose your language:</font><br>
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%list%
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</center>
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</body>
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</html>
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6
L2J_Mobius_Classic/dist/game/data/html/mods/Lang/Ok.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/Lang/Ok.htm
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<html><title>Language selection</title>
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<body>
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<br>
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<center><font color="LEVEL">Language successfully selected.</font></center>
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</body>
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</html>
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18
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/AggroList.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/AggroList.htm
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<html>
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<head>
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<title>NPC Aggro List %npc_name% (%npcId%)</title>
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</head>
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<body>
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<center><button value="Refresh" action="bypass NpcViewMod aggrolist %objid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
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<table width=280 height=40 cellspacing=0 background="L2UI_CT1.Button_DF_Calculator">
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<tr>
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<td width=32></td>
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<td width=108>Hated Name</td>
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<td width=60 align=center>Hate</td>
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<td width=60 align=center>Damage</td>
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<td width=45></td>
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</tr>
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</table>
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%aggrolist%
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</body>
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</html>
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14
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/DropList.htm
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L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/DropList.htm
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<html>
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<head>
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<title>NPC Drop List - %name%</title>
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</head>
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<body>
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<center>
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%dropListButtons%
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%pages%
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%items%
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<br>
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%pages%
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</center>
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</body>
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</html>
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92
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/Info.htm
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92
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/Info.htm
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<html>
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<head>
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<title>NPC Info - %name%</title>
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</head>
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<body>
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<table width=275 cellpadding=0 cellspacing=0>
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<tr>
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<td width=25 align=center>HP</td>
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<td width=250>%hpGauge%</td>
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</tr>
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<tr>
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<td><img height=7></td>
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<td></td>
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</tr>
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<tr>
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<td width=25 align=center>MP</td>
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<td width=250>%mpGauge%</td>
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</tr>
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</table>
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<br>
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<center><font color="LEVEL">Respawn:</font> %respawn%</center><br>
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<center><font color="LEVEL">Stats</font></center>
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<table width=275 cellpadding=0 cellspacing=0>
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<tr>
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<td width=68 align=right><font color="LEVEL">Atk. Type:</font></td>
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<td width=70 align=center>%atktype%</td>
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<td width=67 align=right><font color="LEVEL">Atk. Range:</font></td>
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<td width=70 align=center>%atkrange%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">P. Atk:</font></td>
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<td width=70 align=center>%patk%</td>
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<td width=67 align=right><font color="LEVEL">P. Def:</font></td>
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<td width=70 align=center>%pdef%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">M. Atk:</font></td>
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<td width=70 align=center>%matk%</td>
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<td width=67 align=right><font color="LEVEL">M. Def:</font></td>
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<td width=70 align=center>%mdef%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Atk. Spd:</font></td>
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<td width=70 align=center>%atkspd%</td>
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<td width=67 align=right><font color="LEVEL">Cast. Spd:</font></td>
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<td width=70 align=center>%castspd%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Crit. Rate:</font></td>
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<td width=70 align=center>%critrate%</td>
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<td width=67 align=right><font color="LEVEL">Evasion:</font></td>
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<td width=70 align=center>%evasion%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Accuracy:</font></td>
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<td width=70 align=center>%accuracy%</td>
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<td width=67 align=right><font color="LEVEL">Speed:</font></td>
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<td width=70 align=center>%speed%</td>
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</tr>
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</table>
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<br>
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<center><font color="LEVEL">Attributes</font></center>
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<table width=275 cellpadding=0 cellspacing=0>
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<tr>
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<td width=68 align=right><font color="LEVEL">Atk. Type:</font></td>
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<td width=70 align=center>%attributeatktype%</td>
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<td width=67 align=right><font color="LEVEL">Atk. Value:</font></td>
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<td width=70 align=center>%attributeatkvalue%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Fire:</font></td>
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<td width=70 align=center>%attributefire%</td>
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<td width=67 align=right><font color="LEVEL">Water:</font></td>
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<td width=70 align=center>%attributewater%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Wind:</font></td>
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<td width=70 align=center>%attributewind%</td>
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<td width=67 align=right><font color="LEVEL">Earth:</font></td>
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<td width=70 align=center>%attributeearth%</td>
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</tr>
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<tr>
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<td width=68 align=right><font color="LEVEL">Dark:</font></td>
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<td width=70 align=center>%attributedark%</td>
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<td width=67 align=right><font color="LEVEL">Holy:</font></td>
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<td width=70 align=center>%attributeholy%</td>
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</tr>
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</table>
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<br>
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%dropListButtons%
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</body>
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</html>
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17
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/Skills.htm
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17
L2J_Mobius_Classic/dist/game/data/html/mods/NpcView/Skills.htm
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<html>
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<head>
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<title>NPC Skill List %npc_name% (%npcId%)</title>
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</head>
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<body>
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<table width=280 height=40 cellspacing=0 background="L2UI_CT1.Button_DF_Calculator">
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<tr>
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<td width=32></td>
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<td width=108>Name</td>
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<td width=45 align=center>ID</td>
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<td width=35 align=center>Lvl</td>
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<td width=45></td>
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</tr>
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</table>
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%skills%
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</body>
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</html>
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1
L2J_Mobius_Classic/dist/game/data/html/mods/OlympiadIPRestriction.htm
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1
L2J_Mobius_Classic/dist/game/data/html/mods/OlympiadIPRestriction.htm
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<html><head><title>Olympiad Manager</title></head><body><br>Maximum %max% olympiad participant(s) per IP address allowed.</body></html>
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9
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffBuyMenu.html
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9
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffBuyMenu.html
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<html>
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<body>
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<center>
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<br>
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%list%
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<br>
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</center>
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</body>
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</html>
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10
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffChoice.html
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10
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffChoice.html
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<html>
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<body>
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<center>
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<br>
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%list%
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<br>
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<button action="bypass -h voice .sellbuff" value="Back" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Back_Down" fore="L2UI_CT1.OlympiadWnd_DF_Back">
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</center>
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</body>
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</html>
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25
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffMenu.html
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25
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffMenu.html
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<html>
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<body>
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<center>
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<table border=0 cellpadding=0 cellspacing=0>
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<tr><td width=256 height=185 background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td></tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
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<tr><td height=10></td></tr>
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<tr>
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<td><button action="bypass -h sellbuffadd" value="Add Buffs" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td>
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<td><button action="bypass -h sellbuffedit" value="Edit Buffs" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td>
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</tr>
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</table>
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<br><br>
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<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
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<tr>
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<td align=center>Title:</td>
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</tr>
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<tr>
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<td align=center><edit var="title" width=120></td>
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</tr>
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</table>
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<button action="bypass -h sellbuffstart $title" value="Start Selling" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></td>
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</center>
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</html>
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14
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffMenu_already.html
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14
L2J_Mobius_Classic/dist/game/data/html/mods/SellBuffs/BuffMenu_already.html
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<html>
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<body>
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<center>
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<table border=0 cellpadding=0 cellspacing=0>
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<tr><td width=256 height=185 background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td></tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
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<tr>
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<td align=center><button action="bypass -h sellbuffstop" value="Stop Selling" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></td>
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</tr>
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</table>
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</center>
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</body>
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</html>
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Reference in New Issue
Block a user