Pets must share their master buffs.

Thanks to petryxa.
This commit is contained in:
MobiusDevelopment
2022-10-15 01:13:51 +00:00
parent 526815fc22
commit 232c2d37aa
6 changed files with 63 additions and 6 deletions

View File

@@ -32,6 +32,7 @@ import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.holders.PetEvolveHolder;
import org.l2jmobius.gameserver.model.holders.PetItemHolder;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -97,6 +98,17 @@ public class SummonPet extends AbstractEffect
final Pet pet = Pet.spawnPet(npcTemplate, player, collar);
player.setPet(pet);
pet.setShowSummonAnimation(true);
// Pets must have their master buffs upon spawn.
for (BuffInfo effect : player.getEffectList().getEffects())
{
final Skill sk = effect.getSkill();
if (!sk.isBad() && !sk.isTransformation() && skill.isSharedWithSummon())
{
sk.applyEffects(player, pet, false, effect.getTime());
}
}
if (!pet.isRespawned())
{
pet.setCurrentHp(pet.getMaxHp());