Dragon Valley monster adjustments.

This commit is contained in:
MobiusDevelopment 2020-04-13 13:38:52 +00:00
parent b1596de057
commit 232a94e465
3 changed files with 577 additions and 665 deletions

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@ -1429,12 +1429,16 @@
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<equipment rhand="68" /> <!-- Falchion -->
<acquire exp="30013" sp="900" />
<equipment rhand="68" />
<acquire exp="35016" sp="1051" attributeExp="14" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="926.519696" hpRegen="6.5" mp="1098.285" mpRegen="2.4" />
<attack physical="508.138257" magical="315.44778" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="220.7417545" magical="177.68216" />
<vitals hp="11905.464" hpRegen="6.5" mp="1120.623" mpRegen="2.4" />
<attack physical="461.94387" magical="315.44778" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="242.81593" magical="177.68216" />
<attribute>
<attack type="earth" value="20" />
<defence fire="20" water="20" wind="-32" earth="53" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
@ -1442,15 +1446,10 @@
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<status attackable="true" />
<skillList>
<skill id="4047" level="5" /> <!-- Hold -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
@ -1465,17 +1464,17 @@
<item id="383" min="1" max="1" chance="0.03" /> <!-- Zubei's Gaiters -->
<item id="2376" min="1" max="1" chance="0.03" /> <!-- Avadon Breastplate -->
<item id="2379" min="1" max="1" chance="0.03" /> <!-- Avadon Gaiters -->
<item id="57" min="2014" max="4701" chance="70" /> <!-- Adena -->
<item id="1864" min="4" max="12" chance="23.01" /> <!-- Stem -->
<item id="1867" min="7" max="21" chance="7.871" /> <!-- Animal Skin -->
<item id="4057" min="1" max="1" chance="4.343" /> <!-- Zubei's Gaiter Material -->
<item id="4065" min="1" max="1" chance="4.342" /> <!-- Avadon Gaiter Material -->
<item id="4064" min="1" max="1" chance="2.785" /> <!-- Avadon Breastplate Part -->
<item id="4056" min="1" max="1" chance="2.74" /> <!-- Zubei's Breastplate Part -->
<item id="57" min="1645" max="3840" chance="70" /> <!-- Adena -->
<item id="1864" min="4" max="12" chance="36.27" /> <!-- Stem -->
<item id="1867" min="7" max="21" chance="13.21" /> <!-- Animal Skin -->
<item id="4057" min="1" max="1" chance="3.576" /> <!-- Zubei's Gaiter Material -->
<item id="4065" min="1" max="1" chance="3.471" /> <!-- Avadon Gaiter Material -->
<item id="4064" min="1" max="1" chance="2.317" /> <!-- Avadon Breastplate Part -->
<item id="4056" min="1" max="1" chance="2.285" /> <!-- Zubei's Breastplate Part -->
</drop>
<spoil>
<item id="1871" min="1" max="1" chance="84.69" /> <!-- Charcoal -->
<item id="5475" min="1" max="1" chance="25.94" /> <!-- Recipe: Warsmith' Mold -->
<item id="1871" min="1" max="1" chance="83.98" /> <!-- Charcoal -->
<item id="5475" min="1" max="1" chance="20.4" /> <!-- Recipe: Warsmith' Mold -->
<item id="356" min="1" max="1" chance="0.075" /> <!-- Full Plate Armor -->
</spoil>
</dropLists>
@ -1627,11 +1626,15 @@
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="26461" sp="793" />
<acquire exp="60210" sp="1807" attributeExp="13" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="911.6548875" hpRegen="6.5" mp="1033.68" mpRegen="2.4" />
<attack physical="466.656245" magical="289.69611" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="211.9894455" magical="170.63714" />
<vitals hp="9371.565" hpRegen="6.5" mp="1054.704" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<attribute>
<attack type="earth" value="20" />
<defence fire="20" water="20" wind="-32" earth="53" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
@ -1639,16 +1642,10 @@
<hitTime>840</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<status attackable="true" />
<skillList>
<skill id="4078" level="5" /> <!-- NPC Flamestrike -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4071" level="5" /> <!-- Bow Resistance -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
@ -2102,12 +2099,16 @@
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- Two-handed Sword -->
<acquire exp="16524" sp="495" />
<equipment rhand="124" />
<acquire exp="19278" sp="579" attributeExp="8" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="582.9541925" hpRegen="5.5" mp="814.2" mpRegen="2.1" />
<attack physical="277.7718727" magical="208.6504" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="220.262284" magical="146.5258" />
<vitals hp="5992.611" hpRegen="5.5" mp="830.76" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="146.5258" />
<attribute>
<attack type="earth" value="20" />
<defence fire="20" water="20" wind="-32" earth="53" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
@ -2115,17 +2116,10 @@
<hitTime>520</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<status attackable="true" />
<skillList>
<skill id="4078" level="5" /> <!-- NPC Flamestrike -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
@ -2140,28 +2134,28 @@
</collision>
<dropLists>
<drop>
<item id="103" min="1" max="1" chance="0.075" /> <!-- Tower Shield -->
<item id="107" min="1" max="1" chance="0.075" /> <!-- Compound Shield -->
<item id="60" min="1" max="1" chance="0.03" /> <!-- Compound Armor -->
<item id="103" min="1" max="1" chance="0.03" /> <!-- Tower Shield -->
<item id="107" min="1" max="1" chance="0.03" /> <!-- Compound Shield -->
<item id="517" min="1" max="1" chance="0.03" /> <!-- Compound Helmet -->
<item id="57" min="1103" max="2582" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="1" chance="31.1" /> <!-- Animal Bone -->
<item id="4055" min="1" max="1" chance="4.684" /> <!-- Compound Shield Fragment -->
<item id="1978" min="1" max="1" chance="4.666" /> <!-- Tower Shield Fragment -->
<item id="2957" min="1" max="1" chance="3.227" /> <!-- Compound Helmet Design -->
<item id="1977" min="1" max="1" chance="1.008" /> <!-- Compound Armor Temper -->
<item id="60" min="1" max="1" chance="0.0075" /> <!-- Compound Armor -->
<item id="57" min="895" max="2095" chance="70" /> <!-- Adena -->
<item id="1872" min="1" max="1" chance="26.12" /> <!-- Animal Bone -->
<item id="1978" min="1" max="1" chance="3.842" /> <!-- Tower Shield Fragment -->
<item id="4055" min="1" max="1" chance="3.826" /> <!-- Compound Shield Fragment -->
<item id="2957" min="1" max="1" chance="2.529" /> <!-- Compound Helmet Design -->
<item id="1977" min="1" max="1" chance="0.75" /> <!-- Compound Armor Temper -->
<item id="1877" min="1" max="1" chance="0.75" /> <!-- Adamantite Nugget -->
<item id="3006" min="1" max="1" chance="0.75" /> <!-- Recipe: Demon's Gloves -->
<item id="3017" min="1" max="1" chance="0.75" /> <!-- Recipe: Divine Gloves -->
<item id="2170" min="1" max="1" chance="0.75" /> <!-- Recipe: Nassen's Earring -->
<item id="4601" min="1" max="1" chance="0.075" /> <!-- Greater Dye of STR <STR +3 CON -3> - 2nd Class Transfer -->
<item id="4603" min="1" max="1" chance="0.075" /> <!-- Greater Dye of CON <Con +3 Str -3> - 2nd Class Transfer -->
<item id="2170" min="1" max="1" chance="0.3" /> <!-- Recipe: Nassen's Earring -->
<item id="4601" min="1" max="1" chance="0.03" /> <!-- Greater Dye of STR (STR 3 CON -3) -->
<item id="2356" min="1" max="1" chance="0.03" /> <!-- Recipe: Demon's Staff -->
<item id="4603" min="1" max="1" chance="0.03" /> <!-- Greater Dye of CON (Con 3 Str -3) -->
</drop>
<spoil>
<item id="1869" min="1" max="1" chance="85.01" /> <!-- Iron Ore -->
<item id="1915" min="1" max="1" chance="46.89" /> <!-- Ring of Ages Gemstone -->
<item id="3017" min="1" max="1" chance="14.51" /> <!-- Recipe: Divine Gloves -->
<item id="1869" min="1" max="1" chance="88.33" /> <!-- Iron Ore -->
<item id="1915" min="1" max="1" chance="37.31" /> <!-- Ring of Ages Gemstone -->
<item id="3017" min="1" max="1" chance="11.33" /> <!-- Recipe: Divine Gloves -->
</spoil>
</dropLists>
</npc>

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@ -1124,29 +1124,26 @@
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="123" lhand="945" /> <!-- rhand: Saber lhand: Skeleton Buckler -->
<acquire exp="24931" sp="747" />
<equipment rhand="123" lhand="945" />
<acquire exp="29087" sp="873" attributeExp="7" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="563.14676333333" hpRegen="5.5" mp="784.995" mpRegen="2.1" />
<attack physical="264.0417091" magical="198.33688" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="215.229322" magical="143.17771" shield="98" shieldRate="20" />
<vitals hp="4341.747" hpRegen="5.5" mp="800.961" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="143.17771" />
<attribute>
<attack type="earth" value="20" />
<defence fire="20" water="20" wind="-32" earth="53" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hitTime>300</hitTime>
</stats>
<status undying="false" canBeSown="true" />
<status attackable="true" />
<skillList>
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
@ -1161,21 +1158,21 @@
</collision>
<dropLists>
<drop>
<item id="853" min="1" max="1" chance="0.75" /> <!-- Earring of Protection -->
<item id="884" min="1" max="1" chance="0.75" /> <!-- Ring of Protection -->
<item id="853" min="1" max="1" chance="0.3" /> <!-- Earring of Protection -->
<item id="884" min="1" max="1" chance="0.3" /> <!-- Ring of Protection -->
<item id="916" min="1" max="1" chance="0.3" /> <!-- Necklace of Protection -->
<item id="57" min="5778" max="13500" chance="70" /> <!-- Adena -->
<item id="1872" min="12" max="36" chance="14.25" /> <!-- Animal Bone -->
<item id="1877" min="1" max="1" chance="10.07" /> <!-- Adamantite Nugget -->
<item id="2226" min="1" max="1" chance="10.03" /> <!-- Recipe: Mithril Gauntlets -->
<item id="1913" min="2" max="6" chance="7.68" /> <!-- Necklace of Protection Gemstone -->
<item id="1912" min="5" max="15" chance="5.455" /> <!-- Ring of Protection Gemstone -->
<item id="1911" min="9" max="27" chance="2.133" /> <!-- Earring of Protection Gemstone -->
<item id="2337" min="1" max="1" chance="0.75" /> <!-- Recipe: Stick of Eternity -->
<item id="57" min="1635" max="3819" chance="70" /> <!-- Adena -->
<item id="1872" min="3" max="9" chance="16.12" /> <!-- Animal Bone -->
<item id="1912" min="1" max="3" chance="7.734" /> <!-- Ring of Protection Gemstone -->
<item id="1911" min="1" max="3" chance="3.487" /> <!-- Earring of Protection Gemstone -->
<item id="2226" min="1" max="1" chance="2.953" /> <!-- Recipe: Mithril Gauntlets -->
<item id="1877" min="1" max="1" chance="2.87" /> <!-- Adamantite Nugget -->
<item id="1913" min="2" max="6" chance="2.166" /> <!-- Necklace of Protection Gemstone -->
<item id="2337" min="1" max="1" chance="0.3" /> <!-- Recipe: Stick of Eternity -->
</drop>
<spoil>
<item id="2946" min="1" max="1" chance="75.53" /> <!-- Plated Leather Glove Design -->
<item id="2167" min="1" max="1" chance="71.18" /> <!-- Recipe: Ring of Ages -->
<item id="2946" min="1" max="1" chance="63.46" /> <!-- Plated Leather Glove Design -->
<item id="2167" min="1" max="1" chance="58.43" /> <!-- Recipe: Ring of Ages -->
</spoil>
</dropLists>
</npc>