Update clan window when player invited via clan entry.
This commit is contained in:
@@ -23,7 +23,11 @@ import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.network.L2GameClient;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.JoinPledge;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListAll;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.PledgeSkillList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.UserInfo;
|
||||
|
||||
/**
|
||||
@@ -66,6 +70,12 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
|
||||
player.sendPacket(ui);
|
||||
player.broadcastInfo();
|
||||
|
||||
// update clan list
|
||||
clan.broadcastToOnlineMembers(new PledgeShowMemberListUpdate(player));
|
||||
PledgeShowMemberListAll.sendAllTo(player);
|
||||
clan.broadcastToOnlineMembers(new ExPledgeCount(clan));
|
||||
player.sendPacket(new PledgeSkillList(clan));
|
||||
|
||||
ClanEntryManager.getInstance().removePlayerApplication(clan.getId(), _playerId);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user