Update clan window when player invited via clan entry.

This commit is contained in:
MobiusDev
2017-11-05 22:18:48 +00:00
parent 683474e8bf
commit 22525e49a2
6 changed files with 80 additions and 12 deletions

View File

@@ -23,7 +23,11 @@ import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.serverpackets.ExPledgeCount;
import com.l2jmobius.gameserver.network.serverpackets.JoinPledge;
import com.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jmobius.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jmobius.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jmobius.gameserver.network.serverpackets.UserInfo;
/**
@@ -66,6 +70,12 @@ public class RequestPledgeWaitingUserAccept implements IClientIncomingPacket
player.sendPacket(ui);
player.broadcastInfo();
// update clan list
clan.broadcastToOnlineMembers(new PledgeShowMemberListUpdate(player));
PledgeShowMemberListAll.sendAllTo(player);
clan.broadcastToOnlineMembers(new ExPledgeCount(clan));
player.sendPacket(new PledgeSkillList(clan));
ClanEntryManager.getInstance().removePlayerApplication(clan.getId(), _playerId);
}
}