diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/HotSprings/HotSprings.java b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/HotSprings/HotSprings.java
new file mode 100644
index 0000000000..4a9d8632dc
--- /dev/null
+++ b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/HotSprings/HotSprings.java
@@ -0,0 +1,110 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package ai.areas.HotSprings;
+
+import org.l2jmobius.commons.util.Rnd;
+import org.l2jmobius.gameserver.datatables.SkillTable;
+import org.l2jmobius.gameserver.model.Effect;
+import org.l2jmobius.gameserver.model.Skill;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
+import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.quest.Quest;
+
+/**
+ * Hot Springs AI.
+ * @author Mobius
+ */
+public final class HotSprings extends Quest
+{
+ private static final String qn = "HotSprings";
+
+ // NPCs
+ private static final int BANDERSNATCHLING = 21314;
+ private static final int FLAVA = 21316;
+ private static final int ATROXSPAWN = 21317;
+ private static final int NEPENTHES = 21319;
+ private static final int ATROX = 21321;
+ private static final int BANDERSNATCH = 21322;
+ // Skills
+ private static final int RHEUMATISM = 4551;
+ private static final int CHOLERA = 4552;
+ private static final int FLU = 4553;
+ private static final int MALARIA = 4554;
+ // Misc
+ private static final int DISEASE_CHANCE = 10;
+
+ private HotSprings()
+ {
+ super(-1, qn, "areas");
+
+ addAttackId(BANDERSNATCHLING, FLAVA, ATROXSPAWN, NEPENTHES, ATROX, BANDERSNATCH);
+ }
+
+ @Override
+ public String onAttack(NpcInstance npc, PlayerInstance attacker, int damage, boolean isSummon)
+ {
+ if (Rnd.get(100) < DISEASE_CHANCE)
+ {
+ tryToInfect(npc, attacker, MALARIA);
+ }
+
+ if (Rnd.get(100) < DISEASE_CHANCE)
+ {
+ switch (npc.getNpcId())
+ {
+ case BANDERSNATCHLING:
+ case ATROX:
+ {
+ tryToInfect(npc, attacker, RHEUMATISM);
+ break;
+ }
+ case FLAVA:
+ case NEPENTHES:
+ {
+ tryToInfect(npc, attacker, CHOLERA);
+ break;
+ }
+ case ATROXSPAWN:
+ case BANDERSNATCH:
+ {
+ tryToInfect(npc, attacker, FLU);
+ break;
+ }
+ }
+ }
+ return super.onAttack(npc, attacker, damage, isSummon);
+ }
+
+ private void tryToInfect(NpcInstance npc, Creature creature, int diseaseId)
+ {
+ final Effect info = creature.getFirstEffect(diseaseId);
+ final int skillLevel = (info == null) ? 1 : (info.getSkill().getLevel() < 10) ? info.getSkill().getLevel() + 1 : 10;
+ final Skill skill = SkillTable.getInstance().getInfo(diseaseId, skillLevel);
+
+ if ((skill != null) && !npc.isCastingNow() && !npc.isSkillDisabled(skill))
+ {
+ npc.setTarget(creature);
+ npc.doCast(skill);
+ }
+ }
+
+ public static void main(String[] args)
+ {
+ new HotSprings();
+ }
+}
\ No newline at end of file
diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/package-info.java b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/package-info.java
new file mode 100644
index 0000000000..0bb127ad5b
--- /dev/null
+++ b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/ai/areas/package-info.java
@@ -0,0 +1,20 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+/**
+ * @author Mobius
+ */
+package ai.areas;
\ No newline at end of file
diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/31862.htm b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/31862.htm
deleted file mode 100644
index e05ace6be3..0000000000
--- a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/31862.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-
Angelic Vortex:
-The Angelic Vortex emits a faint light, and in the midst of the light an image appears. In the deepest part of a specious area, a gigantic stone statue is visible. The statue has a human-like appearance and is in a seated position, as though it was being held by some invisible force against its will.
-Go where the Angelic Vortex leads.
-
\ No newline at end of file
diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/__init__.py b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/__init__.py
deleted file mode 100644
index 21c1da4cc7..0000000000
--- a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8003_MeetBaium/__init__.py
+++ /dev/null
@@ -1,34 +0,0 @@
-# Created by L2Emu Team
-import sys
-from org.l2jmobius.gameserver.instancemanager import GrandBossManager
-from org.l2jmobius.gameserver.model.quest import State
-from org.l2jmobius.gameserver.model.quest import QuestState
-from org.l2jmobius.gameserver.model.quest.jython import QuestJython as JQuest
-
-qn = "8003_MeetBaium"
-
-class Quest (JQuest) :
-
- def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
-
- def onFirstTalk (self,npc,player):
- st = player.getQuestState(qn)
- if not st : st = self.newQuestState(player)
-
- baiumStatus = GrandBossManager.getInstance().getBossStatus(29020)
- if baiumStatus != 2 and st.getQuestItemsCount(4295) :
- st.exitQuest(1)
- return "31862.htm"
- else :
- npc.showChatWindow(player)
- st.exitQuest(1)
- return
- return
-
-QUEST = Quest(-1,qn,"custom")
-
-QUEST.addStartNpc(31862)
-
-QUEST.addFirstTalkId(31862)
-
-QUEST.addTalkId(31862)
\ No newline at end of file
diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8009_HotSpringsBuffs/__init__.py b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8009_HotSpringsBuffs/__init__.py
deleted file mode 100644
index 6dbc04189c..0000000000
--- a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/8009_HotSpringsBuffs/__init__.py
+++ /dev/null
@@ -1,51 +0,0 @@
-import sys
-from org.l2jmobius.gameserver.model.quest import State
-from org.l2jmobius.gameserver.model.quest import QuestState
-from org.l2jmobius.gameserver.model.quest.jython import QuestJython as JQuest
-from org.l2jmobius.gameserver.datatables import SkillTable
-from org.l2jmobius.gameserver.model import Effect
-from org.l2jmobius.commons.util import Rnd
-
-qn = "8009_HotSpringsBuffs"
-
-#print "HotSpringsBuffs"
-
-HSMOBS = [21316, 21321, 21314, 21319]
-
-class Quest (JQuest) :
-
- def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
-
- def onAttack (self,npc,player,damage,isPet):
- npcId = npc.getNpcId()
- if npcId in HSMOBS:
- if (Rnd.get(2) == 1):
- if (Rnd.get(2) == 1):
- if player.getFirstEffect(int(4552)):
- holera = player.getFirstEffect(int(4552)).getLevel()
- if (Rnd.get(100) < 30):
- if holera < 10:
- newholera = int(holera + 1)
- npc.setTarget(player)
- npc.doCast(SkillTable.getInstance().getInfo(4552,newholera))
- else:
- npc.setTarget(player)
- npc.doCast(SkillTable.getInstance().getInfo(4552,1))
- else:
- if player.getFirstEffect(int(4554)):
- malaria = player.getFirstEffect(int(4554)).getLevel()
- if (Rnd.get(100) < 15):
- if malaria < 10:
- newmalaria = int(malaria + 1)
- npc.setTarget(player)
- npc.doCast(SkillTable.getInstance().getInfo(4554,newmalaria))
- else:
- npc.setTarget(player)
- npc.doCast(SkillTable.getInstance().getInfo(4554,1))
-
- return
-
-QUEST = Quest(8009,qn,"custom")
-
-for i in HSMOBS:
- QUEST.addAttackId(i)
\ No newline at end of file
diff --git a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/documentation.txt b/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/documentation.txt
deleted file mode 100644
index 630287deb2..0000000000
--- a/L2J_Mobius_C6_Interlude_OpenJDK12/dist/game/data/scripts/custom/documentation.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-Jython scripts added in the custom folder define quests and/or AI that are not normally part of
-the original Lineage 2 game.
-
-In addition, "custom" is sometimes used as a temporary implementation of aspects of the original
-game that are not yet fully implementable by L2J. In this manner, partially accurate emulation
-may be offered until a better method is implemented.
-
-The mechanics and syntax of custom scripts are the same as all quest scripts. For more
-details, please see "jscript/quests/documentation.txt"
\ No newline at end of file