Removed level parameters from trigger skill effects.

This commit is contained in:
MobiusDevelopment 2021-01-19 01:28:36 +00:00
parent e61dae88b1
commit 215fb3ed60
885 changed files with 90 additions and 9586 deletions

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@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
public TriggerSkillByAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

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@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
public TriggerSkillByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_hpPercent = params.getInt("hpPercent", 100);

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@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
public TriggerSkillByDeathBlow(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
}

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@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
public TriggerSkillBySkillAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

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@ -64,8 +64,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Blunt Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@ -308,8 +306,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Dagger Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>SELF</targetType>

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@ -2762,8 +2762,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -2775,8 +2773,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

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@ -2848,8 +2848,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -4045,8 +4043,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

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@ -2064,8 +2064,6 @@
<effect name="TriggerSkillByDamage">
<!-- Iron Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2260,8 +2258,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2280,8 +2276,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Rapid Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@ -2300,8 +2294,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Dash -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@ -2320,8 +2312,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Mind -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4301,8 +4291,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -4314,8 +4302,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

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@ -1423,8 +1423,6 @@
<effect name="TriggerSkillByAttack">
<!-- Warrior Ability - Haste -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1446,8 +1444,6 @@
<effect name="TriggerSkillByDamage">
<!-- Knight Ability - Defense -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1467,8 +1463,6 @@
<effect name="TriggerSkillByAttack">
<!-- Log Ability - Critical Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1490,8 +1484,6 @@
<effect name="TriggerSkillByAttack">
<!-- Wizard Ability - Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1513,8 +1505,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enchanter Ability - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

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@ -2141,8 +2141,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2165,8 +2163,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2201,8 +2197,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2229,8 +2223,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@ -2281,8 +2273,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@ -2357,8 +2347,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -2567,8 +2555,6 @@
<effect name="TriggerSkillByDamage">
<!-- Expose Weak Point -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -3152,8 +3138,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3262,8 +3246,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3349,8 +3331,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3594,8 +3574,6 @@
<effect name="TriggerSkillByDamage">
<!-- Betrayal Mark -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

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@ -4532,8 +4532,6 @@
<effect name="TriggerSkillByDamage">
<!-- Patience -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -5076,8 +5074,6 @@
</skillLevel>
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@ -5101,8 +5097,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>
@ -5150,8 +5144,6 @@
</skillLevel>
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@ -5175,8 +5167,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>

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@ -3947,8 +3947,6 @@
<effect name="TriggerSkillByDamage">
<!-- Oblivion -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4006,8 +4004,6 @@
<effect name="TriggerSkillByDamage">
<!-- Weak Constitution -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4077,8 +4073,6 @@
<effect name="TriggerSkillByDamage">
<!-- Thin Skin -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4136,8 +4130,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enervation -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4190,8 +4182,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spite -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4243,8 +4233,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mental Impoverish -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4415,8 +4403,6 @@
<effect name="TriggerSkillByDamage">
<!-- Healer Ability - Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4436,8 +4422,6 @@
<effect name="TriggerSkillByDamage">
<!-- Summoner Ability - Spirit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4468,8 +4452,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -4504,8 +4486,6 @@
<effect name="TriggerSkillByDamage">
<!-- Frost Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -4540,8 +4520,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hurricane Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -4654,8 +4632,6 @@
<effect name="TriggerSkillByDamage">
<!-- Excessive Royalty -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@ -4674,8 +4650,6 @@
<effect name="TriggerSkillByAttack">
<!-- Mutual Response -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

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@ -556,8 +556,6 @@
<effect name="TriggerSkillByDamage">
<!-- Light Flow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@ -765,8 +763,6 @@
<effect name="TriggerSkillByDamage">
<!-- Lightning Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@ -1803,8 +1799,6 @@
<effect name="TriggerSkillByAttack">
<!-- Steal Mana -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@ -2395,8 +2389,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@ -2880,8 +2872,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -3833,8 +3823,6 @@
<effect name="TriggerSkillByDamage">
<!-- Penetration Attack -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

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@ -1057,8 +1057,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1161,8 +1159,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="5">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

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@ -373,7 +373,6 @@
<effect name="TriggerSkillByDamage">
<!-- Undying Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1712,8 +1711,6 @@
<effect name="TriggerSkillByAttack">
<!-- Dual - MP Drain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -1727,8 +1724,6 @@
<skillId>1995</skillId> <!-- Dual - MP Drain -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>10</chance>
@ -1845,8 +1840,6 @@
<effect name="TriggerSkillByAttack">
<!-- Dual - Berserker's Rage -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>SELF</targetType>
@ -1857,8 +1850,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1954,8 +1945,6 @@
<effect name="TriggerSkillByDamage">
<!-- Dual - Light of Protection -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1979</skillId> <!-- Dual - Light of Protection -->
<skillLevel>1</skillLevel>
<minDamage>1</minDamage>
@ -2000,8 +1989,6 @@
<effect name="TriggerSkillByDamage">
<!-- Dual - Light of Blessing -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1981</skillId> <!-- Dual - Light of Blessing -->
<skillLevel>1</skillLevel>
<minDamage>1000</minDamage>

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@ -291,8 +291,6 @@
<effect name="TriggerSkillByDamage">
<!-- Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -333,8 +331,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Body -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -375,8 +371,6 @@
<effect name="TriggerSkillByDamage">
<!-- Prayer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -417,8 +411,6 @@
<effect name="TriggerSkillByDamage">
<!-- Recharge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -459,8 +451,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Soul -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -506,8 +496,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mana Gain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -553,8 +541,6 @@
<effect name="TriggerSkillByDamage">
<!-- Ritual -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -595,8 +581,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cheer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -642,8 +626,6 @@
<effect name="TriggerSkillByDamage">
<!-- Might -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -694,8 +676,6 @@
<effect name="TriggerSkillByDamage">
<!-- Empower -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -741,8 +721,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Might -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -788,8 +766,6 @@
<effect name="TriggerSkillByDamage">
<!-- Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -840,8 +816,6 @@
<effect name="TriggerSkillByDamage">
<!-- Magic Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -887,8 +861,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Weakness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -934,8 +906,6 @@
<effect name="TriggerSkillByDamage">
<!-- Agility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -986,8 +956,6 @@
<effect name="TriggerSkillByDamage">
<!-- Guidance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1033,8 +1001,6 @@
<effect name="TriggerSkillByDamage">
<!-- Focus -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1075,8 +1041,6 @@
<effect name="TriggerSkillByDamage">
<!-- Wild Magic -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1122,8 +1086,6 @@
<effect name="TriggerSkillByDamage">
<!-- Charm -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1174,8 +1136,6 @@
<effect name="TriggerSkillByDamage">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1226,8 +1186,6 @@
<effect name="TriggerSkillByDamage">
<!-- Winter -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1273,8 +1231,6 @@
<effect name="TriggerSkillByDamage">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1315,8 +1271,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hold -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1357,8 +1311,6 @@
<effect name="TriggerSkillByDamage">
<!-- Sleep -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1399,8 +1351,6 @@
<effect name="TriggerSkillByDamage">
<!-- Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1441,8 +1391,6 @@
<effect name="TriggerSkillByDamage">
<!-- Medusa -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1483,8 +1431,6 @@
<effect name="TriggerSkillByDamage">
<!-- Fear -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1530,8 +1476,6 @@
<effect name="TriggerSkillByDamage">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1582,8 +1526,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1629,8 +1571,6 @@
<effect name="TriggerSkillByDamage">
<!-- Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1671,8 +1611,6 @@
<effect name="TriggerSkillByDamage">
<!-- Doom -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -499,8 +499,6 @@
<effect name="TriggerSkillByAttack">
<!-- Maximum Ability -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
@ -521,8 +519,6 @@
<effect name="TriggerSkillByAttack">
<!-- Maximum Ability -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>

View File

@ -591,8 +591,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -663,8 +661,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -735,8 +731,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2059,8 +2053,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - CP Drain -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@ -2081,8 +2073,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Cancel -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2103,8 +2093,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Ignore Shield Defense -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@ -2125,8 +2113,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Attack Chance -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2147,8 +2133,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Weapon - Casting -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2167,8 +2151,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Rapid Fire -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -2189,8 +2171,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Decrease Range -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2211,8 +2191,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Decrease Resist -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2233,8 +2211,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Shield - Reflect Damage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>40</minDamage>
@ -2253,8 +2229,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Damage Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2273,8 +2247,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2311,8 +2283,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@ -2331,8 +2301,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@ -2403,8 +2371,6 @@
<effect name="TriggerSkillByDamage">
<!-- Talisman - Increase Force -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>20</minDamage>

View File

@ -457,8 +457,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -545,8 +543,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -633,8 +629,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -961,8 +955,6 @@
<effect name="TriggerSkillByAttack">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1202,8 +1194,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -1306,8 +1296,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -1362,8 +1350,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>
<value level="1">5</value>

View File

@ -3903,8 +3903,6 @@
<effect name="TriggerSkillByDamage">
<!-- Decrease Speed -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -1273,8 +1273,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@ -1640,8 +1638,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1706,8 +1702,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1780,8 +1774,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1846,8 +1838,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@ -3747,8 +3747,6 @@
<effect name="TriggerSkillByAttack">
<!-- Oblivion Trap -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@ -1009,8 +1009,6 @@
<effect name="TriggerSkillByAttack">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@ -29,8 +29,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@ -71,8 +69,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@ -339,8 +335,6 @@
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@ -2194,8 +2188,6 @@
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
<skillLevel>1</skillLevel>
<attackerType>Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@ -560,8 +560,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@ -1171,8 +1171,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1212,8 +1210,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1257,8 +1253,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1302,8 +1296,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1355,8 +1347,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1401,8 +1391,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1451,8 +1439,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -10,8 +10,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -57,8 +55,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -111,8 +107,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -156,8 +150,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -212,8 +204,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -265,8 +255,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -315,8 +303,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -365,8 +351,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -414,8 +398,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -470,8 +452,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -523,8 +503,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -568,8 +546,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -621,8 +597,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -675,8 +649,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -728,8 +700,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -777,8 +747,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -827,8 +795,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -880,8 +846,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -934,8 +898,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -987,8 +949,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1043,8 +1003,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1096,8 +1054,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1146,8 +1102,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1196,8 +1150,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1252,8 +1204,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1305,8 +1255,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1355,8 +1303,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1408,8 +1354,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1461,8 +1405,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1515,8 +1457,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1568,8 +1508,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1622,8 +1560,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1675,8 +1611,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1839,8 +1773,6 @@
<effect name="TriggerSkillByAttack">
<!-- Critical Hit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>99</chance>
<targetType>SELF</targetType>

View File

@ -22,8 +22,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -73,8 +71,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -140,8 +136,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -188,8 +182,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -245,8 +237,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -300,8 +290,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -361,8 +349,6 @@
<effect name="TriggerSkillByAttack">
<!-- Effect of Doubt -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>TARGET</targetType>

View File

@ -372,8 +372,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -436,8 +434,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -510,8 +506,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -579,8 +573,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -670,8 +662,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -759,8 +749,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -843,8 +831,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -928,8 +914,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1007,8 +991,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -823,8 +823,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -885,8 +883,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -963,8 +959,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -191,8 +191,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -224,8 +222,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -257,8 +253,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -290,8 +284,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>

View File

@ -3611,8 +3611,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -538,8 +538,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -912,8 +910,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>SELF</targetType>
@ -2049,8 +2045,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2409,8 +2403,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -530,8 +530,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -934,8 +934,6 @@
<!-- Guess: Same as clan hall one -->
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@ -1931,8 +1931,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -383,8 +383,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3730,8 +3728,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@ -3886,8 +3882,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@ -4024,8 +4018,6 @@
<effect name="TriggerSkillByAttack">
<!-- Vampirism -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<allowSkillAttack>true</allowSkillAttack>
<skillId>10070</skillId> <!-- Vampirism -->
<skillLevel>
@ -4080,8 +4072,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@ -4276,8 +4266,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@ -481,8 +481,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>
@ -508,14 +506,10 @@
<chance>40</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -603,8 +597,6 @@
<effect name="TriggerSkillByDamage">
<!-- Self Heal (Warrior) - Recovers 10% of Max HP. -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -2290,8 +2282,6 @@
<!-- Lightning Force -->
<isCritical>true</isCritical>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">30</value>
<value level="2">10</value>

View File

@ -1413,8 +1413,6 @@
<effect name="TriggerSkillByAttack">
<!-- Winged Spear - Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@ -1427,8 +1425,6 @@
<effect name="TriggerSkillByAttack">
<!-- Winged Spear - Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@ -1534,8 +1530,6 @@
<effect name="TriggerSkillByAttack">
<!-- Punch Drunk -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@ -1548,8 +1542,6 @@
<effect name="TriggerSkillByAttack">
<!-- Punch Drunk -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>

View File

@ -1353,8 +1353,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>
@ -1367,8 +1365,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>
@ -1451,8 +1447,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cancel target -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>40</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -2130,8 +2124,6 @@
<effect name="TriggerSkillByDamage">
<!-- Crippling Poison -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -2274,8 +2266,6 @@
<effect name="TriggerSkillByAttack">
<!-- Block Magic -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>15</chance>
@ -2300,8 +2290,6 @@
<effect name="TriggerSkillByAttack">
<!-- Block Magic -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>10</chance>
@ -2317,8 +2305,6 @@
<effect name="TriggerSkillByAttack">
<!-- Weakness Critical -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<skillId>10538</skillId> <!-- Weakness Critical -->
@ -3467,8 +3453,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>
@ -3481,8 +3465,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>

View File

@ -3684,8 +3684,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -4464,8 +4462,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cancel Fear -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4573,8 +4569,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cancel Fear -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4851,8 +4845,6 @@
<effect name="TriggerSkillByDamage">
<!-- Floating Blow -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>11063</skillId> <!-- Floating Blow -->
<skillLevel>1</skillLevel>
<minDamage>1</minDamage>
@ -5678,8 +5670,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cancel Fear -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>

View File

@ -1887,8 +1887,6 @@
<!-- Guessed -->
<!-- Lightning Shield: Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>

View File

@ -53,8 +53,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@ -1275,8 +1273,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2466,8 +2462,6 @@
<skillId>11556</skillId> <!-- Cancel Transform -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@ -3081,8 +3075,6 @@
<effect name="TriggerSkillByAttack">
<!-- Superior Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>5</chance>
<targetType>SELF</targetType>
@ -3598,8 +3590,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -3610,8 +3600,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -3991,8 +3979,6 @@
<skillId>11556</skillId> <!-- Cancel Transform -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@ -4456,8 +4442,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -1177,8 +1177,6 @@
<magicLevel>99</magicLevel>
<effects>
<effect name="TriggerSkillByDamage">
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance> <!-- Chance appears almost 100% -->
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -392,8 +392,6 @@
<effect name="TriggerSkillByDamage">
<!-- On retail activated every ~2 attacks with ~2sec cooldown -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>10</minDamage>

View File

@ -102,8 +102,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@ -534,8 +532,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@ -3091,8 +3087,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -2332,8 +2332,6 @@
<effect name="Untargetable" />
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -1848,8 +1848,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -320,8 +320,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -657,8 +655,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -869,8 +865,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@ -1125,8 +1119,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@ -2265,8 +2257,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@ -453,8 +453,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@ -487,8 +487,6 @@
<effect name="TriggerSkillByAttack">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>
@ -1274,8 +1272,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -1932,8 +1928,6 @@
<effect name="TriggerSkillByAttack">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@ -412,8 +412,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -462,8 +460,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -515,8 +511,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -571,8 +565,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1276,8 +1268,6 @@
<effect name="Fear" />
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1325,8 +1315,6 @@
<effect name="Fear" />
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1374,8 +1362,6 @@
<effect name="Fear" />
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -2338,8 +2324,6 @@
<skillId>11556</skillId> <!-- Cancel Transform -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@ -2424,8 +2408,6 @@
<skillId>1760</skillId> <!-- Armor Destruction -->
<skillLevel>2</skillLevel> <!-- Armor Destruction -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@ -318,8 +318,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -374,8 +372,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -425,8 +421,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -704,8 +698,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -754,8 +746,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1300,8 +1290,6 @@
<effect name="TriggerSkillByDamage">
<!-- Overheat -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>ENEMY</targetType>
@ -1334,8 +1322,6 @@
<effect name="TriggerSkillByDamage">
<!-- Coolant Leak -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>ENEMY</targetType>

View File

@ -334,8 +334,6 @@
<skillId>11556</skillId> <!-- Cancel Transform -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@ -1341,8 +1339,6 @@
<skillId>11556</skillId> <!-- Cancel Transform -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@ -1700,8 +1696,6 @@
<effect name="TriggerSkillByAttack">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<targetType>SELF</targetType>

View File

@ -504,8 +504,6 @@
<!-- Guess: Same as clan hall one -->
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@ -825,8 +825,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>99</chance>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
@ -982,8 +980,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -667,8 +667,6 @@
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="5">
<!-- Aquamarine -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>
<value level="1">1</value>

View File

@ -984,8 +984,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>
@ -997,8 +995,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>

View File

@ -1023,8 +1023,6 @@
<effect name="TriggerSkillByAttack">
<!-- Blood Seeker -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1045,8 +1043,6 @@
<effect name="TriggerSkillByAttack">
<!-- Greedy Throat -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1067,8 +1063,6 @@
<effect name="TriggerSkillByAttack">
<!-- Draconic Evolver -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1089,8 +1083,6 @@
<effect name="TriggerSkillByAttack">
<!-- Demonic Desire -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1111,8 +1103,6 @@
<effect name="TriggerSkillByAttack">
<!-- Fury of Darkness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1133,8 +1123,6 @@
<effect name="TriggerSkillByDamage">
<!-- Jet Black Typhoon -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>

View File

@ -2746,8 +2746,6 @@
<effect name="TriggerSkillByDamage">
<!-- 5% Chance of becoming invincible for 5 sec. -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SELF</targetType>

View File

@ -438,8 +438,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -534,8 +532,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -1578,8 +1578,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -3233,8 +3231,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -865,8 +865,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@ -1529,8 +1527,6 @@
<value level="3">5</value>
</skillLevel>
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>60</chance>
</effect>
@ -2274,8 +2270,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2648,8 +2642,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2735,8 +2727,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -1307,8 +1307,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -768,8 +768,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>
@ -782,8 +780,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>

View File

@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
public TriggerSkillByAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
public TriggerSkillByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_hpPercent = params.getInt("hpPercent", 100);

View File

@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
public TriggerSkillByDeathBlow(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
}

View File

@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
public TriggerSkillBySkillAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@ -64,8 +64,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Blunt Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@ -308,8 +306,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="45">
<!-- Dagger Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>SELF</targetType>

View File

@ -2762,8 +2762,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -2775,8 +2773,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@ -2855,8 +2855,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -4051,8 +4049,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

View File

@ -2064,8 +2064,6 @@
<effect name="TriggerSkillByDamage">
<!-- Iron Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2263,8 +2261,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2283,8 +2279,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Rapid Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@ -2303,8 +2297,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Dash -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@ -2323,8 +2315,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Mind -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4302,8 +4292,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@ -4315,8 +4303,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@ -1423,8 +1423,6 @@
<effect name="TriggerSkillByAttack">
<!-- Warrior Ability - Haste -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1446,8 +1444,6 @@
<effect name="TriggerSkillByDamage">
<!-- Knight Ability - Defense -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1467,8 +1463,6 @@
<effect name="TriggerSkillByAttack">
<!-- Log Ability - Critical Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1490,8 +1484,6 @@
<effect name="TriggerSkillByAttack">
<!-- Wizard Ability - Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1513,8 +1505,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enchanter Ability - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -2141,8 +2141,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2165,8 +2163,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2201,8 +2197,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -2229,8 +2223,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@ -2281,8 +2273,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@ -2357,8 +2347,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -2567,8 +2555,6 @@
<effect name="TriggerSkillByDamage">
<!-- Expose Weak Point -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -3152,8 +3138,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3262,8 +3246,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3349,8 +3331,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -3594,8 +3574,6 @@
<effect name="TriggerSkillByDamage">
<!-- Betrayal Mark -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@ -4528,8 +4528,6 @@
<effect name="TriggerSkillByDamage">
<!-- Patience -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -5098,8 +5096,6 @@
</skillLevel>
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@ -5123,8 +5119,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>
@ -5172,8 +5166,6 @@
</skillLevel>
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@ -5197,8 +5189,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>

View File

@ -3942,8 +3942,6 @@
<effect name="TriggerSkillByDamage">
<!-- Oblivion -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4001,8 +3999,6 @@
<effect name="TriggerSkillByDamage">
<!-- Weak Constitution -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4072,8 +4068,6 @@
<effect name="TriggerSkillByDamage">
<!-- Thin Skin -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4131,8 +4125,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enervation -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4185,8 +4177,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spite -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4238,8 +4228,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mental Impoverish -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@ -4410,8 +4398,6 @@
<effect name="TriggerSkillByDamage">
<!-- Healer Ability - Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4431,8 +4417,6 @@
<effect name="TriggerSkillByDamage">
<!-- Summoner Ability - Spirit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -4463,8 +4447,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -4499,8 +4481,6 @@
<effect name="TriggerSkillByDamage">
<!-- Frost Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@ -4535,8 +4515,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hurricane Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -4649,8 +4627,6 @@
<effect name="TriggerSkillByDamage">
<!-- Excessive Royalty -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@ -4669,8 +4645,6 @@
<effect name="TriggerSkillByAttack">
<!-- Mutual Response -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

View File

@ -556,8 +556,6 @@
<effect name="TriggerSkillByDamage">
<!-- Light Flow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@ -773,8 +771,6 @@
<effect name="TriggerSkillByDamage">
<!-- Lightning Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@ -1811,8 +1807,6 @@
<effect name="TriggerSkillByAttack">
<!-- Steal Mana -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@ -2403,8 +2397,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@ -2893,8 +2885,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -3877,8 +3867,6 @@
<effect name="TriggerSkillByDamage">
<!-- Penetration Attack -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

View File

@ -1057,8 +1057,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1161,8 +1159,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="5">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -373,7 +373,6 @@
<effect name="TriggerSkillByDamage">
<!-- Undying Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1712,8 +1711,6 @@
<effect name="TriggerSkillByAttack">
<!-- Dual - MP Drain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -1727,8 +1724,6 @@
<skillId>1995</skillId> <!-- Dual - MP Drain -->
<skillLevel>1</skillLevel>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>10</chance>
@ -1845,8 +1840,6 @@
<effect name="TriggerSkillByAttack">
<!-- Dual - Berserker's Rage -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>SELF</targetType>
@ -1857,8 +1850,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@ -1954,8 +1945,6 @@
<effect name="TriggerSkillByDamage">
<!-- Dual - Light of Protection -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1979</skillId> <!-- Dual - Light of Protection -->
<skillLevel>1</skillLevel>
<minDamage>1</minDamage>
@ -2000,8 +1989,6 @@
<effect name="TriggerSkillByDamage">
<!-- Dual - Light of Blessing -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1981</skillId> <!-- Dual - Light of Blessing -->
<skillLevel>1</skillLevel>
<minDamage>1000</minDamage>

View File

@ -291,8 +291,6 @@
<effect name="TriggerSkillByDamage">
<!-- Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -333,8 +331,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Body -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -375,8 +371,6 @@
<effect name="TriggerSkillByDamage">
<!-- Prayer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -417,8 +411,6 @@
<effect name="TriggerSkillByDamage">
<!-- Recharge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -459,8 +451,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Soul -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -506,8 +496,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mana Gain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -553,8 +541,6 @@
<effect name="TriggerSkillByDamage">
<!-- Ritual -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -595,8 +581,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cheer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -642,8 +626,6 @@
<effect name="TriggerSkillByDamage">
<!-- Might -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -694,8 +676,6 @@
<effect name="TriggerSkillByDamage">
<!-- Empower -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -741,8 +721,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Might -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -788,8 +766,6 @@
<effect name="TriggerSkillByDamage">
<!-- Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -840,8 +816,6 @@
<effect name="TriggerSkillByDamage">
<!-- Magic Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -887,8 +861,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Weakness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -934,8 +906,6 @@
<effect name="TriggerSkillByDamage">
<!-- Agility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -986,8 +956,6 @@
<effect name="TriggerSkillByDamage">
<!-- Guidance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1033,8 +1001,6 @@
<effect name="TriggerSkillByDamage">
<!-- Focus -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1075,8 +1041,6 @@
<effect name="TriggerSkillByDamage">
<!-- Wild Magic -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1122,8 +1086,6 @@
<effect name="TriggerSkillByDamage">
<!-- Charm -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1174,8 +1136,6 @@
<effect name="TriggerSkillByDamage">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1226,8 +1186,6 @@
<effect name="TriggerSkillByDamage">
<!-- Winter -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1273,8 +1231,6 @@
<effect name="TriggerSkillByDamage">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1315,8 +1271,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hold -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1357,8 +1311,6 @@
<effect name="TriggerSkillByDamage">
<!-- Sleep -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1399,8 +1351,6 @@
<effect name="TriggerSkillByDamage">
<!-- Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1441,8 +1391,6 @@
<effect name="TriggerSkillByDamage">
<!-- Medusa -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1483,8 +1431,6 @@
<effect name="TriggerSkillByDamage">
<!-- Fear -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1530,8 +1476,6 @@
<effect name="TriggerSkillByDamage">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1582,8 +1526,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1629,8 +1571,6 @@
<effect name="TriggerSkillByDamage">
<!-- Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1671,8 +1611,6 @@
<effect name="TriggerSkillByDamage">
<!-- Doom -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -499,8 +499,6 @@
<effect name="TriggerSkillByAttack">
<!-- Maximum Ability -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
@ -521,8 +519,6 @@
<effect name="TriggerSkillByAttack">
<!-- Maximum Ability -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>

View File

@ -591,8 +591,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -663,8 +661,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -735,8 +731,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2059,8 +2053,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - CP Drain -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@ -2081,8 +2073,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Cancel -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2103,8 +2093,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Ignore Shield Defense -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@ -2125,8 +2113,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Attack Chance -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2147,8 +2133,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Weapon - Casting -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2167,8 +2151,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Rapid Fire -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -2189,8 +2171,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Decrease Range -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2211,8 +2191,6 @@
<effect name="TriggerSkillByAttack">
<!-- PvP Weapon - Decrease Resist -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@ -2233,8 +2211,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Shield - Reflect Damage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>40</minDamage>
@ -2253,8 +2229,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Damage Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2273,8 +2247,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -2311,8 +2283,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@ -2331,8 +2301,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@ -2403,8 +2371,6 @@
<effect name="TriggerSkillByDamage">
<!-- Talisman - Increase Force -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>20</minDamage>

View File

@ -457,8 +457,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -545,8 +543,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -633,8 +629,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -961,8 +955,6 @@
<effect name="TriggerSkillByAttack">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@ -1202,8 +1194,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -1306,8 +1296,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@ -1362,8 +1350,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>
<value level="1">5</value>

View File

@ -3902,8 +3902,6 @@
<effect name="TriggerSkillByDamage">
<!-- Decrease Speed -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -1291,8 +1291,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@ -1658,8 +1656,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1724,8 +1720,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1798,8 +1792,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@ -1864,8 +1856,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@ -3768,8 +3768,6 @@
<effect name="TriggerSkillByAttack">
<!-- Oblivion Trap -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@ -1036,8 +1036,6 @@
<effect name="TriggerSkillByAttack">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@ -30,8 +30,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@ -76,8 +74,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@ -347,8 +343,6 @@
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@ -2232,8 +2226,6 @@
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
<skillLevel>1</skillLevel>
<attackerType>Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@ -562,8 +562,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@ -1171,8 +1171,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1212,8 +1210,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1257,8 +1253,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1302,8 +1296,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1355,8 +1347,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1401,8 +1391,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1451,8 +1439,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@ -10,8 +10,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -57,8 +55,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -111,8 +107,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -156,8 +150,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -212,8 +204,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -265,8 +255,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -315,8 +303,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -365,8 +351,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -414,8 +398,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -470,8 +452,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -523,8 +503,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -568,8 +546,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -621,8 +597,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -675,8 +649,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -728,8 +700,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -777,8 +747,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -827,8 +795,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -880,8 +846,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -934,8 +898,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -987,8 +949,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1043,8 +1003,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1096,8 +1054,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1146,8 +1102,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1196,8 +1150,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1252,8 +1204,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1305,8 +1255,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1355,8 +1303,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1408,8 +1354,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1461,8 +1405,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1515,8 +1457,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1568,8 +1508,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1622,8 +1560,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1675,8 +1611,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -1839,8 +1773,6 @@
<effect name="TriggerSkillByAttack">
<!-- Critical Hit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>99</chance>
<targetType>SELF</targetType>

View File

@ -22,8 +22,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -73,8 +71,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -140,8 +136,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -188,8 +182,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@ -245,8 +237,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -300,8 +290,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@ -361,8 +349,6 @@
<effect name="TriggerSkillByAttack">
<!-- Effect of Doubt -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>TARGET</targetType>

View File

@ -372,8 +372,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -436,8 +434,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -510,8 +506,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -579,8 +573,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -670,8 +662,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -759,8 +749,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -843,8 +831,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Speed Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -928,8 +914,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@ -1007,8 +991,6 @@
<effect name="TriggerSkillByDamage">
<!-- PvP Armor - Critical Down -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -824,8 +824,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -886,8 +884,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@ -964,8 +960,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@ -191,8 +191,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -224,8 +222,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -257,8 +253,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@ -290,8 +284,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>

View File

@ -3609,8 +3609,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -538,8 +538,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -912,8 +910,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>SELF</targetType>
@ -2044,8 +2040,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@ -2404,8 +2398,6 @@
<effect name="TriggerSkillByDamage">
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -530,8 +530,6 @@
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@ -933,8 +933,6 @@
<!-- Guess: Same as clan hall one -->
<!-- Critical Damage Increase -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

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