Removed level parameters from trigger skill effects.

This commit is contained in:
MobiusDevelopment
2021-01-19 01:28:36 +00:00
parent e61dae88b1
commit 215fb3ed60
885 changed files with 90 additions and 9586 deletions

View File

@@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
public TriggerSkillByAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
public TriggerSkillByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_hpPercent = params.getInt("hpPercent", 100);

View File

@@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
public TriggerSkillByDeathBlow(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
}

View File

@@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
public TriggerSkillBySkillAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -78,8 +78,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="53">
<!-- Blunt Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@@ -716,8 +714,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="59">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -729,8 +725,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="59">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -2782,8 +2782,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -3489,8 +3487,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

View File

@@ -1609,8 +1609,6 @@
<effect name="TriggerSkillByDamage">
<!-- Iron Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1791,8 +1789,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1811,8 +1807,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Rapid Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1831,8 +1825,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Dash -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1851,8 +1843,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Mind -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3151,8 +3141,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -3164,8 +3152,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -1071,8 +1071,6 @@
<effect name="TriggerSkillByAttack">
<!-- Warrior Ability - Haste -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1094,8 +1092,6 @@
<effect name="TriggerSkillByDamage">
<!-- Knight Ability - Defense -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1115,8 +1111,6 @@
<effect name="TriggerSkillByAttack">
<!-- Log Ability - Critical Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1138,8 +1132,6 @@
<effect name="TriggerSkillByAttack">
<!-- Wizard Ability - Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1161,8 +1153,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enchanter Ability - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -2140,8 +2140,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2164,8 +2162,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2200,8 +2196,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2228,8 +2222,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2280,8 +2272,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2354,8 +2344,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3146,8 +3134,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3256,8 +3242,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3343,8 +3327,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -4337,8 +4337,6 @@
<effect name="TriggerSkillByDamage">
<!-- Patience -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4898,8 +4896,6 @@
</skillLevel>
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4923,8 +4919,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>
@@ -4972,8 +4966,6 @@
</skillLevel>
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4997,8 +4989,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>

View File

@@ -1698,8 +1698,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>
<value level="1">15</value>
<value level="2">20</value>
@@ -1722,8 +1720,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>
<value level="1">30</value>
<value level="2">40</value>
@@ -4018,8 +4014,6 @@
<effect name="TriggerSkillByDamage">
<!-- Oblivion -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4077,8 +4071,6 @@
<effect name="TriggerSkillByDamage">
<!-- Weak Constitution -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4148,8 +4140,6 @@
<effect name="TriggerSkillByDamage">
<!-- Thin Skin -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4207,8 +4197,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enervation -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4261,8 +4249,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spite -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4314,8 +4300,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mental Impoverish -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4486,8 +4470,6 @@
<effect name="TriggerSkillByDamage">
<!-- Healer Ability - Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4507,8 +4489,6 @@
<effect name="TriggerSkillByDamage">
<!-- Summoner Ability - Spirit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4539,8 +4519,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4575,8 +4553,6 @@
<effect name="TriggerSkillByDamage">
<!-- Frost Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4611,8 +4587,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hurricane Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -4717,8 +4691,6 @@
<effect name="TriggerSkillByDamage">
<!-- Excessive Royalty -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@@ -4737,8 +4709,6 @@
<effect name="TriggerSkillByAttack">
<!-- Mutual Response -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

View File

@@ -497,8 +497,6 @@
<effect name="TriggerSkillByDamage">
<!-- Light Flow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -669,8 +667,6 @@
<effect name="TriggerSkillByDamage">
<!-- Lightning Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -1612,8 +1608,6 @@
<effect name="TriggerSkillByAttack">
<!-- Steal Mana -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@@ -2196,8 +2190,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@@ -2864,8 +2856,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2890,8 +2880,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
@@ -2902,8 +2890,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
@@ -2914,8 +2900,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -3962,8 +3946,6 @@
<effect name="TriggerSkillByDamage">
<!-- Penetration Attack -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

View File

@@ -881,8 +881,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -893,8 +891,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@@ -905,8 +901,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -917,8 +911,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@@ -997,8 +989,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="1">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1007,8 +997,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1017,8 +1005,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="3">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>15</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1027,8 +1013,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="4" toLevel="4">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -281,8 +281,6 @@
<effect name="TriggerSkillByDamage">
<!-- Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -323,8 +321,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Body -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -365,8 +361,6 @@
<effect name="TriggerSkillByDamage">
<!-- Prayer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -407,8 +401,6 @@
<effect name="TriggerSkillByDamage">
<!-- Recharge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -449,8 +441,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Soul -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -496,8 +486,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mana Gain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -543,8 +531,6 @@
<effect name="TriggerSkillByDamage">
<!-- Ritual -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -585,8 +571,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cheer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -632,8 +616,6 @@
<effect name="TriggerSkillByDamage">
<!-- Might -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -684,8 +666,6 @@
<effect name="TriggerSkillByDamage">
<!-- Empower -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -731,8 +711,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Might -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -778,8 +756,6 @@
<effect name="TriggerSkillByDamage">
<!-- Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -830,8 +806,6 @@
<effect name="TriggerSkillByDamage">
<!-- Magic Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -877,8 +851,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Weakness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -924,8 +896,6 @@
<effect name="TriggerSkillByDamage">
<!-- Agility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -976,8 +946,6 @@
<effect name="TriggerSkillByDamage">
<!-- Guidance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1023,8 +991,6 @@
<effect name="TriggerSkillByDamage">
<!-- Focus -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1065,8 +1031,6 @@
<effect name="TriggerSkillByDamage">
<!-- Wild Magic -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1112,8 +1076,6 @@
<effect name="TriggerSkillByDamage">
<!-- Charm -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1164,8 +1126,6 @@
<effect name="TriggerSkillByDamage">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1216,8 +1176,6 @@
<effect name="TriggerSkillByDamage">
<!-- Winter -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1263,8 +1221,6 @@
<effect name="TriggerSkillByDamage">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1305,8 +1261,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hold -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1347,8 +1301,6 @@
<effect name="TriggerSkillByDamage">
<!-- Sleep -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1389,8 +1341,6 @@
<effect name="TriggerSkillByDamage">
<!-- Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1431,8 +1381,6 @@
<effect name="TriggerSkillByDamage">
<!-- Medusa -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1473,8 +1421,6 @@
<effect name="TriggerSkillByDamage">
<!-- Fear -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1520,8 +1466,6 @@
<effect name="TriggerSkillByDamage">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1572,8 +1516,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1619,8 +1561,6 @@
<effect name="TriggerSkillByDamage">
<!-- Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1661,8 +1601,6 @@
<effect name="TriggerSkillByDamage">
<!-- Doom -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -542,8 +542,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -614,8 +612,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -686,8 +682,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>

View File

@@ -3890,8 +3890,6 @@
<effect name="TriggerSkillByDamage">
<!-- Decrease Speed -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -1271,8 +1271,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@@ -1636,8 +1634,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1702,8 +1698,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1776,8 +1770,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1842,8 +1834,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@@ -3214,8 +3214,6 @@
<effect name="TriggerSkillByAttack">
<!-- Oblivion Trap -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@@ -1014,8 +1014,6 @@
<effect name="TriggerSkillByAttack">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -30,8 +30,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -76,8 +74,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -347,8 +343,6 @@
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@@ -2090,8 +2084,6 @@
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
<skillLevel>1</skillLevel>
<attackerType>Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@@ -495,8 +495,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@@ -1049,8 +1049,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>111</maxAttackerLevel>
<skillId>35027</skillId> <!-- Dimensional Border Power -->
<skillLevel>
<value level="1">0</value>

View File

@@ -3246,8 +3246,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="5">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>ENEMY</targetType>
@@ -3258,8 +3256,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="8">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>ENEMY</targetType>
@@ -3270,8 +3266,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>ENEMY</targetType>
@@ -3616,8 +3610,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>30</chance>
@@ -3628,8 +3620,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>

View File

@@ -1575,8 +1575,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -1644,8 +1642,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -1713,8 +1709,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -1906,8 +1900,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -2894,8 +2886,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>

View File

@@ -301,8 +301,6 @@
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="20">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>ENEMY</targetType>
@@ -2246,8 +2244,6 @@
<effect name="TriggerSkillBySkill">
<isCritical>true</isCritical>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>

View File

@@ -787,8 +787,6 @@
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="10">
<!-- Fatal Critical Strike -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance> <!-- TODO: Chance increase with skill level -->
<targetType>SELF</targetType>
@@ -799,8 +797,6 @@
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="10">
<!-- Fatal Critical Strike -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance> <!-- TODO: Chance increase with skill level -->
<targetType>SELF</targetType>

View File

@@ -587,8 +587,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>1</chance>
<targetType>ENEMY</targetType>
@@ -671,8 +669,6 @@
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>ENEMY</targetType>
@@ -685,8 +681,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>ENEMY</targetType>
@@ -699,8 +693,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>ENEMY</targetType>
@@ -713,8 +705,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>8</chance>
<targetType>ENEMY</targetType>
@@ -727,8 +717,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -741,8 +729,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>12</chance>
<targetType>ENEMY</targetType>
@@ -755,8 +741,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>14</chance>
<targetType>ENEMY</targetType>
@@ -769,8 +753,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>16</chance>
<targetType>ENEMY</targetType>
@@ -783,8 +765,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -797,8 +777,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>24</chance>
<targetType>ENEMY</targetType>
@@ -968,8 +946,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>ENEMY</targetType>
@@ -982,8 +958,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>ENEMY</targetType>
@@ -996,8 +970,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>ENEMY</targetType>
@@ -1010,8 +982,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>8</chance>
<targetType>ENEMY</targetType>
@@ -1024,8 +994,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1038,8 +1006,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>12</chance>
<targetType>ENEMY</targetType>
@@ -1052,8 +1018,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>14</chance>
<targetType>ENEMY</targetType>
@@ -1066,8 +1030,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>16</chance>
<targetType>ENEMY</targetType>
@@ -1080,8 +1042,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -1094,8 +1054,6 @@
</effect>
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>24</chance>
<targetType>ENEMY</targetType>

View File

@@ -529,8 +529,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="10">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -544,8 +542,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="14">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -559,8 +555,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="18">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -574,8 +568,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="20">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -589,8 +581,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -604,8 +594,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -619,8 +607,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -634,8 +620,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -649,8 +633,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -664,8 +646,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -679,8 +659,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -694,8 +672,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -709,8 +685,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -813,8 +787,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -828,8 +800,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -843,8 +813,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -858,8 +826,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -873,8 +839,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="11">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -888,8 +852,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -903,8 +865,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -918,8 +878,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -933,8 +891,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -948,8 +904,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -963,8 +917,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -978,8 +930,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -993,8 +943,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1008,8 +956,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1137,8 +1083,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1152,8 +1096,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1167,8 +1109,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1182,8 +1122,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1197,8 +1135,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="11">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1212,8 +1148,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1227,8 +1161,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1242,8 +1174,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1257,8 +1187,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1272,8 +1200,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1287,8 +1213,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1302,8 +1226,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1317,8 +1239,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1332,8 +1252,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1636,8 +1554,6 @@
<effect name="TriggerSkillByDamage" fromLevel="12" toLevel="12">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1647,8 +1563,6 @@
<effect name="TriggerSkillByDamage" fromLevel="13" toLevel="13">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1658,8 +1572,6 @@
<effect name="TriggerSkillByDamage" fromLevel="14" toLevel="14">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1669,8 +1581,6 @@
<effect name="TriggerSkillByDamage" fromLevel="15" toLevel="15">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1680,8 +1590,6 @@
<effect name="TriggerSkillByDamage" fromLevel="16" toLevel="16">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1691,8 +1599,6 @@
<effect name="TriggerSkillByDamage" fromLevel="17" toLevel="17">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1702,8 +1608,6 @@
<effect name="TriggerSkillByDamage" fromLevel="18" toLevel="18">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1713,8 +1617,6 @@
<effect name="TriggerSkillByDamage" fromLevel="19" toLevel="19">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1724,8 +1626,6 @@
<effect name="TriggerSkillByDamage" fromLevel="20" toLevel="20">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1735,8 +1635,6 @@
<effect name="TriggerSkillByDamage" fromLevel="18" toLevel="18">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1746,8 +1644,6 @@
<effect name="TriggerSkillByDamage" fromLevel="19" toLevel="19">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1757,8 +1653,6 @@
<effect name="TriggerSkillByDamage" fromLevel="20" toLevel="20">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -1164,8 +1164,6 @@
<effect name="TriggerSkillByAttack">
<!-- Legendary Cloak - Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1214,8 +1212,6 @@
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="1">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1225,8 +1221,6 @@
<effect name="TriggerSkillByDamage" fromLevel="2" toLevel="2">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1236,8 +1230,6 @@
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="3">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1345,8 +1337,6 @@
<effect name="TriggerSkillByDamage">
<!-- Legendary Cloak - Invincibility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<hpPercent>30</hpPercent>