Removed level parameters from trigger skill effects.

This commit is contained in:
MobiusDevelopment
2021-01-19 01:28:36 +00:00
parent e61dae88b1
commit 215fb3ed60
885 changed files with 90 additions and 9586 deletions

View File

@@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
public TriggerSkillByAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
public TriggerSkillByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_hpPercent = params.getInt("hpPercent", 100);

View File

@@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
public TriggerSkillByDeathBlow(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
}

View File

@@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
public TriggerSkillBySkillAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -67,8 +67,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
<!-- Blunt Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@@ -606,8 +604,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="48">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -619,8 +615,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="48">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -2628,8 +2628,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -2641,8 +2639,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -2487,8 +2487,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -3413,8 +3411,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

View File

@@ -1615,8 +1615,6 @@
<effect name="TriggerSkillByDamage">
<!-- Iron Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1782,8 +1780,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1802,8 +1798,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Rapid Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1822,8 +1816,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Dash -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1842,8 +1834,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Mind -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3138,8 +3128,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -3151,8 +3139,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -1213,8 +1213,6 @@
<effect name="TriggerSkillByAttack">
<!-- Warrior Ability - Haste -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1236,8 +1234,6 @@
<effect name="TriggerSkillByDamage">
<!-- Knight Ability - Defense -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1257,8 +1253,6 @@
<effect name="TriggerSkillByAttack">
<!-- Log Ability - Critical Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1280,8 +1274,6 @@
<effect name="TriggerSkillByAttack">
<!-- Wizard Ability - Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1303,8 +1295,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enchanter Ability - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -2140,8 +2140,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2164,8 +2162,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2200,8 +2196,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2228,8 +2222,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2280,8 +2272,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2354,8 +2344,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -2559,8 +2547,6 @@
<effect name="TriggerSkillByDamage">
<!-- Expose Weak Point -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -3126,8 +3112,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3236,8 +3220,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3323,8 +3305,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3559,8 +3539,6 @@
<effect name="TriggerSkillByDamage">
<!-- Betrayal Mark -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@@ -4346,8 +4346,6 @@
<effect name="TriggerSkillByDamage">
<!-- Patience -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4887,8 +4885,6 @@
</skillLevel>
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4912,8 +4908,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>
@@ -4961,8 +4955,6 @@
</skillLevel>
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4986,8 +4978,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>

View File

@@ -3828,8 +3828,6 @@
<effect name="TriggerSkillByDamage">
<!-- Oblivion -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3887,8 +3885,6 @@
<effect name="TriggerSkillByDamage">
<!-- Weak Constitution -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3958,8 +3954,6 @@
<effect name="TriggerSkillByDamage">
<!-- Thin Skin -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4017,8 +4011,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enervation -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4071,8 +4063,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spite -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4124,8 +4114,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mental Impoverish -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4296,8 +4284,6 @@
<effect name="TriggerSkillByDamage">
<!-- Healer Ability - Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4317,8 +4303,6 @@
<effect name="TriggerSkillByDamage">
<!-- Summoner Ability - Spirit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4349,8 +4333,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4385,8 +4367,6 @@
<effect name="TriggerSkillByDamage">
<!-- Frost Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4421,8 +4401,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hurricane Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -4527,8 +4505,6 @@
<effect name="TriggerSkillByDamage">
<!-- Excessive Royalty -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@@ -4547,8 +4523,6 @@
<effect name="TriggerSkillByAttack">
<!-- Mutual Response -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

View File

@@ -498,8 +498,6 @@
<effect name="TriggerSkillByDamage">
<!-- Light Flow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -715,8 +713,6 @@
<effect name="TriggerSkillByDamage">
<!-- Lightning Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -1657,8 +1653,6 @@
<effect name="TriggerSkillByAttack">
<!-- Steal Mana -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@@ -2240,8 +2234,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@@ -2752,8 +2744,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2775,8 +2765,6 @@
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
@@ -2787,8 +2775,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
@@ -3748,8 +3734,6 @@
<effect name="TriggerSkillByDamage">
<!-- Penetration Attack -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

View File

@@ -795,8 +795,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -807,8 +805,6 @@
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@@ -878,8 +874,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="1">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -888,8 +882,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="2" toLevel="2">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -898,8 +890,6 @@
</effect>
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="3">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>15</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -281,8 +281,6 @@
<effect name="TriggerSkillByDamage">
<!-- Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -323,8 +321,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Body -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -365,8 +361,6 @@
<effect name="TriggerSkillByDamage">
<!-- Prayer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -407,8 +401,6 @@
<effect name="TriggerSkillByDamage">
<!-- Recharge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -449,8 +441,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Soul -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -496,8 +486,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mana Gain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -543,8 +531,6 @@
<effect name="TriggerSkillByDamage">
<!-- Ritual -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -585,8 +571,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cheer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -632,8 +616,6 @@
<effect name="TriggerSkillByDamage">
<!-- Might -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -684,8 +666,6 @@
<effect name="TriggerSkillByDamage">
<!-- Empower -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -731,8 +711,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Might -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -778,8 +756,6 @@
<effect name="TriggerSkillByDamage">
<!-- Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -830,8 +806,6 @@
<effect name="TriggerSkillByDamage">
<!-- Magic Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -877,8 +851,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Weakness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -924,8 +896,6 @@
<effect name="TriggerSkillByDamage">
<!-- Agility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -976,8 +946,6 @@
<effect name="TriggerSkillByDamage">
<!-- Guidance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1023,8 +991,6 @@
<effect name="TriggerSkillByDamage">
<!-- Focus -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1065,8 +1031,6 @@
<effect name="TriggerSkillByDamage">
<!-- Wild Magic -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1112,8 +1076,6 @@
<effect name="TriggerSkillByDamage">
<!-- Charm -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1164,8 +1126,6 @@
<effect name="TriggerSkillByDamage">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1216,8 +1176,6 @@
<effect name="TriggerSkillByDamage">
<!-- Winter -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1263,8 +1221,6 @@
<effect name="TriggerSkillByDamage">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1305,8 +1261,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hold -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1347,8 +1301,6 @@
<effect name="TriggerSkillByDamage">
<!-- Sleep -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1389,8 +1341,6 @@
<effect name="TriggerSkillByDamage">
<!-- Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1431,8 +1381,6 @@
<effect name="TriggerSkillByDamage">
<!-- Medusa -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1473,8 +1421,6 @@
<effect name="TriggerSkillByDamage">
<!-- Fear -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1520,8 +1466,6 @@
<effect name="TriggerSkillByDamage">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1572,8 +1516,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1619,8 +1561,6 @@
<effect name="TriggerSkillByDamage">
<!-- Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1661,8 +1601,6 @@
<effect name="TriggerSkillByDamage">
<!-- Doom -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -542,8 +542,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -614,8 +612,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -686,8 +682,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>

View File

@@ -3890,8 +3890,6 @@
<effect name="TriggerSkillByDamage">
<!-- Decrease Speed -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -1287,8 +1287,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@@ -1652,8 +1650,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1718,8 +1714,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1792,8 +1786,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1858,8 +1850,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@@ -3214,8 +3214,6 @@
<effect name="TriggerSkillByAttack">
<!-- Oblivion Trap -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@@ -1014,8 +1014,6 @@
<effect name="TriggerSkillByAttack">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -30,8 +30,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -76,8 +74,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -347,8 +343,6 @@
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@@ -2090,8 +2084,6 @@
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
<skillLevel>1</skillLevel>
<attackerType>Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@@ -495,8 +495,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@@ -882,8 +882,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>111</maxAttackerLevel>
<skillId>35027</skillId> <!-- Border Power - Lv. 1 -->
<skillLevel>
<value level="1">0</value>

View File

@@ -588,8 +588,6 @@
<effect name="TriggerSkillByAttack">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>1</chance>
<targetType>ENEMY</targetType>
@@ -672,8 +670,6 @@
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>ENEMY</targetType>
@@ -687,8 +683,6 @@
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>ENEMY</targetType>
@@ -702,8 +696,6 @@
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>ENEMY</targetType>
@@ -717,8 +709,6 @@
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>8</chance>
<targetType>ENEMY</targetType>
@@ -732,8 +722,6 @@
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -747,8 +735,6 @@
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>12</chance>
<targetType>ENEMY</targetType>
@@ -762,8 +748,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>14</chance>
<targetType>ENEMY</targetType>
@@ -777,8 +761,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>16</chance>
<targetType>ENEMY</targetType>
@@ -792,8 +774,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -807,8 +787,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>24</chance>
<targetType>ENEMY</targetType>
@@ -979,8 +957,6 @@
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>ENEMY</targetType>
@@ -994,8 +970,6 @@
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>4</chance>
<targetType>ENEMY</targetType>
@@ -1009,8 +983,6 @@
<effect name="TriggerSkillByAttack" fromLevel="3" toLevel="3">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>ENEMY</targetType>
@@ -1024,8 +996,6 @@
<effect name="TriggerSkillByAttack" fromLevel="4" toLevel="4">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>8</chance>
<targetType>ENEMY</targetType>
@@ -1039,8 +1009,6 @@
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1054,8 +1022,6 @@
<effect name="TriggerSkillByAttack" fromLevel="6" toLevel="6">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>12</chance>
<targetType>ENEMY</targetType>
@@ -1069,8 +1035,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>14</chance>
<targetType>ENEMY</targetType>
@@ -1084,8 +1048,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>16</chance>
<targetType>ENEMY</targetType>
@@ -1099,8 +1061,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -1114,8 +1074,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Recover MP -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>24</chance>
<targetType>ENEMY</targetType>

View File

@@ -505,8 +505,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="10">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -520,8 +518,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="14">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -535,8 +531,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="18">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -550,8 +544,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="20">
<!-- Elmoreden Spirit Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -565,8 +557,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -580,8 +570,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -595,8 +583,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -610,8 +596,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -625,8 +609,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -640,8 +622,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -655,8 +635,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -670,8 +648,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -685,8 +661,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Elmoreden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>ENEMY</targetType>
@@ -789,8 +763,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -804,8 +776,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -819,8 +789,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -834,8 +802,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -849,8 +815,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="11">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -864,8 +828,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -879,8 +841,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -894,8 +854,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -909,8 +867,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -924,8 +880,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -939,8 +893,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -954,8 +906,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -969,8 +919,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -984,8 +932,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1113,8 +1059,6 @@
<effect name="TriggerSkillByAttack" fromLevel="7" toLevel="7">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1128,8 +1072,6 @@
<effect name="TriggerSkillByAttack" fromLevel="8" toLevel="8">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1143,8 +1085,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="9">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1158,8 +1098,6 @@
<effect name="TriggerSkillByAttack" fromLevel="10" toLevel="10">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1173,8 +1111,6 @@
<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="11">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1188,8 +1124,6 @@
<effect name="TriggerSkillByAttack" fromLevel="12" toLevel="12">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1203,8 +1137,6 @@
<effect name="TriggerSkillByAttack" fromLevel="13" toLevel="13">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1218,8 +1150,6 @@
<effect name="TriggerSkillByAttack" fromLevel="14" toLevel="14">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1233,8 +1163,6 @@
<effect name="TriggerSkillByAttack" fromLevel="15" toLevel="15">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1248,8 +1176,6 @@
<effect name="TriggerSkillByAttack" fromLevel="16" toLevel="16">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1263,8 +1189,6 @@
<effect name="TriggerSkillByAttack" fromLevel="17" toLevel="17">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1278,8 +1202,6 @@
<effect name="TriggerSkillByAttack" fromLevel="18" toLevel="18">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1293,8 +1215,6 @@
<effect name="TriggerSkillByAttack" fromLevel="19" toLevel="19">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1308,8 +1228,6 @@
<effect name="TriggerSkillByAttack" fromLevel="20" toLevel="20">
<!-- Wrath of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -1612,8 +1530,6 @@
<effect name="TriggerSkillByDamage" fromLevel="12" toLevel="12">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1623,8 +1539,6 @@
<effect name="TriggerSkillByDamage" fromLevel="13" toLevel="13">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1634,8 +1548,6 @@
<effect name="TriggerSkillByDamage" fromLevel="14" toLevel="14">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1645,8 +1557,6 @@
<effect name="TriggerSkillByDamage" fromLevel="15" toLevel="15">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1656,8 +1566,6 @@
<effect name="TriggerSkillByDamage" fromLevel="16" toLevel="16">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1667,8 +1575,6 @@
<effect name="TriggerSkillByDamage" fromLevel="17" toLevel="17">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1678,8 +1584,6 @@
<effect name="TriggerSkillByDamage" fromLevel="18" toLevel="18">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1689,8 +1593,6 @@
<effect name="TriggerSkillByDamage" fromLevel="19" toLevel="19">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1700,8 +1602,6 @@
<effect name="TriggerSkillByDamage" fromLevel="20" toLevel="20">
<!-- Recovery of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1711,8 +1611,6 @@
<effect name="TriggerSkillByDamage" fromLevel="18" toLevel="18">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1722,8 +1620,6 @@
<effect name="TriggerSkillByDamage" fromLevel="19" toLevel="19">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1733,8 +1629,6 @@
<effect name="TriggerSkillByDamage" fromLevel="20" toLevel="20">
<!-- Defense of Ferios -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -1164,8 +1164,6 @@
<effect name="TriggerSkillByAttack">
<!-- Legendary Cloak - Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1214,8 +1212,6 @@
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="1">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1225,8 +1221,6 @@
<effect name="TriggerSkillByDamage" fromLevel="2" toLevel="2">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1236,8 +1230,6 @@
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="3">
<!-- Legendary Cloak - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1345,8 +1337,6 @@
<effect name="TriggerSkillByDamage">
<!-- Legendary Cloak - Invincibility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<hpPercent>30</hpPercent>