Removed level parameters from trigger skill effects.
This commit is contained in:
@@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
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public TriggerSkillByAttack(StatSet params)
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{
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_minAttackerLevel = params.getInt("minAttackerLevel", 1);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
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_minDamage = params.getInt("minDamage", 1);
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_chance = params.getInt("chance", 100);
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
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@@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
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public TriggerSkillByDamage(StatSet params)
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{
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_minAttackerLevel = params.getInt("minAttackerLevel", 1);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
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_minDamage = params.getInt("minDamage", 1);
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_chance = params.getInt("chance", 100);
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_hpPercent = params.getInt("hpPercent", 100);
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@@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
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public TriggerSkillByDeathBlow(StatSet params)
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{
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_minAttackerLevel = params.getInt("minAttackerLevel", 1);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
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_chance = params.getInt("chance", 100);
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
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_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
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_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
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}
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@@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
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public TriggerSkillBySkillAttack(StatSet params)
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{
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_minAttackerLevel = params.getInt("minAttackerLevel", 1);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
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_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
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_minDamage = params.getInt("minDamage", 1);
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_chance = params.getInt("chance", 100);
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
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@@ -67,8 +67,6 @@
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<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
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<!-- Blunt Mastery -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>50</chance>
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<targetType>SELF</targetType>
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@@ -323,8 +321,6 @@
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<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
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<!-- Dagger Mastery -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>33</chance>
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<targetType>SELF</targetType>
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@@ -2602,8 +2602,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Cancel Shadow Move -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@@ -2615,8 +2613,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Cancel Shadow Move -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@@ -2862,8 +2862,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Mirage -->
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<attackerType>Playable</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<chance>80</chance>
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<targetType>ENEMY</targetType>
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<minDamage>1</minDamage>
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@@ -3784,8 +3782,6 @@
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<skillLevel>1</skillLevel>
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<allowWeapons>ALL</allowWeapons>
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>
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@@ -1615,8 +1615,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Iron Shield -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -1782,8 +1780,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Counter Chance -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>5</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -1802,8 +1798,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Counter Rapid Shot -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>5</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>100</minDamage>
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@@ -1822,8 +1816,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Counter Dash -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>5</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>100</minDamage>
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@@ -1842,8 +1834,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Counter Mind -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>5</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -3136,8 +3126,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Cancel Shadow Move -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@@ -3149,8 +3137,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Cancel Shadow Move -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@@ -1213,8 +1213,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Warrior Ability - Haste -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@@ -1236,8 +1234,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Knight Ability - Defense -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -1257,8 +1253,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Log Ability - Critical Chance -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@@ -1280,8 +1274,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Wizard Ability - Mana Steal -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@@ -1303,8 +1295,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Enchanter Ability - Barrier -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -2136,8 +2136,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Protection Power -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>300</minDamage>
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@@ -2160,8 +2158,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Protection Power -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -2196,8 +2192,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Protection Power -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -2224,8 +2218,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Physical Pose -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>3</chance>
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<targetType>SELF</targetType>
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@@ -2276,8 +2268,6 @@
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<effect name="TriggerSkillByAttack">
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<!-- Physical Pose -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>3</chance>
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<targetType>SELF</targetType>
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@@ -2350,8 +2340,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Seed of Revenge -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>8</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -2555,8 +2543,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Expose Weak Point -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>5</chance>
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<targetType>TARGET</targetType>
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<minDamage>1</minDamage>
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@@ -3124,8 +3110,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Spirit of Phoenix -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -3234,8 +3218,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Eva's Will -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -3321,8 +3303,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Pain of Shillien -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -3555,8 +3535,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Betrayal Mark -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>10</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>1</minDamage>
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@@ -4337,8 +4337,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Patience -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>10</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@@ -4884,8 +4882,6 @@
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</skillLevel>
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<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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@@ -4909,8 +4905,6 @@
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<chance>30</chance>
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<targetType>SELF</targetType>
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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</effect>
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</effects>
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</skill>
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@@ -4958,8 +4952,6 @@
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</skillLevel>
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<allowWeapons>DUALFIST</allowWeapons>
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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@@ -4983,8 +4975,6 @@
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<chance>30</chance>
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<targetType>SELF</targetType>
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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</effect>
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</effects>
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</skill>
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@@ -3833,8 +3833,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Oblivion -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -3892,8 +3890,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Weak Constitution -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -3963,8 +3959,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Thin Skin -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -4022,8 +4016,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Enervation -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@@ -4076,8 +4068,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Spite -->
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<attackerType>Creature</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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||||
@@ -4129,8 +4119,6 @@
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<effect name="TriggerSkillByDamage">
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<!-- Mental Impoverish -->
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<attackerType>Creature</attackerType>
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||||
<minAttackerLevel>1</minAttackerLevel>
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||||
<maxAttackerLevel>99</maxAttackerLevel>
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<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@@ -4301,8 +4289,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Healer Ability - Heal -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -4322,8 +4308,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Summoner Ability - Spirit -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -4354,8 +4338,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Flame Armor -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -4390,8 +4372,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Frost Armor -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -4426,8 +4406,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Hurricane Armor -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -4532,8 +4510,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Excessive Royalty -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@@ -4552,8 +4528,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Mutual Response -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
|
||||
@@ -501,8 +501,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Light Flow -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@@ -718,8 +716,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Lightning Barrier -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@@ -1660,8 +1656,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Steal Mana -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<minDamage>
|
||||
<value level="1">41</value>
|
||||
<value level="2">51</value>
|
||||
@@ -2243,8 +2237,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
@@ -2762,8 +2754,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Counter Critical -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@@ -3746,8 +3736,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Penetration Attack -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
||||
@@ -770,8 +770,6 @@
|
||||
</effect>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
@@ -838,8 +836,6 @@
|
||||
</effect>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
|
||||
@@ -281,8 +281,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Heal -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -323,8 +321,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Blessed Body -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -365,8 +361,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Prayer -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -407,8 +401,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Recharge -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -449,8 +441,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Blessed Soul -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -496,8 +486,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Mana Gain -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -543,8 +531,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Ritual -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -585,8 +571,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Cheer -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -632,8 +616,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Might -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -684,8 +666,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Empower -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -731,8 +711,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Duel Might -->
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -778,8 +756,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Shield -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -830,8 +806,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Magic Barrier -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -877,8 +851,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Duel Weakness -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -924,8 +896,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Agility -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -976,8 +946,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Guidance -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1023,8 +991,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Focus -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1065,8 +1031,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Wild Magic -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1112,8 +1076,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Charm -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1164,8 +1126,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Slow -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1216,8 +1176,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Winter -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1263,8 +1221,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Stun -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1305,8 +1261,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Hold -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1347,8 +1301,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Sleep -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1389,8 +1341,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Paralyze -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1431,8 +1381,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Medusa -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1473,8 +1421,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Fear -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1520,8 +1466,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Poison -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1572,8 +1516,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Bleed -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1619,8 +1561,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Silence -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@@ -1661,8 +1601,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Doom -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
||||
@@ -542,8 +542,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@@ -614,8 +612,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@@ -686,8 +682,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
|
||||
@@ -3890,8 +3890,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Decrease Speed -->
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
||||
@@ -1287,8 +1287,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Stun -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>15</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -1652,8 +1650,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Seed of Revenge -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@@ -1718,8 +1714,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Spirit of Phoenix -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@@ -1792,8 +1786,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Eva's Will -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@@ -1858,8 +1850,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Pain of Shillien -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
|
||||
@@ -3214,8 +3214,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Oblivion Trap -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
||||
@@ -1014,8 +1014,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Bleed -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
|
||||
@@ -30,8 +30,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -76,8 +74,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -347,8 +343,6 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<!-- Putrefaction Cleanse -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -2090,8 +2084,6 @@
|
||||
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>Attackable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>90</chance>
|
||||
</effect>
|
||||
|
||||
@@ -495,8 +495,6 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
|
||||
@@ -882,8 +882,6 @@
|
||||
</effect>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>111</maxAttackerLevel>
|
||||
<skillId>35027</skillId> <!-- Border Power - Lv. 1 -->
|
||||
<skillLevel>
|
||||
<value level="1">0</value>
|
||||
|
||||
Reference in New Issue
Block a user