Removed level parameters from trigger skill effects.

This commit is contained in:
MobiusDevelopment
2021-01-19 01:28:36 +00:00
parent e61dae88b1
commit 215fb3ed60
885 changed files with 90 additions and 9586 deletions

View File

@@ -58,7 +58,7 @@ public class TriggerSkillByAttack extends AbstractEffect
public TriggerSkillByAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -52,7 +52,7 @@ public class TriggerSkillByDamage extends AbstractEffect
public TriggerSkillByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_hpPercent = params.getInt("hpPercent", 100);

View File

@@ -50,9 +50,9 @@ public class TriggerSkillByDeathBlow extends AbstractEffect
public TriggerSkillByDeathBlow(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.Creature);
}

View File

@@ -56,7 +56,7 @@ public class TriggerSkillBySkillAttack extends AbstractEffect
public TriggerSkillBySkillAttack(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));

View File

@@ -67,8 +67,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
<!-- Blunt Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@@ -323,8 +321,6 @@
<effect name="TriggerSkillByAttack" fromLevel="9" toLevel="48">
<!-- Dagger Mastery -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>SELF</targetType>

View File

@@ -2602,8 +2602,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -2615,8 +2613,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -2862,8 +2862,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mirage -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -3784,8 +3782,6 @@
<skillLevel>1</skillLevel>
<allowWeapons>ALL</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

View File

@@ -1615,8 +1615,6 @@
<effect name="TriggerSkillByDamage">
<!-- Iron Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1782,8 +1780,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -1802,8 +1798,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Rapid Shot -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1822,8 +1816,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Dash -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -1842,8 +1834,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Mind -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3136,8 +3126,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -3149,8 +3137,6 @@
<effect name="TriggerSkillByAttack">
<!-- Cancel Shadow Move -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -1213,8 +1213,6 @@
<effect name="TriggerSkillByAttack">
<!-- Warrior Ability - Haste -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1236,8 +1234,6 @@
<effect name="TriggerSkillByDamage">
<!-- Knight Ability - Defense -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1257,8 +1253,6 @@
<effect name="TriggerSkillByAttack">
<!-- Log Ability - Critical Chance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1280,8 +1274,6 @@
<effect name="TriggerSkillByAttack">
<!-- Wizard Ability - Mana Steal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1303,8 +1295,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enchanter Ability - Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -2136,8 +2136,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2160,8 +2158,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2196,8 +2192,6 @@
<effect name="TriggerSkillByDamage">
<!-- Protection Power -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2224,8 +2218,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2276,8 +2268,6 @@
<effect name="TriggerSkillByAttack">
<!-- Physical Pose -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2350,8 +2340,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -2555,8 +2543,6 @@
<effect name="TriggerSkillByDamage">
<!-- Expose Weak Point -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -3124,8 +3110,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3234,8 +3218,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3321,8 +3303,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3555,8 +3535,6 @@
<effect name="TriggerSkillByDamage">
<!-- Betrayal Mark -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@@ -4337,8 +4337,6 @@
<effect name="TriggerSkillByDamage">
<!-- Patience -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4884,8 +4882,6 @@
</skillLevel>
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4909,8 +4905,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>
@@ -4958,8 +4952,6 @@
</skillLevel>
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -4983,8 +4975,6 @@
<chance>30</chance>
<targetType>SELF</targetType>
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
</effect>
</effects>
</skill>

View File

@@ -3833,8 +3833,6 @@
<effect name="TriggerSkillByDamage">
<!-- Oblivion -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3892,8 +3890,6 @@
<effect name="TriggerSkillByDamage">
<!-- Weak Constitution -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -3963,8 +3959,6 @@
<effect name="TriggerSkillByDamage">
<!-- Thin Skin -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4022,8 +4016,6 @@
<effect name="TriggerSkillByDamage">
<!-- Enervation -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4076,8 +4068,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spite -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4129,8 +4119,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mental Impoverish -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4301,8 +4289,6 @@
<effect name="TriggerSkillByDamage">
<!-- Healer Ability - Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4322,8 +4308,6 @@
<effect name="TriggerSkillByDamage">
<!-- Summoner Ability - Spirit -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4354,8 +4338,6 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4390,8 +4372,6 @@
<effect name="TriggerSkillByDamage">
<!-- Frost Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4426,8 +4406,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hurricane Armor -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -4532,8 +4510,6 @@
<effect name="TriggerSkillByDamage">
<!-- Excessive Royalty -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@@ -4552,8 +4528,6 @@
<effect name="TriggerSkillByAttack">
<!-- Mutual Response -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

View File

@@ -501,8 +501,6 @@
<effect name="TriggerSkillByDamage">
<!-- Light Flow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -718,8 +716,6 @@
<effect name="TriggerSkillByDamage">
<!-- Lightning Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -1660,8 +1656,6 @@
<effect name="TriggerSkillByAttack">
<!-- Steal Mana -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@@ -2243,8 +2237,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@@ -2762,8 +2754,6 @@
<effect name="TriggerSkillByDamage">
<!-- Counter Critical -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -3746,8 +3736,6 @@
<effect name="TriggerSkillByDamage">
<!-- Penetration Attack -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

View File

@@ -770,8 +770,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>60</minDamage>
@@ -838,8 +836,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>

View File

@@ -281,8 +281,6 @@
<effect name="TriggerSkillByDamage">
<!-- Heal -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -323,8 +321,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Body -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -365,8 +361,6 @@
<effect name="TriggerSkillByDamage">
<!-- Prayer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -407,8 +401,6 @@
<effect name="TriggerSkillByDamage">
<!-- Recharge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -449,8 +441,6 @@
<effect name="TriggerSkillByDamage">
<!-- Blessed Soul -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -496,8 +486,6 @@
<effect name="TriggerSkillByDamage">
<!-- Mana Gain -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -543,8 +531,6 @@
<effect name="TriggerSkillByDamage">
<!-- Ritual -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -585,8 +571,6 @@
<effect name="TriggerSkillByDamage">
<!-- Cheer -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -632,8 +616,6 @@
<effect name="TriggerSkillByDamage">
<!-- Might -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -684,8 +666,6 @@
<effect name="TriggerSkillByDamage">
<!-- Empower -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -731,8 +711,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Might -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -778,8 +756,6 @@
<effect name="TriggerSkillByDamage">
<!-- Shield -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -830,8 +806,6 @@
<effect name="TriggerSkillByDamage">
<!-- Magic Barrier -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -877,8 +851,6 @@
<effect name="TriggerSkillByDamage">
<!-- Duel Weakness -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -924,8 +896,6 @@
<effect name="TriggerSkillByDamage">
<!-- Agility -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -976,8 +946,6 @@
<effect name="TriggerSkillByDamage">
<!-- Guidance -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1023,8 +991,6 @@
<effect name="TriggerSkillByDamage">
<!-- Focus -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1065,8 +1031,6 @@
<effect name="TriggerSkillByDamage">
<!-- Wild Magic -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1112,8 +1076,6 @@
<effect name="TriggerSkillByDamage">
<!-- Charm -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1164,8 +1126,6 @@
<effect name="TriggerSkillByDamage">
<!-- Slow -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1216,8 +1176,6 @@
<effect name="TriggerSkillByDamage">
<!-- Winter -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1263,8 +1221,6 @@
<effect name="TriggerSkillByDamage">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1305,8 +1261,6 @@
<effect name="TriggerSkillByDamage">
<!-- Hold -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1347,8 +1301,6 @@
<effect name="TriggerSkillByDamage">
<!-- Sleep -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1389,8 +1341,6 @@
<effect name="TriggerSkillByDamage">
<!-- Paralyze -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1431,8 +1381,6 @@
<effect name="TriggerSkillByDamage">
<!-- Medusa -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1473,8 +1421,6 @@
<effect name="TriggerSkillByDamage">
<!-- Fear -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1520,8 +1466,6 @@
<effect name="TriggerSkillByDamage">
<!-- Poison -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1572,8 +1516,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1619,8 +1561,6 @@
<effect name="TriggerSkillByDamage">
<!-- Silence -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1661,8 +1601,6 @@
<effect name="TriggerSkillByDamage">
<!-- Doom -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -542,8 +542,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -614,8 +612,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -686,8 +682,6 @@
<effect name="TriggerSkillByDamage">
<!-- Power of Apella -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>

View File

@@ -3890,8 +3890,6 @@
<effect name="TriggerSkillByDamage">
<!-- Decrease Speed -->
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -1287,8 +1287,6 @@
<effect name="TriggerSkillByAttack">
<!-- Stun -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@@ -1652,8 +1650,6 @@
<effect name="TriggerSkillByDamage">
<!-- Seed of Revenge -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1718,8 +1714,6 @@
<effect name="TriggerSkillByDamage">
<!-- Spirit of Phoenix -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1792,8 +1786,6 @@
<effect name="TriggerSkillByDamage">
<!-- Eva's Will -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1858,8 +1850,6 @@
<effect name="TriggerSkillByDamage">
<!-- Pain of Shillien -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@@ -3214,8 +3214,6 @@
<effect name="TriggerSkillByAttack">
<!-- Oblivion Trap -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@@ -1014,8 +1014,6 @@
<effect name="TriggerSkillByAttack">
<!-- Bleed -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -30,8 +30,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -76,8 +74,6 @@
<effect name="TriggerSkillByAttack">
<!-- NPC Trigger Target Cancel -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -347,8 +343,6 @@
<effect name="TriggerSkillByAttack">
<!-- Putrefaction Cleanse -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@@ -2090,8 +2084,6 @@
<skillId>5902</skillId> <!-- Cancel NPC Trigger Target -->
<skillLevel>1</skillLevel>
<attackerType>Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@@ -495,8 +495,6 @@
<effect name="TriggerSkillByDamage">
<!-- Bless the Blood -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@@ -882,8 +882,6 @@
</effect>
<effect name="TriggerSkillByDamage">
<attackerType>Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>111</maxAttackerLevel>
<skillId>35027</skillId> <!-- Border Power - Lv. 1 -->
<skillLevel>
<value level="1">0</value>