Prevent clear map since we do know know mechanic.

This commit is contained in:
MobiusDevelopment 2019-10-23 23:17:56 +00:00
parent 4d498965f0
commit 215a09ac07
3 changed files with 0 additions and 3 deletions

View File

@ -234,7 +234,6 @@ public class ResidenceOfQueenIgnis extends AbstractInstance
final Instance world = npc.getInstanceWorld(); final Instance world = npc.getInstanceWorld();
if (world != null) if (world != null)
{ {
_playerFireRage.clear();
world.finishInstance(); world.finishInstance();
} }
return super.onKill(npc, player, isSummon); return super.onKill(npc, player, isSummon);

View File

@ -234,7 +234,6 @@ public class ResidenceOfQueenIgnis extends AbstractInstance
final Instance world = npc.getInstanceWorld(); final Instance world = npc.getInstanceWorld();
if (world != null) if (world != null)
{ {
_playerFireRage.clear();
world.finishInstance(); world.finishInstance();
} }
return super.onKill(npc, player, isSummon); return super.onKill(npc, player, isSummon);

View File

@ -234,7 +234,6 @@ public class ResidenceOfQueenIgnis extends AbstractInstance
final Instance world = npc.getInstanceWorld(); final Instance world = npc.getInstanceWorld();
if (world != null) if (world != null)
{ {
_playerFireRage.clear();
world.finishInstance(); world.finishInstance();
} }
return super.onKill(npc, player, isSummon); return super.onKill(npc, player, isSummon);