New servitor skill additions.
Contributed by fruit.
This commit is contained in:
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@ -118,8 +118,8 @@
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<action id="1067" handler="PetSkillUse" option="5750" /> <!-- Fox Shaman, Spirit Shaman - Flash -->
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<action id="1067" handler="PetSkillUse" option="5750" /> <!-- Fox Shaman, Spirit Shaman - Flash -->
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<action id="1068" handler="PetSkillUse" option="5751" /> <!-- Fox Shaman, Spirit Shaman - Lightning Wave -->
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<action id="1068" handler="PetSkillUse" option="5751" /> <!-- Fox Shaman, Spirit Shaman - Lightning Wave -->
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<action id="1069" handler="PetSkillUse" option="5752" /> <!-- Fox Shaman, Fairy Princess - Flare -->
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<action id="1069" handler="PetSkillUse" option="5752" /> <!-- Fox Shaman, Fairy Princess - Flare -->
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<action id="1070" handler="ServitorSkillUse" option="47905" /> <!-- Skill: Guard's Blessing -->
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<action id="1070" handler="PetSkillUse" option="5771" /> <!-- White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control -->
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<action id="1071" handler="ServitorSkillUse" option="47906" /> <!-- Skill: Trample -->
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<action id="1071" handler="ServitorSkillUse" option="5761" /> <!-- Tigress - Power Strike -->
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<action id="1072" handler="PetSkillUse" option="6046" /> <!-- Toy Knight - Piercing attack -->
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<action id="1072" handler="PetSkillUse" option="6046" /> <!-- Toy Knight - Piercing attack -->
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<action id="1073" handler="PetSkillUse" option="6047" /> <!-- Toy Knight - Whirlwind -->
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<action id="1073" handler="PetSkillUse" option="6047" /> <!-- Toy Knight - Whirlwind -->
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<action id="1074" handler="PetSkillUse" option="6048" /> <!-- Toy Knight - Lance Smash -->
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<action id="1074" handler="PetSkillUse" option="6048" /> <!-- Toy Knight - Lance Smash -->
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@ -1984,8 +1984,4 @@
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<!-- Pailaka Tigress -->
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<!-- Pailaka Tigress -->
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<skill npcId="14916" skillId="5761" skillLevel="1" />
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<skill npcId="14916" skillId="5761" skillLevel="1" />
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<skill npcId="14917" skillId="5761" skillLevel="2" />
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<skill npcId="14917" skillId="5761" skillLevel="2" />
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<!-- New Summons -->
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<skill npcId="14919" skillId="47905" skillLevel="1" />
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<skill npcId="14919" skillId="47906" skillLevel="1" />
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</list>
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</list>
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@ -118,8 +118,8 @@
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<action id="1067" handler="PetSkillUse" option="5750" /> <!-- Fox Shaman, Spirit Shaman - Flash -->
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<action id="1067" handler="PetSkillUse" option="5750" /> <!-- Fox Shaman, Spirit Shaman - Flash -->
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<action id="1068" handler="PetSkillUse" option="5751" /> <!-- Fox Shaman, Spirit Shaman - Lightning Wave -->
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<action id="1068" handler="PetSkillUse" option="5751" /> <!-- Fox Shaman, Spirit Shaman - Lightning Wave -->
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<action id="1069" handler="PetSkillUse" option="5752" /> <!-- Fox Shaman, Fairy Princess - Flare -->
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<action id="1069" handler="PetSkillUse" option="5752" /> <!-- Fox Shaman, Fairy Princess - Flare -->
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<action id="1070" handler="ServitorSkillUse" option="47905" /> <!-- Skill: Guard's Blessing -->
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<action id="1070" handler="PetSkillUse" option="5771" /> <!-- White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control -->
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<action id="1071" handler="ServitorSkillUse" option="47906" /> <!-- Skill: Trample -->
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<action id="1071" handler="ServitorSkillUse" option="5761" /> <!-- Tigress - Power Strike -->
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<action id="1072" handler="PetSkillUse" option="6046" /> <!-- Toy Knight - Piercing attack -->
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<action id="1072" handler="PetSkillUse" option="6046" /> <!-- Toy Knight - Piercing attack -->
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<action id="1073" handler="PetSkillUse" option="6047" /> <!-- Toy Knight - Whirlwind -->
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<action id="1073" handler="PetSkillUse" option="6047" /> <!-- Toy Knight - Whirlwind -->
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<action id="1074" handler="PetSkillUse" option="6048" /> <!-- Toy Knight - Lance Smash -->
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<action id="1074" handler="PetSkillUse" option="6048" /> <!-- Toy Knight - Lance Smash -->
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@ -200,6 +200,12 @@
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<action id="1153" handler="ServitorSkillUse" option="11384" /> <!-- Dark Crusader - Phantom Blow -->
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<action id="1153" handler="ServitorSkillUse" option="11384" /> <!-- Dark Crusader - Phantom Blow -->
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<action id="1154" handler="ServitorSkillUse" option="11385" /> <!-- Banshee Queen - Phantom Spike -->
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<action id="1154" handler="ServitorSkillUse" option="11385" /> <!-- Banshee Queen - Phantom Spike -->
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<action id="1155" handler="ServitorSkillUse" option="11386" /> <!-- Banshee Queen - Phantom Crash -->
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<action id="1155" handler="ServitorSkillUse" option="11386" /> <!-- Banshee Queen - Phantom Crash -->
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<action id="1168" handler="ServitorSkillUse" option="47902" /> <!-- Emperor's Blessing -->
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<action id="1169" handler="ServitorSkillUse" option="47903" /> <!-- Outcry -->
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<action id="1170" handler="ServitorSkillUse" option="47905" /> <!-- Guard's Blessing -->
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<action id="1171" handler="ServitorSkillUse" option="47906" /> <!-- Trample -->
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<action id="1172" handler="ServitorSkillUse" option="47908" /> <!-- Lord's Blessing -->
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<action id="1173" handler="ServitorSkillUse" option="47909" /> <!-- Specter's Dance -->
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<action id="5000" handler="PetSkillUse" option="23155" /> <!-- Baby Rudolph - Reindeer Scratch -->
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<action id="5000" handler="PetSkillUse" option="23155" /> <!-- Baby Rudolph - Reindeer Scratch -->
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<action id="5001" handler="PetSkillUse" option="23167" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction -->
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<action id="5001" handler="PetSkillUse" option="23167" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction -->
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<action id="5002" handler="PetSkillUse" option="23168" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction -->
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<action id="5002" handler="PetSkillUse" option="23168" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction -->
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@ -1985,7 +1985,18 @@
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<skill npcId="14916" skillId="5761" skillLevel="1" />
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<skill npcId="14916" skillId="5761" skillLevel="1" />
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<skill npcId="14917" skillId="5761" skillLevel="2" />
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<skill npcId="14917" skillId="5761" skillLevel="2" />
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<!-- New Summons -->
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<!-- SUMMON CAT EMPEROR ACTIVE SKILLS -->
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<skill npcId="14918" skillId="47902" skillLevel="1" />
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<skill npcId="14918" skillId="47903" skillLevel="1" />
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<skill npcId="14918" skillId="4025" skillLevel="12" />
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<!-- SUMMON UNICORN GUARD ACTIVE SKILLS -->
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<skill npcId="14919" skillId="47905" skillLevel="1" />
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<skill npcId="14919" skillId="47905" skillLevel="1" />
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<skill npcId="14919" skillId="47906" skillLevel="1" />
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<skill npcId="14919" skillId="47906" skillLevel="1" />
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<skill npcId="14919" skillId="4025" skillLevel="12" />
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<!-- SUMMON LORD RAISE ACTIVE SKILLS -->
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<skill npcId="14920" skillId="47908" skillLevel="1" />
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<skill npcId="14920" skillId="47909" skillLevel="1" />
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<skill npcId="14920" skillId="4025" skillLevel="12" />
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</list>
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</list>
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@ -775,6 +775,11 @@
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</skillList>
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</skillList>
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</npc>
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</npc>
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<npc id="14918" level="85" type="Pet" name="Cat Emperor">
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<npc id="14918" level="85" type="Pet" name="Cat Emperor">
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<parameters>
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<skill name="HealMagic" id="4025" level="12" />
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<skill name="Buff1" id="47902" level="1" />
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<skill name="PhysicalSpecial1" id="47903" level="1" />
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</parameters>
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<race>ETC</race>
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<race>ETC</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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@ -795,8 +800,19 @@
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<radius normal="12" />
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<radius normal="12" />
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<height normal="15.9" />
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<height normal="15.9" />
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</collision>
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</collision>
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<skillList>
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<skill id="47902" level="1" /> <!-- Emperor's Blessing -->
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<skill id="47903" level="1" /> <!-- Outcry -->
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<skill id="4025" level="12" /> <!-- Master Recharge -->
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<skill id="47923" level="1" /> <!-- Cat Emperor Lv1 (Basic Effect) -->
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</skillList>
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</npc>
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</npc>
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<npc id="14919" level="85" type="Pet" name="Unicorn Guard">
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<npc id="14919" level="85" type="Pet" name="Unicorn Guard">
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<parameters>
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<skill name="HealMagic" id="4025" level="12" />
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<skill name="Buff1" id="47905" level="1" />
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<skill name="PhysicalSpecial1" id="47906" level="1" />
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</parameters>
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<race>ETC</race>
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<race>ETC</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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@ -817,8 +833,19 @@
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<radius normal="10" />
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<radius normal="10" />
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<height normal="23" />
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<height normal="23" />
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</collision>
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</collision>
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<skillList>
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<skill id="47905" level="1" /> <!-- Guard's Blessing -->
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<skill id="47906" level="1" /> <!-- Trample -->
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<skill id="4025" level="12" /> <!-- Master Recharge -->
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<skill id="47924" level="1" /> <!-- Unicorn Guard Lv1 (Basic Effect) -->
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</skillList>
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</npc>
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</npc>
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<npc id="14920" level="85" type="Pet" name="Lord Raise">
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<npc id="14920" level="85" type="Pet" name="Lord Raise">
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<parameters>
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<skill name="HealMagic" id="4025" level="12" />
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<skill name="Buff1" id="47908" level="1" />
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<skill name="PhysicalSpecial1" id="47909" level="1" />
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</parameters>
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<race>ETC</race>
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<race>ETC</race>
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<sex>MALE</sex>
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<sex>MALE</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
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@ -839,5 +866,11 @@
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<radius normal="11" />
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<radius normal="11" />
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<height normal="27" />
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<height normal="27" />
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</collision>
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</collision>
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<skillList>
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<skill id="47908" level="1" /> <!-- Lord's Blessing -->
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<skill id="47909" level="1" /> <!-- Specter's Dance -->
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<skill id="4025" level="12" /> <!-- Master Recharge -->
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<skill id="47925" level="1" /> <!-- Lord Raise Lv1 (Basic Effect) -->
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</skillList>
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</npc>
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</npc>
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</list>
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</list>
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@ -4,19 +4,12 @@
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<icon>icon.skill0000</icon>
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<icon>icon.skill0000</icon>
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<hitTime>4500</hitTime>
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<hitTime>4500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<itemConsumeCount>
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<itemConsumeCount>50</itemConsumeCount>
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<value level="1">50</value>
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</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<magicLevel>
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<magicLevel>76</magicLevel>
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<value level="1">76</value>
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<mpConsume>186</mpConsume>
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</magicLevel>
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<mpConsume>
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<value level="1">186</value>
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</mpConsume>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<reuseDelay>10000</reuseDelay>
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<reuseDelay>10000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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@ -31,32 +24,74 @@
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="47902" toLevel="1" name="Emperor's Blessing">
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<skill id="47902" toLevel="1" name="Emperor's Blessing">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalVisualEffect>H_Y_BLESSING_OF_EMPEROR_AVE</abnormalVisualEffect>
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<abnormalTime>1200</abnormalTime>
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<hitTime>4500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<reuseDelay>5000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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<targetType>OWNER_PET</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MAtk">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalSkillPower">
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<amount>8</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicCriticalRate">
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<amount>6</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicCriticalDamage">
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<amount>6</amount>
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<mode>PER</mode>
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</effect>
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<effect name="Reuse">
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<amount>-4</amount>
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<mode>PER</mode>
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<magicType>1</magicType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="47903" toLevel="1" name="Outcry">
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<skill id="47903" toLevel="1" name="Outcry">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill0000</icon>
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<affectLimit>20-20</affectLimit>
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<affectRange>250</affectRange>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<castRange>700</castRange>
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<effectPoint>-770</effectPoint>
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<effectRange>1200</effectRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>10000</reuseDelay>
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<basicProperty>PHYSICAL</basicProperty>
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<isMagic>0</isMagic>
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<mpConsume>182</mpConsume>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>180</power>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="47904" toLevel="1" name="Summon Unicorn Guard">
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<skill id="47904" toLevel="1" name="Summon Unicorn Guard">
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<icon>icon.skill0000</icon>
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<icon>icon.skill0000</icon>
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<hitTime>4500</hitTime>
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<hitTime>4500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<itemConsumeCount>
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<itemConsumeCount>50</itemConsumeCount>
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<value level="1">50</value>
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</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<magicLevel>
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<magicLevel>76</magicLevel>
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<value level="1">76</value>
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<mpConsume>186</mpConsume>
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</magicLevel>
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<mpConsume>
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<value level="1">186</value>
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</mpConsume>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<reuseDelay>10000</reuseDelay>
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<reuseDelay>10000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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</effects>
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</effects>
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</skill>
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</skill>
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<skill id="47905" toLevel="1" name="Guard's Blessing">
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<skill id="47905" toLevel="1" name="Guard's Blessing">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalVisualEffect>H_B_BLESSING_OF_GUARDIAN_AVE</abnormalVisualEffect>
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<abnormalTime>1200</abnormalTime>
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<hitTime>4500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<reuseDelay>5000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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<targetType>OWNER_PET</targetType>
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<affectScope>SINGLE</affectScope>
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|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>30</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalSkillPower">
|
||||||
|
<amount>7</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalRate">
|
||||||
|
<amount>6</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalDamage">
|
||||||
|
<amount>6</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="Reuse">
|
||||||
|
<amount>-6</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
<magicType>1</magicType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47906" toLevel="1" name="Trample">
|
<skill id="47906" toLevel="1" name="Trample">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
|
<affectLimit>20-20</affectLimit>
|
||||||
|
<affectRange>250</affectRange>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<castRange>700</castRange>
|
||||||
|
<effectPoint>-770</effectPoint>
|
||||||
|
<effectRange>1200</effectRange>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<coolTime>500</coolTime>
|
||||||
|
<reuseDelay>10000</reuseDelay>
|
||||||
|
<basicProperty>MAGIC</basicProperty>
|
||||||
|
<isMagic>1</isMagic>
|
||||||
|
<mpConsume>182</mpConsume>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>RANGE</affectScope>
|
||||||
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
|
<effects>
|
||||||
|
<effect name="MagicalAttack">
|
||||||
|
<power>180</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47907" toLevel="1" name="Summon Lord Raise">
|
<skill id="47907" toLevel="1" name="Summon Lord Raise">
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<hitTime>4500</hitTime>
|
<hitTime>4500</hitTime>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<itemConsumeCount>
|
<itemConsumeCount>50</itemConsumeCount>
|
||||||
<value level="1">50</value>
|
|
||||||
</itemConsumeCount>
|
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<magicLevel>
|
<magicLevel>76</magicLevel>
|
||||||
<value level="1">76</value>
|
<mpConsume>186</mpConsume>
|
||||||
</magicLevel>
|
|
||||||
<mpConsume>
|
|
||||||
<value level="1">186</value>
|
|
||||||
</mpConsume>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
<reuseDelay>10000</reuseDelay>
|
<reuseDelay>10000</reuseDelay>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
@ -111,14 +188,63 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47908" toLevel="1" name="Lord's Blessing">
|
<skill id="47908" toLevel="1" name="Lord's Blessing">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalVisualEffect>H_P_BLESSING_OF_LORD_AVE</abnormalVisualEffect>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<hitTime>4500</hitTime>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<reuseDelay>5000</reuseDelay>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<targetType>OWNER_PET</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>30</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalSkillPower">
|
||||||
|
<amount>6</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalRate">
|
||||||
|
<amount>8</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalDamage">
|
||||||
|
<amount>8</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="Reuse">
|
||||||
|
<amount>-4</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
<magicType>1</magicType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47909" toLevel="1" name="Specter's Dance">
|
<skill id="47909" toLevel="1" name="Specter's Dance">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
|
<affectLimit>20-20</affectLimit>
|
||||||
|
<affectRange>250</affectRange>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<castRange>700</castRange>
|
||||||
|
<effectPoint>-770</effectPoint>
|
||||||
|
<effectRange>1200</effectRange>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<coolTime>500</coolTime>
|
||||||
|
<reuseDelay>10000</reuseDelay>
|
||||||
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
|
<isMagic>0</isMagic>
|
||||||
|
<mpConsume>182</mpConsume>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>RANGE</affectScope>
|
||||||
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
|
<effects>
|
||||||
|
<effect name="MagicalAttack">
|
||||||
|
<power>180</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47910" toLevel="4" name="Summon Cubic of Secrets">
|
<skill id="47910" toLevel="4" name="Summon Cubic of Secrets">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@ -532,33 +658,148 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47921" toLevel="1" name="Cat Emperor - Hold">
|
<skill id="47921" toLevel="1" name="Cat Emperor - Hold">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLevel>1</abnormalLevel>
|
||||||
|
<abnormalTime>5</abnormalTime>
|
||||||
|
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
||||||
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
|
<activateRate>80</activateRate>
|
||||||
|
<effectPoint>-770</effectPoint>
|
||||||
|
<isDebuff>true</isDebuff>
|
||||||
|
<reuseDelay>15000</reuseDelay>
|
||||||
|
<trait>ROOT_PHYSICALLY</trait>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="Root" />
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47922" toLevel="1" name="Unicorn Guard - Stun">
|
<skill id="47922" toLevel="1" name="Unicorn Guard - Stun">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLevel>1</abnormalLevel>
|
||||||
|
<abnormalTime>3</abnormalTime>
|
||||||
|
<abnormalType>STUN</abnormalType>
|
||||||
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
|
<activateRate>80</activateRate>
|
||||||
|
<effectPoint>-1100</effectPoint>
|
||||||
|
<reuseDelay>15000</reuseDelay>
|
||||||
|
<isDebuff>true</isDebuff>
|
||||||
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
|
<trait>SHOCK</trait>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="BlockActions">
|
||||||
|
<allowedSkills>10279;10517;11264;11093;1904;1912;13314;13542;30010;30018;30516;461;35016;35045</allowedSkills>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47923" toLevel="1" name="Cat Emperor">
|
<skill id="47923" toLevel="1" name="Cat Emperor">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>false</isCritical>
|
||||||
|
<skillId>47921</skillId> <!-- Cat Emperor - Hold -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>60</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>true</isCritical>
|
||||||
|
<skillId>47921</skillId> <!-- Cat Emperor - Hold -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>90</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47924" toLevel="1" name="Unicorn Guard">
|
<skill id="47924" toLevel="1" name="Unicorn Guard">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>false</isCritical>
|
||||||
|
<skillId>47922</skillId> <!-- Unicorn Guard - Stun -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>60</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>true</isCritical>
|
||||||
|
<skillId>47922</skillId> <!-- Unicorn Guard - Stun -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>90</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47925" toLevel="1" name="Lord Raise">
|
<skill id="47925" toLevel="1" name="Lord Raise">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<effects>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>false</isCritical>
|
||||||
|
<skillId>47926</skillId> <!-- Lord Raise - Debuff -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>60</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
<effect name="TriggerSkillByAttack">
|
||||||
|
<attackerType>Creature</attackerType>
|
||||||
|
<minDamage>50</minDamage>
|
||||||
|
<targetType>TARGET</targetType>
|
||||||
|
<isCritical>true</isCritical>
|
||||||
|
<skillId>47926</skillId> <!-- Lord Raise - Debuff -->
|
||||||
|
<skillLevel>1</skillLevel>
|
||||||
|
<chance>90</chance>
|
||||||
|
<allowSkillAttack>true</allowSkillAttack>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="47926" toLevel="1" name="Lord Raise - Debuff">
|
<skill id="47926" toLevel="1" name="Lord Raise - Debuff">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalTime>15</abnormalTime>
|
||||||
|
<activateRate>80</activateRate>
|
||||||
|
<effectPoint>-1621</effectPoint>
|
||||||
|
<reuseDelay>15000</reuseDelay>
|
||||||
|
<isDebuff>true</isDebuff>
|
||||||
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
|
<trait>ANOMALY</trait>
|
||||||
|
<targetType>ENEMY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="DefenceTrait">
|
||||||
|
<SLEEP>-25</SLEEP>
|
||||||
|
<HOLD>-25</HOLD>
|
||||||
|
<SHOCK>-25</SHOCK>
|
||||||
|
<PARALYZE>-25</PARALYZE>
|
||||||
|
<FEAR>-25</FEAR>
|
||||||
|
<SILENCE>-25</SILENCE>
|
||||||
|
<PULL>-25</PULL>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
</list>
|
</list>
|
||||||
|
@ -140,10 +140,12 @@ public class ExBasicActionList implements IClientOutgoingPacket
|
|||||||
1144, 1145, 1146, 1147,
|
1144, 1145, 1146, 1147,
|
||||||
1148, 1149, 1150, 1151,
|
1148, 1149, 1150, 1151,
|
||||||
1152, 1153, 1154, 1155,
|
1152, 1153, 1154, 1155,
|
||||||
|
1168, 1169, 1170, 1171,
|
||||||
|
1172, 1173,
|
||||||
5000, 5001, 5002, 5003,
|
5000, 5001, 5002, 5003,
|
||||||
5004, 5005, 5006, 5007,
|
5004, 5005, 5006, 5007,
|
||||||
5008, 5009, 5010, 5011,
|
5008, 5009, 5010, 5011,
|
||||||
5012, 5013, 5014, 5015
|
5012, 5013, 5014, 5015,
|
||||||
};
|
};
|
||||||
//@formatter:on
|
//@formatter:on
|
||||||
public static final ExBasicActionList STATIC_PACKET = new ExBasicActionList(DEFAULT_ACTION_LIST);
|
public static final ExBasicActionList STATIC_PACKET = new ExBasicActionList(DEFAULT_ACTION_LIST);
|
||||||
|
Loading…
Reference in New Issue
Block a user