Updated LuckyGame packets and rewards.
Author: Sdw Source: L2jUnity free files.
This commit is contained in:
@@ -17,25 +17,26 @@
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package com.l2jmobius.gameserver.data.xml.impl;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.concurrent.atomic.AtomicInteger;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jmobius.commons.util.IGameXmlReader;
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import com.l2jmobius.commons.util.Rnd;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
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import com.l2jmobius.gameserver.model.holders.ItemPointHolder;
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import com.l2jmobius.gameserver.model.holders.LuckyGameDataHolder;
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/**
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* @author Mathael
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* @author Sdw
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*/
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public class LuckyGameData implements IGameXmlReader
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{
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private static final List<ItemHolder> _fortuneReadingTicketRewards = new ArrayList<>();
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private static final List<ItemHolder> _luxuryFortuneReadingTicketRewards = new ArrayList<>();
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private static final List<ItemHolder> _rareLuxuryFortuneReadingTicketRewards = new ArrayList<>();
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private final Map<Integer, LuckyGameDataHolder> _luckyGame = new HashMap<>();
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final AtomicInteger _serverPlay = new AtomicInteger();
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protected LuckyGameData()
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{
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@@ -45,112 +46,62 @@ public class LuckyGameData implements IGameXmlReader
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@Override
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public void load()
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{
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_fortuneReadingTicketRewards.clear();
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_luxuryFortuneReadingTicketRewards.clear();
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_rareLuxuryFortuneReadingTicketRewards.clear();
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_luckyGame.clear();
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parseDatapackFile("data/LuckyGameData.xml");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fortuneReadingTicketRewards.size() + " Normal item rewards.");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _luxuryFortuneReadingTicketRewards.size() + " Luxury item rewards.");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _rareLuxuryFortuneReadingTicketRewards.size() + " Rare item rewards.");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _luckyGame.size() + " lucky game data.");
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}
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@Override
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public void parseDocument(Document doc, File f)
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{
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for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
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forEach(doc, "list", listNode -> forEach(listNode, "luckygame", rewardNode ->
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{
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if ("list".equalsIgnoreCase(n.getNodeName()))
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final LuckyGameDataHolder holder = new LuckyGameDataHolder(new StatsSet(parseAttributes(rewardNode)));
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forEach(rewardNode, "common_reward", commonRewardNode -> forEach(commonRewardNode, "item", itemNode ->
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{
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final NamedNodeMap at = n.getAttributes();
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final Node attribute = at.getNamedItem("enabled");
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if ((attribute != null) && Boolean.parseBoolean(attribute.getNodeValue())) // <list enabled="true"
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final StatsSet stats = new StatsSet(parseAttributes(itemNode));
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holder.addCommonReward(new ItemChanceHolder(stats.getInt("id"), stats.getDouble("chance"), stats.getLong("count")));
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}));
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forEach(rewardNode, "unique_reward", uniqueRewardNode -> forEach(uniqueRewardNode, "item", itemNode ->
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{
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holder.addUniqueReward(new ItemPointHolder(new StatsSet(parseAttributes(itemNode))));
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}));
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forEach(rewardNode, "modify_reward", uniqueRewardNode ->
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{
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holder.setMinModifyRewardGame(parseInteger(uniqueRewardNode.getAttributes(), "min_game"));
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holder.setMaxModifyRewardGame(parseInteger(uniqueRewardNode.getAttributes(), "max_game"));
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forEach(uniqueRewardNode, "item", itemNode ->
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{
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for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("fortuneReadingTicketRewards".equalsIgnoreCase(d.getNodeName()))
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{
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for (Node b = d.getFirstChild(); b != null; b = b.getNextSibling())
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{
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if ("item".equalsIgnoreCase(b.getNodeName()))
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{
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final NamedNodeMap attrs = b.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final int count = parseInteger(attrs, "count");
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if ((itemId == 0) || (count == 0))
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{
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LOGGER.severe(getClass().getSimpleName() + ": itemId: [" + itemId + "] count: [" + count + "] cannot be zero.");
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return;
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}
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_fortuneReadingTicketRewards.add(new ItemHolder(itemId, count));
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}
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}
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}
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else if ("luxuryFortuneReadingTicketRewards".equalsIgnoreCase(d.getNodeName()))
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{
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for (Node b = d.getFirstChild(); b != null; b = b.getNextSibling())
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{
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if ("item".equalsIgnoreCase(b.getNodeName()))
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{
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final NamedNodeMap attrs = b.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final int count = parseInteger(attrs, "count");
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if ((itemId == 0) || (count == 0))
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{
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LOGGER.severe(getClass().getSimpleName() + ": itemId: [" + itemId + "] count: [" + count + "] cannot be zero.");
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return;
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}
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_luxuryFortuneReadingTicketRewards.add(new ItemHolder(itemId, count));
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}
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}
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}
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else if ("rareLuxuryFortuneReadingTicketRewards".equalsIgnoreCase(d.getNodeName()))
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{
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for (Node b = d.getFirstChild(); b != null; b = b.getNextSibling())
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{
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if ("item".equalsIgnoreCase(b.getNodeName()))
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{
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final NamedNodeMap attrs = b.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final int count = parseInteger(attrs, "count");
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if ((itemId == 0) || (count == 0))
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{
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LOGGER.severe(getClass().getSimpleName() + ": itemId: [" + itemId + "] count: [" + count + "] cannot be zero.");
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return;
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}
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_rareLuxuryFortuneReadingTicketRewards.add(new ItemHolder(itemId, count));
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}
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}
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}
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}
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}
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}
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}
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final StatsSet stats = new StatsSet(parseAttributes(itemNode));
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holder.addModifyReward(new ItemChanceHolder(stats.getInt("id"), stats.getDouble("chance"), stats.getLong("count")));
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});
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});
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_luckyGame.put(parseInteger(rewardNode.getAttributes(), "index"), holder);
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}));
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}
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public static ItemHolder getRandomNormalReward()
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public int getLuckyGameCount()
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{
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return _fortuneReadingTicketRewards.get(Rnd.get(_fortuneReadingTicketRewards.size()));
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return _luckyGame.size();
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}
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public static ItemHolder getRandomLuxuryReward()
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public LuckyGameDataHolder getLuckyGameDataByIndex(int index)
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{
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return _luxuryFortuneReadingTicketRewards.get(Rnd.get(_luxuryFortuneReadingTicketRewards.size()));
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return _luckyGame.get(index);
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}
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public static ItemHolder getRandomRareReward()
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public int increaseGame()
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{
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return _rareLuxuryFortuneReadingTicketRewards.get(Rnd.get(_rareLuxuryFortuneReadingTicketRewards.size()));
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return _serverPlay.incrementAndGet();
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}
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public int getServerPlay()
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{
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return _serverPlay.get();
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}
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public static LuckyGameData getInstance()
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@@ -0,0 +1,39 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.enums;
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/**
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* @author Sdw
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*/
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public enum LuckyGameItemType
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{
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COMMON(1),
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UNIQUE(2),
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RARE(3);
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private final int _clientId;
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LuckyGameItemType(int clientId)
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{
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_clientId = clientId;
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}
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public int getClientId()
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{
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return _clientId;
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}
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}
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@@ -0,0 +1,40 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.enums;
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/**
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* @author Sdw
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*/
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public enum LuckyGameResultType
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{
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INVALID_CAPACITY(-2),
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INVALID_ITEM_COUNT(-1),
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DISABLED(0),
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SUCCESS(1);
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private final int _clientId;
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private LuckyGameResultType(int clientId)
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{
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_clientId = clientId;
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}
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public int getClientId()
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{
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return _clientId;
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}
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}
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@@ -0,0 +1,27 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.enums;
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/**
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* @author Sdw
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*/
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public enum LuckyGameType
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{
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NONE,
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NORMAL,
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LUXURY
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}
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@@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.l2jmobius.gameserver.model.holders;
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import com.l2jmobius.gameserver.model.StatsSet;
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/**
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* @author Sdw
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*/
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public class ItemPointHolder extends ItemHolder
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{
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private final int _points;
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public ItemPointHolder(StatsSet params)
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{
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this(params.getInt("id"), params.getLong("count"), params.getInt("points"));
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}
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public ItemPointHolder(int id, long count, int points)
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{
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super(id, count);
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_points = points;
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}
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/**
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* Gets the point.
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* @return the number of point to get the item
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*/
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public int getPoints()
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{
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return _points;
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}
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@Override
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public String toString()
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{
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return "[" + getClass().getSimpleName() + "] ID: " + getId() + ", count: " + getCount() + ", points: " + _points;
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}
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}
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@@ -0,0 +1,102 @@
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/*
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* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
|
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package com.l2jmobius.gameserver.model.holders;
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import java.util.ArrayList;
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import java.util.List;
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import com.l2jmobius.gameserver.model.StatsSet;
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/**
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* @author Sdw
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*/
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public class LuckyGameDataHolder
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{
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final private int _index;
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final private int _turningPoints;
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final private List<ItemChanceHolder> _commonRewards = new ArrayList<>();
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final private List<ItemPointHolder> _uniqueRewards = new ArrayList<>();
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final private List<ItemChanceHolder> _modifyRewards = new ArrayList<>();
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private int _minModifyRewardGame;
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private int _maxModifyRewardGame;
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public LuckyGameDataHolder(StatsSet params)
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{
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_index = params.getInt("index");
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_turningPoints = params.getInt("turning_point");
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}
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public void addCommonReward(ItemChanceHolder item)
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{
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_commonRewards.add(item);
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}
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public void addUniqueReward(ItemPointHolder item)
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{
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_uniqueRewards.add(item);
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}
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public void addModifyReward(ItemChanceHolder item)
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{
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_modifyRewards.add(item);
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}
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public List<ItemChanceHolder> getCommonReward()
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{
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return _commonRewards;
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}
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public List<ItemPointHolder> getUniqueReward()
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{
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return _uniqueRewards;
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}
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public List<ItemChanceHolder> getModifyReward()
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{
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return _modifyRewards;
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}
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public void setMinModifyRewardGame(int minModifyRewardGame)
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{
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_minModifyRewardGame = minModifyRewardGame;
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}
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public void setMaxModifyRewardGame(int maxModifyRewardGame)
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{
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_maxModifyRewardGame = maxModifyRewardGame;
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}
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public int getMinModifyRewardGame()
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{
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return _minModifyRewardGame;
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}
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public int getMaxModifyRewardGame()
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{
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return _maxModifyRewardGame;
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}
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public int getIndex()
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{
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return _index;
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}
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public int getTurningPoints()
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{
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return _turningPoints;
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}
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}
|
@@ -57,6 +57,8 @@ public class PlayerVariables extends AbstractVariables
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public static final String REVELATION_SKILL_1_DUAL_CLASS = "DualclassRevelationSkill1";
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public static final String REVELATION_SKILL_2_DUAL_CLASS = "DualclassRevelationSkill2";
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public static final String EXTEND_DROP = "EXTEND_DROP";
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public static final String FORTUNE_TELLING_VARIABLE = "FortuneTelling";
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public static final String FORTUNE_TELLING_BLACK_CAT_VARIABLE = "FortuneTellingBlackCat";
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private final int _objectId;
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|
@@ -69,6 +69,8 @@ import com.l2jmobius.gameserver.network.clientpackets.dailymission.RequestTodoLi
|
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import com.l2jmobius.gameserver.network.clientpackets.ensoul.RequestItemEnsoul;
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import com.l2jmobius.gameserver.network.clientpackets.faction.RequestUserFactionInfo;
|
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import com.l2jmobius.gameserver.network.clientpackets.friend.RequestFriendDetailInfo;
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import com.l2jmobius.gameserver.network.clientpackets.luckygame.RequestLuckyGamePlay;
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import com.l2jmobius.gameserver.network.clientpackets.luckygame.RequestLuckyGameStartInfo;
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import com.l2jmobius.gameserver.network.clientpackets.mentoring.ConfirmMenteeAdd;
|
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import com.l2jmobius.gameserver.network.clientpackets.mentoring.RequestMenteeAdd;
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import com.l2jmobius.gameserver.network.clientpackets.mentoring.RequestMenteeWaitingList;
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||||
@@ -329,8 +331,8 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
|
||||
REQUEST_ABILITY_WND_OPEN(0xEE, RequestAbilityWndOpen::new, ConnectionState.IN_GAME),
|
||||
REQUEST_ABILITY_WND_CLOSE(0xEF, RequestAbilityWndClose::new, ConnectionState.IN_GAME),
|
||||
EX_PC_CAFE_REQUEST_OPEN_WINDOW_WITHOUT_NPC(0xF0, ExPCCafeRequestOpenWindowWithoutNPC::new, ConnectionState.IN_GAME),
|
||||
REQUEST_LUCKY_GAME_START_INFO(0xF1, null, ConnectionState.IN_GAME),
|
||||
REQUEST_LUCKY_GAME_PLAY(0xF2, null, ConnectionState.IN_GAME),
|
||||
REQUEST_LUCKY_GAME_START_INFO(0xF1, RequestLuckyGameStartInfo::new, ConnectionState.IN_GAME),
|
||||
REQUEST_LUCKY_GAME_PLAY(0xF2, RequestLuckyGamePlay::new, ConnectionState.IN_GAME),
|
||||
NOTIFY_TRAINING_ROOM_END(0xF3, null, ConnectionState.IN_GAME),
|
||||
REQUEST_NEW_ENCHANT_PUSH_ONE(0xF4, RequestNewEnchantPushOne::new, ConnectionState.IN_GAME),
|
||||
REQUEST_NEW_ENCHANT_REMOVE_ONE(0xF5, RequestNewEnchantRemoveOne::new, ConnectionState.IN_GAME),
|
||||
|
@@ -16,30 +16,169 @@
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network.clientpackets.luckygame;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.commons.network.PacketReader;
|
||||
import com.l2jmobius.commons.util.CommonUtil;
|
||||
import com.l2jmobius.commons.util.Rnd;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.LuckyGameData;
|
||||
import com.l2jmobius.gameserver.datatables.ItemTable;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameItemType;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameResultType;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameType;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.gameserver.model.holders.LuckyGameDataHolder;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.variables.PlayerVariables;
|
||||
import com.l2jmobius.gameserver.network.L2GameClient;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
* @author Sdw
|
||||
*/
|
||||
public class RequestLuckyGamePlay implements IClientIncomingPacket
|
||||
{
|
||||
private int _type;
|
||||
private int _count;
|
||||
private static final int FORTUNE_READING_TICKET = 23767;
|
||||
private static final int LUXURY_FORTUNE_READING_TICKET = 23768;
|
||||
private LuckyGameType _type;
|
||||
private int _reading;
|
||||
|
||||
@Override
|
||||
public boolean read(L2GameClient client, PacketReader packet)
|
||||
{
|
||||
_type = packet.readD(); // luxury = 2, normal = 1
|
||||
_count = packet.readD(); // count
|
||||
final int type = CommonUtil.constrain(packet.readD(), 0, LuckyGameType.values().length);
|
||||
_type = LuckyGameType.values()[type];
|
||||
_reading = CommonUtil.constrain(packet.readD(), 0, 50); // max play is 50
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run(L2GameClient client)
|
||||
{
|
||||
client.getActiveChar().sendPacket(new ExBettingLuckyGameResult(client.getActiveChar(), _type, _count));
|
||||
final L2PcInstance player = client.getActiveChar();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final int index = _type == LuckyGameType.LUXURY ? 102 : 2; // move to event config
|
||||
|
||||
final LuckyGameDataHolder holder = LuckyGameData.getInstance().getLuckyGameDataByIndex(index);
|
||||
if (holder == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final long tickets = _type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1);
|
||||
if (tickets < _reading)
|
||||
{
|
||||
player.sendPacket(SystemMessageId.NOT_ENOUGH_TICKETS);
|
||||
player.sendPacket(_type == LuckyGameType.LUXURY ? ExBettingLuckyGameResult.LUXURY_INVALID_ITEM_COUNT : ExBettingLuckyGameResult.NORMAL_INVALID_ITEM_COUNT);
|
||||
return;
|
||||
}
|
||||
|
||||
int playCount = player.getVariables().getInt(PlayerVariables.FORTUNE_TELLING_VARIABLE, 0);
|
||||
boolean blackCat = player.getVariables().getBoolean(PlayerVariables.FORTUNE_TELLING_BLACK_CAT_VARIABLE, false);
|
||||
final EnumMap<LuckyGameItemType, List<ItemHolder>> rewards = new EnumMap<>(LuckyGameItemType.class);
|
||||
for (int i = 0; i < _reading; i++)
|
||||
{
|
||||
final double chance = 100 * Rnd.nextDouble();
|
||||
double totalChance = 0;
|
||||
|
||||
for (ItemChanceHolder item : holder.getCommonReward())
|
||||
{
|
||||
totalChance += item.getChance();
|
||||
if (totalChance >= chance)
|
||||
{
|
||||
rewards.computeIfAbsent(LuckyGameItemType.COMMON, k -> new ArrayList<>()).add(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
playCount++;
|
||||
if ((playCount >= holder.getMinModifyRewardGame()) && (playCount <= holder.getMaxModifyRewardGame()) && !blackCat)
|
||||
{
|
||||
final List<ItemChanceHolder> modifyReward = holder.getModifyReward();
|
||||
final double chanceModify = 100 * Rnd.nextDouble();
|
||||
totalChance = 0;
|
||||
|
||||
for (ItemChanceHolder item : modifyReward)
|
||||
{
|
||||
totalChance += item.getChance();
|
||||
if (totalChance >= chanceModify)
|
||||
{
|
||||
rewards.computeIfAbsent(LuckyGameItemType.RARE, k -> new ArrayList<>()).add(item);
|
||||
blackCat = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (playCount == holder.getMaxModifyRewardGame())
|
||||
{
|
||||
rewards.computeIfAbsent(LuckyGameItemType.RARE, k -> new ArrayList<>()).add(modifyReward.get(Rnd.get(modifyReward.size())));
|
||||
blackCat = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final int totalWeight = rewards.values().stream().mapToInt(list -> list.stream().mapToInt(item -> ItemTable.getInstance().getTemplate(item.getId()).getWeight()).sum()).sum();
|
||||
|
||||
// Check inventory capacity
|
||||
if ((rewards.size() > 0) && (!player.getInventory().validateCapacity(rewards.size()) || !player.getInventory().validateWeight(totalWeight)))
|
||||
{
|
||||
player.sendPacket(_type == LuckyGameType.LUXURY ? ExBettingLuckyGameResult.LUXURY_INVALID_CAPACITY : ExBettingLuckyGameResult.NORMAL_INVALID_CAPACITY);
|
||||
player.sendPacket(SystemMessageId.YOUR_INVENTORY_IS_EITHER_FULL_OR_OVERWEIGHT);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player.destroyItemByItemId("LuckyGame", _type == LuckyGameType.LUXURY ? LUXURY_FORTUNE_READING_TICKET : FORTUNE_READING_TICKET, _reading, player, true))
|
||||
{
|
||||
player.sendPacket(_type == LuckyGameType.LUXURY ? ExBettingLuckyGameResult.LUXURY_INVALID_ITEM_COUNT : ExBettingLuckyGameResult.NORMAL_INVALID_ITEM_COUNT);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < _reading; i++)
|
||||
{
|
||||
final int serverGameNumber = LuckyGameData.getInstance().increaseGame();
|
||||
holder.getUniqueReward().stream().filter(reward -> reward.getPoints() == serverGameNumber).forEach(item -> rewards.computeIfAbsent(LuckyGameItemType.UNIQUE, k -> new ArrayList<>()).add(item));
|
||||
}
|
||||
|
||||
player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1))));
|
||||
|
||||
final InventoryUpdate iu = new InventoryUpdate();
|
||||
for (Entry<LuckyGameItemType, List<ItemHolder>> reward : rewards.entrySet())
|
||||
{
|
||||
for (ItemHolder r : reward.getValue())
|
||||
{
|
||||
final L2ItemInstance item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true);
|
||||
iu.addItem(item);
|
||||
if (reward.getKey() == LuckyGameItemType.UNIQUE)
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING);
|
||||
sm.addPcName(player);
|
||||
sm.addLong(r.getCount());
|
||||
sm.addItemName(item);
|
||||
player.broadcastPacket(sm, 1000);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
player.sendInventoryUpdate(iu);
|
||||
|
||||
player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount);
|
||||
if (blackCat && (playCount < 50))
|
||||
{
|
||||
player.getVariables().set(PlayerVariables.FORTUNE_TELLING_BLACK_CAT_VARIABLE, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network.clientpackets.luckygame;
|
||||
|
||||
import com.l2jmobius.commons.network.PacketReader;
|
||||
import com.l2jmobius.gameserver.network.L2GameClient;
|
||||
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class RequestLuckyGameStartInfo implements IClientIncomingPacket
|
||||
{
|
||||
@Override
|
||||
public boolean read(L2GameClient client, PacketReader packet)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run(L2GameClient client)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@@ -16,121 +16,69 @@
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network.serverpackets.luckygame;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jmobius.commons.network.PacketWriter;
|
||||
import com.l2jmobius.commons.util.Rnd;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.LuckyGameData;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameItemType;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameResultType;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameType;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
* @author Sdw
|
||||
*/
|
||||
public class ExBettingLuckyGameResult implements IClientOutgoingPacket
|
||||
{
|
||||
private static final int FORTUNE_READING_TICKET = 23767;
|
||||
private static final int LUXURY_FORTUNE_READING_TICKET = 23768;
|
||||
private int _count = 0;
|
||||
private int _type = 0;
|
||||
private final L2PcInstance _activeChar;
|
||||
public static final ExBettingLuckyGameResult NORMAL_INVALID_ITEM_COUNT = new ExBettingLuckyGameResult(LuckyGameResultType.INVALID_ITEM_COUNT, LuckyGameType.NORMAL);
|
||||
public static final ExBettingLuckyGameResult LUXURY_INVALID_ITEM_COUNT = new ExBettingLuckyGameResult(LuckyGameResultType.INVALID_ITEM_COUNT, LuckyGameType.LUXURY);
|
||||
public static final ExBettingLuckyGameResult NORMAL_INVALID_CAPACITY = new ExBettingLuckyGameResult(LuckyGameResultType.INVALID_CAPACITY, LuckyGameType.NORMAL);
|
||||
public static final ExBettingLuckyGameResult LUXURY_INVALID_CAPACITY = new ExBettingLuckyGameResult(LuckyGameResultType.INVALID_CAPACITY, LuckyGameType.LUXURY);
|
||||
|
||||
public ExBettingLuckyGameResult(L2PcInstance activeChar, int type, int count)
|
||||
private final LuckyGameResultType _result;
|
||||
private final LuckyGameType _type;
|
||||
private final EnumMap<LuckyGameItemType, List<ItemHolder>> _rewards;
|
||||
private final int _ticketCount;
|
||||
private final int _size;
|
||||
|
||||
public ExBettingLuckyGameResult(LuckyGameResultType result, LuckyGameType type)
|
||||
{
|
||||
_count = count;
|
||||
_result = result;
|
||||
_type = type;
|
||||
_activeChar = activeChar;
|
||||
_rewards = new EnumMap<>(LuckyGameItemType.class);
|
||||
_ticketCount = 0;
|
||||
_size = 0;
|
||||
}
|
||||
|
||||
public ExBettingLuckyGameResult(LuckyGameResultType result, LuckyGameType type, EnumMap<LuckyGameItemType, List<ItemHolder>> rewards, int ticketCount)
|
||||
{
|
||||
_result = result;
|
||||
_type = type;
|
||||
_rewards = rewards;
|
||||
_ticketCount = ticketCount;
|
||||
_size = (int) rewards.values().stream().mapToLong(i -> i.stream().count()).sum();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean write(PacketWriter packet)
|
||||
{
|
||||
// Calculate rewards
|
||||
final List<ItemHolder> rewards = new ArrayList<>();
|
||||
int totalWeight = 0;
|
||||
for (int rewardCounter = 0; rewardCounter < _count; rewardCounter++)
|
||||
{
|
||||
if (Rnd.get(3) == 0) // 1 out of 3 chance
|
||||
{
|
||||
ItemHolder reward = null;
|
||||
if (_type == 2)
|
||||
{
|
||||
if (_count >= 40)
|
||||
{
|
||||
reward = LuckyGameData.getRandomRareReward();
|
||||
}
|
||||
else
|
||||
{
|
||||
reward = LuckyGameData.getRandomLuxuryReward();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
reward = LuckyGameData.getRandomNormalReward();
|
||||
}
|
||||
rewards.add(reward);
|
||||
totalWeight += new L2ItemInstance(reward.getId()).getItem().getWeight() * reward.getCount();
|
||||
}
|
||||
}
|
||||
|
||||
// Check inventory capacity
|
||||
if ((rewards.size() > 0) && (!_activeChar.getInventory().validateCapacity(rewards.size()) || !_activeChar.getInventory().validateWeight(totalWeight)))
|
||||
{
|
||||
_activeChar.sendPacket(new ExStartLuckyGame(_activeChar, _type));
|
||||
_activeChar.sendPacket(SystemMessageId.YOUR_INVENTORY_IS_EITHER_FULL_OR_OVERWEIGHT);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_activeChar.getInventory().getInventoryItemCount(_type == 2 ? LUXURY_FORTUNE_READING_TICKET : FORTUNE_READING_TICKET, -1) < _count)
|
||||
{
|
||||
_activeChar.sendPacket(new ExStartLuckyGame(_activeChar, _type));
|
||||
_activeChar.sendPacket(SystemMessageId.NOT_ENOUGH_TICKETS);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Remove tickets
|
||||
_activeChar.getInventory().destroyItemByItemId("FortuneTelling", _type == 2 ? LUXURY_FORTUNE_READING_TICKET : FORTUNE_READING_TICKET, _count, _activeChar, "FortuneTelling");
|
||||
|
||||
OutgoingPackets.EX_BETTING_LUCKY_GAME_RESULT.writeId(packet);
|
||||
packet.writeD(0x01); // 0 disabled, 1 enabled
|
||||
packet.writeD(0x01); // ?
|
||||
packet.writeD((int) _activeChar.getInventory().getInventoryItemCount(_type == 2 ? LUXURY_FORTUNE_READING_TICKET : FORTUNE_READING_TICKET, -1)); // Count remaining tickets
|
||||
|
||||
if (rewards.size() > 0)
|
||||
packet.writeD(_result.getClientId());
|
||||
packet.writeD(_type.ordinal());
|
||||
packet.writeD(_ticketCount);
|
||||
packet.writeD(_size);
|
||||
for (Entry<LuckyGameItemType, List<ItemHolder>> reward : _rewards.entrySet())
|
||||
{
|
||||
packet.writeD(rewards.size());
|
||||
for (ItemHolder reward : rewards)
|
||||
for (ItemHolder item : reward.getValue())
|
||||
{
|
||||
packet.writeD(0x02); // normal = 1, rare = 2 (forcing 2)
|
||||
packet.writeD(reward.getId());
|
||||
packet.writeD((int) reward.getCount());
|
||||
final SystemMessage sm;
|
||||
if (_type == 2)
|
||||
{
|
||||
_activeChar.addItem("LuxuryFortuneTelling", reward, _activeChar, false);
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_IN_THE_LUXURY_FORTUNE_READING);
|
||||
}
|
||||
else
|
||||
{
|
||||
_activeChar.addItem("FortuneTelling", reward, _activeChar, false);
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING);
|
||||
}
|
||||
sm.addPcName(_activeChar);
|
||||
sm.addLong(reward.getCount());
|
||||
sm.addItemName(new L2ItemInstance(reward.getId()));
|
||||
_activeChar.broadcastPacket(sm, 1000);
|
||||
packet.writeD(reward.getKey().getClientId());
|
||||
packet.writeD(item.getId());
|
||||
packet.writeD((int) item.getCount());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
packet.writeD(0x00);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@@ -17,32 +17,30 @@
|
||||
package com.l2jmobius.gameserver.network.serverpackets.luckygame;
|
||||
|
||||
import com.l2jmobius.commons.network.PacketWriter;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.enums.LuckyGameType;
|
||||
import com.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
||||
* @author Sdw
|
||||
*/
|
||||
public class ExStartLuckyGame implements IClientOutgoingPacket
|
||||
{
|
||||
private static final int FORTUNE_READING_TICKET = 23767;
|
||||
private static final int LUXURY_FORTUNE_READING_TICKET = 23768;
|
||||
private int _type = 0;
|
||||
private int _count = 0;
|
||||
private final LuckyGameType _type;
|
||||
private final int _ticketCount;
|
||||
|
||||
public ExStartLuckyGame(L2PcInstance activeChar, int type)
|
||||
public ExStartLuckyGame(LuckyGameType type, long ticketCount)
|
||||
{
|
||||
_type = type;
|
||||
_count = (int) activeChar.getInventory().getInventoryItemCount(_type == 2 ? LUXURY_FORTUNE_READING_TICKET : FORTUNE_READING_TICKET, -1);
|
||||
_ticketCount = (int) ticketCount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean write(PacketWriter packet)
|
||||
{
|
||||
OutgoingPackets.EX_START_LUCKY_GAME.writeId(packet);
|
||||
packet.writeD(_type);
|
||||
packet.writeD(_count);
|
||||
packet.writeD(_type.ordinal());
|
||||
packet.writeD(_ticketCount);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user