Addition of traits to several skills.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment 2019-10-19 19:30:57 +00:00
parent acc63f0433
commit 204d1a0de7
15 changed files with 82 additions and 42 deletions

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -395,6 +395,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -520,6 +521,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -395,6 +395,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -411,7 +412,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>KNOCKBACK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -427,6 +427,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -444,7 +445,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>HOLD</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -460,6 +460,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>HOLD</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -473,7 +474,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -489,6 +489,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -504,7 +505,7 @@
<abnormalTime>4</abnormalTime>
<abnormalType>FREEZE</abnormalType>
<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
<activateRate>18</activateRate> <!-- Guessed -->
<activateRate>20</activateRate> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -520,6 +521,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -535,7 +537,6 @@
<abnormalTime>3</abnormalTime>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -548,6 +549,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -567,7 +569,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<trait>KNOCKDOWN</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -580,6 +581,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -1640,6 +1642,13 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="TargetCancel">
<chance>100</chance>
</effect>
<effect name="DisableTargeting" />
<effect name="DeleteHateOfMe">
<chance>100</chance>
</effect>
</effects>
</skill>
<skill id="19437" toLevel="1" name="Vanguard of Baylor">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -395,6 +395,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -411,7 +412,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>KNOCKBACK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -427,6 +427,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -444,7 +445,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>HOLD</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -460,6 +460,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>HOLD</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -473,7 +474,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -489,6 +489,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -504,7 +505,7 @@
<abnormalTime>4</abnormalTime>
<abnormalType>FREEZE</abnormalType>
<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
<activateRate>18</activateRate> <!-- Guessed -->
<activateRate>20</activateRate> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -520,6 +521,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -535,7 +537,6 @@
<abnormalTime>3</abnormalTime>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -548,6 +549,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -567,7 +569,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<trait>KNOCKDOWN</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -580,6 +581,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -1640,6 +1642,13 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="TargetCancel">
<chance>100</chance>
</effect>
<effect name="DisableTargeting" />
<effect name="DeleteHateOfMe">
<chance>100</chance>
</effect>
</effects>
</skill>
<skill id="19437" toLevel="1" name="Vanguard of Baylor">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -407,6 +407,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -423,7 +424,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>KNOCKBACK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -441,6 +441,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -458,7 +459,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>HOLD</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -476,6 +476,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>HOLD</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -489,7 +490,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -507,6 +507,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -522,7 +523,7 @@
<abnormalTime>4</abnormalTime>
<abnormalType>FREEZE</abnormalType>
<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
<activateRate>18</activateRate> <!-- Guessed -->
<activateRate>20</activateRate> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -540,6 +541,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -555,7 +557,6 @@
<abnormalTime>3</abnormalTime>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -570,6 +571,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -589,7 +591,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<trait>KNOCKDOWN</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -604,6 +605,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -1725,6 +1727,13 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="TargetCancel">
<chance>100</chance>
</effect>
<effect name="DisableTargeting" />
<effect name="DeleteHateOfMe">
<chance>100</chance>
</effect>
</effects>
</skill>
<skill id="19437" toLevel="1" name="Vanguard of Baylor">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -407,6 +407,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -423,7 +424,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>KNOCKBACK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -441,6 +441,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -458,7 +459,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>HOLD</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -476,6 +476,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>HOLD</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -489,7 +490,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -507,6 +507,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -522,7 +523,7 @@
<abnormalTime>4</abnormalTime>
<abnormalType>FREEZE</abnormalType>
<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
<activateRate>18</activateRate> <!-- Guessed -->
<activateRate>20</activateRate> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -540,6 +541,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -555,7 +557,6 @@
<abnormalTime>3</abnormalTime>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate> <!-- Guessed -->
<trait>SHOCK</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -570,6 +571,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>SHOCK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -589,7 +591,6 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<trait>KNOCKDOWN</trait> <!-- Guessed -->
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -604,6 +605,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -1749,6 +1751,13 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="TargetCancel">
<chance>100</chance>
</effect>
<effect name="DisableTargeting" />
<effect name="DeleteHateOfMe">
<chance>100</chance>
</effect>
</effects>
</skill>
<skill id="19437" toLevel="1" name="Vanguard of Baylor">

View File

@ -125,7 +125,7 @@
<!-- Cannot target. -->
<icon>icon.notargetting</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<operateType>A2</operateType>
@ -136,7 +136,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DisableTargeting" />
<effect name="Untargetable" />
</effects>
</skill>
<skill id="15405" toLevel="1" name="Master's Blessing (Awakening)">

View File

@ -395,6 +395,7 @@
<operateType>A2</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>
@ -520,6 +521,7 @@
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>60</affectRange>
<trait>PARALYZE</trait>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<effects>