KnockBack and PullBack effects should ignore town NPCs.
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		| @@ -150,7 +150,8 @@ public final class KnockBack extends AbstractEffect | ||||
| 	 | ||||
| 	private void knockBack(Creature effector, Creature effected) | ||||
| 	{ | ||||
| 		if ((effected == null) || effected.isRaid()) | ||||
| 		// Prevent knocking back raids and town NPCs. | ||||
| 		if ((effected == null) || effected.isRaid() || (effected.isNpc() && !effected.isAttackable())) | ||||
| 		{ | ||||
| 			return; | ||||
| 		} | ||||
|   | ||||
| @@ -61,14 +61,8 @@ public final class PullBack extends AbstractEffect | ||||
| 	@Override | ||||
| 	public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item) | ||||
| 	{ | ||||
| 		// Prevent pulling raids. | ||||
| 		if ((effected == null) || effected.isRaid()) | ||||
| 		{ | ||||
| 			return; | ||||
| 		} | ||||
| 		 | ||||
| 		// Prevent pulling NPCs. | ||||
| 		if (!effected.isPlayable() && !effected.isMonster()) | ||||
| 		// Prevent pulling raids and town NPCs. | ||||
| 		if ((effected == null) || effected.isRaid() || (effected.isNpc() && !effected.isAttackable())) | ||||
| 		{ | ||||
| 			return; | ||||
| 		} | ||||
|   | ||||
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