Sync with L2jServer HighFive Jul 25th 2015.
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@ -28,7 +28,7 @@ import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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@ -48,7 +48,7 @@ public class FactionManager
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private void loadAll()
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{
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_playerFactions.clear();
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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Statement s = con.createStatement();
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ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
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{
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@ -78,7 +78,7 @@ public class FactionManager
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return factionId;
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}
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
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{
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ps.setInt(1, id);
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