Sync with L2jServer HighFive Jul 25th 2015.
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@@ -34,8 +34,8 @@ import commons.mmocore.SelectorConfig;
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import commons.mmocore.SelectorThread;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.Server;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.data.sql.impl.AnnouncementsTable;
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import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
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@@ -516,7 +516,7 @@ public final class GameServer
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// Initialize config
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Config.load();
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printSection("Database");
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L2DatabaseFactory.getInstance();
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ConnectionFactory.getInstance();
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gameServer = new GameServer();
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if (Config.IS_TELNET_ENABLED)
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