Sync with L2jServer HighFive Jul 25th 2015.
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@@ -23,7 +23,7 @@ import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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import com.l2jserver.gameserver.data.xml.impl.BuyListData;
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@@ -178,7 +178,7 @@ public final class HomeBoard implements IParseBoardHandler
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private static int getFavoriteCount(L2PcInstance player)
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{
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int count = 0;
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(COUNT_FAVORITES))
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{
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ps.setInt(1, player.getObjectId());
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