Sync with L2jServer HighFive Jul 25th 2015.
This commit is contained in:
@@ -21,6 +21,7 @@ package conquerablehalls.RainbowSpringsChateau;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.Statement;
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import java.util.ArrayList;
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import java.util.Calendar;
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import java.util.Collection;
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@@ -31,7 +32,7 @@ import java.util.Map;
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import java.util.concurrent.ScheduledFuture;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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@@ -395,7 +396,7 @@ public final class RainbowSpringsChateau extends ClanHallSiegeEngine
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long count = warDecrees.getCount();
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_warDecreesCount.put(clan.getId(), count);
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player.destroyItem("Rainbow Springs Registration", warDecrees, npc, true);
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updateAttacker(clan.getId(), count, false);
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addAttacker(clan.getId(), count);
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html = "messenger_yetti009.htm";
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}
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}
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@@ -415,7 +416,7 @@ public final class RainbowSpringsChateau extends ClanHallSiegeEngine
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}
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else
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{
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updateAttacker(clan.getId(), 0, true);
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removeAttacker(clan.getId());
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html = "messenger_yetti018.htm";
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}
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break;
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@@ -830,34 +831,31 @@ public final class RainbowSpringsChateau extends ClanHallSiegeEngine
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private static boolean isYetiTarget(int npcId)
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{
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for (int yeti : YETIS)
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{
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if (yeti == npcId)
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{
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return true;
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}
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}
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return false;
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return Util.contains(YETIS, npcId);
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}
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private static void updateAttacker(int clanId, long count, boolean remove)
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private static void removeAttacker(int clanId)
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("DELETE FROM rainbowsprings_attacker_list WHERE clanId = ?"))
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{
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PreparedStatement statement;
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if (remove)
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{
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statement = con.prepareStatement("DELETE FROM rainbowsprings_attacker_list WHERE clanId = ?");
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statement.setInt(1, clanId);
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}
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else
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{
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statement = con.prepareStatement("INSERT INTO rainbowsprings_attacker_list VALUES (?,?)");
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statement.setInt(1, clanId);
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statement.setLong(2, count);
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}
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statement.execute();
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statement.close();
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ps.setInt(1, clanId);
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ps.execute();
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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private static void addAttacker(int clanId, long count)
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{
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("INSERT INTO rainbowsprings_attacker_list VALUES (?,?)"))
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{
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ps.setInt(1, clanId);
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ps.setLong(2, count);
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ps.execute();
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}
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catch (Exception e)
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{
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@@ -868,18 +866,16 @@ public final class RainbowSpringsChateau extends ClanHallSiegeEngine
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@Override
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public void loadAttackers()
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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Statement s = con.createStatement())
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{
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PreparedStatement statement = con.prepareStatement("SELECT * FROM rainbowsprings_attacker_list");
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ResultSet rset = statement.executeQuery();
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while (rset.next())
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try (ResultSet rset = s.executeQuery("SELECT * FROM rainbowsprings_attacker_list"))
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{
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int clanId = rset.getInt("clan_id");
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long count = rset.getLong("decrees_count");
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_warDecreesCount.put(clanId, count);
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while (rset.next())
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{
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_warDecreesCount.put(rset.getInt("clan_id"), rset.getLong("decrees_count"));
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}
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}
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rset.close();
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statement.close();
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}
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catch (Exception e)
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{
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@@ -27,7 +27,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.ai.L2SpecialSiegeGuardAI;
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@@ -764,135 +764,123 @@ public abstract class FlagWar extends ClanHallSiegeEngine
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@Override
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public final void loadAttackers()
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(SQL_LOAD_ATTACKERS))
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{
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PreparedStatement statement = con.prepareStatement(SQL_LOAD_ATTACKERS);
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statement.setInt(1, _hall.getId());
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ResultSet rset = statement.executeQuery();
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while (rset.next())
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ps.setInt(1, _hall.getId());
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try (ResultSet rset = ps.executeQuery())
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{
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final int clanId = rset.getInt("clan_id");
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if (ClanTable.getInstance().getClan(clanId) == null)
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while (rset.next())
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{
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_log.warning(getName() + ": Loaded an unexistent clan as attacker! Clan ID: " + clanId);
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continue;
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final int clanId = rset.getInt("clan_id");
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if (ClanTable.getInstance().getClan(clanId) == null)
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{
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_log.warning(getName() + ": Loaded an unexistent clan as attacker! Clan ID: " + clanId);
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continue;
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}
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ClanData data = new ClanData();
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data.flag = rset.getInt("flag");
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data.npc = rset.getInt("npc");
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_data.put(clanId, data);
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loadAttackerMembers(clanId);
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}
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ClanData data = new ClanData();
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data.flag = rset.getInt("flag");
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data.npc = rset.getInt("npc");
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_data.put(clanId, data);
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loadAttackerMembers(clanId);
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}
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rset.close();
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statement.close();
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}
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catch (Exception e)
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{
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_log.warning(getName() + ".loadAttackers()->" + e.getMessage());
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e.printStackTrace();
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}
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}
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private final void loadAttackerMembers(int clanId)
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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final List<Integer> listInstance = _data.get(clanId).players;
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if (listInstance == null)
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{
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ArrayList<Integer> listInstance = _data.get(clanId).players;
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if (listInstance == null)
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_log.warning(getName() + ": Tried to load unregistered clan with ID " + clanId);
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return;
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}
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(SQL_LOAD_MEMEBERS))
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{
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ps.setInt(1, clanId);
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try (ResultSet rset = ps.executeQuery())
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{
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_log.warning(getName() + ": Tried to load unregistered clan with ID " + clanId);
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return;
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while (rset.next())
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{
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listInstance.add(rset.getInt("object_id"));
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}
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}
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PreparedStatement statement = con.prepareStatement(SQL_LOAD_MEMEBERS);
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statement.setInt(1, clanId);
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ResultSet rset = statement.executeQuery();
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while (rset.next())
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{
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listInstance.add(rset.getInt("object_id"));
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}
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rset.close();
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statement.close();
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}
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catch (Exception e)
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{
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_log.warning(getName() + ".loadAttackerMembers()->" + e.getMessage());
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e.printStackTrace();
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}
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}
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private final void saveClan(int clanId, int flag)
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(SQL_SAVE_CLAN))
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{
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PreparedStatement statement = con.prepareStatement(SQL_SAVE_CLAN);
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statement.setInt(1, _hall.getId());
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statement.setInt(2, flag);
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statement.setInt(3, 0);
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statement.setInt(4, clanId);
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statement.execute();
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statement.close();
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ps.setInt(1, _hall.getId());
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ps.setInt(2, flag);
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ps.setInt(3, 0);
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ps.setInt(4, clanId);
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ps.execute();
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}
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catch (Exception e)
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{
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_log.warning(getName() + ".saveClan()->" + e.getMessage());
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e.printStackTrace();
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}
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}
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private final void saveNpc(int npc, int clanId)
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(SQL_SAVE_NPC))
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{
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PreparedStatement statement = con.prepareStatement(SQL_SAVE_NPC);
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statement.setInt(1, npc);
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statement.setInt(2, clanId);
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statement.execute();
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statement.close();
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ps.setInt(1, npc);
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ps.setInt(2, clanId);
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ps.execute();
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}
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catch (Exception e)
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{
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_log.warning(getName() + ".saveNpc()->" + e.getMessage());
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e.printStackTrace();
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}
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}
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private final void saveMember(int clanId, int objectId)
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement(SQL_SAVE_ATTACKER))
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{
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PreparedStatement statement = con.prepareStatement(SQL_SAVE_ATTACKER);
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statement.setInt(1, _hall.getId());
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statement.setInt(2, clanId);
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statement.setInt(3, objectId);
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statement.execute();
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statement.close();
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ps.setInt(1, _hall.getId());
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ps.setInt(2, clanId);
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ps.setInt(3, objectId);
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ps.execute();
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}
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catch (Exception e)
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{
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_log.warning(getName() + ".saveMember()->" + e.getMessage());
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e.printStackTrace();
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}
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}
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private void clearTables()
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps1 = con.prepareStatement(SQL_CLEAR_CLAN);
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PreparedStatement ps2 = con.prepareStatement(SQL_CLEAR_CLAN_ATTACKERS))
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{
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PreparedStatement stat1 = con.prepareStatement(SQL_CLEAR_CLAN);
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stat1.setInt(1, _hall.getId());
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stat1.execute();
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stat1.close();
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ps1.setInt(1, _hall.getId());
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ps1.execute();
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PreparedStatement stat2 = con.prepareStatement(SQL_CLEAR_CLAN_ATTACKERS);
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stat2.setInt(1, _hall.getId());
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stat2.execute();
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stat2.close();
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ps2.setInt(1, _hall.getId());
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ps2.execute();
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}
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catch (Exception e)
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{
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@@ -904,8 +892,8 @@ public abstract class FlagWar extends ClanHallSiegeEngine
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{
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int flag = 0;
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int npc = 0;
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ArrayList<Integer> players = new ArrayList<>(18);
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ArrayList<L2PcInstance> playersInstance = new ArrayList<>(18);
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List<Integer> players = new ArrayList<>(18);
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List<L2PcInstance> playersInstance = new ArrayList<>(18);
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L2Spawn warrior = null;
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L2Spawn flagInstance = null;
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}
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@@ -23,7 +23,7 @@ import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
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import com.l2jserver.gameserver.data.xml.impl.AdminData;
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import com.l2jserver.gameserver.handler.IAdminCommandHandler;
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import com.l2jserver.gameserver.model.L2AccessLevel;
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@@ -75,15 +75,14 @@ public final class AdminChangeAccessLevel implements IAdminCommandHandler
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}
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else
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{
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try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE characters SET accesslevel=? WHERE char_name=?"))
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{
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PreparedStatement statement = con.prepareStatement("UPDATE characters SET accesslevel=? WHERE char_name=?");
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statement.setInt(1, lvl);
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statement.setString(2, name);
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statement.execute();
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int count = statement.getUpdateCount();
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statement.close();
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if (count == 0)
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ps.setInt(1, lvl);
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ps.setString(2, name);
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ps.execute();
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if (ps.getUpdateCount() == 0)
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{
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activeChar.sendMessage("Character not found or access level unaltered.");
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}
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|
@@ -30,7 +30,7 @@ import java.util.StringTokenizer;
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import java.util.logging.Logger;
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||||
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
|
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import com.l2jserver.gameserver.data.xml.impl.ClassListData;
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import com.l2jserver.gameserver.handler.IAdminCommandHandler;
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@@ -557,11 +557,13 @@ public class AdminEditChar implements IAdminCommandHandler
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if (player == null)
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{
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||||
Connection con = L2DatabaseFactory.getInstance().getConnection();
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||||
PreparedStatement ps = con.prepareStatement("UPDATE characters SET " + (changeCreateExpiryTime ? "clan_create_expiry_time" : "clan_join_expiry_time") + " WHERE char_name=? LIMIT 1");
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ps.setString(1, playerName);
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||||
ps.execute();
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||||
final String updateQuery = "UPDATE characters SET " + (changeCreateExpiryTime ? "clan_create_expiry_time" : "clan_join_expiry_time") + " WHERE char_name=? LIMIT 1";
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try (Connection con = ConnectionFactory.getInstance().getConnection();
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||||
PreparedStatement ps = con.prepareStatement(updateQuery))
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||||
{
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ps.setString(1, playerName);
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||||
ps.execute();
|
||||
}
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||||
}
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||||
else
|
||||
{
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||||
|
@@ -20,11 +20,11 @@ package handlers.admincommandhandlers;
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||||
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||||
import java.sql.Connection;
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||||
import java.sql.PreparedStatement;
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||||
import java.sql.ResultSet;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
|
||||
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
@@ -63,47 +63,36 @@ public class AdminRepairChar implements IAdminCommandHandler
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||||
return;
|
||||
}
|
||||
|
||||
final String playerName = parts[1];
|
||||
String cmd = "UPDATE characters SET x=-84318, y=244579, z=-3730 WHERE char_name=?";
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||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
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||||
try (Connection con = ConnectionFactory.getInstance().getConnection())
|
||||
{
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||||
PreparedStatement statement = con.prepareStatement(cmd);
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||||
statement.setString(1, parts[1]);
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||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
statement = con.prepareStatement("SELECT charId FROM characters where char_name=?");
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||||
statement.setString(1, parts[1]);
|
||||
ResultSet rset = statement.executeQuery();
|
||||
int objId = 0;
|
||||
if (rset.next())
|
||||
try (PreparedStatement ps = con.prepareStatement(cmd))
|
||||
{
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||||
objId = rset.getInt(1);
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||||
ps.setString(1, playerName);
|
||||
ps.execute();
|
||||
}
|
||||
|
||||
rset.close();
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||||
statement.close();
|
||||
|
||||
if (objId == 0)
|
||||
final int objId = CharNameTable.getInstance().getIdByName(playerName);
|
||||
if (objId != 0)
|
||||
{
|
||||
con.close();
|
||||
return;
|
||||
// Delete player's shortcuts.
|
||||
try (PreparedStatement ps = con.prepareStatement("DELETE FROM character_shortcuts WHERE charId=?"))
|
||||
{
|
||||
ps.setInt(1, objId);
|
||||
ps.execute();
|
||||
}
|
||||
// Move all items to the inventory.
|
||||
try (PreparedStatement ps = con.prepareStatement("UPDATE items SET loc=\"INVENTORY\" WHERE owner_id=?"))
|
||||
{
|
||||
ps.setInt(1, objId);
|
||||
ps.execute();
|
||||
}
|
||||
}
|
||||
|
||||
// connection = L2DatabaseFactory.getInstance().getConnection();
|
||||
statement = con.prepareStatement("DELETE FROM character_shortcuts WHERE charId=?");
|
||||
statement.setInt(1, objId);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
// connection = L2DatabaseFactory.getInstance().getConnection();
|
||||
statement = con.prepareStatement("UPDATE items SET loc=\"INVENTORY\" WHERE owner_id=?");
|
||||
statement.setInt(1, objId);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.WARNING, "could not repair char:", e);
|
||||
_log.log(Level.WARNING, "Could not repair char:", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -23,7 +23,7 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
|
||||
import com.l2jserver.gameserver.instancemanager.QuestManager;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
@@ -174,7 +174,8 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
|
||||
private static void showQuestMenu(L2PcInstance target, L2PcInstance actor, String[] val)
|
||||
{
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
// TODO(Zoey76): Refactor this into smaller methods and separate database access logic from HTML creation.
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection())
|
||||
{
|
||||
ResultSet rs;
|
||||
PreparedStatement req;
|
||||
|
@@ -26,7 +26,7 @@ import java.util.StringTokenizer;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
|
||||
@@ -510,16 +510,16 @@ public class AdminTeleport implements IAdminCommandHandler
|
||||
final int x = activeChar.getX();
|
||||
final int y = activeChar.getY();
|
||||
final int z = activeChar.getZ();
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement("UPDATE characters SET x=?, y=?, z=? WHERE char_name=?"))
|
||||
{
|
||||
PreparedStatement statement = con.prepareStatement("UPDATE characters SET x=?, y=?, z=? WHERE char_name=?");
|
||||
statement.setInt(1, x);
|
||||
statement.setInt(2, y);
|
||||
statement.setInt(3, z);
|
||||
statement.setString(4, name);
|
||||
statement.execute();
|
||||
int count = statement.getUpdateCount();
|
||||
statement.close();
|
||||
ps.setInt(1, x);
|
||||
ps.setInt(2, y);
|
||||
ps.setInt(3, z);
|
||||
ps.setString(4, name);
|
||||
ps.execute();
|
||||
int count = ps.getUpdateCount();
|
||||
|
||||
if (count == 0)
|
||||
{
|
||||
activeChar.sendMessage("Character not found or position unaltered.");
|
||||
|
@@ -23,7 +23,7 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.text.SimpleDateFormat;
|
||||
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.handler.CommunityBoardHandler;
|
||||
import com.l2jserver.gameserver.handler.IParseBoardHandler;
|
||||
@@ -63,7 +63,7 @@ public class FavoriteBoard implements IParseBoardHandler
|
||||
// Load Favorite links
|
||||
final String list = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "html/CommunityBoard/favorite_list.html");
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement(SELECT_FAVORITES))
|
||||
{
|
||||
ps.setInt(1, activeChar.getObjectId());
|
||||
@@ -100,7 +100,7 @@ public class FavoriteBoard implements IParseBoardHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement(ADD_FAVORITE))
|
||||
{
|
||||
ps.setInt(1, activeChar.getObjectId());
|
||||
@@ -125,7 +125,7 @@ public class FavoriteBoard implements IParseBoardHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement(DELETE_FAVORITE))
|
||||
{
|
||||
ps.setInt(1, activeChar.getObjectId());
|
||||
|
@@ -23,7 +23,7 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.BuyListData;
|
||||
@@ -178,7 +178,7 @@ public final class HomeBoard implements IParseBoardHandler
|
||||
private static int getFavoriteCount(L2PcInstance player)
|
||||
{
|
||||
int count = 0;
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement(COUNT_FAVORITES))
|
||||
{
|
||||
ps.setInt(1, player.getObjectId());
|
||||
|
@@ -24,7 +24,7 @@ import java.sql.ResultSet;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.handler.IUserCommandHandler;
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
@@ -64,57 +64,53 @@ public class ClanWarsList implements IUserCommandHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
String query;
|
||||
// Attack List
|
||||
if (id == 88)
|
||||
{
|
||||
String query;
|
||||
// Attack List
|
||||
if (id == 88)
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CLANS_YOU_VE_DECLARED_WAR_ON);
|
||||
query = ATTACK_LIST;
|
||||
}
|
||||
// Under Attack List
|
||||
else if (id == 89)
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU);
|
||||
query = UNDER_ATTACK_LIST;
|
||||
}
|
||||
// War List
|
||||
else
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CLAN_WAR_LIST);
|
||||
query = WAR_LIST;
|
||||
}
|
||||
activeChar.sendPacket(SystemMessageId.CLANS_YOU_VE_DECLARED_WAR_ON);
|
||||
query = ATTACK_LIST;
|
||||
}
|
||||
// Under Attack List
|
||||
else if (id == 89)
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CLANS_THAT_HAVE_DECLARED_WAR_ON_YOU);
|
||||
query = UNDER_ATTACK_LIST;
|
||||
}
|
||||
// War List
|
||||
else
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CLAN_WAR_LIST);
|
||||
query = WAR_LIST;
|
||||
}
|
||||
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement ps = con.prepareStatement(query))
|
||||
{
|
||||
ps.setInt(1, clan.getId());
|
||||
ps.setInt(2, clan.getId());
|
||||
|
||||
try (PreparedStatement ps = con.prepareStatement(query))
|
||||
SystemMessage sm;
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
{
|
||||
ps.setInt(1, clan.getId());
|
||||
ps.setInt(2, clan.getId());
|
||||
|
||||
SystemMessage sm;
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
while (rs.next())
|
||||
{
|
||||
String clanName;
|
||||
int ally_id;
|
||||
while (rs.next())
|
||||
String clanName = rs.getString("clan_name");
|
||||
int allyId = rs.getInt("ally_id");
|
||||
if (allyId > 0)
|
||||
{
|
||||
clanName = rs.getString("clan_name");
|
||||
ally_id = rs.getInt("ally_id");
|
||||
if (ally_id > 0)
|
||||
{
|
||||
// Target With Ally
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_ALLIANCE);
|
||||
sm.addString(clanName);
|
||||
sm.addString(rs.getString("ally_name"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Target Without Ally
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_NO_ALLIANCE_EXISTS);
|
||||
sm.addString(clanName);
|
||||
}
|
||||
activeChar.sendPacket(sm);
|
||||
// Target With Ally
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_ALLIANCE);
|
||||
sm.addString(clanName);
|
||||
sm.addString(rs.getString("ally_name"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Target Without Ally
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_NO_ALLIANCE_EXISTS);
|
||||
sm.addString(clanName);
|
||||
}
|
||||
activeChar.sendPacket(sm);
|
||||
}
|
||||
}
|
||||
activeChar.sendPacket(SystemMessageId.EMPTY3);
|
||||
|
@@ -25,7 +25,7 @@ import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
|
||||
import com.l2jserver.gameserver.GameTimeController;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
@@ -209,30 +209,29 @@ public class Wedding implements IVoicedCommandHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if target has player on friendlist
|
||||
boolean FoundOnFriendList = false;
|
||||
int objectId;
|
||||
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
|
||||
// Check if target has player on friend list
|
||||
boolean foundOnFriendList = false;
|
||||
try (Connection con = ConnectionFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("SELECT friendId FROM character_friends WHERE charId=?"))
|
||||
{
|
||||
final PreparedStatement statement = con.prepareStatement("SELECT friendId FROM character_friends WHERE charId=?");
|
||||
statement.setInt(1, ptarget.getObjectId());
|
||||
final ResultSet rset = statement.executeQuery();
|
||||
while (rset.next())
|
||||
try (ResultSet rset = statement.executeQuery())
|
||||
{
|
||||
objectId = rset.getInt("friendId");
|
||||
if (objectId == activeChar.getObjectId())
|
||||
while (rset.next())
|
||||
{
|
||||
FoundOnFriendList = true;
|
||||
if (rset.getInt("friendId") == activeChar.getObjectId())
|
||||
{
|
||||
foundOnFriendList = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
statement.close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.warning("could not read friend data:" + e);
|
||||
}
|
||||
|
||||
if (!FoundOnFriendList)
|
||||
if (!foundOnFriendList)
|
||||
{
|
||||
activeChar.sendMessage("The player you want to ask is not on your friends list, you must first be on each others friends list before you choose to engage.");
|
||||
return false;
|
||||
|
Reference in New Issue
Block a user