diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java new file mode 100644 index 0000000000..87b7501970 --- /dev/null +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java @@ -0,0 +1,141 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.areas.Aden; + +import com.l2jmobius.gameserver.enums.ChatType; +import com.l2jmobius.gameserver.model.actor.L2Npc; +import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; +import com.l2jmobius.gameserver.network.NpcStringId; +import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; +import com.l2jmobius.gameserver.network.serverpackets.NpcSay; + +import ai.AbstractNpcAI; + +/** + * Cemetery Monsters AI + * @author Gigi + * @date 2018-07-10 - [20:17:37] + */ +public class CemeteryMonsters extends AbstractNpcAI +{ + private static final int CHIEF_QUARTERMASTER = 23296; + private static final int ROYAL_QUARTERMASTER = 23298; + private static final int PERSONAL_MAGICIAN = 23291; + private static final int ADEN_RAIDER = 19455; + + private static final int[] MONSTERS = + { + 23290, // Royal Knight + PERSONAL_MAGICIAN, // Personal Magician + 23292, // Royal Guard + 23293, // Royal Guard Captain + 23294, // Chief Magician + 23295, // Operations Manager + CHIEF_QUARTERMASTER, // Chief Quartermaster + 23297, // Escort + ROYAL_QUARTERMASTER, // Royal Quartermaster + 23299, // Operations Chief of the 7th Divisiony + 23300 // Commander of Operations + }; + + private static final NpcStringId[] SHOUT_MSG = + { + NpcStringId.WHAT_IS_THIS_SO_DISORIENTING, + NpcStringId.WHAT_WOULD_YOU_KNOW_OF_LOYALTY, + NpcStringId.I_CANNOT_I_WILL_NOT_BACK_DOWN, + NpcStringId.MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED, + NpcStringId.DO_NOT_DEFILE_THIS_PLACE_WITH_YOUR_PRESENCE, + NpcStringId.HEH_INTERESTING_TRICK_YOU_USE_THERE, + NpcStringId.I_WILL_REMEMBER_YOU, + NpcStringId.I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL, + NpcStringId.BEHOLD_MY_POWER, + NpcStringId.HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION, + NpcStringId.ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH, + NpcStringId.WHAT_FOOLISHNESS, + NpcStringId.FOOL, + NpcStringId.REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY, + NpcStringId.WHO_ARE_YOU_YOU_WEREN_T_HERE_BEFORE, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.I_M_TEN_STEPS_AHEAD_OF_YOU_DON_T_BOTHER_TRYING, + NpcStringId.MAY_ADEN_LIVE_ON_FOREVER, + NpcStringId.YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS, + NpcStringId.I_WILL_AVENGE_MY_FALLEN_COMRADES, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.A_MOUNTAIN_OF_CORPSES, + NpcStringId.I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES, + NpcStringId.WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK, + NpcStringId.WE_WERE_THE_ONES_WHO_CLEANSED_THIS_PLACE_OF_EVIL_PESTS, + NpcStringId.TODAY_S_YOUR_JUDGMENT_DAY, + NpcStringId.A_LONG_SLUMBER_HAS_COME_TO_AN_END, + NpcStringId.LOOK_UPON_THIS_GREAT_GRAVE_AND_TELL_ME_YOU_SEE_NOTHING, + NpcStringId.YOU, + NpcStringId.AGH_MY_EYE_MY_EYE, + NpcStringId.SO_THIS_IS_THE_END, + NpcStringId.NO_USE_TRYING_YOUR_PETTY_TRICKS, + NpcStringId.FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL, + NpcStringId.I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT, + }; + + private CemeteryMonsters() + { + addAttackId(MONSTERS); + addKillId(CHIEF_QUARTERMASTER, ROYAL_QUARTERMASTER, PERSONAL_MAGICIAN); + } + + @Override + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) + { + if (getRandom(25) < 5) + { + npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), SHOUT_MSG[getRandom(SHOUT_MSG.length)])); + } + return super.onAttack(npc, attacker, damage, isSummon); + } + + @Override + public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) + { + if (getRandom(100) < 5) + { + switch (npc.getId()) + { + case CHIEF_QUARTERMASTER: + case ROYAL_QUARTERMASTER: + { + killer.addExpAndSp(getRandom(15_000_000, 20_000_00), 0); + npc.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_OBTAINED_BONUS_XP_FOR_DEFEATING_A_RARE_A_GRADE_SOLDIER, ExShowScreenMessage.BOTTOM_CENTER, 10000, false, killer.getName())); + break; + } + case PERSONAL_MAGICIAN: + { + for (int i = 0; i < 6; i++) + { + L2Npc raider = addSpawn(ADEN_RAIDER, killer, true, 180000, false); + addAttackPlayerDesire(raider, killer); + } + break; + } + } + } + return super.onKill(npc, killer, isSummon); + } + + public static void main(String[] args) + { + new CemeteryMonsters(); + } +} diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java new file mode 100644 index 0000000000..87b7501970 --- /dev/null +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java @@ -0,0 +1,141 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.areas.Aden; + +import com.l2jmobius.gameserver.enums.ChatType; +import com.l2jmobius.gameserver.model.actor.L2Npc; +import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; +import com.l2jmobius.gameserver.network.NpcStringId; +import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; +import com.l2jmobius.gameserver.network.serverpackets.NpcSay; + +import ai.AbstractNpcAI; + +/** + * Cemetery Monsters AI + * @author Gigi + * @date 2018-07-10 - [20:17:37] + */ +public class CemeteryMonsters extends AbstractNpcAI +{ + private static final int CHIEF_QUARTERMASTER = 23296; + private static final int ROYAL_QUARTERMASTER = 23298; + private static final int PERSONAL_MAGICIAN = 23291; + private static final int ADEN_RAIDER = 19455; + + private static final int[] MONSTERS = + { + 23290, // Royal Knight + PERSONAL_MAGICIAN, // Personal Magician + 23292, // Royal Guard + 23293, // Royal Guard Captain + 23294, // Chief Magician + 23295, // Operations Manager + CHIEF_QUARTERMASTER, // Chief Quartermaster + 23297, // Escort + ROYAL_QUARTERMASTER, // Royal Quartermaster + 23299, // Operations Chief of the 7th Divisiony + 23300 // Commander of Operations + }; + + private static final NpcStringId[] SHOUT_MSG = + { + NpcStringId.WHAT_IS_THIS_SO_DISORIENTING, + NpcStringId.WHAT_WOULD_YOU_KNOW_OF_LOYALTY, + NpcStringId.I_CANNOT_I_WILL_NOT_BACK_DOWN, + NpcStringId.MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED, + NpcStringId.DO_NOT_DEFILE_THIS_PLACE_WITH_YOUR_PRESENCE, + NpcStringId.HEH_INTERESTING_TRICK_YOU_USE_THERE, + NpcStringId.I_WILL_REMEMBER_YOU, + NpcStringId.I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL, + NpcStringId.BEHOLD_MY_POWER, + NpcStringId.HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION, + NpcStringId.ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH, + NpcStringId.WHAT_FOOLISHNESS, + NpcStringId.FOOL, + NpcStringId.REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY, + NpcStringId.WHO_ARE_YOU_YOU_WEREN_T_HERE_BEFORE, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.I_M_TEN_STEPS_AHEAD_OF_YOU_DON_T_BOTHER_TRYING, + NpcStringId.MAY_ADEN_LIVE_ON_FOREVER, + NpcStringId.YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS, + NpcStringId.I_WILL_AVENGE_MY_FALLEN_COMRADES, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.A_MOUNTAIN_OF_CORPSES, + NpcStringId.I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES, + NpcStringId.WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK, + NpcStringId.WE_WERE_THE_ONES_WHO_CLEANSED_THIS_PLACE_OF_EVIL_PESTS, + NpcStringId.TODAY_S_YOUR_JUDGMENT_DAY, + NpcStringId.A_LONG_SLUMBER_HAS_COME_TO_AN_END, + NpcStringId.LOOK_UPON_THIS_GREAT_GRAVE_AND_TELL_ME_YOU_SEE_NOTHING, + NpcStringId.YOU, + NpcStringId.AGH_MY_EYE_MY_EYE, + NpcStringId.SO_THIS_IS_THE_END, + NpcStringId.NO_USE_TRYING_YOUR_PETTY_TRICKS, + NpcStringId.FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL, + NpcStringId.I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT, + }; + + private CemeteryMonsters() + { + addAttackId(MONSTERS); + addKillId(CHIEF_QUARTERMASTER, ROYAL_QUARTERMASTER, PERSONAL_MAGICIAN); + } + + @Override + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) + { + if (getRandom(25) < 5) + { + npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), SHOUT_MSG[getRandom(SHOUT_MSG.length)])); + } + return super.onAttack(npc, attacker, damage, isSummon); + } + + @Override + public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) + { + if (getRandom(100) < 5) + { + switch (npc.getId()) + { + case CHIEF_QUARTERMASTER: + case ROYAL_QUARTERMASTER: + { + killer.addExpAndSp(getRandom(15_000_000, 20_000_00), 0); + npc.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_OBTAINED_BONUS_XP_FOR_DEFEATING_A_RARE_A_GRADE_SOLDIER, ExShowScreenMessage.BOTTOM_CENTER, 10000, false, killer.getName())); + break; + } + case PERSONAL_MAGICIAN: + { + for (int i = 0; i < 6; i++) + { + L2Npc raider = addSpawn(ADEN_RAIDER, killer, true, 180000, false); + addAttackPlayerDesire(raider, killer); + } + break; + } + } + } + return super.onKill(npc, killer, isSummon); + } + + public static void main(String[] args) + { + new CemeteryMonsters(); + } +} diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java new file mode 100644 index 0000000000..87b7501970 --- /dev/null +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java @@ -0,0 +1,141 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.areas.Aden; + +import com.l2jmobius.gameserver.enums.ChatType; +import com.l2jmobius.gameserver.model.actor.L2Npc; +import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; +import com.l2jmobius.gameserver.network.NpcStringId; +import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; +import com.l2jmobius.gameserver.network.serverpackets.NpcSay; + +import ai.AbstractNpcAI; + +/** + * Cemetery Monsters AI + * @author Gigi + * @date 2018-07-10 - [20:17:37] + */ +public class CemeteryMonsters extends AbstractNpcAI +{ + private static final int CHIEF_QUARTERMASTER = 23296; + private static final int ROYAL_QUARTERMASTER = 23298; + private static final int PERSONAL_MAGICIAN = 23291; + private static final int ADEN_RAIDER = 19455; + + private static final int[] MONSTERS = + { + 23290, // Royal Knight + PERSONAL_MAGICIAN, // Personal Magician + 23292, // Royal Guard + 23293, // Royal Guard Captain + 23294, // Chief Magician + 23295, // Operations Manager + CHIEF_QUARTERMASTER, // Chief Quartermaster + 23297, // Escort + ROYAL_QUARTERMASTER, // Royal Quartermaster + 23299, // Operations Chief of the 7th Divisiony + 23300 // Commander of Operations + }; + + private static final NpcStringId[] SHOUT_MSG = + { + NpcStringId.WHAT_IS_THIS_SO_DISORIENTING, + NpcStringId.WHAT_WOULD_YOU_KNOW_OF_LOYALTY, + NpcStringId.I_CANNOT_I_WILL_NOT_BACK_DOWN, + NpcStringId.MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED, + NpcStringId.DO_NOT_DEFILE_THIS_PLACE_WITH_YOUR_PRESENCE, + NpcStringId.HEH_INTERESTING_TRICK_YOU_USE_THERE, + NpcStringId.I_WILL_REMEMBER_YOU, + NpcStringId.I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL, + NpcStringId.BEHOLD_MY_POWER, + NpcStringId.HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION, + NpcStringId.ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH, + NpcStringId.WHAT_FOOLISHNESS, + NpcStringId.FOOL, + NpcStringId.REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY, + NpcStringId.WHO_ARE_YOU_YOU_WEREN_T_HERE_BEFORE, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.I_M_TEN_STEPS_AHEAD_OF_YOU_DON_T_BOTHER_TRYING, + NpcStringId.MAY_ADEN_LIVE_ON_FOREVER, + NpcStringId.YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS, + NpcStringId.I_WILL_AVENGE_MY_FALLEN_COMRADES, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.A_MOUNTAIN_OF_CORPSES, + NpcStringId.I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES, + NpcStringId.WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK, + NpcStringId.WE_WERE_THE_ONES_WHO_CLEANSED_THIS_PLACE_OF_EVIL_PESTS, + NpcStringId.TODAY_S_YOUR_JUDGMENT_DAY, + NpcStringId.A_LONG_SLUMBER_HAS_COME_TO_AN_END, + NpcStringId.LOOK_UPON_THIS_GREAT_GRAVE_AND_TELL_ME_YOU_SEE_NOTHING, + NpcStringId.YOU, + NpcStringId.AGH_MY_EYE_MY_EYE, + NpcStringId.SO_THIS_IS_THE_END, + NpcStringId.NO_USE_TRYING_YOUR_PETTY_TRICKS, + NpcStringId.FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL, + NpcStringId.I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT, + }; + + private CemeteryMonsters() + { + addAttackId(MONSTERS); + addKillId(CHIEF_QUARTERMASTER, ROYAL_QUARTERMASTER, PERSONAL_MAGICIAN); + } + + @Override + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) + { + if (getRandom(25) < 5) + { + npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), SHOUT_MSG[getRandom(SHOUT_MSG.length)])); + } + return super.onAttack(npc, attacker, damage, isSummon); + } + + @Override + public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) + { + if (getRandom(100) < 5) + { + switch (npc.getId()) + { + case CHIEF_QUARTERMASTER: + case ROYAL_QUARTERMASTER: + { + killer.addExpAndSp(getRandom(15_000_000, 20_000_00), 0); + npc.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_OBTAINED_BONUS_XP_FOR_DEFEATING_A_RARE_A_GRADE_SOLDIER, ExShowScreenMessage.BOTTOM_CENTER, 10000, false, killer.getName())); + break; + } + case PERSONAL_MAGICIAN: + { + for (int i = 0; i < 6; i++) + { + L2Npc raider = addSpawn(ADEN_RAIDER, killer, true, 180000, false); + addAttackPlayerDesire(raider, killer); + } + break; + } + } + } + return super.onKill(npc, killer, isSummon); + } + + public static void main(String[] args) + { + new CemeteryMonsters(); + } +} diff --git a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java new file mode 100644 index 0000000000..87b7501970 --- /dev/null +++ b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java @@ -0,0 +1,141 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.areas.Aden; + +import com.l2jmobius.gameserver.enums.ChatType; +import com.l2jmobius.gameserver.model.actor.L2Npc; +import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; +import com.l2jmobius.gameserver.network.NpcStringId; +import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage; +import com.l2jmobius.gameserver.network.serverpackets.NpcSay; + +import ai.AbstractNpcAI; + +/** + * Cemetery Monsters AI + * @author Gigi + * @date 2018-07-10 - [20:17:37] + */ +public class CemeteryMonsters extends AbstractNpcAI +{ + private static final int CHIEF_QUARTERMASTER = 23296; + private static final int ROYAL_QUARTERMASTER = 23298; + private static final int PERSONAL_MAGICIAN = 23291; + private static final int ADEN_RAIDER = 19455; + + private static final int[] MONSTERS = + { + 23290, // Royal Knight + PERSONAL_MAGICIAN, // Personal Magician + 23292, // Royal Guard + 23293, // Royal Guard Captain + 23294, // Chief Magician + 23295, // Operations Manager + CHIEF_QUARTERMASTER, // Chief Quartermaster + 23297, // Escort + ROYAL_QUARTERMASTER, // Royal Quartermaster + 23299, // Operations Chief of the 7th Divisiony + 23300 // Commander of Operations + }; + + private static final NpcStringId[] SHOUT_MSG = + { + NpcStringId.WHAT_IS_THIS_SO_DISORIENTING, + NpcStringId.WHAT_WOULD_YOU_KNOW_OF_LOYALTY, + NpcStringId.I_CANNOT_I_WILL_NOT_BACK_DOWN, + NpcStringId.MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED, + NpcStringId.DO_NOT_DEFILE_THIS_PLACE_WITH_YOUR_PRESENCE, + NpcStringId.HEH_INTERESTING_TRICK_YOU_USE_THERE, + NpcStringId.I_WILL_REMEMBER_YOU, + NpcStringId.I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL, + NpcStringId.BEHOLD_MY_POWER, + NpcStringId.HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION, + NpcStringId.ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH, + NpcStringId.WHAT_FOOLISHNESS, + NpcStringId.FOOL, + NpcStringId.REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY, + NpcStringId.WHO_ARE_YOU_YOU_WEREN_T_HERE_BEFORE, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.I_M_TEN_STEPS_AHEAD_OF_YOU_DON_T_BOTHER_TRYING, + NpcStringId.MAY_ADEN_LIVE_ON_FOREVER, + NpcStringId.YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS, + NpcStringId.I_WILL_AVENGE_MY_FALLEN_COMRADES, + NpcStringId.I_DON_T_HAVE_MUCH_TIME_LEFT, + NpcStringId.A_MOUNTAIN_OF_CORPSES, + NpcStringId.I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES, + NpcStringId.WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK, + NpcStringId.WE_WERE_THE_ONES_WHO_CLEANSED_THIS_PLACE_OF_EVIL_PESTS, + NpcStringId.TODAY_S_YOUR_JUDGMENT_DAY, + NpcStringId.A_LONG_SLUMBER_HAS_COME_TO_AN_END, + NpcStringId.LOOK_UPON_THIS_GREAT_GRAVE_AND_TELL_ME_YOU_SEE_NOTHING, + NpcStringId.YOU, + NpcStringId.AGH_MY_EYE_MY_EYE, + NpcStringId.SO_THIS_IS_THE_END, + NpcStringId.NO_USE_TRYING_YOUR_PETTY_TRICKS, + NpcStringId.FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL, + NpcStringId.I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT, + }; + + private CemeteryMonsters() + { + addAttackId(MONSTERS); + addKillId(CHIEF_QUARTERMASTER, ROYAL_QUARTERMASTER, PERSONAL_MAGICIAN); + } + + @Override + public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) + { + if (getRandom(25) < 5) + { + npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), SHOUT_MSG[getRandom(SHOUT_MSG.length)])); + } + return super.onAttack(npc, attacker, damage, isSummon); + } + + @Override + public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) + { + if (getRandom(100) < 5) + { + switch (npc.getId()) + { + case CHIEF_QUARTERMASTER: + case ROYAL_QUARTERMASTER: + { + killer.addExpAndSp(getRandom(15_000_000, 20_000_00), 0); + npc.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_OBTAINED_BONUS_XP_FOR_DEFEATING_A_RARE_A_GRADE_SOLDIER, ExShowScreenMessage.BOTTOM_CENTER, 10000, false, killer.getName())); + break; + } + case PERSONAL_MAGICIAN: + { + for (int i = 0; i < 6; i++) + { + L2Npc raider = addSpawn(ADEN_RAIDER, killer, true, 180000, false); + addAttackPlayerDesire(raider, killer); + } + break; + } + } + } + return super.onKill(npc, killer, isSummon); + } + + public static void main(String[] args) + { + new CemeteryMonsters(); + } +}