New Savior skills.
Contributed by quangnguyen.
This commit is contained in:
		| @@ -4230,7 +4230,7 @@ | ||||
| 	<skill id="48" toLevel="49" name="Thunder Storm"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to IO --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate> | ||||
| @@ -5452,7 +5452,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="65" toLevel="15" name="Horror"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>TURN_FLEE</abnormalType> | ||||
| 		<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
| @@ -6661,9 +6661,8 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="92" toLevel="55" name="Shield Stun"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="100" toLevel="15" name="Shock Attack"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>50</activateRate> | ||||
| @@ -106,7 +106,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="101" toLevel="43" name="Stun Shot"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>50</activateRate> | ||||
| @@ -1320,7 +1320,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="120" toLevel="15" name="Stunning Fist"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>50</activateRate> | ||||
|   | ||||
| @@ -3902,7 +3902,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="260" toLevel="40" name="Hammer Crush"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>50</activateRate> | ||||
| @@ -5466,7 +5466,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="281" toLevel="40" name="Soul Breaker"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>50</activateRate> | ||||
|   | ||||
| @@ -1356,6 +1356,10 @@ | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>NONE</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="ManaDamOverTime"> | ||||
| 				<power>50</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<SHOCK>30</SHOCK> | ||||
| 				<PARALYZE>30</PARALYZE> | ||||
| @@ -1388,7 +1392,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="337" toLevel="1" name="Arcane Power"> | ||||
| 		<icon>icon.skill0337</icon> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>36</mpConsume> | ||||
| 		<operateType>T</operateType> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1396,15 +1400,15 @@ | ||||
| 		<targetType>NONE</targetType> | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power>50</power> | ||||
| 				<power>30</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount>10</amount> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| @@ -1514,7 +1518,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="341" toLevel="1" name="Touch of Life"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>TOUCH_OF_LIFE</abnormalType> | ||||
| @@ -1536,28 +1539,27 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="HealOverTime"> | ||||
| 				<power>50</power> | ||||
| 				<power>30</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 			<effect name="HealPercent"> | ||||
| 				<power>50</power> | ||||
| 				<power>30</power> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-100</amount> | ||||
| 				<amount>-40</amount> | ||||
| 				<slot>BUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount>-30</amount> | ||||
| 				<amount>-10</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="342" toLevel="1" name="Touch of Death"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>TOUCH_OF_DEATH</abnormalType> | ||||
| @@ -1584,22 +1586,22 @@ | ||||
| 			<effect name="DispelByCategory"> | ||||
| 				<slot>BUFF</slot> | ||||
| 				<rate>25</rate> | ||||
| 				<max>5</max> | ||||
| 				<max>3</max> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>-90</amount> | ||||
| 				<amount>-50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>-30</amount> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="Cp"> | ||||
| 				<amount>-90</amount> | ||||
| 				<amount>-50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1611,7 +1613,7 @@ | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill0343</icon> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>153</mpConsume> | ||||
| 		<mpConsume>168</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1628,7 +1630,7 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>7698</power> | ||||
| 				<power>6503</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 			</effect> | ||||
| @@ -1638,14 +1640,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="344" toLevel="1" name="Lethal Blow"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<castRange>40</castRange> | ||||
| 		<effectPoint>-337</effectPoint> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<hitTime>1080</hitTime> | ||||
| 		<hitTime>1800</hitTime> | ||||
| 		<icon>icon.skill0344</icon> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>77</mpConsume> | ||||
| 		<mpConsume>85</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>4000</reuseDelay> | ||||
| @@ -1659,7 +1660,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -1675,15 +1675,11 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="345" toLevel="15" name="Sonic Rage"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to IO --> | ||||
| 	<skill id="345" toLevel="3" name="Sonic Rage"> | ||||
| 		<abnormalLvl>4</abnormalLvl> | ||||
| 		<abnormalTime>20</abnormalTime> | ||||
| 		<abnormalType>PD_DOWN</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="15">80</value> | ||||
| 			<value fromLevel="11" toLevel="15" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<castRange>600</castRange> | ||||
| 		<coolTime>300</coolTime> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| @@ -1691,38 +1687,14 @@ | ||||
| 		<hitTime>1200</hitTime> | ||||
| 		<icon>icon.skill0345</icon> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">78</value> | ||||
| 			<value level="2">79</value> | ||||
| 			<value level="3">81</value> | ||||
| 			<value level="4">83</value> | ||||
| 			<value level="5">85</value> | ||||
| 			<value level="6">86</value> | ||||
| 			<value level="7">88</value> | ||||
| 			<value level="8">90</value> | ||||
| 			<value level="9">92</value> | ||||
| 			<value level="10">94</value> | ||||
| 			<value level="11">96</value> | ||||
| 			<value level="12">98</value> | ||||
| 			<value level="13">101</value> | ||||
| 			<value level="14">103</value> | ||||
| 			<value level="15">105</value> | ||||
| 			<value level="1">76</value> | ||||
| 			<value level="2">78</value> | ||||
| 			<value level="3">80</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">50</value> | ||||
| 			<value level="2">55</value> | ||||
| 			<value level="3">56</value> | ||||
| 			<value level="4">57</value> | ||||
| 			<value level="5">58</value> | ||||
| 			<value level="6">59</value> | ||||
| 			<value level="7">61</value> | ||||
| 			<value level="8">63</value> | ||||
| 			<value level="9">65</value> | ||||
| 			<value level="10">67</value> | ||||
| 			<value level="11">69</value> | ||||
| 			<value level="12">71</value> | ||||
| 			<value level="13">73</value> | ||||
| 			<value level="14">75</value> | ||||
| 			<value level="15">77</value> | ||||
| 		</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -1734,8 +1706,10 @@ | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 					<item>DUALFIST</item> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -1745,35 +1719,16 @@ | ||||
| 					<value level="1">195</value> | ||||
| 					<value level="2">205</value> | ||||
| 					<value level="3">215</value> | ||||
| 					<value level="4">225</value> | ||||
| 					<value level="5">551</value> | ||||
| 					<value level="6">565</value> | ||||
| 					<value level="7">598</value> | ||||
| 					<value level="8">630</value> | ||||
| 					<value level="9">662</value> | ||||
| 					<value level="10">693</value> | ||||
| 					<value level="11">725</value> | ||||
| 					<value level="12">757</value> | ||||
| 					<value level="13">812</value> | ||||
| 					<value level="14">844</value> | ||||
| 					<value level="15">876</value> | ||||
| 					<value fromLevel="11" toLevel="15" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>10</criticalChance> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="5" toLevel="15"> | ||||
| 			<effect name="PhysicalDefence" fromLevel="1" toLevel="3"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="5" toLevel="15">-23</value> | ||||
| 					<value fromLevel="1" toLevel="3">-23</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed" fromLevel="11" toLevel="15" fromSubLevel="3001" toSubLevel="3030"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="11" toLevel="15" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="FocusMomentum"> | ||||
| @@ -1781,67 +1736,37 @@ | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="346" toLevel="15" name="Raging Force"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to IO --> | ||||
| 		<abnormalLvl>4</abnormalLvl> | ||||
| 		<abnormalTime>20</abnormalTime> | ||||
| 		<abnormalType>PD_DOWN</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="15">80</value> | ||||
| 			<value fromLevel="11" toLevel="15" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 	<skill id="346" toLevel="3" name="Raging Force"> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>1200</hitTime> | ||||
| 		<hpConsume>50</hpConsume> | ||||
| 		<hitTime>300</hitTime> | ||||
| 		<icon>icon.skill0346</icon> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">78</value> | ||||
| 			<value level="2">79</value> | ||||
| 			<value level="3">81</value> | ||||
| 			<value level="4">83</value> | ||||
| 			<value level="5">85</value> | ||||
| 			<value level="6">86</value> | ||||
| 			<value level="7">88</value> | ||||
| 			<value level="8">90</value> | ||||
| 			<value level="9">92</value> | ||||
| 			<value level="10">94</value> | ||||
| 			<value level="11">96</value> | ||||
| 			<value level="12">98</value> | ||||
| 			<value level="13">101</value> | ||||
| 			<value level="14">103</value> | ||||
| 			<value level="15">105</value> | ||||
| 			<value level="1">76</value> | ||||
| 			<value level="2">78</value> | ||||
| 			<value level="3">80</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">50</value> | ||||
| 			<value level="2">55</value> | ||||
| 			<value level="3">56</value> | ||||
| 			<value level="4">57</value> | ||||
| 			<value level="5">58</value> | ||||
| 			<value level="6">59</value> | ||||
| 			<value level="7">61</value> | ||||
| 			<value level="8">63</value> | ||||
| 			<value level="9">65</value> | ||||
| 			<value level="10">67</value> | ||||
| 			<value level="11">69</value> | ||||
| 			<value level="12">71</value> | ||||
| 			<value level="13">73</value> | ||||
| 			<value level="14">75</value> | ||||
| 			<value level="15">77</value> | ||||
| 		</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<coolTime>300</coolTime> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 					<item>DUALFIST</item> | ||||
| 					<item>POLE</item> | ||||
| 					<item>DUAL</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -1851,36 +1776,12 @@ | ||||
| 					<value level="1">195</value> | ||||
| 					<value level="2">205</value> | ||||
| 					<value level="3">215</value> | ||||
| 					<value level="4">225</value> | ||||
| 					<value level="5">551</value> | ||||
| 					<value level="6">565</value> | ||||
| 					<value level="7">598</value> | ||||
| 					<value level="8">630</value> | ||||
| 					<value level="9">662</value> | ||||
| 					<value level="10">693</value> | ||||
| 					<value level="11">725</value> | ||||
| 					<value level="12">757</value> | ||||
| 					<value level="13">812</value> | ||||
| 					<value level="14">844</value> | ||||
| 					<value level="15">876</value> | ||||
| 					<value fromLevel="11" toLevel="15" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>10</criticalChance> | ||||
| 			</effect> | ||||
| 			<effect name="Speed" fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3030"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3030">{-2 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="FocusMomentum"> | ||||
| 				<maxCharges> | ||||
| 					<value fromLevel="1" toLevel="4">8</value> | ||||
| 					<value fromLevel="5" toLevel="15">15</value> | ||||
| 				</maxCharges> | ||||
| 				<maxCharges>8</maxCharges> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| @@ -1894,7 +1795,7 @@ | ||||
| 		<hpConsume>340</hpConsume> | ||||
| 		<icon>icon.skill0347</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>78</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| @@ -1915,9 +1816,9 @@ | ||||
| 				<chance>60</chance> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>3878</power> | ||||
| 				<criticalChance>20</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 				<power>4848</power> | ||||
| 				<ignoreShieldDefence>true</ignoreShieldDefence> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1927,9 +1828,9 @@ | ||||
| 		<coolTime>100</coolTime> | ||||
| 		<effectPoint>-337</effectPoint> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<hitTime>1700</hitTime> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill0348</icon> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>70</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -1956,7 +1857,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="349" toLevel="1" name="Song of Renewal"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>SONG_OF_RENEWAL</abnormalType> | ||||
| @@ -1966,7 +1866,7 @@ | ||||
| 		<icon>icon.skill0349</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2185,7 +2085,7 @@ | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>FOCUS_DAGGER</abnormalType> | ||||
| 		<effectPoint>669</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<icon>icon.skill0355</icon> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>36</mpConsume> | ||||
| @@ -2200,7 +2100,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -2216,11 +2115,11 @@ | ||||
| 				<position>BACK</position> | ||||
| 			</effect> | ||||
| 			<effect name="FatalBlowRate"> | ||||
| 				<amount>60</amount> | ||||
| 				<amount>40</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>-30</amount> | ||||
| 				<amount>-20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -2245,7 +2144,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -2287,7 +2185,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -2405,7 +2302,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="361" toLevel="2" name="Stun Blast"> | ||||
| 		<abnormalLvl>2</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>40</activateRate> | ||||
| @@ -2476,7 +2373,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="362" toLevel="1" name="Armor Crush"> | ||||
| 		<abnormalLvl>2</abnormalLvl> | ||||
| 		<abnormalTime>9</abnormalTime> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>40</activateRate> | ||||
| @@ -2568,7 +2465,7 @@ | ||||
| 		<icon>icon.skill0364</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2610,7 +2507,7 @@ | ||||
| 		<icon>icon.skill0365</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2623,13 +2520,12 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>100</amount> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -2645,7 +2541,7 @@ | ||||
| 		<icon>icon.skill0366</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2659,7 +2555,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -2707,16 +2602,12 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="367" toLevel="11" name="Dance of Medusa"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to Ertheia --> | ||||
| 	<skill id="367" toLevel="1" name="Dance of Medusa"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>TURN_STONE</abnormalType> | ||||
| 		<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="11">40</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>40</activateRate> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| 		<affectRange>150</affectRange> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| @@ -2728,32 +2619,8 @@ | ||||
| 		<icon>icon.skill0367</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">77</value> | ||||
| 			<value level="2">79</value> | ||||
| 			<value level="3">81</value> | ||||
| 			<value level="4">83</value> | ||||
| 			<value level="5">85</value> | ||||
| 			<value level="6">90</value> | ||||
| 			<value level="7">95</value> | ||||
| 			<value level="8">99</value> | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">43</value> | ||||
| 			<value level="2">50</value> | ||||
| 			<value level="3">75</value> | ||||
| 			<value level="4">90</value> | ||||
| 			<value level="5">126</value> | ||||
| 			<value level="6">139</value> | ||||
| 			<value level="7">153</value> | ||||
| 			<value level="8">166</value> | ||||
| 			<value level="9">179</value> | ||||
| 			<value level="10">192</value> | ||||
| 			<value level="11">205</value> | ||||
| 		</mpConsume> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>43</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>120000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2766,7 +2633,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -2792,7 +2658,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="368" toLevel="1" name="Vengeance"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>3</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalType>PD_UP_SPECIAL</abnormalType> | ||||
| @@ -2818,6 +2683,11 @@ | ||||
| 			<effect name="TargetMeProbability"> | ||||
| 				<chance>40</chance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="TargetMeProbability"> | ||||
| 				<chance>40</chance> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>4050</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| @@ -2830,9 +2700,10 @@ | ||||
| 				<amount>-80</amount> | ||||
| 				<slot>BUFF</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="BlockMove" /> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>-40</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="369" toLevel="1" name="Evade Shot"> | ||||
|   | ||||
| @@ -1004,41 +1004,77 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="RemainHpPer"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>40</amount> | ||||
| 				<percentType>LESS</percentType> | ||||
| 				<affectType>CASTER</affectType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="Speed"> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">20</value> | ||||
| 					<value level="3">30</value> | ||||
| 					<value level="1">-20</value> | ||||
| 					<value level="2">-30</value> | ||||
| 					<value level="3">-40</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<slot>BUFF</slot> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>50</amount> | ||||
| 				<amount> | ||||
| 					<value level="1">20</value> | ||||
| 					<value level="2">30</value> | ||||
| 					<value level="3">40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>50</amount> | ||||
| 				<amount> | ||||
| 					<value level="1">20</value> | ||||
| 					<value level="2">30</value> | ||||
| 					<value level="3">40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="Accuracy"> | ||||
| 				<amount>6</amount> | ||||
| 				<amount> | ||||
| 					<value level="1">4</value> | ||||
| 					<value level="2">5</value> | ||||
| 					<value level="3">6</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount> | ||||
| 					<value level="1">6</value> | ||||
| 					<value level="2">8</value> | ||||
| 					<value level="3">10</value> | ||||
| 				</amount> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">20</value> | ||||
| 					<value level="3">30</value> | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<weaponType> | ||||
| @@ -1046,40 +1082,44 @@ | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">33</value> | ||||
| 					<value level="2">66</value> | ||||
| 					<value level="3">100</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<weaponType> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>-80</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-40</amount> | ||||
| 				<slot>BUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount>-40</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount> | ||||
| 					<value level="1">33</value> | ||||
| 					<value level="2">66</value> | ||||
| 					<value level="3">100</value> | ||||
| 					<value level="1">20</value> | ||||
| 					<value level="2">30</value> | ||||
| 					<value level="3">40</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<weaponType> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount> | ||||
| 					<value level="1">-20</value> | ||||
| 					<value level="2">-30</value> | ||||
| 					<value level="3">-40</value> | ||||
| 				</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount> | ||||
| 					<value level="1">-40</value> | ||||
| 					<value level="2">-50</value> | ||||
| 					<value level="3">-60</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="407" toLevel="10" name="Psycho Symphony"> | ||||
| @@ -1925,31 +1965,15 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="415" toLevel="3" name="Spirit of Sagittarius"> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">2</value> | ||||
| 			<value level="2">4</value> | ||||
| 			<value level="3">6</value> | ||||
| 		</abnormalLvl> | ||||
| 	<skill id="415" toLevel="1" name="Spirit of Sagittarius"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalType>MP_COST_DOWN</abnormalType> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">549</value> | ||||
| 			<value level="2">611</value> | ||||
| 			<value level="3">655</value> | ||||
| 		</effectPoint> | ||||
| 		<effectPoint>549</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill0415</icon> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">58</value> | ||||
| 			<value level="2">66</value> | ||||
| 			<value level="3">74</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">27</value> | ||||
| 			<value level="2">31</value> | ||||
| 			<value level="3">34</value> | ||||
| 		</mpConsume> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>27</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>4000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1959,11 +1983,7 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount> | ||||
| 					<value level="1">-10</value> | ||||
| 					<value level="2">-20</value> | ||||
| 					<value level="3">-30</value> | ||||
| 				</amount> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>0</magicType> | ||||
| 			</effect> | ||||
| @@ -2507,49 +2527,27 @@ | ||||
| 			<effect name="ShieldDefence"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<armorType> | ||||
| 					<item>HEAVY</item> | ||||
| 				</armorType> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<BOW>10</BOW> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="430" toLevel="8" name="Master of Combat"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to Ertheia --> | ||||
| 	<skill id="430" toLevel="1" name="Master of Combat"> | ||||
| 		<icon>icon.skill0430</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">78</value> | ||||
| 			<value level="2">80</value> | ||||
| 			<value level="3">82</value> | ||||
| 			<value level="4">84</value> | ||||
| 			<value level="5">85</value> | ||||
| 			<value level="6">90</value> | ||||
| 			<value level="7">95</value> | ||||
| 			<value level="8">99</value> | ||||
| 		</magicLvl> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">4</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value level="6">12</value> | ||||
| 					<value level="7">14</value> | ||||
| 					<value level="8">16</value> | ||||
| 				</amount> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">3</value> | ||||
| 					<value level="4">4</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">6</value> | ||||
| 					<value level="7">7</value> | ||||
| 					<value level="8">8</value> | ||||
| 				</amount> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -2698,49 +2696,24 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="437" toLevel="10" name="Song of Silence"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to Ertheia --> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">4</value> | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">6</value> | ||||
| 			<value level="7">7</value> | ||||
| 			<value level="8">8</value> | ||||
| 			<value level="9">9</value> | ||||
| 			<value level="10">10</value> | ||||
| 		</abnormalLvl> | ||||
| 	<skill id="437" toLevel="1" name="Song of Silence"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		 | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>SILENCE_ALL</abnormalType> | ||||
| 		<abnormalVisualEffect>SILENCE</abnormalVisualEffect> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="10">60</value> | ||||
| 			<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>60</activateRate> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| 		<affectRange>150</affectRange> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-507</effectPoint> | ||||
| 		<hitTime>1900</hitTime> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<icon>icon.skill0437</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">79</value> | ||||
| 			<value level="2">81</value> | ||||
| 			<value level="3">83</value> | ||||
| 			<value level="4">85</value> | ||||
| 			<value level="5">90</value> | ||||
| 			<value level="6">95</value> | ||||
| 			<value level="7">99</value> | ||||
| 			<value level="8">101</value> | ||||
| 			<value level="9">103</value> | ||||
| 			<value level="10">105</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume>166</mpConsume> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>50</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>120000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2844,7 +2817,7 @@ | ||||
| 		<effectPoint>673</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill0442</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>65</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove> | ||||
| @@ -2858,7 +2831,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="EnergySaved"> | ||||
| @@ -2888,7 +2860,7 @@ | ||||
| 		<effectPoint>676</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill0443</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>72</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove> | ||||
| @@ -2943,17 +2915,16 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="445" toLevel="1" name="Mirage"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>MIRAGE</abnormalType> | ||||
| 		<effectPoint>673</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill0445</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>43</mpConsume> | ||||
| 		<mpConsume>47</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| 		<reuseDelay>300000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -2975,15 +2946,15 @@ | ||||
| 	</skill> | ||||
| 	<skill id="446" toLevel="1" name="Evasion"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>AVOID_SKILL</abnormalType> | ||||
| 		<effectPoint>337</effectPoint> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<icon>icon.skill0446</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>29</mpConsume> | ||||
| 		<mpConsume>32</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| 		<reuseDelay>120000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -2998,15 +2969,15 @@ | ||||
| 	</skill> | ||||
| 	<skill id="447" toLevel="1" name="Counterattack"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>COUNTER_SKILL</abnormalType> | ||||
| 		<effectPoint>337</effectPoint> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<icon>icon.skill0447</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>29</mpConsume> | ||||
| 		<mpConsume>32</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| 		<reuseDelay>120000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
|   | ||||
| @@ -1390,49 +1390,27 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="522" toLevel="4" name="Real Target"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 	<skill id="522" toLevel="2" name="Real Target"> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">4</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalType>REAL_TARGET</abnormalType> | ||||
| 		<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect> | ||||
| 		<castRange> | ||||
| 			<value level="1">600</value> | ||||
| 			<value level="2">700</value> | ||||
| 			<value level="3">800</value> | ||||
| 			<value level="4">900</value> | ||||
| 		</castRange> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">-193</value> | ||||
| 			<value level="2">-252</value> | ||||
| 			<value level="3">-296</value> | ||||
| 			<value level="4">-323</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange> | ||||
| 			<value level="1">1100</value> | ||||
| 			<value level="2">1200</value> | ||||
| 			<value level="3">1300</value> | ||||
| 			<value level="4">1400</value> | ||||
| 		</effectRange> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint>-252</effectPoint> | ||||
| 		<effectRange>1200</effectRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<icon>icon.skill0522</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">40</value> | ||||
| 			<value level="2">52</value> | ||||
| 			<value level="3">62</value> | ||||
| 			<value level="4">70</value> | ||||
| 			<value level="1">78</value> | ||||
| 			<value level="2">80</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">11</value> | ||||
| 			<value level="2">14</value> | ||||
| 			<value level="3">19</value> | ||||
| 			<value level="4">22</value> | ||||
| 			<value level="1">55</value> | ||||
| 			<value level="2">58</value> | ||||
| 		</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| @@ -1446,15 +1424,7 @@ | ||||
| 				<BOW> | ||||
| 					<value level="1">-12</value> | ||||
| 					<value level="2">-16</value> | ||||
| 					<value level="3">-20</value> | ||||
| 					<value level="4">-24</value> | ||||
| 				</BOW> | ||||
| 				<CROSSBOW> | ||||
| 					<value level="1">-16</value> | ||||
| 					<value level="2">-24</value> | ||||
| 					<value level="3">-32</value> | ||||
| 					<value level="4">-40</value> | ||||
| 				</CROSSBOW> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1770,18 +1740,11 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="531" toLevel="8" name="Critical Wound"> | ||||
| 	<skill id="531" toLevel="1" name="Critical Wound"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime> | ||||
| 			<value fromLevel="1" toLevel="8">30</value> | ||||
| 			<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2010">{base + subIndex}</value> | ||||
| 			<value fromLevel="4" toLevel="8" fromSubLevel="2011" toSubLevel="2030">{base + 10 + 0.5 * subIndex}</value> | ||||
| 		</abnormalTime> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalType>T_CRT_RATE_UP</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="8">80</value> | ||||
| 			<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<castRange>40</castRange> | ||||
| 		<effectPoint>-671</effectPoint> | ||||
| @@ -1790,26 +1753,8 @@ | ||||
| 		<icon>icon.skill0531</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">79</value> | ||||
| 			<value level="2">85</value> | ||||
| 			<value level="3">90</value> | ||||
| 			<value level="4">95</value> | ||||
| 			<value level="5">99</value> | ||||
| 			<value level="6">101</value> | ||||
| 			<value level="7">103</value> | ||||
| 			<value level="8">105</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">43</value> | ||||
| 			<value level="2">46</value> | ||||
| 			<value level="3">49</value> | ||||
| 			<value level="4">52</value> | ||||
| 			<value level="5">55</value> | ||||
| 			<value level="6">49</value> | ||||
| 			<value level="7">52</value> | ||||
| 			<value level="8">55</value> | ||||
| 		</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>47</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| @@ -1821,22 +1766,12 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">32</value> | ||||
| 					<value level="3">33</value> | ||||
| 					<value level="4">34</value> | ||||
| 					<value level="5">35</value> | ||||
| 					<value level="6">35</value> | ||||
| 					<value level="7">35</value> | ||||
| 					<value level="8">35</value> | ||||
| 				</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1926,10 +1861,9 @@ | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalType>MULTI_BUFF</abnormalType> | ||||
| 		<effectPoint>673</effectPoint> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill0536</icon> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>143</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>157</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>900000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1948,28 +1882,24 @@ | ||||
| 				<amount>35</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="HpRegen"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Cp"> | ||||
| 				<amount>-100</amount> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -2408,7 +2408,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="762" toLevel="1" name="Insane Crusher"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalType>TOUCH_OF_DEATH</abnormalType> | ||||
| @@ -2422,7 +2421,7 @@ | ||||
| 		<icon>icon.skill0762</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| @@ -2620,7 +2619,7 @@ | ||||
| 		<effectPoint>679</effectPoint> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill0768</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>36</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>900000</reuseDelay> | ||||
| @@ -2635,15 +2634,15 @@ | ||||
| 				<amount>40</amount> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>15</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="FatalBlowRate"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| @@ -2660,7 +2659,7 @@ | ||||
| 		<effectPoint>679</effectPoint> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill0769</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>36</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>900000</reuseDelay> | ||||
| @@ -2672,18 +2671,18 @@ | ||||
| 		<effects> | ||||
| 			<effect name="SkillEvasion"> | ||||
| 				<magicType>0</magicType> | ||||
| 				<amount>75</amount> | ||||
| 				<amount>60</amount> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>50</amount> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="FatalBlowRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| @@ -2700,7 +2699,7 @@ | ||||
| 		<effectPoint>679</effectPoint> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill0770</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>36</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>900000</reuseDelay> | ||||
| @@ -2712,28 +2711,27 @@ | ||||
| 		<effects> | ||||
| 			<effect name="SkillEvasion"> | ||||
| 				<magicType>0</magicType> | ||||
| 				<amount>60</amount> | ||||
| 				<amount>10</amount> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>33</amount> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>15</amount> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="FatalBlowRate"> | ||||
| 				<amount>40</amount> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-90</amount> | ||||
| 				<amount>-80</amount> | ||||
| 				<slot>BUFF</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="771" toLevel="1" name="Flame Hawk"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectRange>900</affectRange> | ||||
| 		<castRange>900</castRange> | ||||
| @@ -2741,10 +2739,10 @@ | ||||
| 		<effectPoint>-686</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<fanRange>0;0;900;40</fanRange> | ||||
| 		<hitTime>3500</hitTime> | ||||
| 		<hitTime>4500</hitTime> | ||||
| 		<icon>icon.skill0771</icon> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>160</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>280</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2772,17 +2770,16 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="772" toLevel="1" name="Arrow Rain"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectRange>200</affectRange> | ||||
| 		<castRange>600</castRange> | ||||
| 		<coolTime>1000</coolTime> | ||||
| 		<effectPoint>-686</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<hitTime>5000</hitTime> | ||||
| 		<icon>icon.skill0772</icon> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>160</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>280</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2810,7 +2807,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="773" toLevel="1" name="Ghost Piercing"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectRange>900</affectRange> | ||||
| 		<castRange>900</castRange> | ||||
| @@ -2818,10 +2814,10 @@ | ||||
| 		<effectPoint>-686</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<fanRange>0;0;900;100</fanRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill0773</icon> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>160</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>280</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2983,26 +2979,31 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="777" toLevel="1" name="Demolition Impact"> | ||||
| 		<!-- TODO : Confirm me --> | ||||
| 		<!-- Unleashes a shock of destruction to attack nearby enemies with 7475 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical are possible. --> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>40</activateRate> | ||||
| 		<affectRange>500</affectRange> | ||||
| 		<hitTime>1200</hitTime> | ||||
| 		<castRange>150</castRange> | ||||
| 		<effectPoint>-686</effectPoint> | ||||
| 		<effectRange>200</effectRange> | ||||
| 		<fanRange>0;0;500;60</fanRange> | ||||
| 		<hitTime>1200</hitTime> | ||||
| 		<icon>icon.skill0777</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>160</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>240</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<conditions> | ||||
| 			<condition name="Op2hWeapon"> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| @@ -3011,10 +3012,18 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>7475</power> | ||||
| 				<power>5980</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>15</criticalChance> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="779" toLevel="1" name="Summon Smart Cubic"> | ||||
|   | ||||
| @@ -851,7 +851,7 @@ | ||||
| 		<effectPoint>679</effectPoint> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<icon>icon.skill0913</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>37</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| @@ -862,13 +862,12 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="ResistDDMagic"> | ||||
| 				<amount>100</amount> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="914" toLevel="1" name="Song of Purification"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>SONG_OF_PURIFICATION</abnormalType> | ||||
| @@ -877,8 +876,8 @@ | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<icon>icon.skill0914</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>240000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -898,13 +897,12 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount>-30</amount> | ||||
| 				<amount>-50</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="915" toLevel="1" name="Dance of Berserker"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>DANCE_OF_BERSERKER</abnormalType> | ||||
| @@ -913,8 +911,8 @@ | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<icon>icon.skill0915</icon> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>240000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -923,47 +921,40 @@ | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PARTY</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>8</amount> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>-4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>16</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>-16</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>-8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>-4</amount> | ||||
| 				<amount>-2</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 			 | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>8</amount> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="916" toLevel="4" name="Shield Deflect Magic"> | ||||
| @@ -1008,15 +999,14 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="917" toLevel="1" name="Final Secret"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalType>FINAL_SECRET</abnormalType> | ||||
| 		<effectPoint>597</effectPoint> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<icon>icon.skill0917</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>37</mpConsume> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>41</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1026,22 +1016,21 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalSkillPower"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDamageBonus"> | ||||
| 				<amount>30</amount> | ||||
| 				<amount>8</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="918" toLevel="1" name="Maximum Force Focus"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<effectPoint>150</effectPoint> | ||||
| 		<hitTime>900</hitTime> | ||||
| 		<hpConsume>80</hpConsume> | ||||
| 		<icon>icon.skill0918</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>20</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| @@ -1064,12 +1053,11 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="919" toLevel="1" name="Maximum Sonic Focus"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<effectPoint>150</effectPoint> | ||||
| 		<hitTime>900</hitTime> | ||||
| 		<hpConsume>80</hpConsume> | ||||
| 		<icon>icon.skill0919</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>20</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| @@ -1081,7 +1069,6 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 			<condition name="OpEnergyMax"> | ||||
| @@ -1277,12 +1264,11 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="921" toLevel="1" name="Spike Thrust"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<castRange>80</castRange> | ||||
| 		<coolTime>720</coolTime> | ||||
| 		<effectPoint>-337</effectPoint> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<hitTime>1080</hitTime> | ||||
| 		<hitTime>720</hitTime> | ||||
| 		<icon>icon.skill0921</icon> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>77</mpConsume> | ||||
| @@ -4570,8 +4556,12 @@ | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="986" toLevel="25" name="Deadly Strike"> | ||||
| 		<!-- High Five Skill --> | ||||
| 	<skill id="986" toLevel="18" name="Deadly Strike"> | ||||
| 		<abnormalLvl>3</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>PD_DOWN</abnormalType> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<castRange>40</castRange> | ||||
| 		<effectPoint>-2320</effectPoint> | ||||
| 		<effectRange>400</effectRange> | ||||
| @@ -4596,13 +4586,6 @@ | ||||
| 			<value level="16">76</value> | ||||
| 			<value level="17">77</value> | ||||
| 			<value level="18">78</value> | ||||
| 			<value level="19">79</value> | ||||
| 			<value level="20">80</value> | ||||
| 			<value level="21">81</value> | ||||
| 			<value level="22">82</value> | ||||
| 			<value level="23">83</value> | ||||
| 			<value level="24">84</value> | ||||
| 			<value level="25">85</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">38</value> | ||||
| @@ -4623,22 +4606,16 @@ | ||||
| 			<value level="16">77</value> | ||||
| 			<value level="17">78</value> | ||||
| 			<value level="18">78</value> | ||||
| 			<value level="19">79</value> | ||||
| 			<value level="20">80</value> | ||||
| 			<value level="21">80</value> | ||||
| 			<value level="22">81</value> | ||||
| 			<value level="23">82</value> | ||||
| 			<value level="24">82</value> | ||||
| 			<value level="25">83</value> | ||||
| 		</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| @@ -4647,7 +4624,6 @@ | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>POLE</item> | ||||
| 					<item>DUAL</item> | ||||
| 					<item>DUALBLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| @@ -4672,16 +4648,13 @@ | ||||
| 					<value level="16">3849</value> | ||||
| 					<value level="17">3945</value> | ||||
| 					<value level="18">4040</value> | ||||
| 					<value level="19">4133</value> | ||||
| 					<value level="20">4224</value> | ||||
| 					<value level="21">4312</value> | ||||
| 					<value level="22">4399</value> | ||||
| 					<value level="23">4482</value> | ||||
| 					<value level="24">4563</value> | ||||
| 					<value level="25">4640</value> | ||||
| 				</power> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>-23</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="987" toLevel="1" name="Multiple Shot"> | ||||
| @@ -4814,19 +4787,27 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="990" toLevel="1" name="Death Sting"> | ||||
| 		<!-- High Five Skill --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>SILENCE</abnormalType> | ||||
| 		<activateRate>40</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<castRange>900</castRange> | ||||
| 		<effectPoint>-1387</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<hitTime>3500</hitTime> | ||||
| 		<icon>icon.skill0990</icon> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>165</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>248</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>12000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<abnormalVisualEffect>SILENCE</abnormalVisualEffect> | ||||
| 		<trait>DERANGEMENT</trait> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| @@ -4834,17 +4815,16 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>BOW</item> | ||||
| 					<item>CROSSBOW</item> | ||||
| 					<item>TWOHANDCROSSBOW</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>24306</power> | ||||
| 				<power>13006</power> | ||||
| 				<overHit>true</overHit> | ||||
| 				<criticalChance>30</criticalChance> | ||||
| 			</effect> | ||||
| 			<effect name="Mute" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="991" toLevel="1" name="Throwing Dagger"> | ||||
| @@ -5048,14 +5028,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="994" toLevel="1" name="Rush"> | ||||
| 		<!-- High Five Skill --> | ||||
| 		<castRange>400</castRange> | ||||
| 		<coolTime>200</coolTime> | ||||
| 		<effectPoint>-379</effectPoint> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<hitTime>800</hitTime> | ||||
| 		<hitTime>200</hitTime> | ||||
| 		<icon>icon.skill0484</icon> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>38</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>DA1</operateType> | ||||
|   | ||||
| @@ -1573,7 +1573,7 @@ | ||||
| 			<value level="21">14</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>1000</reuseDelay> | ||||
| 		<reuseDelay>4000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| @@ -2899,7 +2899,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="1064" toLevel="16" name="Silence"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalTime>24</abnormalTime> | ||||
| 		<abnormalType>SILENCE</abnormalType> | ||||
| 		<abnormalVisualEffect>SILENCE</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
| @@ -3083,7 +3083,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="1069" toLevel="45" name="Sleep"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>SLEEP</abnormalType> | ||||
| 		<abnormalVisualEffect>SLEEP</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
| @@ -4663,7 +4663,7 @@ | ||||
| 	</skill> | ||||
| 	<skill id="1097" toLevel="22" name="Dreaming Spirit"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>SLEEP</abnormalType> | ||||
| 		<abnormalVisualEffect>SLEEP</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
|   | ||||
| @@ -2,7 +2,7 @@ | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="1201" toLevel="35" name="Dryad Root"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>ROOT_MAGICALLY</abnormalType> | ||||
| 		<abnormalVisualEffect>ROOT</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
|   | ||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							| @@ -314,14 +314,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1406" toLevel="1" name="Summon Feline King"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<hitTime>6000</hitTime> | ||||
| 		<icon>icon.skill1406</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeCount>12</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>115</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>144</mpConsume> | ||||
| 		<mpInitialConsume>29</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| @@ -342,14 +341,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1407" toLevel="1" name="Summon Magnus the Unicorn"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<hitTime>6000</hitTime> | ||||
| 		<icon>icon.skill1407</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeCount>12</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>115</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>144</mpConsume> | ||||
| 		<mpInitialConsume>29</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| @@ -370,16 +368,15 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1408" toLevel="1" name="Summon Spectral Lord"> | ||||
| 		<!-- Confirmed CT2.5 and Updated to H5 --> | ||||
| 		<hitTime>6000</hitTime> | ||||
| 		<icon>icon.skill1408</icon> | ||||
| 		<inheritElementals>true</inheritElementals> | ||||
| 		<inheritPercent>1.00</inheritPercent> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeCount>12</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>115</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>144</mpConsume> | ||||
| 		<mpInitialConsume>29</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| @@ -406,10 +403,10 @@ | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1409</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>8874</itemConsumeId> <!-- Einhasad's Holy Water --> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>46</mpConsume> | ||||
| 		<itemConsumeCount>100</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>58</mpConsume> | ||||
| 		<mpInitialConsume>12</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| @@ -426,7 +423,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1410" toLevel="1" name="Salvation"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>2</abnormalLvl> | ||||
| 		<abnormalTime>3600</abnormalTime> | ||||
| 		<abnormalType>RESURRECTION_SPECIAL</abnormalType> | ||||
| @@ -436,10 +432,10 @@ | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1410</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>2</itemConsumeCount> | ||||
| 		<itemConsumeId>8874</itemConsumeId> <!-- Einhasad's Holy Water --> | ||||
| 		<itemConsumeCount>200</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>69</mpConsume> | ||||
| 		<mpConsume>87</mpConsume> | ||||
| 		<mpInitialConsume>18</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>3600000</reuseDelay> | ||||
| @@ -607,10 +603,10 @@ | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<icon>icon.skill1414</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>40</itemConsumeCount> | ||||
| 		<itemConsumeCount>60</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>227</mpConsume> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>284</mpConsume> | ||||
| 		<mpInitialConsume>57</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>300000</reuseDelay> | ||||
| @@ -621,59 +617,60 @@ | ||||
| 		<affectScope>PARTY_PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="CpHealPercent"> | ||||
| 				<power>20</power> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>-20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CpRegen"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistAbnormalByCategory"> | ||||
| 				<amount>-10</amount> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 			<effect name="Accuracy"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicAccuracy"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalEvasion"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalEvasion"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount>20</amount> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -710,22 +707,16 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1416" toLevel="8" name="Pa'agrio's Fist"> | ||||
| 		<abnormalLvl>2</abnormalLvl> | ||||
| 		<abnormalTime> | ||||
| 			<value fromLevel="1" toLevel="8">30</value> | ||||
| 			<value fromLevel="6" toLevel="8" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> | ||||
| 			<value fromLevel="6" toLevel="8" fromSubLevel="1011" toSubLevel="1030">{base + 10 + 0.5 * subIndex}</value> | ||||
| 		</abnormalTime> | ||||
| 	<skill id="1416" toLevel="1" name="Pa'agrio's Fist"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalType>CP_UP</abnormalType> | ||||
| 		<affectLimit>50-100</affectLimit> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<effectPoint>669</effectPoint> | ||||
| 		<hitTime>1300</hitTime> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<icon>icon.skill1416</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>20</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>228</mpConsume> | ||||
| 		<mpInitialConsume>56</mpInitialConsume> | ||||
| @@ -740,42 +731,12 @@ | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="CpHealPercent"> | ||||
| 				<power> | ||||
| 					<value level="1">1.02</value> | ||||
| 					<value level="2">1.03</value> | ||||
| 					<value level="3">1.04</value> | ||||
| 					<value level="4">1.05</value> | ||||
| 					<value level="5">1.06</value> | ||||
| 					<value level="6">1.07</value> | ||||
| 					<value level="7">1.1</value> | ||||
| 					<value level="8">1.15</value> | ||||
| 				</power> | ||||
| 				<power>1.04</power> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">4</value> | ||||
| 					<value level="4">5</value> | ||||
| 					<value level="5">6</value> | ||||
| 					<value level="6">7</value> | ||||
| 					<value level="7">10</value> | ||||
| 					<value level="8">15</value> | ||||
| 				</amount> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="6" toLevel="8" fromSubLevel="2001" toSubLevel="2030"> | ||||
|  				<amount> | ||||
|  					<value fromLevel="6" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value> | ||||
|  				</amount> | ||||
|  				<mode>PER</mode> | ||||
|  			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="6" toLevel="8" fromSubLevel="3001" toSubLevel="3030"> | ||||
|  				<amount> | ||||
|  					<value fromLevel="6" toLevel="8" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value> | ||||
|  				</amount> | ||||
|  				<mode>PER</mode> | ||||
|  			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1417" toLevel="5" name="Aura Flash"> | ||||
| @@ -1139,8 +1100,8 @@ | ||||
| 		<hitTime>5000</hitTime> | ||||
| 		<icon>icon.skill1426</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>8876</itemConsumeId> <!-- Magic Symbol --> | ||||
| 		<itemConsumeCount>200</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>72</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -1168,10 +1129,10 @@ | ||||
| 		<hitTime>5000</hitTime> | ||||
| 		<icon>icon.skill1427</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>8876</itemConsumeId> <!-- Magic Symbol --> | ||||
| 		<itemConsumeCount>100</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Magic Symbol --> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>37</mpConsume> | ||||
| 		<mpConsume>73</mpConsume> | ||||
| 		<mpInitialConsume>36</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove> | ||||
| @@ -1223,15 +1184,14 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1429" toLevel="1" name="Chant of Gate"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<effectPoint>467</effectPoint> | ||||
| 		<hitTime>15000</hitTime> | ||||
| 		<icon>icon.skill1429</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeId>8615</itemConsumeId> <!-- Summoning Crystal --> | ||||
| 		<itemConsumeCount>500</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>57</mpConsume> | ||||
| 		<mpConsume>383</mpConsume> | ||||
| 		<mpInitialConsume>227</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| @@ -2800,8 +2760,8 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill1451</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>118</mpConsume> | ||||
| 		<mpInitialConsume>28</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| @@ -2818,7 +2778,7 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>195</power> | ||||
| 				<power>175</power> | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>MULTI_DEBUFF_FIRE,9</dispel> | ||||
| @@ -2868,8 +2828,8 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill1453</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>118</mpConsume> | ||||
| 		<mpInitialConsume>28</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| @@ -2886,7 +2846,7 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>195</power> | ||||
| 				<power>175</power> | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>MULTI_DEBUFF_WATER,9</dispel> | ||||
| @@ -2969,8 +2929,8 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<icon>icon.skill1456</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>118</mpConsume> | ||||
| 		<mpInitialConsume>28</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| @@ -2987,7 +2947,7 @@ | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>195</power> | ||||
| 				<power>175</power> | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>MULTI_DEBUFF_WIND,9</dispel> | ||||
| @@ -3120,7 +3080,7 @@ | ||||
| 		<icon>icon.skill1460</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>142</mpConsume> | ||||
| 		<mpConsume>180</mpConsume> | ||||
| 		<mpInitialConsume>38</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| @@ -3158,7 +3118,7 @@ | ||||
| 		<icon>icon.skill1461</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<mpConsume>250</mpConsume> | ||||
| 		<mpConsume>289</mpConsume> | ||||
| 		<mpInitialConsume>39</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| @@ -3173,6 +3133,18 @@ | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceCriticalRate"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceMagicCriticalDamage"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceMagicCriticalRate"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1462" toLevel="10" name="Seal of Blockade"> | ||||
| @@ -4575,8 +4547,8 @@ | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>145</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>160</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| @@ -4591,21 +4563,21 @@ | ||||
| 				<percentage>20</percentage> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>-50</amount> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>-50</amount> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Accuracy"> | ||||
| 				<amount>-12</amount> | ||||
| 				<amount>-8</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>-50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1496" toLevel="1" name="Servitor Barrier"> | ||||
|   | ||||
| @@ -235,15 +235,14 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1506" toLevel="1" name="Blessing of Eva"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<castRange>400</castRange> | ||||
| 		<effectPoint>668</effectPoint> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<icon>icon.skill1506</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>58</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>73</mpConsume> | ||||
| 		<mpInitialConsume>15</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>1200000</reuseDelay> | ||||
| @@ -278,8 +277,8 @@ | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1507</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>29</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>37</mpConsume> | ||||
| 		<mpInitialConsume>8</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>150000</reuseDelay> | ||||
| @@ -2347,8 +2346,8 @@ | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<icon>icon.skill1532</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>73</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| @@ -2362,12 +2361,12 @@ | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>50</amount> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>40</amount> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| @@ -2375,7 +2374,7 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicMpCost"> | ||||
| 				<amount>-90</amount> | ||||
| 				<amount>-70</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| @@ -2705,7 +2704,7 @@ | ||||
| 		<effectPoint>343</effectPoint> | ||||
| 		<hitTime>1200</hitTime> | ||||
| 		<icon>icon.skill1540</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>79</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -2779,8 +2778,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1542" toLevel="1" name="Counter Critical"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<!-- NOTE: Description in H5 Client is wrong --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalType>COUNTER_CRITICAL</abnormalType> | ||||
| @@ -2790,8 +2787,8 @@ | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1542</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<mpConsume>58</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>73</mpConsume> | ||||
| 		<mpInitialConsume>15</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>2000</reuseDelay> | ||||
| @@ -2819,9 +2816,8 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1543" toLevel="1" name="Great Fury"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<icon>icon.skill1543</icon> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| @@ -3123,14 +3119,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1550" toLevel="1" name="Mass Cure Poison"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<effectPoint>662</effectPoint> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1550</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>83</mpConsume> | ||||
| 		<mpInitialConsume>17</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| @@ -3146,14 +3141,13 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1551" toLevel="1" name="Mass Purify"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<effectPoint>662</effectPoint> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<icon>icon.skill1551</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>66</mpConsume> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>83</mpConsume> | ||||
| 		<mpInitialConsume>17</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>9000</reuseDelay> | ||||
| @@ -3169,13 +3163,12 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1552" toLevel="1" name="Mass Vitalize"> | ||||
| 		<!-- High Five Skill --> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<effectPoint>1261</effectPoint> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<icon>icon.skill1552</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>154</mpConsume> | ||||
| 		<mpInitialConsume>39</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -3195,7 +3188,6 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1553" toLevel="1" name="Chain Heal"> | ||||
| 		<!-- High Five Skill --> | ||||
| 		<affectLimit>9-0</affectLimit> | ||||
| 		<affectRange>300</affectRange> | ||||
| 		<castRange>900</castRange> | ||||
| @@ -3206,8 +3198,8 @@ | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>155</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>194</mpConsume> | ||||
| 		<mpInitialConsume>39</mpInitialConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| @@ -3297,7 +3289,6 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 	</skill> | ||||
| 	<skill id="1556" toLevel="1" name="Arcane Shield"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalVisualEffect>MP_SHIELD</abnormalVisualEffect> | ||||
| @@ -3305,8 +3296,8 @@ | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill1556</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>89</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>123</mpConsume> | ||||
| 		<mpInitialConsume>23</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>300000</reuseDelay> | ||||
| @@ -3319,13 +3310,11 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="MpShield"> | ||||
| 				<amount>70</amount> | ||||
| 				<amount>50</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1557" toLevel="1" name="Servitor Share"> | ||||
| 		<!-- High Five Skill --> | ||||
| 		<!-- Totally Unconfirmed --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalType>ABILITY_CHANGE</abnormalType> | ||||
| @@ -3335,8 +3324,8 @@ | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<icon>icon.skill1557</icon> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<mpConsume>28</mpConsume> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>105</mpConsume> | ||||
| 		<mpInitialConsume>7</mpInitialConsume> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| @@ -3354,13 +3343,12 @@ | ||||
| 		<effects> | ||||
| 			<!-- Note: 0.5 means 50% of owner's patk! --> | ||||
| 			<effect name="ServitorShare"> | ||||
| 				<share stat="pAtk" val="0.5" /> | ||||
| 				<share stat="pDef" val="0.5" /> | ||||
| 				<share stat="mAtk" val="0.25" /> | ||||
| 				<share stat="mDef" val="0.25" /> | ||||
| 				<share stat="pAtk" val="0.3" /> | ||||
| 				<share stat="pDef" val="0.3" /> | ||||
| 				<share stat="mAtk" val="0.1" /> | ||||
| 				<share stat="mDef" val="0.1" /> | ||||
| 				<share stat="maxHp" val="0.1" /> | ||||
| 				<share stat="maxMp" val="0.1" /> | ||||
| 				<share stat="rCrit" val="0.2" /> | ||||
| 				<share stat="pAtkSpd" val="0.1" /> | ||||
| 				<share stat="mAtkSpd" val="0.03" /> | ||||
| 			</effect> | ||||
|   | ||||
| @@ -154,160 +154,378 @@ | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1621" toLevel="1" name="Shield of Sacrifice"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1622" toLevel="1" name="Blood of Sacrifice"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1623" toLevel="1" name="Eva<76>s Protection"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1624" toLevel="1" name="Indestructible Sound"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1625" toLevel="1" name="Throwing Spear"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1626" toLevel="1" name="Spear Howl"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1627" toLevel="1" name="Destroyer<65>s Roar"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Monster attack! Power 60580. --> | ||||
| 		<icon>icon.skill0003</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>40</castRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<effectPoint>-1</effectPoint> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>60580</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1628" toLevel="1" name="Broad Sweep"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Monster attack! Power 277440. --> | ||||
| 		<icon>icon.skill0003</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<castRange>40</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<effectPoint>-1</effectPoint> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>277440</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1629" toLevel="1" name="Throw Dagger in Wrist"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Increases P. Atk. by 100%. --> | ||||
| 		<icon>icon.skill1068</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<abnormalType>PA_UP</abnormalType> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<abnormalTime>180</abnormalTime> | ||||
| 		<abnormalType>SHIELD_PROB_UP</abnormalType> | ||||
| 		<chargeConsume>7</chargeConsume> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<icon>icon.skill1621</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>38</mpConsume> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<affectScope>PARTY</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipShield" /> | ||||
| 			<condition name="EnergySaved"> | ||||
| 				<amount>7</amount> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>100</amount> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<effect name="MaxHp"> | ||||
| 				<amount>-20</amount> | ||||
| 				<mode>PER</mode> | ||||
| 		</effect> | ||||
| 	</skill> | ||||
| 	<skill id="1622" toLevel="1" name="Blood of Sacrifice"> | ||||
| 		<icon>icon.skill1622</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1623" toLevel="1" name="Eva's Protection"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>180</abnormalTime> | ||||
| 		<castRange>400</castRange> | ||||
| 		<effectPoint>669</effectPoint> | ||||
| 		<effectRange>600</effectRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>114</mpConsume> | ||||
| 		<icon>icon.skill1623</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PARTY</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipShield" /> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>15</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1624" toLevel="1" name="Indestructible Sound"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>NORMAL_ATTACK_BLOCK</abnormalType> | ||||
| 		<chargeConsume>7</chargeConsume> | ||||
| 		<activateRate>100</activateRate> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<castRange>600</castRange> | ||||
| 		<coolTime>720</coolTime> | ||||
| 		<effectPoint>-1000</effectPoint> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<icon>icon.skill1624</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<mpConsume>120</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<reuseDelay>120000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<trait>PHYSICAL_BLOCKADE</trait> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DUAL</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="Mute" /> | ||||
| 			<effect name="PhysicalMute" /> | ||||
| 			<effect name="BlockTarget" /> | ||||
| 			<effect name="BlockMove" /> | ||||
| 			<effect name="DefenceCriticalDamage"> | ||||
| 				<amount>-50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceMagicCriticalDamage"> | ||||
| 				<amount>-50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1630" toLevel="1" name="Throwing Blood Dagger"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Increases Critical Rate/Damage by 100%. --> | ||||
| 		<icon>icon.skill1077</icon> | ||||
| 	<skill id="1625" toLevel="1" name="Throwing Spear"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<activateRate>100</activateRate> | ||||
| 		<castRange>900</castRange> | ||||
| 		<coolTime>720</coolTime> | ||||
| 		<effectPoint>-337</effectPoint> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectRange>150</affectRange> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<effectRange>1000</effectRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<icon>icon.skill1625</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<mpConsume>63</mpConsume> | ||||
| 		<magicLvl>78</magicLvl> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>POLE</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>801</power> | ||||
| 				<ignoreShieldDefence>true</ignoreShieldDefence> | ||||
| 				<criticalChance>30</criticalChance> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions"> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1626" toLevel="1" name="Spear Howl"> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<icon>icon.skill1626</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<mpConsume>67</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>POLE</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>2911</power> | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlotProbability"> | ||||
| 				<dispel>IMPROVE_SPEED_AVOID_UP;SPEED_UP</dispel> | ||||
| 				<rate>100</rate> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1627" toLevel="1" name="Destroyer<65>s Roar"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>7</abnormalTime> | ||||
| 		<abnormalType>TURN_FLEE</abnormalType> | ||||
| 		<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect> | ||||
| 		<activateRate>40</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<icon>icon.skill0003</icon> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<castRange>40</castRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<effectPoint>-1</effectPoint> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<trait>DERANGEMENT</trait> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<mpConsume>57</mpConsume> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="BlockControl" /> | ||||
| 			<effect name="Fear" /> | ||||
| 			<effect name="Speed" > | ||||
| 				<amount>-90</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1628" toLevel="1" name="Broad Sweep"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>120</abnormalTime> | ||||
| 		<abnormalType>POLEARM_ATTACK</abnormalType> | ||||
| 		<icon>icon.skill1628</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<castRange>40</castRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<effectPoint>-1</effectPoint> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effectRange>400</effectRange> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>34</mpConsume> | ||||
| 		<reuseDelay>75000</reuseDelay> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>SWORD</item> | ||||
| 					<item>BLUNT</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="HitNumber"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect>	 | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1629" toLevel="1" name="Throw Dagger in Wrist"> | ||||
| 		<icon>icon.skill1629</icon> | ||||
| 		<castRange>800</castRange> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1</abnormalTime> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>396</power> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalMute" /> | ||||
| 			<effect name="Mute" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1630" toLevel="1" name="Throwing Blood Dagger"> | ||||
| 		<icon>icon.skill1630</icon> | ||||
| 		<castRange>800</castRange> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<abnormalType>CRITICAL_PROB_UP</abnormalType> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalTime>20</abnormalTime> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>396</power> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1631" toLevel="1" name="Clear Movements"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Monster absolute defense. P. Def. and M. Def. + 5000. --> | ||||
| 		<icon>icon.skill0110</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<icon>icon.skill1631</icon> | ||||
| 		<operateType>A3</operateType> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<abnormalType>PD_UP_SPECIAL</abnormalType> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect> | ||||
| 		<magicLvl>77</magicLvl> | ||||
| 		<mpConsume>80</mpConsume> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<reuseDelay>600000</reuseDelay> | ||||
| 		<effects> | ||||
| 			<effect name="BlockMove"> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>5000</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>5000</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-80</amount> | ||||
| 				<slot>BUFF</slot> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>0</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -180,24 +180,64 @@ | ||||
| 		<operateType>A1</operateType> | ||||
| 	</skill> | ||||
| 	<skill id="1829" toLevel="1" name="Spell Master"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<icon>icon.skill1829</icon> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1830" toLevel="1" name="Spell Master"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<icon>icon.skill1830</icon> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>13</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1831" toLevel="1" name="Spell Master"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<icon>icon.skill1831</icon> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1832" toLevel="1" name="Spell Master"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<icon>icon.skill1832</icon> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="1833" toLevel="1" name="Mount Golden Lion"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
|   | ||||
| @@ -1269,13 +1269,12 @@ | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="6059" toLevel="1" name="Counter Critical"> | ||||
| 		<!-- Confirmed CT2.5 --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>8</abnormalTime> | ||||
| 		<abnormalType>COUNTER_CRITICAL_TRIGGER</abnormalType> | ||||
| 		<icon>icon.skill1542</icon> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
| @@ -1310,7 +1309,7 @@ | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<icon>icon.skill1543</icon> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLvl>81</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| 		<rideState>NONE</rideState> | ||||
|   | ||||
| @@ -1,60 +1,23 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="10015" toLevel="9" name="Chain Strike"> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 	<skill id="10015" toLevel="1" name="Chain Strike"> | ||||
| 		<!-- Pulls selected target to make them attack you. Requires a shield. --> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>1</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="9">190</value> | ||||
| 			<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>190</activateRate> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">85</value> | ||||
| 			<value level="2">87</value> | ||||
| 			<value level="3">90</value> | ||||
| 			<value level="4">93</value> | ||||
| 			<value level="5">96</value> | ||||
| 			<value level="6">99</value> | ||||
| 			<value level="7">101</value> | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">105</value> | ||||
| 		</magicLvl> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<icon>icon.skill10015</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">58</value> | ||||
| 			<value level="2">61</value> | ||||
| 			<value level="3">63</value> | ||||
| 			<value level="4">66</value> | ||||
| 			<value level="5">69</value> | ||||
| 			<value level="6">72</value> | ||||
| 			<value level="7">75</value> | ||||
| 			<value level="8">78</value> | ||||
| 			<value level="9">81</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange> | ||||
| 			<value fromLevel="1" toLevel="9">600</value> | ||||
| 			<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2030">{base + 10 * subIndex}</value> | ||||
| 		</castRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<mpConsume>69</mpConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<coolTime>1000</coolTime> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">-2066</value> | ||||
| 			<value level="2">-2080</value> | ||||
| 			<value level="3">-2099</value> | ||||
| 			<value level="4">-2116</value> | ||||
| 			<value level="5">-2129</value> | ||||
| 			<value level="6">-2140</value> | ||||
| 			<value level="7">-2151</value> | ||||
| 			<value level="8">-2162</value> | ||||
| 			<value level="9">-2173</value> | ||||
| 		</effectPoint> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| 		<effectPoint>-2173</effectPoint> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<effectRange>1100</effectRange> | ||||
|   | ||||
| @@ -1,78 +1,24 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="10539" toLevel="11" name="Throw Dagger"> | ||||
| 		<!-- Updated to IO --> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Throws a dagger at the enemy with 7396 Power added to P. Atk. For 10 sec., Speed - 180. Requires a dagger/dual dagger to be equipped. Over-hit. --> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">4</value> | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">6</value> | ||||
| 			<value level="7">7</value> | ||||
| 			<value level="8">8</value> | ||||
| 			<value level="9">9</value> | ||||
| 			<value level="10">10</value> | ||||
| 			<value level="11">11</value> | ||||
| 		</abnormalLvl> | ||||
| 	<skill id="10539" toLevel="1" name="Throw Dagger"> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalType>SPEED_DOWN</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="11">80</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<icon>icon.skill10539</icon> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">85</value> | ||||
| 			<value level="2">86</value> | ||||
| 			<value level="3">88</value> | ||||
| 			<value level="4">90</value> | ||||
| 			<value level="5">92</value> | ||||
| 			<value level="6">94</value> | ||||
| 			<value level="7">96</value> | ||||
| 			<value level="8">98</value> | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">71</value> | ||||
| 			<value level="2">72</value> | ||||
| 			<value level="3">74</value> | ||||
| 			<value level="4">77</value> | ||||
| 			<value level="5">79</value> | ||||
| 			<value level="6">82</value> | ||||
| 			<value level="7">84</value> | ||||
| 			<value level="8">87</value> | ||||
| 			<value level="9">90</value> | ||||
| 			<value level="10">93</value> | ||||
| 			<value level="11">96</value> | ||||
| 		</mpConsume> | ||||
| 		<magicLvl>76</magicLvl> | ||||
| 		<mpConsume>60</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<castRange>800</castRange> | ||||
| 		<hitTime>1730</hitTime> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<coolTime>100</coolTime> | ||||
| 		<reuseDelay>45000</reuseDelay> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">-707</value> | ||||
| 			<value level="2">-709</value> | ||||
| 			<value level="3">-709</value> | ||||
| 			<value level="4">-709</value> | ||||
| 			<value level="5">-709</value> | ||||
| 			<value level="6">-709</value> | ||||
| 			<value level="7">-709</value> | ||||
| 			<value level="8">-709</value> | ||||
| 			<value level="9">-709</value> | ||||
| 			<value level="10">-709</value> | ||||
| 			<value level="11">-709</value> | ||||
| 		</effectPoint> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<effectPoint>-709</effectPoint> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| @@ -82,38 +28,18 @@ | ||||
| 			<condition name="EquipWeapon"> | ||||
| 				<weaponType> | ||||
| 					<item>DAGGER</item> | ||||
| 					<item>DUALDAGGER</item> | ||||
| 				</weaponType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">7396</value> | ||||
| 					<value level="2">7647</value> | ||||
| 					<value level="3">8149</value> | ||||
| 					<value level="4">8652</value> | ||||
| 					<value level="5">9154</value> | ||||
| 					<value level="6">9657</value> | ||||
| 					<value level="7">10159</value> | ||||
| 					<value level="8">10662</value> | ||||
| 					<value level="9">12098</value> | ||||
| 					<value level="10">12688</value> | ||||
| 					<value level="11">13278</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<power>396</power> | ||||
| 				<overHit>true</overHit> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>-180</amount> | ||||
| 				<amount>-60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3030"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
| @@ -1,19 +1,16 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"> | ||||
| 	<skill id="11316" toLevel="1" name="Summon Soulshots"> | ||||
| 		<!-- Updated to IO --> | ||||
| 		<!-- Glory Days confirmed --> | ||||
| 		<!-- Summons 1900 Beast Soulshots. Consumes 1 Crystal (R-grade). --> | ||||
| 		<icon>icon.skill11316</icon> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) --> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<mpInitialConsume>398</mpInitialConsume> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<mpInitialConsume>10</mpInitialConsume> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>85</magicLvl> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>SELF</targetType> | ||||
| @@ -27,13 +24,36 @@ | ||||
| 		<effects> | ||||
| 			<effect name="Restoration"> | ||||
| 				<itemId>6645</itemId> <!-- Beast Soulshot --> | ||||
| 				<itemCount>1900</itemCount> | ||||
| 				<itemCount>20</itemCount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11318" toLevel="1" name="Summon Spiritshots"> | ||||
| 		<!-- AUTO GENERATED SKILL TODO: FIX IT --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<icon>icon.skill11318</icon> | ||||
| 		<itemConsumeCount>4</itemConsumeCount> | ||||
| 		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<mpInitialConsume>10</mpInitialConsume> | ||||
| 		<hitTime>1000</hitTime> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLvl>40</magicLvl> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<conditions> | ||||
| 			<condition name="OpEncumbered"> | ||||
| 				<weightPercent>10</weightPercent> | ||||
| 				<slotsPercent>10</slotsPercent> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="Restoration"> | ||||
| 				<itemId>6646</itemId> <!-- Beast Spiritshot --> | ||||
| 				<itemCount>16</itemCount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
| @@ -41,7 +41,7 @@ | ||||
| 		<attributeType>FIRE</attributeType> | ||||
| 		<attributeValue>20</attributeValue> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| @@ -54,7 +54,7 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power>300</power> | ||||
| 				<power>150</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -67,7 +67,7 @@ | ||||
| 		<attributeType>WIND</attributeType> | ||||
| 		<attributeValue>20</attributeValue> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| @@ -81,7 +81,7 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power>300</power> | ||||
| 				<power>150</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -8,7 +8,7 @@ | ||||
| 		<attributeType>DARK</attributeType> | ||||
| 		<attributeValue>20</attributeValue> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLvl>83</magicLvl> | ||||
| 		<magicLvl>80</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<rideState>NONE</rideState> | ||||
| 		<effectPoint>-1000</effectPoint> | ||||
| @@ -22,7 +22,7 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="DamOverTime"> | ||||
| 				<power>300</power> | ||||
| 				<power>150</power> | ||||
| 				<ticks>5</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
|   | ||||
| @@ -45,6 +45,7 @@ What is done | ||||
| -Maille Lizardmen Barracks clan halls | ||||
| -Augmentation chances from L2Wiki | ||||
| -Working Runes system | ||||
| -Added new Savior skills | ||||
|  | ||||
| Custom work | ||||
| -Newbie Helper NPC location info | ||||
| @@ -56,5 +57,4 @@ TODO list | ||||
| -Test quests and update rewards | ||||
| -Test castle sieges | ||||
| -Dungeon of Abyss https://www.youtube.com/watch?v=FZEu0hjCAK8 | ||||
| -New Savior class skills https://eu.4game.com/lineage2classic/play/saviors/classes/#newclasskills | ||||
| -Provisional Clan Halls | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDev
					MobiusDev