Addition of C1 branch.
This commit is contained in:
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026-2.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026-2.htm
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<html>
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<body>
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<tr><td>Create clan:</tr></td>
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<br>
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<table>
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<tr><td>Clan Name: <edit var="name" width=80></td></tr>
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</table><p>
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<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026-9.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026-9.htm
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<html>
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<body>
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<tr><td>Grand Master Bitz:</tr></td>
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<br>
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<table>
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<tr><td>Alliances are not implemented yet...</td></tr>
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</table>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7026.htm
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<html>
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<body>
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<tr><td>Grand Master Bitz:</tr></td>
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<br>
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<tr><td>Greetings, I am Grand Master Bitz of the</tr></td>
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<tr><td>Fighters Guild here. I can give you information</tr></td>
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<tr><td>on how to change occupations, but you must</tr></td>
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<tr><td>go to the mainland in Aden to actually make</tr></td>
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<tr><td>the change. The reasoning behind this is that</tr></td>
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<tr><td>only those who have experienced the</tr></td>
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<tr><td>pleasures and dangers of other cultures and</tr></td>
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<tr><td>lands are prepared to take on the</tr></td>
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<tr><td>responcibilities of wielding new powers that a</tr></td>
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<tr><td>higher level occupation offers.</tr></td>
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<tr><td></tr></td>
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<tr><td></tr></td>
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<tr><td></tr></td>
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<tr><td></tr></td>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Here about changing occupations</a>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 9">Alliance</a>
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<br>
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<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031-2.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031-2.htm
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<html>
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<body>
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<tr><td>Create clan:</tr></td>
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<br>
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<table>
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<tr><td>Clan Name: <edit var="name" width=80></td></tr>
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</table><p>
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<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031-9.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031-9.htm
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<html>
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<body>
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||||
<tr><td>High Priest Biotin:</tr></td>
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<br>
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<table>
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<tr><td>Alliances are not implemented yet...</td></tr>
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</table>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7031.htm
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<html>
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<body>
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<tr><td>High Priest Biotin:</tr></td>
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<br>
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<tr><td>I am the High Priest Biotin of the Temple of</tr></td>
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<tr><td>Einhasad. The power of Einhasad, Goddess of</tr></td>
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<tr><td>Light, shines supreme. Have you come to bask</tr></td>
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<tr><td>in the power of Einhasad, my child? I will gladly</tr></td>
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<tr><td>assist you if I can.</tr></td>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
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<br>
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<a action="bypass -h npc_%objectId%_Chat 9">Alliance</a>
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<br>
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<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-0.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-0.htm
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<html>
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<body>
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<tr><td>Hierarch Asterios:</tr></td>
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<br>
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<tr><td>You are not ready for Quest yet.</tr></td>
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<br>
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</body>
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</html>
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-1.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-1.htm
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<html>
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<body>
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<tr><td>Hierarch Asterios:</tr></td>
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<br>
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<tr><td>A change of profession occurs when someone</tr></td>
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<tr><td>with the required abilities and experience is</tr></td>
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<tr><td>promoted to a more advanced profession. I'm</tr></td>
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<tr><td>afraid you cannot change your profession</tr></td>
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<tr><td>here. However, I can give you some</tr></td>
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<tr><td>information. If you are an Elven Fighter, you</tr></td>
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||||
<tr><td>can change profession to become an <font color="LEVEL">Elven</font></tr></td>
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||||
<tr><td><font color="LEVEL">Knight</font> or an Elven Scout. Which profession do</tr></td>
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||||
<tr><td>you want to learn about?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 4">Elven Knight</a>
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||||
<br>
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||||
<a action="bypass -h npc_%objectId%_Chat 6">Elven Scout</a>
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||||
</body>
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</html>
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||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-2.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-2.htm
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<html>
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||||
<body>
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||||
<tr><td>Create clan:</tr></td>
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||||
<br>
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||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
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</body>
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</html>
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||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-3.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-3.htm
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<html>
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||||
<body>
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<tr><td>Hierarch Asterios:</tr></td>
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||||
<br>
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||||
<tr><td>This place was the home of the Elves of light,</tr></td>
|
||||
<tr><td>who lived in peace with the forest under the</tr></td>
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||||
<tr><td>protection of The Mother Tree Glade. It was a</tr></td>
|
||||
<tr><td>nest to our race - long isolated from the world</tr></td>
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||||
<tr><td>and surrounded by a protective shield of</tr></td>
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||||
<tr><td>power. however, the Sea of Spores is slowly</tr></td>
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||||
<tr><td>expanding its corrupt domain, and the dark</tr></td>
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||||
<tr><td>brothers to the North and the Human kingdom</tr></td>
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||||
<tr><td>to the south look down on our forest. These</tr></td>
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||||
<tr><td>days, many young elves are leaving the forest, </tr></td>
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||||
<tr><td>saying they cannot live as captives any</tr></td>
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||||
<tr><td>longer, and are entering the outside world.</tr></td>
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||||
<br>
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||||
<tr><td>The times demand change, and we can no</tr></td>
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||||
<tr><td>longer depend solely on the protection of the</tr></td>
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||||
<tr><td>forest. now our race must mingle in the larger</tr></td>
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||||
<tr><td>world and, above all else, understand the</tr></td>
|
||||
<tr><td>Humans, who have secured domination of the</tr></td>
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||||
<tr><td>continent. For these reasons, only Elves that</tr></td>
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||||
<tr><td>have experience and understanding of the</tr></td>
|
||||
<tr><td>outside world have the qualifications to gain</tr></td>
|
||||
<tr><td>new powers.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
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||||
</html>
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||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-4.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-4.htm
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||||
<html>
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||||
<body>
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||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
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||||
<tr><td><font color="LEVEL">Elven Knights</font> choose swordmanship over</tr></td>
|
||||
<tr><td>archery. It is amazing to watch them fighting,</tr></td>
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||||
<tr><td>because they use unique styles that</tr></td>
|
||||
<tr><td>emphasize defence as much as attack. Their</tr></td>
|
||||
<tr><td>polished techniques confuse their enemies and</tr></td>
|
||||
<tr><td>mesmerize those who are watching. These</tr></td>
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||||
<tr><td>days, many Elven Knights enter the Human</tr></td>
|
||||
<tr><td>world in the service of Einhasad and Eva, even</tr></td>
|
||||
<tr><td>though they were originally created to protect</tr></td>
|
||||
<tr><td>the Mother Trees from invaders.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most talented of Elven Knights are</tr></td>
|
||||
<tr><td>sometimes selected as <font color="LEVEL">Temple Knights</font>, the</tr></td>
|
||||
<tr><td>highest order of the elves, or Swordsingers,</tr></td>
|
||||
<tr><td>who train Elven swordmanship to a fine art. Of</tr></td>
|
||||
<tr><td>course, much hard training, as well as great</tr></td>
|
||||
<tr><td>talent, is required.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 5">Ask about changing profession to Elven Knight</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
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||||
</html>
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||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-5.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-5.htm
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||||
<html>
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||||
<body>
|
||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
|
||||
<tr><td>To become an Elven Knight, your level must be</tr></td>
|
||||
<tr><td>at least 20, and you must pass the Test of the</tr></td>
|
||||
<tr><td>Elven Knight.</tr></td>
|
||||
<br>
|
||||
<tr><td>Remember, even if you earn the qualifications</tr></td>
|
||||
<tr><td>we cannot change your profession here. That</tr></td>
|
||||
<tr><td>is because it is our wish for young Elves to go</tr></td>
|
||||
<tr><td>out beyond the forest, to experience Human</tr></td>
|
||||
<tr><td>society and understand the larger world.</tr></td>
|
||||
<br>
|
||||
<tr><td>Therefore, if you wish to change profession,</tr></td>
|
||||
<tr><td>you must leave the Elven Forest and go to the</tr></td>
|
||||
<tr><td>Human kingdom of Aden. The nearest place for</tr></td>
|
||||
<tr><td>a change of profession is <font color="LEVEL">Gludio</font>, which is</tr></td>
|
||||
<tr><td>located in the south of the forest. If you follow</tr></td>
|
||||
<tr><td>the road and cross the neutral zone, you will</tr></td>
|
||||
<tr><td>cross a bridge and come to a town - the town</tr></td>
|
||||
<tr><td>of Gludio. Find Grand Master Rains of the</tr></td>
|
||||
<tr><td>fighter guild there. He will change your</tr></td>
|
||||
<tr><td>profession when you are ready.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-6.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-6.htm
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<html>
|
||||
<body>
|
||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
|
||||
<tr><td><font color="LEVEL">Elven Scouts</font> are the sentries of the forest,</tr></td>
|
||||
<tr><td>and have protected the Elven home from</tr></td>
|
||||
<tr><td>invaders for thousands of years. Since their</tr></td>
|
||||
<tr><td>footsteps are lighter than featers, they can</tr></td>
|
||||
<tr><td>walk and run over fallen leaves without</tr></td>
|
||||
<tr><td>making any noise as they approach their</tr></td>
|
||||
<tr><td>opponents. they suddenly launch fatal attacks</tr></td>
|
||||
<tr><td>with bows or daggers, then disappear as if into</tr></td>
|
||||
<tr><td>thin air as they blend into the forest.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most talented Elven Scouts are selected</tr></td>
|
||||
<tr><td>as <font color="LEVEL">Plainswalkers</font>, the Ranger elite. Others</tr></td>
|
||||
<tr><td>among the Elven Scouts are selected as Silver</tr></td>
|
||||
<tr><td>Ranger, and train in the utmost mastery of</tr></td>
|
||||
<tr><td>archery.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 7">Ask about changing profession to an Elven Scout</a>
|
||||
</body>
|
||||
</html>
|
||||
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-7.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-7.htm
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||||
<html>
|
||||
<body>
|
||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
|
||||
<tr><td>To become an Elven Scout your level must be</tr></td>
|
||||
<tr><td>at least 20 and you must pass the Test of the</tr></td>
|
||||
<tr><td>Elven Scout.</tr></td>
|
||||
<br>
|
||||
<tr><td>Rememeber, even if you earn the qualifications</tr></td>
|
||||
<tr><td>we cannot change your profession here. That</tr></td>
|
||||
<tr><td>is because it is our wish for young Elves to go</tr></td>
|
||||
<tr><td>out beyond the forest, to experience Human</tr></td>
|
||||
<tr><td>society and understand the larger world.</tr></td>
|
||||
<br>
|
||||
<tr><td>Therefore, if you wish to change profession,</tr></td>
|
||||
<tr><td>you must leave the Elven forest and go to the</tr></td>
|
||||
<tr><td>Human kingdom af Aden. The nearest place for</tr></td>
|
||||
<tr><td>a change of profession is <font color="LEVEL">Gludio</font>, which is</tr></td>
|
||||
<tr><td>located in the south of the forest. If you follow</tr></td>
|
||||
<tr><td>the road and cross the neutral zone, you will</tr></td>
|
||||
<tr><td>cross a bridge and come to a town - the town</tr></td>
|
||||
<tr><td>of Gludio. Find Grand Master Rains of the</tr></td>
|
||||
<tr><td>fighter guild there. He will change your</tr></td>
|
||||
<tr><td>profession when you are ready.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-9.htm
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154-9.htm
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||||
<html>
|
||||
<body>
|
||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
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L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7154.htm
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||||
<html>
|
||||
<body>
|
||||
<tr><td>Hierarch Asterios:</tr></td>
|
||||
<br>
|
||||
<tr><td>May the blessings of Eva pour into your soul!</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Asterios, the choesn representative of</tr></td>
|
||||
<tr><td>Eva, the mother of all forests and nymphs. Of</tr></td>
|
||||
<tr><td>the twelve chosen hierarchs, I am the only one</tr></td>
|
||||
<tr><td>who remains in this land, ruling over the Elves</tr></td>
|
||||
<tr><td>of light in the place of our ultimate sovereign,</tr></td>
|
||||
<tr><td>Valderan. What has brought you to me?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 9">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Ask about the current situation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187-2.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187-2.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Grand Master Klaus Blackbird:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187.htm
vendored
Normal file
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7187.htm
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Grand Master Klaus Blackbird:</tr></td>
|
||||
<br>
|
||||
<tr><td>Welcome. I am Grand Master Klaus Blackbird,</tr></td>
|
||||
<tr><td>head of the fighters Guild. I am putting all my</tr></td>
|
||||
<tr><td>efforts into training higher-level Warriors.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Hear information on 2nd occupational change</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
15
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-2.htm
vendored
Normal file
15
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-2.htm
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>High Priest Hollint:</tr></td>
|
||||
<br>
|
||||
<tr><td>What do you want to do?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 4">Create a Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 5">Increase Clan Level</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 6">Dissolve Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 7">Recover Clan</a>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>High Priest Hollint:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-4.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191-4.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
18
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191.htm
vendored
Normal file
18
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7191.htm
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>High Priest Hollint:</tr></td>
|
||||
<br>
|
||||
<tr><td>Greetings. I am the High Priest Hollint of this</tr></td>
|
||||
<tr><td>temple. What brings you here, to this temple of</tr></td>
|
||||
<tr><td>Einhasad of the Light? Do you wish to be a</tr></td>
|
||||
<tr><td>Celebrant?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Ask about changing occupations</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Blood Pledge</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195-2.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195-2.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Grand Master Brecson:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195.htm
vendored
Normal file
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7195.htm
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Grand Master Brecson:</tr></td>
|
||||
<br>
|
||||
<tr><td>I, Grand Master Brecson, train higher Dark</tr></td>
|
||||
<tr><td>Fighters and Mystics under the will of the</tr></td>
|
||||
<tr><td>Goddess Shilen. What do you seek?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Hear information on 2nd occupational change</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-1.htm
vendored
Normal file
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-1.htm
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td>A change of profession occurs when someone</tr></td>
|
||||
<tr><td>with the required abilities and experience is</tr></td>
|
||||
<tr><td>promoted to a more advanced profession.</tr></td>
|
||||
<tr><td>Unfortunately, you cannot change your</tr></td>
|
||||
<tr><td>profession here. However, I can give you some</tr></td>
|
||||
<tr><td>information. Dark Fighters like yourself can</tr></td>
|
||||
<tr><td>change profession to become a <font color="LEVEL">Palus Knight</font> or</tr></td>
|
||||
<tr><td>an Assassin. Which profession do you want to</tr></td>
|
||||
<tr><td>learn about?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Palus Knight</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 5">Assissin</a>
|
||||
</body>
|
||||
</html>
|
||||
25
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-2.htm
vendored
Normal file
25
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-2.htm
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td><font color="LEVEL">Palus Knights</font> are teh elite knights of the Dark</tr></td>
|
||||
<tr><td>Elves. Their excellent swordmanship is based</tr></td>
|
||||
<tr><td>on swift, precise attacks and effective</tr></td>
|
||||
<tr><td>defense, and it connot be compared to other</tr></td>
|
||||
<tr><td>races that depent on mere strength or coarser</tr></td>
|
||||
<tr><td>skills.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most talented of Palus Knights are</tr></td>
|
||||
<tr><td>selected for the highest order, as a <font color="LEVEL">Shillien</font></tr></td>
|
||||
<tr><td><font color="LEVEL">Knight,</font> or become Bladedancers, with almost</tr></td>
|
||||
<tr><td>unearthly skill in swordmanship.</tr></td>
|
||||
<tr><td></tr></td>
|
||||
<tr><td></tr></td>
|
||||
<tr><td></tr></td>
|
||||
<tr><td></tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 4">Ask about changing profession to a Palus Knight</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-3.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-3.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
36
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-4.htm
vendored
Normal file
36
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-4.htm
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td>To be qualified to become a Palus Knight, your</tr></td>
|
||||
<tr><td>level must be at least 20 and you must pass</tr></td>
|
||||
<tr><td>the Test of the Palus Knight</tr></td>
|
||||
<br>
|
||||
<tr><td>However, you cannot change professions here.</tr></td>
|
||||
<tr><td>this is because only those who have</tr></td>
|
||||
<tr><td>experienced Human society and understand</tr></td>
|
||||
<tr><td>the great world beyond the forest are qualified</tr></td>
|
||||
<tr><td>to change profession.</tr></td>
|
||||
<br>
|
||||
<tr><td>For these reasons, you should leave this</tr></td>
|
||||
<tr><td>forest and go to the Human Kingdom of Adan.</tr></td>
|
||||
<tr><td>There is a guild secretly built by Dark Elves in</tr></td>
|
||||
<tr><td>the town of Gludio, which is the closest</tr></td>
|
||||
<tr><td>southern land from here. You should visit the</tr></td>
|
||||
<tr><td>Grand Masters, who are the highest ranking</tr></td>
|
||||
<tr><td>drillmasters of our guilds, and satisfy their</tr></td>
|
||||
<tr><td>demands to be permitted to change profession.</tr></td>
|
||||
<br>
|
||||
<tr><td>Also there are two villages you can go to from</tr></td>
|
||||
<tr><td>the Dark Forest. One is the village of Gludin.</tr></td>
|
||||
<tr><td>Even though it is very far from here, you can</tr></td>
|
||||
<tr><td>get there by following the road towards the</tr></td>
|
||||
<tr><td>School of Dark Arts. The other way is to go</tr></td>
|
||||
<tr><td>through the Netural Zone, to come to the town</tr></td>
|
||||
<tr><td>of Gludio, which is a little closer. However,</tr></td>
|
||||
<tr><td>there are many Elves in the Netural Zone, so</tr></td>
|
||||
<tr><td>there could be conflicts.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
26
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-5.htm
vendored
Normal file
26
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-5.htm
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td><font color="LEVEL">Assassins</font> are murders who kill quietly and</tr></td>
|
||||
<tr><td>swiftly, then vanish into the shadows. They are</tr></td>
|
||||
<tr><td>also feared spies and night fighters, who are</tr></td>
|
||||
<tr><td>gifted in concealment and stealth. They target</tr></td>
|
||||
<tr><td>the enemy's weak points with small, swift</tr></td>
|
||||
<tr><td>weapons like daggers, or shoot arrows from a</tr></td>
|
||||
<tr><td>long distance. While Palus Knights fight their</tr></td>
|
||||
<tr><td>enemies of the race in the black drakness of</tr></td>
|
||||
<tr><td>moonless night, to clain silent victory.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most elite Assassins are sometimes</tr></td>
|
||||
<tr><td>chosen as <font color="LEVEL">Abyss Walkers</font> to learn the ultimate</tr></td>
|
||||
<tr><td>secrets of assassination and searching. On</tr></td>
|
||||
<tr><td>the other hand, some Assassins are chosen as</tr></td>
|
||||
<tr><td>Phantom Rangers, and train their archery skills</tr></td>
|
||||
<tr><td>to the highest level.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 6">Ask about changing occupation to an Assassin</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
36
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-6.htm
vendored
Normal file
36
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-6.htm
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td>To be qualified to become an Assassin, your</tr></td>
|
||||
<tr><td>level must be at least 20 and you must pass</tr></td>
|
||||
<tr><td>the Test of the Assassin.</tr></td>
|
||||
<br>
|
||||
<tr><td>However, you cannot change profession here.</tr></td>
|
||||
<tr><td>This is because only those who have</tr></td>
|
||||
<tr><td>experienced Human society and understand</tr></td>
|
||||
<tr><td>the great world beyond the plateau are</tr></td>
|
||||
<tr><td>qualified to change profession.</tr></td>
|
||||
<br>
|
||||
<tr><td>For these reasons, you should leave this</tr></td>
|
||||
<tr><td>forest and go to the Human Kingdom of Adan.</tr></td>
|
||||
<tr><td>There is a guild secretly built by Dark Elves in</tr></td>
|
||||
<tr><td>the town of Gludio, which is the closest</tr></td>
|
||||
<tr><td>southern land from here, You should visit the</tr></td>
|
||||
<tr><td>Grand Masters, who are the highest ranking</tr></td>
|
||||
<tr><td>drillmasters of our guilds, and satisfy their</tr></td>
|
||||
<tr><td>demands to be permitted to change profession.</tr></td>
|
||||
<br>
|
||||
<tr><td>Also there are two villages you can go to from</tr></td>
|
||||
<tr><td>the Dark Forest. One is the village of Gludin.</tr></td>
|
||||
<tr><td>Even though it is very far from here, you can</tr></td>
|
||||
<tr><td>get there by following the road towards the</tr></td>
|
||||
<tr><td>School of Dark Arts. The other way is to go</tr></td>
|
||||
<tr><td>through the Netural Zone, to come to the town</tr></td>
|
||||
<tr><td>of Gludio, which is a little closer. However,</tr></td>
|
||||
<tr><td>there are many Elves in the Netural Zone, so</tr></td>
|
||||
<tr><td>there could be conflicts.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-8.htm
vendored
Normal file
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-8.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td>The Holy War of Darkness continues even now,</tr></td>
|
||||
<tr><td>to punish the Humans who deceived and</tr></td>
|
||||
<tr><td>betrayed us, and the Elves of light, who</tr></td>
|
||||
<tr><td>persecuted and oppressed us. Our revenge is</tr></td>
|
||||
<tr><td>not over yet. Living a long time in the dark, we</tr></td>
|
||||
<tr><td>relize the truths hidden in shadows more</tr></td>
|
||||
<tr><td>readily than anyone else. Based on teh true</tr></td>
|
||||
<tr><td>power of darkness, there will come a day when</tr></td>
|
||||
<tr><td>we conquer the continent. This is the fate and</tr></td>
|
||||
<tr><td>future of all Dark Elves.</tr></td>
|
||||
<br>
|
||||
<tr><td>Preparing for the final holy war, our brothers</tr></td>
|
||||
<tr><td>are going out into the Human world this very</tr></td>
|
||||
<tr><td>moment and quietly, but certainly, are gathering</tr></td>
|
||||
<tr><td>their strength and expanding their powers.</tr></td>
|
||||
<tr><td>There is no future for those who fear to leave</tr></td>
|
||||
<tr><td>the forest. Bear in mind that only those who go</tr></td>
|
||||
<tr><td>out into the outside world without fear will</tr></td>
|
||||
<tr><td>receive the opportunities to obtain new</tr></td>
|
||||
<tr><td>powers.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-9.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358-9.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358.htm
vendored
Normal file
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7358.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Tetrarch Thifiell:</tr></td>
|
||||
<br>
|
||||
<tr><td>May the mercy of Shilen be with you.</tr></td>
|
||||
<br>
|
||||
<tr><td>I am chosen by Gran Kain, the Father of</tr></td>
|
||||
<tr><td>Shodow, and Shilen, the Mother of Abyss. On</tr></td>
|
||||
<tr><td>behalf of the Hierarch, who was sealed away</tr></td>
|
||||
<tr><td>by those who were servants to the light, I</tr></td>
|
||||
<tr><td>represent the senior council that governs the</tr></td>
|
||||
<tr><td>race of darkness. I am Tetrarch Thifiell, who</tr></td>
|
||||
<tr><td>released his brothers from the underground</tr></td>
|
||||
<tr><td>place of exile and recaptured the shadow</tr></td>
|
||||
<tr><td>forest from the Elves, Son of Shilen, what do</tr></td>
|
||||
<tr><td>you wannt to know?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 8">Ask about the current situation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 9">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-1.htm
vendored
Normal file
17
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-1.htm
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>To change profession means that you have</tr></td>
|
||||
<tr><td>attained a certain degree of ability and</tr></td>
|
||||
<tr><td>experience, and may be promoted to a</tr></td>
|
||||
<tr><td>higher-level profession. If you are a Dwarven</tr></td>
|
||||
<tr><td>Fighter, you can change profession to become</tr></td>
|
||||
<tr><td>a <font color="LEVEL"> Scavenger</font> or artisan, Which profession</tr></td>
|
||||
<tr><td>do you want to know about?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 5">Scavenger</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 8">Artisan</a>
|
||||
</body>
|
||||
</html>
|
||||
21
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-2.htm
vendored
Normal file
21
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-2.htm
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Wharehouse Chief Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>Our guild is the largest and most powerful of</tr></td>
|
||||
<tr><td>the six guilds that propel Dwarven society. We</tr></td>
|
||||
<tr><td>boast of a tradition of nearly 1,000 years, and</tr></td>
|
||||
<tr><td>we are a prestigious union of famous traders</tr></td>
|
||||
<tr><td>and bankers. Currently, there are warehouses</tr></td>
|
||||
<tr><td>operated by our guild in every city on this</tr></td>
|
||||
<tr><td>continent. We ignore national borders created</tr></td>
|
||||
<tr><td>by men, and find customers from the barren</tr></td>
|
||||
<tr><td>lands of Lansk to the innermost depths of</tr></td>
|
||||
<tr><td>Kardif across the ocean. The Iron Gate Guild</tr></td>
|
||||
<tr><td>goes anyware for business, and every</tr></td>
|
||||
<tr><td>businessman should imitate our business</tr></td>
|
||||
<tr><td>ethic!!</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-3.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-3.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-4.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-4.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Keeper Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>What would you like to do?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 9">Create an Alliance</a>
|
||||
</body>
|
||||
</html>
|
||||
23
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-5.htm
vendored
Normal file
23
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-5.htm
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>The fundemental characteristics of <font color="LEVEL">Scavengers</font></tr></td>
|
||||
<tr><td>and Artisans are that the Scavengerscollects</tr></td>
|
||||
<tr><td>rare materials and the Artisan makes something</tr></td>
|
||||
<tr><td>valuable from those materials. Therefore, a</tr></td>
|
||||
<tr><td>Scavenger must have above average physical</tr></td>
|
||||
<tr><td>strength and combat abilities. He is a great</tr></td>
|
||||
<tr><td>hunter who will brave any danger to collect</tr></td>
|
||||
<tr><td>valuable materials.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most talented Scavengers are selected to</tr></td>
|
||||
<tr><td>be <font color="LEVEL">Bounty Hunters.</font> Bounty Hunters go to the </tr></td>
|
||||
<tr><td>extreme to find arcane items like dragon</tr></td>
|
||||
<tr><td>scales.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 6">Ask about changing profession to a Scavenger</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
29
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-6.htm
vendored
Normal file
29
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-6.htm
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>To qualify to become a Scavenger, your level</tr></td>
|
||||
<tr><td>must be at least 20 and you must pass the</tr></td>
|
||||
<tr><td>Test of the Scavenger.</tr></td>
|
||||
<br>
|
||||
<tr><td>However, even if you have earned the</tr></td>
|
||||
<tr><td>qualifications, I cannot change your</tr></td>
|
||||
<tr><td>profession. Yhis is beacuse only those who</tr></td>
|
||||
<tr><td>have experienced Human society and</tr></td>
|
||||
<tr><td>understand the great world beyond the Spine</tr></td>
|
||||
<tr><td>Mountains are qualified to change profession.</tr></td>
|
||||
<tr><td>Only then can you beacome a Dwarf empowered</tr></td>
|
||||
<tr><td>to control the world's economy.</tr></td>
|
||||
<br>
|
||||
<tr><td>To take the Test of the Scavenger, go to</tr></td>
|
||||
<tr><td><font color="LEVEL">Collector Pippi</font> in the Bronze Key Guild over</tr></td>
|
||||
<tr><td>there. She will tell you everything you need to</tr></td>
|
||||
<tr><td>know. If you earn the qualifications, go to the</tr></td>
|
||||
<tr><td>village of Gludin and meet Warehouse Chief</tr></td>
|
||||
<tr><td>Moke. He will change your profession to</tr></td>
|
||||
<tr><td>Scavenger if you have prepared yourself</tr></td>
|
||||
<tr><td>properly.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
12
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-8.htm
vendored
Normal file
12
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-8.htm
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am the one who teaches Scavengers. If you want</tr></td>
|
||||
<tr><td>to be an <font color="LEVEL">Artisan,</font> go see Head Blacksmith Bronk</tr></td>
|
||||
<tr><td>in the warehouse, He will be happy to tell you</tr></td>
|
||||
<tr><td>all you need to know</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-9.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520-9.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Keeper Reed:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520.htm
vendored
Normal file
28
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7520.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Keeper Reed:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Warehouse Chief Reed of the <font color="LEVEL">Iron Gate</font></tr></td>
|
||||
<tr><td><font color="LEVEL">Guild.</font> The Iron Gate Guild is the most</tr></td>
|
||||
<tr><td>influential of the top six guilds. You can tell</tr></td>
|
||||
<tr><td>this by the fact that we run almost all the</tr></td>
|
||||
<tr><td>banks and the warehouses.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Iron Gate Guild</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 4">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_DepositP">Deposit Item (Private Warehouse)</a>
|
||||
<a action="bypass -h npc_%objectId%_WithdrawP">Withdraw Item (Private Warehouse)</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_DepositC">Deposit Item (Clan Warehouse)</a>
|
||||
<a action="bypass -h npc_%objectId%_WithdrawC">Withdraw Item (Clan Warehouse)</a>
|
||||
<br>
|
||||
|
||||
</html>
|
||||
26
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-1.htm
vendored
Normal file
26
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-1.htm
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Head Blacksmith Bronk:</tr></td>
|
||||
<br>
|
||||
<tr><td>The<font color="LEVEL">Black Anvil Guild</font>is truly teh driving force</tr></td>
|
||||
<tr><td>of the Dwarves' prosperity. While other races</tr></td>
|
||||
<tr><td>were brandishing their bamboo spears and</tr></td>
|
||||
<tr><td>stone axes, our ancestors ahd already</tr></td>
|
||||
<tr><td>mastered bronse tools and were studying the</tr></td>
|
||||
<tr><td>secrets of steel. The Black Anvil Guild</tr></td>
|
||||
<tr><td>continues the traditions of our ancestors</tr></td>
|
||||
<tr><td>through precise workmanship and a noble sprit</tr></td>
|
||||
<tr><td>of craftmanship.</tr></td>
|
||||
<br>
|
||||
<tr><td>Our guild has produced all the great craftsman</tr></td>
|
||||
<tr><td>of the Dwarven society. Our mithril weapons</tr></td>
|
||||
<tr><td>and adamantite armour are traded at the highest</tr></td>
|
||||
<tr><td>prices in any market. Also, our guild members</tr></td>
|
||||
<tr><td>study the lost science and technology of the</tr></td>
|
||||
<tr><td>giants more deeply than anyone else. The</tr></td>
|
||||
<tr><td>seige golems and airships that we alone create</tr></td>
|
||||
<tr><td>are the results of such studies.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-3.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-3.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-9.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525-9.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Head Blacksmith Bronk:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
22
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525.htm
vendored
Normal file
22
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7525.htm
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Head Blacksmith Bronk:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Head Blacksmith Bronk of <font color="LEVEL">the Black Anvil</font></tr></td>
|
||||
<tr><td><font color="LEVEL">Guild.</font> The Black Anvil Guild is a proud guild</tr></td>
|
||||
<tr><td>that produces many excellent Artsans and</tr></td>
|
||||
<tr><td>Warsmiths. A Dwarven tribe without our guild is</tr></td>
|
||||
<tr><td>like bread without butter, or a Dwarf with no</tr></td>
|
||||
<tr><td>money. So, what has brought you to me?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Black Anvil Guild</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 9">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
24
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-0.htm
vendored
Normal file
24
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-0.htm
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>You, warrior of our race... I shall tell you of the</tr></td>
|
||||
<tr><td>Overlord, the high level Shaman of our race, so</tr></td>
|
||||
<tr><td>listen carefully! They are those born with the</tr></td>
|
||||
<tr><td>fate of ruling over others! Should they become</tr></td>
|
||||
<tr><td>lords that lead a clan, the members of that clan</tr></td>
|
||||
<tr><td>shall all display remarkable power!</tr></td>
|
||||
<br>
|
||||
<tr><td>Traditionally, we Orcs have chosen the chief of</tr></td>
|
||||
<tr><td>a tribe from among the Overlords. In order to</tr></td>
|
||||
<tr><td>become an Overlord, a Shaman must pass the</tr></td>
|
||||
<tr><td>severe Trial of the Lord. I endured this trial as</tr></td>
|
||||
<tr><td>a youngster in order to become the Overlord of</tr></td>
|
||||
<tr><td>the Hestui! The lord or chief that you will be</tr></td>
|
||||
<tr><td>serving in the future will also have passed this</tr></td>
|
||||
<tr><td>trial, so treat them with the reverence and</tr></td>
|
||||
<tr><td>honour that they deserve!</tr></td>
|
||||
<br>
|
||||
<tr><td>(Quest for Orc Shamans, level 39 and above.)</tr></td>
|
||||
</body>
|
||||
</html>
|
||||
16
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-1.htm
vendored
Normal file
16
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-1.htm
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>To change a profession means that you have</tr></td>
|
||||
<tr><td>attained a certain degree of ability and</tr></td>
|
||||
<tr><td>experience, and may be promoted to a</tr></td>
|
||||
<tr><td>higher-level profession. Orc Fighters can</tr></td>
|
||||
<tr><td>change profession to an <font color="LEVEL">Orc Raider</font> or a Monk.</tr></td>
|
||||
<tr><td>Which profession do you want to know about?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Orc Raider</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 4">Monk</a>
|
||||
</body>
|
||||
</html>
|
||||
20
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-2.htm
vendored
Normal file
20
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-2.htm
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td><font color="LEVEL">Orc Raiders</font> are superb warriors who fight</tr></td>
|
||||
<tr><td>powerfully with weapons. They rely on their</tr></td>
|
||||
<tr><td>pure power and skill to win, not on tactical</tr></td>
|
||||
<tr><td>tricks. Orc Raiders are the most consistent</tr></td>
|
||||
<tr><td>fighters on the battlefield. Their power</tr></td>
|
||||
<tr><td>overwhelms the skills of their enemies.</tr></td>
|
||||
<br>
|
||||
<tr><td>The most skillful Orc Raiders are later selected</tr></td>
|
||||
<tr><td>as <font color="LEVEL">Destroyers</font>. One on one, Destroyers</tr></td>
|
||||
<tr><td>surpass all other Fighters.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Ask about changing profession to an Orc Raider</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
25
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-3.htm
vendored
Normal file
25
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-3.htm
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>Basically, to meet the qualifications for an Orc</tr></td>
|
||||
<tr><td>Raider, your level must be at least 20 and you</tr></td>
|
||||
<tr><td>must pass the Test of the Orc Raider.</tr></td>
|
||||
<br>
|
||||
<tr><td>I cannot change your profession for you,</tr></td>
|
||||
<tr><td>however, because only those who have</tr></td>
|
||||
<tr><td>experienced Human society and understand</tr></td>
|
||||
<tr><td>the great world beyond the plateau are</tr></td>
|
||||
<tr><td>qualified to change profession. "Know the</tr></td>
|
||||
<tr><td>enemy as you know yourself, and you will be</tr></td>
|
||||
<tr><td>invincible in battle," the sages say.</tr></td>
|
||||
<br>
|
||||
<tr><td>To take the Test of the Orc Raider, go to</tr></td>
|
||||
<tr><td><font color="LEVEL">Perfect Karukia</font> over there. He will tell you</tr></td>
|
||||
<tr><td>everything you need to know. And when you</tr></td>
|
||||
<tr><td>are ready to change profession, you must</tr></td>
|
||||
<tr><td>go to the village of Gludin in the region of Gludio.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
20
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-4.htm
vendored
Normal file
20
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-4.htm
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td><font color="LEVEL">Monks</font> are priests who devote themselves to</tr></td>
|
||||
<tr><td>the path of flame. Unlike Orc Raiders, they do</tr></td>
|
||||
<tr><td>not rely on swords or large weapons, but use</tr></td>
|
||||
<tr><td>their own bodies as weapons of war. Because</tr></td>
|
||||
<tr><td>they do not depend on weapons or armour, they</tr></td>
|
||||
<tr><td>learn many skills to protect themselves.</tr></td>
|
||||
<br>
|
||||
<tr><td>The finest Monks are selected to become</tr></td>
|
||||
<tr><td><font color="LEVEL">Tyrants</font>, for still more advanced physical and</tr></td>
|
||||
<tr><td>technical training.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 5">Ask about changing profession to a Monk</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
29
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-5.htm
vendored
Normal file
29
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-5.htm
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>Basically, to meet the qualifications for a Monk, your level</tr></td>
|
||||
<tr><td>must be at least 20 and you must pass the</tr></td>
|
||||
<tr><td>Test of the Monk.</tr></td>
|
||||
<br>
|
||||
<tr><td>I cannot change your profession for you,</tr></td>
|
||||
<tr><td>however, because only those who have</tr></td>
|
||||
<tr><td>experienced Human society and understand</tr></td>
|
||||
<tr><td>the great world beyond the plateau are</tr></td>
|
||||
<tr><td>qualified to change profession. "Know the</tr></td>
|
||||
<tr><td>enemy as you know yourself, and you will be</tr></td>
|
||||
<tr><td>invincible in battle," the sages say.</tr></td>
|
||||
<br>
|
||||
<tr><td>To take the Test of the Monk, go to the Orc</tr></td>
|
||||
<tr><td>named <font color="LEVEL">Gantaki Zu Urutu</font> of our village. He will</tr></td>
|
||||
<tr><td>tell you everything you need to know. Also, to</tr></td>
|
||||
<tr><td>change your profession, you must go to the village</tr></td>
|
||||
<tr><td>of Gludin in the region of Gludio. There are</tr></td>
|
||||
<tr><td>Orcs there that teach warriors like you. Go find</tr></td>
|
||||
<tr><td>High Prefect Osborn. If you have the</tr></td>
|
||||
<tr><td>qualifications, he will change your profession</tr></td>
|
||||
<tr><td>to monk.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
30
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-6.htm
vendored
Normal file
30
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-6.htm
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>Ages ago, the seven tribes of the Orc race</tr></td>
|
||||
<tr><td>ruled the world. However, 2,000 years ago, we</tr></td>
|
||||
<tr><td>fought for control with the treacherous Elves</tr></td>
|
||||
<tr><td>and went to war. Of course, our strength far</tr></td>
|
||||
<tr><td>surpassed any other single race's, but the</tr></td>
|
||||
<tr><td>Elves drew the scheming Humans to their side</tr></td>
|
||||
<tr><td>and, in the end, we were defeated and driven</tr></td>
|
||||
<tr><td>out. But the haughty Elves were betrayed by</tr></td>
|
||||
<tr><td>the Humans and chased deep into the forest.</tr></td>
|
||||
<tr><td>You may be assured, they dug their own grave.</tr></td>
|
||||
<br>
|
||||
<tr><td>After that defeat, we constructed our new</tr></td>
|
||||
<tr><td>home, here in the <font color="LEVEL">Immortal Plateau</font>, which</tr></td>
|
||||
<tr><td>used to be the castle grounds of Paagrio. We</tr></td>
|
||||
<tr><td>are diligently preparing for the time when the</tr></td>
|
||||
<tr><td>Orcs will again flourish. But in the meantime,</tr></td>
|
||||
<tr><td>one of the seven tribes, the Lagra Tribe,</tr></td>
|
||||
<tr><td>betrayed the others and stained our honour by</tr></td>
|
||||
<tr><td>leaving us. The traitors must not be forgiven!</tr></td>
|
||||
<tr><td>They are a disgraceful clan that has trampled</tr></td>
|
||||
<tr><td>our dignity into the dust. They do not deserve</tr></td>
|
||||
<tr><td>to be called Orcs.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-7.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-7.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-8.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565-8.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
22
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565.htm
vendored
Normal file
22
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7565.htm
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Flame Lord Kakai:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Flame Lord Kakai. I have been given the</tr></td>
|
||||
<tr><td>authority of Paagrio, the father of eternal flame,</tr></td>
|
||||
<tr><td>and am the leader of the great Orc race. Young</tr></td>
|
||||
<tr><td>Orc warrior, you are the flame of hope that can</tr></td>
|
||||
<tr><td>revive the fallen glory of the Orc race once</tr></td>
|
||||
<tr><td>more. How may I assist you?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on changing occupation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 6">Ask about the current situation</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 7">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 8">Allience</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676-2.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676-2.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Croop:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
21
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676.htm
vendored
Normal file
21
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7676.htm
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Warehouse Chief Croop:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Warehouse Chief Croop of the Iron Gate,</tr></td>
|
||||
<tr><td>here in Oren. Usually I assess the</tr></td>
|
||||
<tr><td>Warehouse Keepers operations or attend to the</tr></td>
|
||||
<tr><td>Scavengers. Anyway, did you come here to</tr></td>
|
||||
<tr><td>become a Bounty Hunter?</tr></td>
|
||||
<tr><td></tr></td>
|
||||
<tr><td></tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Here information on 2nd occupational change.</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677-2.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677-2.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Head Blacksmith Flutter:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677.htm
vendored
Normal file
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7677.htm
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Head Blacksmith Flutter:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am Head Blacksmith Flutter of the Black Anvil</tr></td>
|
||||
<tr><td>guild, here in the town of Oren. I've been quite</tr></td>
|
||||
<tr><td>busy lately dealing with Artisans asking me to</tr></td>
|
||||
<tr><td>help them advance their occupation to a</tr></td>
|
||||
<tr><td>Warsmith.</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Hear information on 2nd occupational change</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681-2.htm
vendored
Normal file
10
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681-2.htm
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>Create clan:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Clan Name: <edit var="name" width=80></td></tr>
|
||||
</table><p>
|
||||
<button value="Create" action="bypass -h npc_%objectId%_create_clan $name" width=80 height=15>
|
||||
</body>
|
||||
</html>
|
||||
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681-3.htm
vendored
Normal file
9
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681-3.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>High Prefect Karia:</tr></td>
|
||||
<br>
|
||||
<table>
|
||||
<tr><td>Alliances are not implemented yet...</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681.htm
vendored
Normal file
19
L2J_Mobius_C1_HarbingersOfWar/dist/data/html/villagemaster/7681.htm
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
<html>
|
||||
<body>
|
||||
<tr><td>High Prefect Karia:</tr></td>
|
||||
<br>
|
||||
<tr><td>I am the High Prefect Karia, heir to the authority</tr></td>
|
||||
<tr><td>of the father of the eternal flame, Paagrio, and</tr></td>
|
||||
<tr><td>one who andeavors to revive the glory of the</tr></td>
|
||||
<tr><td>Orcs by teaching them. What are you</tr></td>
|
||||
<tr><td>searching for?</tr></td>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 1">Get information on 2nd occupational change</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 2">Clan</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Chat 3">Alliance</a>
|
||||
<br>
|
||||
<a action="bypass -h npc_%objectId%_Quest 0">Quest</a>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user