Addition of C1 branch.
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18
L2J_Mobius_C1_HarbingersOfWar/dist/config/rates.ini
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L2J_Mobius_C1_HarbingersOfWar/dist/config/rates.ini
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# ---------------------------------------------------------------------------
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# Rate Settings
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# ---------------------------------------------------------------------------
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# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
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# Warning:
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# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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# Experience multiplier
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RateXp = 1.0
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# Skill points multiplier
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RateSp = 1.0
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# Drop multiplier
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RateDrop = 1.0
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# Adena multiplier
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RateAdena = 1.0
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35
L2J_Mobius_C1_HarbingersOfWar/dist/config/server.ini
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L2J_Mobius_C1_HarbingersOfWar/dist/config/server.ini
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# This is the server configuration file. Here you can set up the connection for your server.
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# Usually you have to change the ExternalHostname option to
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# - 127.0.0.1 (if you want to play alone / testing purpose)
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# - LAN IP* (if you want to play from another computer in the network)
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# - WAN IP** (if you want to play with friends over internet)
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#
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# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
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# **= If you want to get you WAN IP, visit http://www.whatismyip.com
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# ===================================================================================================
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# Bind ip of the gameserver, use * to bind on all available IPs
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GameserverHostname=*
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GameserverPort=7777
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# Bind ip of the loginserver, use * to bind on all available IPs
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LoginserverHostname=*
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# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
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ExternalHostname=127.0.0.1
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# This is transmitted to the client from the same network, so it has to be a public IP or resolvable hostname
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InternalHostname=127.0.0.1
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# Allowed client protocol version.
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ClientProtocolVersion=419
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# Define how many players are allowed to play simultaneously on your server.
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MaximumOnlineUsers=2000
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# Useable values: "true" - "false", use this option to choose whether accounts will be created
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# automatically or not. If not, you have to put it in the accounts.txt in the data folder
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AutoCreateAccounts=true
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# Enable unknown packet logging.
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LogUnknownPackets=false
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