Addition of C1 branch.

This commit is contained in:
MobiusDevelopment
2019-11-20 21:08:33 +00:00
parent 2630024926
commit 1e5fa7291f
1106 changed files with 102537 additions and 0 deletions

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# ---------------------------------------------------------------------------
# Rate Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# Experience multiplier
RateXp = 1.0
# Skill points multiplier
RateSp = 1.0
# Drop multiplier
RateDrop = 1.0
# Adena multiplier
RateAdena = 1.0

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# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a public IP or resolvable hostname
InternalHostname=127.0.0.1
# Allowed client protocol version.
ClientProtocolVersion=419
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=2000
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not. If not, you have to put it in the accounts.txt in the data folder
AutoCreateAccounts=true
# Enable unknown packet logging.
LogUnknownPackets=false