Updated item descriptions.

This commit is contained in:
MobiusDev
2016-07-10 18:49:47 +00:00
parent b6d4acdcc4
commit 1e3c23fd7e
340 changed files with 427974 additions and 411419 deletions

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="30400" name="Infinity Buster" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, M. Atk. by 25%, Casting Spd. by 15%, and M. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_infinity_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -36,7 +36,7 @@
</stats>
</item>
<item id="30401" name="Infinity Caster" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, M. Atk. by 25%, Casting Spd. by 15%, and M. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_the_mace_of_hero_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -72,7 +72,7 @@
</stats>
</item>
<item id="30402" name="Infinity Retributer" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Casting Spd. and M. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, M. Atk. by 25%, Casting Spd. by 15%, and M. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_the_staff_of_hero_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -109,7 +109,7 @@
</stats>
</item>
<item id="30403" name="Infinity Dualsword" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, P. Atk. By 25%, Atk. Spd. by 15%, and P. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -144,7 +144,7 @@
</stats>
</item>
<item id="30404" name="Infinity Dual Dagger" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, P. Atk. By 25%, Atk. Spd. by 15%, and P. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_r_dualdagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -180,7 +180,7 @@
</stats>
</item>
<item id="30405" name="Infinity Dual Blunt Weapon" type="Weapon">
<!-- Holy hero's weapon. Increases Max HP, Max MP, Max CP, damage inflicted during PvP, Atk. Cannot be transferred between servers. Spd. and P. Atk. Cannot be transferred between servers. -->
<!-- Holy hero's weapon. Increases Damage to PC by 30%. Increases Max HP/MP/CP by 30%, P. Atk. By 25%, Atk. Spd. by 15%, and P. Skill Critical Damage by 15%. Cannot be transferred between servers. -->
<set name="icon" val="icon.weapon_r_dualblunt_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -684,7 +684,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="30434" name="Bound Boots of Strength" type="Armor">
<!-- Bound Boots of strength. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Boots of strength. -->
<set name="icon" val="icon.armor_t40_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -708,7 +708,7 @@
</stats>
</item>
<item id="30435" name="Bound Black Pearl Ring" type="Armor">
<!-- Bound black pearl Ring. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound black pearl Ring. -->
<set name="icon" val="icon.accessary_black_pearl_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -815,7 +815,7 @@
</stats>
</item>
<item id="30440" name="Bound Ghost Staff" type="Weapon">
<!-- Bound Ghost Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Ghost Staff. -->
<set name="icon" val="icon.weapon_ghost_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -849,7 +849,7 @@
</stats>
</item>
<item id="30441" name="Bound Ghost Staff" type="Weapon">
<!-- Bound Ghost Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Ghost Staff. -->
<set name="icon" val="icon.weapon_ghost_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -881,7 +881,7 @@
</stats>
</item>
<item id="30442" name="Bound Hoplon" type="Armor">
<!-- Bound Hoplon. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Hoplon. -->
<set name="icon" val="icon.shield_hoplon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -953,7 +953,7 @@
</stats>
</item>
<item id="30445" name="Bound Homunkulus' Sword" type="Weapon">
<!-- Bound Homunkulus' Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Homunkulus' Sword. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -986,7 +986,7 @@
</stats>
</item>
<item id="30446" name="Bound Homunkulus' Sword" additionalName="Acumen" type="Weapon">
<!-- (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. -->
<!-- <Special Option>. Increases Casting Spd. by 15%. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1021,7 +1021,7 @@
</stats>
</item>
<item id="30447" name="Bound Homunkulus' Sword" additionalName="Conversion" type="Weapon">
<!-- (Soul Crystal Enhancement)\nIncreases Max MP by 60% and decreases Max HP by 40%. -->
<!-- <Special Option>. Increases Max MP by 60% and decreases Max HP by 40%. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1056,7 +1056,7 @@
</stats>
</item>
<item id="30448" name="Bound Homunkulus' Sword" additionalName="Magic Paralyze" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 5% chance of casting Paralysis on the target during magic use. -->
<!-- <Special Option>. Has a 5% chance of casting Paralysis on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1091,7 +1091,7 @@
</stats>
</item>
<item id="30449" name="Bound Sage's Blood" type="Weapon">
<!-- Bound Sage's Blood. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sage's Blood. -->
<set name="icon" val="icon.weapon_blood_of_saints_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ETC" />
@@ -1124,7 +1124,7 @@
</stats>
</item>
<item id="30450" name="Bound Sage's Staff" type="Weapon">
<!-- Bound Sage's Staff. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sage's Staff. -->
<set name="icon" val="icon.weapon_sages_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1158,7 +1158,7 @@
</stats>
</item>
<item id="30451" name="Bound Sage's Staff" additionalName="Magic Hold" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 6% chance of casting Dryad Root on the target during magic use. -->
<!-- <Special Option>. Has a 6% chance of casting Dryad Root on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1194,7 +1194,7 @@
</stats>
</item>
<item id="30452" name="Bound Sage's Staff" additionalName="Magic Poison" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Poison on the target during magic use. -->
<!-- <Special Option>. Has a 7% chance of casting Curse Poison on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1230,7 +1230,7 @@
</stats>
</item>
<item id="30453" name="Bound Sage's Staff" additionalName="Magic Weakness" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- <Special Option>. Has a 7% chance of casting Curse Weakness on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sages_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1308,7 +1308,7 @@
</stats>
</item>
<item id="30456" name="Bound Sage's Rags" type="Armor">
<!-- Rags of the Bound sage. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Rags of the Bound sage. -->
<set name="icon" val="icon.armor_t44_ul_i00" />
<set name="armor_type" val="MAGIC" />
<set name="default_action" val="EQUIP" />
@@ -1333,7 +1333,7 @@
</stats>
</item>
<item id="30457" name="Bound Sage's Worn Gloves" type="Armor">
<!-- Bound Sage's worn Gloves Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sage's worn Gloves. -->
<set name="icon" val="icon.armor_t44_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1378,7 +1378,7 @@
</stats>
</item>
<item id="30459" name="Bound Sword of Revolution*Sword of Revolution" type="Weapon">
<!-- Bound Sword of Revolution*Sword of Revolution. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sword of Revolution*Sword of Revolution. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1414,7 +1414,7 @@
</stats>
</item>
<item id="30460" name="Bound Sword of Revolution*Elven Long Sword" type="Weapon">
<!-- Bound Sword of Revolution*Elven Long Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sword of Revolution*Elven Long Sword. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1450,7 +1450,7 @@
</stats>
</item>
<item id="30461" name="Bound Sword of Revolution" type="Weapon">
<!-- Bound Sword of Revolution. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Sword of Revolution. -->
<set name="icon" val="icon.weapon_sword_of_revolution_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1483,7 +1483,7 @@
</stats>
</item>
<item id="30462" name="Bound Helmet" type="Armor">
<!-- Bound Helmet. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Helmet. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1506,7 +1506,7 @@
</stats>
</item>
<item id="30463" name="Bound Twilight Knife" type="Weapon">
<!-- Bound Item.\nBestows one of the following functions: Magic Mental Shield, Magic Weakness or Magic Regeneration. -->
<!-- Bound Item. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1539,7 +1539,7 @@
</stats>
</item>
<item id="30464" name="Bound Twilight Knife" additionalName="Magic Regeneration" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 30% chance of casting Regeneration on the target during magic use. -->
<!-- Bound Item. <Special Option>. Has a 30% chance of casting Regeneration on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1575,7 +1575,7 @@
</stats>
</item>
<item id="30465" name="Bound Twilight Knife" additionalName="Magic Mental Shield" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- Bound Item. <Special Option>. Has a 50% chance of casting Mental Shield on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1611,7 +1611,7 @@
</stats>
</item>
<item id="30466" name="Bound Twilight Knife" additionalName="Magic Weakness" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nHas a 7% chance of casting Curse Weakness on the target during magic use. -->
<!-- Bound Item. <Special Option>. Has a 7% chance of casting Curse Weakness on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1647,7 +1647,7 @@
</stats>
</item>
<item id="30467" name="Bound Hell Hound" type="Weapon">
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\nBestows one of the following functions: Guidance, Quick Recovery or Cheap Shot. -->
<!-- Bound Item. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1681,7 +1681,7 @@
</stats>
</item>
<item id="30468" name="Bound Hell Hound" additionalName="Guidance" type="Weapon">
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nIncreases Accuracy by 3. -->
<!-- Bound Item. Kamael-exclusive Weapon: Bow of Peril Conversion. <Special Option>. Increases Accuracy by 3. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1718,7 +1718,7 @@
</stats>
</item>
<item id="30469" name="Bound Hell Hound" additionalName="Quick Recovery" type="Weapon">
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nIncreases cooldown by about 13%. -->
<!-- Bound Item. Kamael-exclusive Weapon: Bow of Peril Conversion. <Special Option>. Increases cooldown by about 13%. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1752,7 +1752,7 @@
</stats>
</item>
<item id="30470" name="Bound Hell Hound" additionalName="Cheap Shot" type="Weapon">
<!-- Bound Item.\nKamael-exclusive Weapon: Bow of Peril Conversion\n(Soul Crystal Enhancement)\nDecreases MP consumption by 12% when using skills. -->
<!-- Bound Item. Kamael-exclusive Weapon: Bow of Peril Conversion. <Special Option>. Decreases MP consumption by 12% when using skills. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1789,7 +1789,7 @@
</stats>
</item>
<item id="30471" name="Bound Heavy Mace" type="Weapon">
<!-- Bound Heavy Mace. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Heavy Mace. -->
<set name="icon" val="icon.weapon_heavy_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1823,7 +1823,7 @@
</stats>
</item>
<item id="30472" name="Bound Heavy War Axe" type="Weapon">
<!-- Bound Item.\nBestows one of the following functions: Anger, Health or Rsk. Focus. -->
<!-- Bound Item. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1856,7 +1856,7 @@
</stats>
</item>
<item id="30473" name="Bound Heavy War Axe" additionalName="Anger" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nDecreases Max HP by 15%. P. Atk. + 28. -->
<!-- Bound Item. <Special Option>. Decreases Max HP by 15%. P. Atk. + 28. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1892,7 +1892,7 @@
</stats>
</item>
<item id="30474" name="Bound Heavy War Axe" additionalName="Health" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. -->
<!-- Bound Item. <Special Option>. Increases Max HP by 25%. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1928,7 +1928,7 @@
</stats>
</item>
<item id="30475" name="Bound Heavy War Axe" additionalName="Rsk. Focus" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by 107 when HP drops to 60% or below. -->
<!-- Bound Item. <Special Option>. Increases Critical by 107 when HP drops to 60% or below. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1964,7 +1964,7 @@
</stats>
</item>
<item id="30476" name="Bound Heavy Sword" type="Weapon">
<!-- Bound Heavy Sword. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Heavy Sword. -->
<set name="icon" val="icon.weapon_heavy_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1997,7 +1997,7 @@
</stats>
</item>
<item id="30477" name="Bound Heavy Bone Club" type="Weapon">
<!-- Bound Heavy Bone Club. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Heavy Bone Club. -->
<set name="icon" val="icon.weapon_heavy_bone_club_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -2031,7 +2031,7 @@
</stats>
</item>
<item id="30478" name="Bound Heavy Doom Hammer" type="Weapon">
<!-- Bound Heavy Doom Hammer. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Heavy Doom Hammer. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2065,7 +2065,7 @@
</stats>
</item>
<item id="30479" name="Bound Heavy Doom Hammer" additionalName="Magic Regeneration" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 30% chance of casting Regeneration on the target during magic use. -->
<!-- <Special Option>. Has a 30% chance of casting Regeneration on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2101,7 +2101,7 @@
</stats>
</item>
<item id="30480" name="Bound Heavy Doom Hammer" additionalName="Magic Mental Shield" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 50% chance of casting Mental Shield on the target during magic use. -->
<!-- <Special Option>. Has a 50% chance of casting Mental Shield on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2137,7 +2137,7 @@
</stats>
</item>
<item id="30481" name="Bound Heavy Doom Hammer" additionalName="Magic Hold" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas a 6% chance of casting Dryad Root on the target during magic use. -->
<!-- <Special Option>. Has a 6% chance of casting Dryad Root on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2173,7 +2173,7 @@
</stats>
</item>
<item id="30482" name="Bound Heavy Doom Axe" type="Weapon">
<!-- Bound Heavy Doom Axe. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Heavy Doom Axe. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2207,7 +2207,7 @@
</stats>
</item>
<item id="30483" name="Bound Heavy Doom Axe" additionalName="Magic Poison" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Poison on the target during magic use. -->
<!-- <Special Option>. Has an 8% chance of casting Curse Poison on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2243,7 +2243,7 @@
</stats>
</item>
<item id="30484" name="Bound Heavy Doom Axe" additionalName="Magic Weakness" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Weakness on the target during magic use. -->
<!-- <Special Option>. Has an 8% chance of casting Curse Weakness on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2279,7 +2279,7 @@
</stats>
</item>
<item id="30485" name="Bound Heavy Doom Axe" additionalName="Magic Chaos" type="Weapon">
<!-- (Soul Crystal Enhancement)\nHas an 8% chance of casting Curse Chaos on the target during magic use. -->
<!-- <Special Option>. Has an 8% chance of casting Curse Chaos on the target during magic use. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2315,7 +2315,7 @@
</stats>
</item>
<item id="30486" name="Bound Heaven's Divider" type="Weapon">
<!-- Bound Item.\nBestows one of the following functions: Haste, Health or Focus. -->
<!-- Bound Item. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2348,7 +2348,7 @@
</stats>
</item>
<item id="30487" name="Bound Heaven's Divider" additionalName="Haste" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Atk. Spd. by about + 7%. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Increases Atk. Spd. by about + 7%. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2384,7 +2384,7 @@
</stats>
</item>
<item id="30488" name="Bound Heaven's Divider" additionalName="Health" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2420,7 +2420,7 @@
</stats>
</item>
<item id="30489" name="Bound Heaven's Divider" additionalName="Focus" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by 84. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Increases Critical by 84. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2456,7 +2456,7 @@
</stats>
</item>
<item id="30490" name="Bound Field Gun" type="Weapon">
<!-- Kamael-exclusive Weapon: Reinforced bow conversion, Bound field gun. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Kamael-exclusive Weapon: Reinforced bow conversion, Bound field gun. -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2491,7 +2491,7 @@
</stats>
</item>
<item id="30491" name="Bound Field Sword" type="Weapon">
<!-- Kamael-exclusive Weapon: Two-handed sword conversion, Bound field sword. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Kamael-exclusive Weapon: Two-handed sword conversion, Bound field sword. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2525,7 +2525,7 @@
</stats>
</item>
<item id="30492" name="Bound Ring of Devotion" type="Armor">
<!-- Bound Ring of devotion. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Ring of devotion. -->
<set name="icon" val="icon.accessary_ring_of_devotion_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -2548,7 +2548,7 @@
</stats>
</item>
<item id="30493" name="Bound Necklace of Devotion" type="Armor">
<!-- Bound Necklace of devotion. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Necklace of devotion. -->
<set name="icon" val="icon.accessary_necklace_of_devotion_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -2571,7 +2571,7 @@
</stats>
</item>
<item id="30494" name="Bound Halberd" type="Weapon">
<!-- Bound Item.\nBestows one of the following functions: Haste, Critical Stun, or Wide Blow. -->
<!-- Bound Item. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2607,7 +2607,7 @@
</stats>
</item>
<item id="30495" name="Bound Halberd" additionalName="Haste" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2643,7 +2643,7 @@
</stats>
</item>
<item id="30496" name="Bound Halberd" additionalName="Critical Stun" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nIncreases Critical by about 25% and Stun effect. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Increases Critical by about 25% and Stun effect. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2680,7 +2680,7 @@
</stats>
</item>
<item id="30497" name="Bound Halberd" additionalName="Wide Blow" type="Weapon">
<!-- Bound Item.\n(Soul Crystal Enhancement)\nWidened angle of attack. Increases damage inflicted during PvP. -->
<!-- Bound Item. <Special Option>. Widened angle of attack. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -2716,7 +2716,7 @@
</stats>
</item>
<item id="30498" name="Bound Hand Axe" type="Weapon">
<!-- Bound Hand Axe. Can use an Unbind Scroll to change this item into a Standard item. -->
<!-- Bound Hand Axe. -->
<set name="icon" val="icon.weapon_hand_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -2750,7 +2750,7 @@
</stats>
</item>
<item id="30499" name="Bound Hand Crossbow" type="Weapon">
<!-- Kamael-exclusive weapon: Longbow Conversion, Bound Hand Crossbow. Use an Unbind Scroll to change to a Standard item. -->
<!-- Kamael-exclusive weapon: Longbow Conversion, Bound Hand Crossbow. -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />