Updated item descriptions.

This commit is contained in:
MobiusDev
2016-07-10 18:49:47 +00:00
parent b6d4acdcc4
commit 1e3c23fd7e
340 changed files with 427974 additions and 411419 deletions

View File

@@ -19,7 +19,7 @@
</capsuled_items>
</item>
<item id="23301" name="Sayha's Shirt" type="Armor">
<!-- Magic shirt filled with the power of Sayha, the god of wind.\nCan be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above, can use a portal teleport skill that allows you to create a portal at a selected location and teleport to that portal (cannot be used in the Olympiad). -->
<!-- Magic shirt filled with the power of Sayha, the god of wind. Can be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above, can use a portal teleport skill that allows you to create a portal at a selected location and teleport to that portal (cannot be used in the Olympiad). -->
<set name="icon" val="icon.pi_shirt_of_wolf_2nd_wind" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -39,7 +39,7 @@
<stat type="pDef">28</stat>
</stats>
</item>
<item id="23302" name="Blessed Scroll: Enchant Elemental Shirt Pack" type="EtcItem">
<item id="23302" name="Blessed Scroll: Enchant Elemental Shirt Pack" additionalName="Eva" type="EtcItem">
<!-- Wrapped Pack containing 30 Blessed Scroll: Enchant Elemental Shirt. Has a very low chance of acquiring a +7 Eva's Shirt. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_clan_depositable" val="false" />
@@ -75,7 +75,7 @@
</capsuled_items>
</item>
<item id="23304" name="Eva's Shirt" type="Armor">
<!-- Magic shirt filled with the power of Eva, the goddess of water.\nCan be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above, can use HP/MP/CP recovering skills. -->
<!-- Magic shirt filled with the power of Eva, the goddess of water. Can be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above, can use HP/MP/CP recovering skills. -->
<set name="icon" val="icon.pi_shirt_of_wolf_2nd_water" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -95,7 +95,7 @@
<stat type="pDef">28</stat>
</stats>
</item>
<item id="23305" name="Blessed Scroll: Enchant Elemental Shirt Pack" type="EtcItem">
<item id="23305" name="Blessed Scroll: Enchant Elemental Shirt Pack" additionalName="Maphr" type="EtcItem">
<!-- Wrapped Pack containing 30 Blessed Scroll: Enchant Elemental Shirt. Has a very low chance of acquiring a +7 Maphr's Shirt. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_clan_depositable" val="false" />
@@ -131,7 +131,7 @@
</capsuled_items>
</item>
<item id="23307" name="Maphr's Shirt" type="Armor">
<!-- Magic shirt filled with the power of Maphr, the goddess of earth.\nCan be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above and equipped, the enchant success rate is increased (cannot be used in the Olympiad). -->
<!-- Magic shirt filled with the power of Maphr, the goddess of earth. Can be enchanted to +10 using Elemental Shirt Enchant Scrolls. When enchanted to +7 or above and equipped, the enchant success rate is increased (cannot be used in the Olympiad). -->
<set name="icon" val="icon.pi_shirt_of_wolf_2nd_earth" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -665,7 +665,7 @@
</skills>
</item>
<item id="23342" name="Ancient Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10%. \nCurrent enchant stats remain if enchant fails. \nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<!-- Enchant success rate + 10%. Current enchant stats remain if enchant fails. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -681,7 +681,7 @@
</skills>
</item>
<item id="23343" name="Heavenly Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. \nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. Can enchant standard weapons to +12, and magic weapons to +7. -->
<!-- Enchant success rate is 100%. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. Can enchant standard weapons to +12, and magic weapons to +7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -697,7 +697,7 @@
</skills>
</item>
<item id="23344" name="Ancient Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10%. \nCurrent enchant stats remain if enchant fails. \nWhen enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<!-- Enchant success rate + 10%. Current enchant stats remain if enchant fails. When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -713,7 +713,7 @@
</skills>
</item>
<item id="23345" name="Heavenly Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. \nWhen enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<!-- Enchant success rate is 100%. When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. HP gradually increases with each enchant level starting from + 4. Can enchant to + 7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -729,7 +729,7 @@
</skills>
</item>
<item id="23346" name="Letter Collector's Gift" type="EtcItem">
<!-- Letter Collector's Gift\nFor 2 hr., Atk. Spd. + 15%, Casting Spd. + 15%, Speed + 20, and equipped weapons/armor appearance change to that of Memorable items. Cooldown is 60 min. -->
<!-- Letter Collector's Gift. For 2 hr., Atk. Spd. + 15%, Casting Spd. + 15%, Speed + 20, and equipped weapons/armor appearance change to that of Memorable items. Cooldown is 60 min. -->
<set name="icon" val="icon.shield_bread_i01" />
<set name="weight" val="5" />
<set name="is_clan_depositable" val="false" />
@@ -1092,7 +1092,7 @@
</skills>
</item>
<item id="23369" name="Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -1108,7 +1108,7 @@
</skills>
</item>
<item id="23370" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -1262,7 +1262,7 @@
</skills>
</item>
<item id="23380" name="Adenian Military Underwear" type="Armor">
<!-- Adenian Collection\nUnderwear with a military look. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<!-- Adenian Collection. Underwear with a military look. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<set name="icon" val="BranchSys3.icon1.g_co_military_undwrwear" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1290,7 +1290,7 @@
</stats>
</item>
<item id="23381" name="Adenian Premium Underwear" type="Armor">
<!-- Adenian Collection\nUnderwear with a sophisticated feel. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<!-- Adenian Collection. Underwear with a sophisticated feel. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<set name="icon" val="BranchSys3.icon1.g_co_premium_underwear" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1318,7 +1318,7 @@
</stats>
</item>
<item id="23382" name="Adenian Temptation Underwear" type="Armor">
<!-- Adenian Collection\nSexy underwear. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<!-- Adenian Collection. Sexy underwear. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<set name="icon" val="BranchSys3.icon1.g_co_sexy_underwear" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1346,7 +1346,7 @@
</stats>
</item>
<item id="23383" name="Adenian Cyber Underwear" type="Armor">
<!-- Adenian Collection\nUnderwear with a cyberpunk look. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<!-- Adenian Collection. Underwear with a cyberpunk look. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<set name="icon" val="BranchSys3.icon1.g_co_sf_underwear_01" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1374,7 +1374,7 @@
</stats>
</item>
<item id="23384" name="Adenian Cute Underwear" type="Armor">
<!-- Adenian Collection\nCute underwear. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Female only. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<!-- Adenian Collection. Cute underwear. High basic stats. P. Def. + 35, M. Def. + 15, all attribute defense + 15, and Speed + 7. Female only. Can be augmented with Life Stone - Adenian Underwear through the town blacksmith. -->
<set name="icon" val="BranchSys3.icon1.g_co_maid_underwear_f01" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />