Addition of +1/+3 Enchanted Artifact Box (80425 to 80433).

Contributed by gigilo1968.
This commit is contained in:
MobiusDevelopment
2019-08-26 21:36:11 +00:00
parent e10ab27f38
commit 1e118ba514
5 changed files with 332 additions and 8 deletions

View File

@@ -354,66 +354,106 @@
<item id="80425" name="+1 Fighting Spirit Artifact Box" type="EtcItem">
<!-- Use it to obtain one +1 Enchanted Fighting Spirit Artifact. -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39429" level="1" /> <!-- +1 Fight Artifact Box -->
</skills>
</item>
<item id="80426" name="+3 Fighting Spirit Artifact Box" type="EtcItem">
<!-- Use it to obtain one +3 Enchanted Fighting Spirit Artifact. -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39429" level="2" /> <!-- +1 Fight Artifact Box -->
</skills>
</item>
<item id="80427" name="+1 Protection Artifact Box" type="EtcItem">
<!-- Use it to obtain one +1 Enchanted Protection Artifact. -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39430" level="1" /> <!-- +1 Protection Artifact Box -->
</skills>
</item>
<item id="80428" name="+3 Protection Artifact Box" type="EtcItem">
<!-- Use it to obtain one +3 Enchanted Protection Artifact. -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39430" level="2" /> <!-- +1 Protection Artifact Box -->
</skills>
</item>
<item id="80429" name="+1 Support Artifact Box" type="EtcItem">
<!-- Use it to obtain one +1 Enchanted Support Artifact. -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39431" level="1" /> <!-- +1 Support Artifact Box -->
</skills>
</item>
<item id="80430" name="+3 Support Artifact Box" type="EtcItem">
<!-- Use it to obtain one +3 Enchanted Support Artifact. -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39431" level="2" /> <!-- +1 Support Artifact Box -->
</skills>
</item>
<item id="80431" name="+1 Balance Artifact Box" type="EtcItem">
<!-- Use it to obtain one +1 Enchanted Balance Artifact. -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39432" level="1" /> <!-- +1 Balance Artifact Box -->
</skills>
</item>
<item id="80432" name="+3 Balance Artifact Box" type="EtcItem">
<!-- Use it to obtain one +3 Enchanted Balance Artifact. -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="CAPSULE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="39432" level="2" /> <!-- +1 Balance Artifact Box -->
</skills>
</item>
<item id="80433" name="Infinite Orichalcum Quiver" type="EtcItem">
<!-- Quiver containing arrows made of Orichalcum. Used with an R-grade Bow. -->

View File

@@ -287,28 +287,268 @@
</effects>
</skill>
<skill id="39429" toLevel="2" name="+1 Fight Artifact Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">80425</value> <!-- +1 Fighting Spirit Artifact Box -->
<value level="2">80426</value> <!-- +3 Fighting Spirit Artifact Box -->
</itemConsumeId>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" level="1">
<items>
<item chance="25">
<item id="48959" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Atk. Spd. / Attack -->
</item>
<item chance="25">
<item id="48960" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Casting Spd. / Attack -->
</item>
<item chance="25">
<item id="48958" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - M. Atk. / Attack -->
</item>
<item chance="25">
<item id="48957" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Atk. / Attack -->
</item>
</items>
</effect>
<effect name="RestorationRandom" level="2">
<items>
<item chance="25">
<item id="48959" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Atk. Spd. / Attack -->
</item>
<item chance="25">
<item id="48960" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Casting Spd. / Attack -->
</item>
<item chance="25">
<item id="48958" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - M. Atk. / Attack -->
</item>
<item chance="25">
<item id="48957" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Atk. / Attack -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39430" toLevel="2" name="+1 Protection Artifact Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">80427</value> <!-- +1 Protection Artifact Box -->
<value level="2">80428</value> <!-- +3 Protection Artifact Box -->
</itemConsumeId>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" level="1">
<items>
<item chance="25">
<item id="48962" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - M. Def. / Protection -->
</item>
<item chance="25">
<item id="48963" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Max HP / Protection -->
</item>
<item chance="25">
<item id="48964" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Max MP / Protection -->
</item>
<item chance="25">
<item id="48961" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Def. / Protection -->
</item>
</items>
</effect>
<effect name="RestorationRandom" level="2">
<items>
<item chance="25">
<item id="48962" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - M. Def. / Protection -->
</item>
<item chance="25">
<item id="48963" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Max HP / Protection -->
</item>
<item chance="25">
<item id="48964" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Max MP / Protection -->
</item>
<item chance="25">
<item id="48961" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Def. / Protection -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39431" toLevel="2" name="+1 Support Artifact Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">80429</value> <!-- +1 Support Artifact Box -->
<value level="2">80430</value> <!-- +3 Support Artifact Box -->
</itemConsumeId>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" level="1">
<items>
<item chance="25">
<item id="48968" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Received Healing / Support -->
</item>
<item chance="25">
<item id="48967" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Speed / Support -->
</item>
<item chance="25">
<item id="48966" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Vampiric Rage / Support -->
</item>
<item chance="25">
<item id="48965" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - XP / Support -->
</item>
</items>
</effect>
<effect name="RestorationRandom" level="2">
<items>
<item chance="25">
<item id="48968" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Received Healing / Support -->
</item>
<item chance="25">
<item id="48967" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Speed / Support -->
</item>
<item chance="25">
<item id="48966" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Vampiric Rage / Support -->
</item>
<item chance="25">
<item id="48965" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - XP / Support -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39432" toLevel="2" name="+1 Balance Artifact Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">80431</value> <!-- +1 Balance Artifact Box -->
<value level="2">80432</value> <!-- +3 Balance Artifact Box -->
</itemConsumeId>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" level="1">
<items>
<item chance="10">
<item id="48985" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Fixed Damage Resistance / Balance -->
</item>
<item chance="10">
<item id="48972" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - M. Accuracy / Balance -->
</item>
<item chance="10">
<item id="48970" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - M. Atk. / Balance -->
</item>
<item chance="10">
<item id="48975" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - M. Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48971" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Accuracy / Balanc -->
</item>
<item chance="10">
<item id="48969" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Atk. Balance -->
</item>
<item chance="10">
<item id="48973" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48974" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - P. Skill Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48977" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Received Damage When Immobilized / Balance -->
</item>
<item chance="10">
<item id="48976" count="1" minEnchant="1" maxEnchant="1" /> <!-- Artifact - Recovery Potions' Effect / Balance -->
</item>
</items>
</effect>
<effect name="RestorationRandom" level="2">
<items>
<item chance="10">
<item id="48985" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Fixed Damage Resistance / Balance -->
</item>
<item chance="10">
<item id="48972" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - M. Accuracy / Balance -->
</item>
<item chance="10">
<item id="48970" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - M. Atk. / Balance -->
</item>
<item chance="10">
<item id="48975" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - M. Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48971" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Accuracy / Balanc -->
</item>
<item chance="10">
<item id="48969" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Atk. Balance -->
</item>
<item chance="10">
<item id="48973" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48974" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - P. Skill Critical Rate / Balance -->
</item>
<item chance="10">
<item id="48977" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Received Damage When Immobilized / Balance -->
</item>
<item chance="10">
<item id="48976" count="1" minEnchant="3" maxEnchant="3" /> <!-- Artifact - Recovery Potions' Effect / Balance -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39433" toLevel="2" name="Stage 4 Soul Crystal Box">
<!-- Double-click to obtain a reward with a certain chance. -->