Moved MercenaryCaptain class to DragonValley package.

This commit is contained in:
MobiusDev
2016-05-01 18:09:37 +00:00
parent d3cbb8ff2d
commit 1d128bd778
2 changed files with 3 additions and 3 deletions

View File

@@ -63,7 +63,6 @@ ai/individual/EvasGiftBox.java
ai/individual/FrightenedRagnaOrc.java ai/individual/FrightenedRagnaOrc.java
ai/individual/Gordon.java ai/individual/Gordon.java
ai/individual/GraveRobbers.java ai/individual/GraveRobbers.java
ai/individual/MercenaryCaptain.java
ai/individual/Orfen.java ai/individual/Orfen.java
ai/individual/QueenAnt.java ai/individual/QueenAnt.java
ai/individual/QueenShyeed.java ai/individual/QueenShyeed.java
@@ -156,6 +155,7 @@ ai/zones/AteliaFortress/AteliaManager/AteliaManager.java
# Dragon Valley # Dragon Valley
ai/zones/DragonValley/LeopardDragonHachling.java ai/zones/DragonValley/LeopardDragonHachling.java
ai/zones/DragonValley/MercenaryCaptain.java
ai/zones/DragonValley/Namo.java ai/zones/DragonValley/Namo.java
ai/zones/DragonValley/Rakun.java ai/zones/DragonValley/Rakun.java
ai/zones/DragonValley/DragonVortex/DragonVortex.java ai/zones/DragonValley/DragonVortex/DragonVortex.java

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package ai.individual; package ai.zones.DragonValley;
import com.l2jmobius.gameserver.enums.ChatType; import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.actor.L2Character; import com.l2jmobius.gameserver.model.actor.L2Character;
@@ -35,7 +35,7 @@ final class MercenaryCaptain extends AbstractNpcAI
private MercenaryCaptain() private MercenaryCaptain()
{ {
super(MercenaryCaptain.class.getSimpleName(), "ai/individual"); super(MercenaryCaptain.class.getSimpleName(), "ai/zones/DragonValley");
addSeeCreatureId(MERCENARY_CAPTAIN); addSeeCreatureId(MERCENARY_CAPTAIN);
} }