Return zero as nonexistent skill level.
This commit is contained in:
+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
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return false;
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return false;
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}
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}
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final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
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final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
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return _hasLearned ? skillLevel != -1 : skillLevel == -1;
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return _hasLearned ? skillLevel != 0 : skillLevel == 0;
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}
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}
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}
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}
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@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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public int getSkillLevel(int skillId)
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public int getSkillLevel(int skillId)
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{
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{
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final Skill skill = getKnownSkill(skillId);
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final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
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return (skill == null) ? 0 : skill.getLevel();
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}
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}
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/**
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/**
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+1
-1
@@ -2605,7 +2605,7 @@ public final class L2PcInstance extends L2Playable
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continue;
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continue;
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}
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}
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if (getSkillLevel(skill.getId()) == -1)
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if (getSkillLevel(skill.getId()) == 0)
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{
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{
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skillCounter++;
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skillCounter++;
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}
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}
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+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
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{
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{
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if (getKnownSkill(skillId) == null)
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if (getKnownSkill(skillId) == null)
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{
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{
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return -1;
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return 0;
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}
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}
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final int lvl = getLevel();
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final int lvl = getLevel();
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+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
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public int getSkillLevel(int skillId)
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public int getSkillLevel(int skillId)
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{
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{
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final Skill skill = getKnownSkill(skillId);
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final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
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return (skill == null) ? 0 : skill.getLevel();
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}
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}
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/**
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/**
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+1
-1
@@ -341,7 +341,7 @@ public abstract class Inventory extends ItemContainer
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itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
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itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
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{
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{
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if (player.getSkillLevel(holder.getSkillId()) != -1)
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if (player.getSkillLevel(holder.getSkillId()) != 0)
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{
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{
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return;
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return;
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}
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}
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+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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return;
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return;
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}
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}
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final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
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if (prevSkillLevel != (_level - 1))
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if (tmpLv != (_level - 1))
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{
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{
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// The previous level skill has not been learned.
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// The previous level skill has not been learned.
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activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
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activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
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@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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}
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}
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/**
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/**
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* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
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* Verify if the player can transform.
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* Verify if the player can transform.
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* @param player the player to verify
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* @param player the player to verify
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* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
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* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
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@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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{
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{
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return true;
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return true;
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}
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}
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final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
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final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
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return (st != null) && st.isCompleted();
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return (qs != null) && qs.isCompleted();
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}
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}
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}
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}
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+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
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{
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{
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if (prevSkillLevel == _level)
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if (prevSkillLevel == _level)
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{
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{
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_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
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_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
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}
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}
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else if (prevSkillLevel != (_level - 1))
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else if (prevSkillLevel != (_level - 1))
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{
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{
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+1
-1
@@ -144,7 +144,7 @@ public class RequestAcquireAbilityList implements IClientIncomingPacket
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final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
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final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
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final int points;
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final int points;
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final int knownLevel = activeChar.getSkillLevel(skill.getId());
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final int knownLevel = activeChar.getSkillLevel(skill.getId());
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if (knownLevel == -1) // player didn't knew it at all!
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if (knownLevel == 0) // player didn't knew it at all!
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{
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{
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points = learn.getSkillLevel();
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points = learn.getSkillLevel();
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}
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}
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+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
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return false;
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return false;
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}
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}
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final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
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final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
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return _hasLearned ? skillLevel != -1 : skillLevel == -1;
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return _hasLearned ? skillLevel != 0 : skillLevel == 0;
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}
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}
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}
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}
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+1
-1
@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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public int getSkillLevel(int skillId)
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public int getSkillLevel(int skillId)
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{
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{
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final Skill skill = getKnownSkill(skillId);
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final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
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return (skill == null) ? 0 : skill.getLevel();
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}
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}
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/**
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/**
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+1
-1
@@ -2611,7 +2611,7 @@ public final class L2PcInstance extends L2Playable
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continue;
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continue;
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}
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}
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if (getSkillLevel(skill.getId()) == -1)
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if (getSkillLevel(skill.getId()) == 0)
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{
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{
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skillCounter++;
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skillCounter++;
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}
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}
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+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
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{
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{
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if (getKnownSkill(skillId) == null)
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if (getKnownSkill(skillId) == null)
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{
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{
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return -1;
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return 0;
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}
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}
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final int lvl = getLevel();
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final int lvl = getLevel();
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+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
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public int getSkillLevel(int skillId)
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public int getSkillLevel(int skillId)
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{
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{
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final Skill skill = getKnownSkill(skillId);
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final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
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return (skill == null) ? 0 : skill.getLevel();
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}
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}
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/**
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/**
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+1
-1
@@ -344,7 +344,7 @@ public abstract class Inventory extends ItemContainer
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itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
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itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
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{
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{
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if (player.getSkillLevel(holder.getSkillId()) != -1)
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if (player.getSkillLevel(holder.getSkillId()) != 0)
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{
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{
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return;
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return;
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}
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}
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+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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return;
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return;
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}
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}
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final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
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if (prevSkillLevel != (_level - 1))
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if (tmpLv != (_level - 1))
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{
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{
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// The previous level skill has not been learned.
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// The previous level skill has not been learned.
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activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
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activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
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@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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}
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}
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/**
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/**
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* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
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* Verify if the player can transform.
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* Verify if the player can transform.
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* @param player the player to verify
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* @param player the player to verify
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* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
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* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
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@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
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{
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{
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return true;
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return true;
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}
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}
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final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
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final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
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return (st != null) && st.isCompleted();
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return (qs != null) && qs.isCompleted();
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}
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}
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}
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}
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+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
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{
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{
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if (prevSkillLevel == _level)
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if (prevSkillLevel == _level)
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{
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{
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_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
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_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
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}
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}
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else if (prevSkillLevel != (_level - 1))
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else if (prevSkillLevel != (_level - 1))
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{
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{
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+1
-1
@@ -144,7 +144,7 @@ public class RequestAcquireAbilityList implements IClientIncomingPacket
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final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
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final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
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final int points;
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final int points;
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final int knownLevel = activeChar.getSkillLevel(skill.getId());
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final int knownLevel = activeChar.getSkillLevel(skill.getId());
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if (knownLevel == -1) // player didn't knew it at all!
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if (knownLevel == 0) // player didn't knew it at all!
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{
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{
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points = learn.getSkillLevel();
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points = learn.getSkillLevel();
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}
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}
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+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
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return false;
|
return false;
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}
|
}
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final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
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return _hasLearned ? skillLevel != -1 : skillLevel == -1;
|
return _hasLearned ? skillLevel != 0 : skillLevel == 0;
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}
|
}
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}
|
}
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@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
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{
|
{
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final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
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return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
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}
|
}
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|
|
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/**
|
/**
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+1
-1
@@ -2613,7 +2613,7 @@ public final class L2PcInstance extends L2Playable
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continue;
|
continue;
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}
|
}
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|
|
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if (getSkillLevel(skill.getId()) == -1)
|
if (getSkillLevel(skill.getId()) == 0)
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{
|
{
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skillCounter++;
|
skillCounter++;
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}
|
}
|
||||||
|
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+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
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if (getKnownSkill(skillId) == null)
|
if (getKnownSkill(skillId) == null)
|
||||||
{
|
{
|
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return -1;
|
return 0;
|
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}
|
}
|
||||||
|
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
|
|||||||
+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -344,7 +344,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
|
|
||||||
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
||||||
{
|
{
|
||||||
if (player.getSkillLevel(holder.getSkillId()) != -1)
|
if (player.getSkillLevel(holder.getSkillId()) != 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
|
if (prevSkillLevel != (_level - 1))
|
||||||
if (tmpLv != (_level - 1))
|
|
||||||
{
|
{
|
||||||
// The previous level skill has not been learned.
|
// The previous level skill has not been learned.
|
||||||
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
||||||
@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
|
|
||||||
* Verify if the player can transform.
|
* Verify if the player can transform.
|
||||||
* @param player the player to verify
|
* @param player the player to verify
|
||||||
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
||||||
@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
||||||
return (st != null) && st.isCompleted();
|
return (qs != null) && qs.isCompleted();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
if (prevSkillLevel == _level)
|
if (prevSkillLevel == _level)
|
||||||
{
|
{
|
||||||
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
||||||
}
|
}
|
||||||
else if (prevSkillLevel != (_level - 1))
|
else if (prevSkillLevel != (_level - 1))
|
||||||
{
|
{
|
||||||
|
|||||||
+1
-1
@@ -144,7 +144,7 @@ public class RequestAcquireAbilityList implements IClientIncomingPacket
|
|||||||
final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
|
final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
|
||||||
final int points;
|
final int points;
|
||||||
final int knownLevel = activeChar.getSkillLevel(skill.getId());
|
final int knownLevel = activeChar.getSkillLevel(skill.getId());
|
||||||
if (knownLevel == -1) // player didn't knew it at all!
|
if (knownLevel == 0) // player didn't knew it at all!
|
||||||
{
|
{
|
||||||
points = learn.getSkillLevel();
|
points = learn.getSkillLevel();
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
||||||
return _hasLearned ? skillLevel != -1 : skillLevel == -1;
|
return _hasLearned ? skillLevel != 0 : skillLevel == 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -2616,7 +2616,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getSkillLevel(skill.getId()) == -1)
|
if (getSkillLevel(skill.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
||||||
if (getKnownSkill(skillId) == null)
|
if (getKnownSkill(skillId) == null)
|
||||||
{
|
{
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
|
|||||||
+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -344,7 +344,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
|
|
||||||
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
||||||
{
|
{
|
||||||
if (player.getSkillLevel(holder.getSkillId()) != -1)
|
if (player.getSkillLevel(holder.getSkillId()) != 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
|
if (prevSkillLevel != (_level - 1))
|
||||||
if (tmpLv != (_level - 1))
|
|
||||||
{
|
{
|
||||||
// The previous level skill has not been learned.
|
// The previous level skill has not been learned.
|
||||||
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
||||||
@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
|
|
||||||
* Verify if the player can transform.
|
* Verify if the player can transform.
|
||||||
* @param player the player to verify
|
* @param player the player to verify
|
||||||
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
||||||
@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
||||||
return (st != null) && st.isCompleted();
|
return (qs != null) && qs.isCompleted();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
if (prevSkillLevel == _level)
|
if (prevSkillLevel == _level)
|
||||||
{
|
{
|
||||||
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
||||||
}
|
}
|
||||||
else if (prevSkillLevel != (_level - 1))
|
else if (prevSkillLevel != (_level - 1))
|
||||||
{
|
{
|
||||||
|
|||||||
+1
-1
@@ -144,7 +144,7 @@ public class RequestAcquireAbilityList implements IClientIncomingPacket
|
|||||||
final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
|
final Skill skill = SkillData.getInstance().getSkill(learn.getSkillId(), learn.getSkillLevel());
|
||||||
final int points;
|
final int points;
|
||||||
final int knownLevel = activeChar.getSkillLevel(skill.getId());
|
final int knownLevel = activeChar.getSkillLevel(skill.getId());
|
||||||
if (knownLevel == -1) // player didn't knew it at all!
|
if (knownLevel == 0) // player didn't knew it at all!
|
||||||
{
|
{
|
||||||
points = learn.getSkillLevel();
|
points = learn.getSkillLevel();
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -224,7 +224,7 @@ public class AdminSkill implements IAdminCommandHandler
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.getSkillLevel(sk.getId()) == -1)
|
if (player.getSkillLevel(sk.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8104,13 +8104,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final L2Skill skill = getSkills().get(skillId);
|
final L2Skill skill = getSkills().get(skillId);
|
||||||
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
if (skill == null)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return skill.getLevel();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -8194,7 +8188,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
|
|||||||
*/
|
*/
|
||||||
public int getMaxBuffCount()
|
public int getMaxBuffCount()
|
||||||
{
|
{
|
||||||
return Config.BUFFS_MAX_AMOUNT + Math.max(0, getSkillLevel(L2Skill.SKILL_DIVINE_INSPIRATION));
|
return Config.BUFFS_MAX_AMOUNT + getSkillLevel(L2Skill.SKILL_DIVINE_INSPIRATION);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -8496,12 +8490,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
|
|||||||
final int magicId = skill.getDisplayId();
|
final int magicId = skill.getDisplayId();
|
||||||
|
|
||||||
// Get the level of the skill
|
// Get the level of the skill
|
||||||
int level = getSkillLevel(skill.getId());
|
final int level = getSkillLevel(skill.getId());
|
||||||
|
|
||||||
if (level < 1)
|
|
||||||
{
|
|
||||||
level = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send a Server->Client packet MagicSkillLaunched to the L2Character AND to all L2PcInstance in the _KnownPlayers of the L2Character
|
// Send a Server->Client packet MagicSkillLaunched to the L2Character AND to all L2PcInstance in the _KnownPlayers of the L2Character
|
||||||
if (!skill.isPotion())
|
if (!skill.isPotion())
|
||||||
|
|||||||
+2
-2
@@ -3893,7 +3893,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
// continue;
|
// continue;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
if (getSkillLevel(sk.getId()) == -1)
|
if (getSkillLevel(sk.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
@@ -7533,7 +7533,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
{
|
{
|
||||||
// Reduce the Experience of the L2PcInstance in function of the calculated Death Penalty
|
// Reduce the Experience of the L2PcInstance in function of the calculated Death Penalty
|
||||||
// NOTE: deathPenalty +- Exp will update karma
|
// NOTE: deathPenalty +- Exp will update karma
|
||||||
if ((getSkillLevel(L2Skill.SKILL_LUCKY) < 0) || (getStat().getLevel() > 9))
|
if ((getSkillLevel(L2Skill.SKILL_LUCKY) <= 0) || (getStat().getLevel() > 9))
|
||||||
{
|
{
|
||||||
deathPenalty(((pk != null) && (getClan() != null) && (pk.getClan() != null) && pk.getClan().isAtWarWith(getClanId())));
|
deathPenalty(((pk != null) && (getClan() != null) && (pk.getClan() != null) && pk.getClan().isAtWarWith(getClanId())));
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -1342,7 +1342,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
||||||
if ((getSkills() == null) || (getSkills().get(skillId) == null))
|
if ((getSkills() == null) || (getSkills().get(skillId) == null))
|
||||||
{
|
{
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
return lvl > 70 ? 7 + ((lvl - 70) / 5) : lvl / 10;
|
return lvl > 70 ? 7 + ((lvl - 70) / 5) : lvl / 10;
|
||||||
|
|||||||
+1
-1
@@ -61,7 +61,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final L2Skill skill = getKnownSkill(skillId);
|
final L2Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
-12
@@ -87,10 +87,6 @@ public class L2SkillSummon extends L2Skill
|
|||||||
return true; // Player is always able to cast mass cubic skill
|
return true; // Player is always able to cast mass cubic skill
|
||||||
}
|
}
|
||||||
int mastery = player.getSkillLevel(SKILL_CUBIC_MASTERY);
|
int mastery = player.getSkillLevel(SKILL_CUBIC_MASTERY);
|
||||||
if (mastery < 0)
|
|
||||||
{
|
|
||||||
mastery = 0;
|
|
||||||
}
|
|
||||||
final int count = player.getCubics().size();
|
final int count = player.getCubics().size();
|
||||||
if (count > mastery)
|
if (count > mastery)
|
||||||
{
|
{
|
||||||
@@ -160,10 +156,6 @@ public class L2SkillSummon extends L2Skill
|
|||||||
}
|
}
|
||||||
final L2PcInstance player = ((L2PcInstance) obj);
|
final L2PcInstance player = ((L2PcInstance) obj);
|
||||||
int mastery = player.getSkillLevel(SKILL_CUBIC_MASTERY);
|
int mastery = player.getSkillLevel(SKILL_CUBIC_MASTERY);
|
||||||
if (mastery < 0)
|
|
||||||
{
|
|
||||||
mastery = 0;
|
|
||||||
}
|
|
||||||
if ((mastery == 0) && !player.getCubics().isEmpty())
|
if ((mastery == 0) && !player.getCubics().isEmpty())
|
||||||
{
|
{
|
||||||
// Player can have only 1 cubic - we shuld replace old cubic with new one
|
// Player can have only 1 cubic - we shuld replace old cubic with new one
|
||||||
@@ -196,10 +188,6 @@ public class L2SkillSummon extends L2Skill
|
|||||||
}
|
}
|
||||||
|
|
||||||
int mastery = activeChar.getSkillLevel(SKILL_CUBIC_MASTERY);
|
int mastery = activeChar.getSkillLevel(SKILL_CUBIC_MASTERY);
|
||||||
if (mastery < 0)
|
|
||||||
{
|
|
||||||
mastery = 0;
|
|
||||||
}
|
|
||||||
if (activeChar.getCubics().containsKey(_npcId))
|
if (activeChar.getCubics().containsKey(_npcId))
|
||||||
{
|
{
|
||||||
final L2CubicInstance cubic = activeChar.getCubic(_npcId);
|
final L2CubicInstance cubic = activeChar.getCubic(_npcId);
|
||||||
|
|||||||
+1
-1
@@ -5257,7 +5257,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+2
-2
@@ -2592,7 +2592,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getSkillLevel(sk.getId()) == -1)
|
if (getSkillLevel(sk.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
@@ -10631,7 +10631,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
*/
|
*/
|
||||||
public int getExpertiseLevel()
|
public int getExpertiseLevel()
|
||||||
{
|
{
|
||||||
return getSkillLevel(239) < 0 ? 0 : getSkillLevel(239);
|
return getSkillLevel(239);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
+1
-1
@@ -1200,7 +1200,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
||||||
if (getKnownSkill(skillId) == null)
|
if (getKnownSkill(skillId) == null)
|
||||||
{
|
{
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
|
|||||||
+1
-2
@@ -813,8 +813,7 @@ public class CharStat
|
|||||||
*/
|
*/
|
||||||
public int getMaxBuffCount()
|
public int getMaxBuffCount()
|
||||||
{
|
{
|
||||||
final int extraSlots = _activeChar.getSkillLevel(DIVINE_INSPIRATION);
|
return _maxBuffCount + _activeChar.getSkillLevel(DIVINE_INSPIRATION);
|
||||||
return extraSlots > -1 ? _maxBuffCount + extraSlots : _maxBuffCount;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -337,7 +337,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
}
|
}
|
||||||
for (SkillHolder sk : itm.getItem().getSkills())
|
for (SkillHolder sk : itm.getItem().getSkills())
|
||||||
{
|
{
|
||||||
if (player.getSkillLevel(sk.getSkillId()) != -1)
|
if (player.getSkillLevel(sk.getSkillId()) != 0)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -84,7 +84,7 @@ public final class RequestAcquireSkillInfo extends L2GameClientPacket
|
|||||||
{
|
{
|
||||||
if (prevSkillLevel == _level)
|
if (prevSkillLevel == _level)
|
||||||
{
|
{
|
||||||
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
||||||
}
|
}
|
||||||
else if (prevSkillLevel != (_level - 1))
|
else if (prevSkillLevel != (_level - 1))
|
||||||
{
|
{
|
||||||
|
|||||||
+1
-1
@@ -72,7 +72,7 @@ public final class RequestExEnchantSkillInfoDetail extends L2GameClientPacket
|
|||||||
final int playerSkillLvl = activeChar.getSkillLevel(_skillId);
|
final int playerSkillLvl = activeChar.getSkillLevel(_skillId);
|
||||||
|
|
||||||
// dont have such skill
|
// dont have such skill
|
||||||
if (playerSkillLvl == -1)
|
if (playerSkillLvl == 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
||||||
return _hasLearned ? skillLevel != -1 : skillLevel == -1;
|
return _hasLearned ? skillLevel != 0 : skillLevel == 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -2587,7 +2587,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getSkillLevel(skill.getId()) == -1)
|
if (getSkillLevel(skill.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
||||||
if (getKnownSkill(skillId) == null)
|
if (getKnownSkill(skillId) == null)
|
||||||
{
|
{
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
|
|||||||
+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -344,7 +344,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
|
|
||||||
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
||||||
{
|
{
|
||||||
if (player.getSkillLevel(holder.getSkillId()) != -1)
|
if (player.getSkillLevel(holder.getSkillId()) != 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
|
if (prevSkillLevel != (_level - 1))
|
||||||
if (tmpLv != (_level - 1))
|
|
||||||
{
|
{
|
||||||
// The previous level skill has not been learned.
|
// The previous level skill has not been learned.
|
||||||
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
||||||
@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
|
|
||||||
* Verify if the player can transform.
|
* Verify if the player can transform.
|
||||||
* @param player the player to verify
|
* @param player the player to verify
|
||||||
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
||||||
@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
||||||
return (st != null) && st.isCompleted();
|
return (qs != null) && qs.isCompleted();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
if (prevSkillLevel == _level)
|
if (prevSkillLevel == _level)
|
||||||
{
|
{
|
||||||
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
||||||
}
|
}
|
||||||
else if (prevSkillLevel != (_level - 1))
|
else if (prevSkillLevel != (_level - 1))
|
||||||
{
|
{
|
||||||
|
|||||||
+1
-1
@@ -44,6 +44,6 @@ public class OpSkillAcquireSkillCondition implements ISkillCondition
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
final int skillLevel = ((L2Character) target).getSkillLevel(_skillId);
|
||||||
return _hasLearned ? skillLevel != -1 : skillLevel == -1;
|
return _hasLearned ? skillLevel != 0 : skillLevel == 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -4021,7 +4021,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -2587,7 +2587,7 @@ public final class L2PcInstance extends L2Playable
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getSkillLevel(skill.getId()) == -1)
|
if (getSkillLevel(skill.getId()) == 0)
|
||||||
{
|
{
|
||||||
skillCounter++;
|
skillCounter++;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -1255,7 +1255,7 @@ public class L2PetInstance extends L2Summon
|
|||||||
{
|
{
|
||||||
if (getKnownSkill(skillId) == null)
|
if (getKnownSkill(skillId) == null)
|
||||||
{
|
{
|
||||||
return -1;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int lvl = getLevel();
|
final int lvl = getLevel();
|
||||||
|
|||||||
+1
-1
@@ -71,7 +71,7 @@ public class PlayerSkillHolder implements ISkillsHolder
|
|||||||
public int getSkillLevel(int skillId)
|
public int getSkillLevel(int skillId)
|
||||||
{
|
{
|
||||||
final Skill skill = getKnownSkill(skillId);
|
final Skill skill = getKnownSkill(skillId);
|
||||||
return (skill == null) ? -1 : skill.getLevel();
|
return (skill == null) ? 0 : skill.getLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+1
-1
@@ -344,7 +344,7 @@ public abstract class Inventory extends ItemContainer
|
|||||||
|
|
||||||
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
itm.getItem().forEachSkill(ItemSkillType.NORMAL, holder ->
|
||||||
{
|
{
|
||||||
if (player.getSkillLevel(holder.getSkillId()) != -1)
|
if (player.getSkillLevel(holder.getSkillId()) != 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-5
@@ -138,8 +138,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
final int tmpLv = (prevSkillLevel == -1) ? 0 : prevSkillLevel;
|
if (prevSkillLevel != (_level - 1))
|
||||||
if (tmpLv != (_level - 1))
|
|
||||||
{
|
{
|
||||||
// The previous level skill has not been learned.
|
// The previous level skill has not been learned.
|
||||||
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_LEVEL_SKILL_HAS_NOT_BEEN_LEARNED);
|
||||||
@@ -759,7 +758,6 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TODO: CHECK & REMOVE THIS SHIT!!!!!!!!!!!!!!<br>
|
|
||||||
* Verify if the player can transform.
|
* Verify if the player can transform.
|
||||||
* @param player the player to verify
|
* @param player the player to verify
|
||||||
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
* @return {@code true} if the player meets the required conditions to learn a transformation, {@code false} otherwise
|
||||||
@@ -770,7 +768,7 @@ public final class RequestAcquireSkill implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
final QuestState st = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
final QuestState qs = player.getQuestState("Q00136_MoreThanMeetsTheEye");
|
||||||
return (st != null) && st.isCompleted();
|
return (qs != null) && qs.isCompleted();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -90,7 +90,7 @@ public final class RequestAcquireSkillInfo implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
if (prevSkillLevel == _level)
|
if (prevSkillLevel == _level)
|
||||||
{
|
{
|
||||||
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is trequesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
_log.warning(RequestAcquireSkillInfo.class.getSimpleName() + ": Player " + activeChar.getName() + " is requesting info for a skill that already knows, Id: " + _id + " level: " + _level + "!");
|
||||||
}
|
}
|
||||||
else if (prevSkillLevel != (_level - 1))
|
else if (prevSkillLevel != (_level - 1))
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user