Sync with L2JServer Jan 24th 2015.

This commit is contained in:
mobius
2015-01-24 20:02:32 +00:00
parent d349bd3924
commit 1c6301c46d
1012 changed files with 23069 additions and 6307 deletions

View File

@@ -30,7 +30,7 @@ import javolution.util.FastList;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.datatables.ArmorSetsData;
import com.l2jserver.gameserver.data.xml.impl.ArmorSetsData;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.enums.ItemLocation;
import com.l2jserver.gameserver.enums.PrivateStoreType;

View File

@@ -42,6 +42,7 @@ import com.l2jserver.gameserver.model.events.impl.character.player.inventory.OnP
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExAdenaInvenCount;
import com.l2jserver.gameserver.network.serverpackets.ExUserInfoInvenWeight;
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
@@ -584,6 +585,7 @@ public class PcInventory extends Inventory
// Update current load as well
actor.sendPacket(new ExUserInfoInvenWeight(actor));
actor.sendPacket(new ExAdenaInvenCount(actor));
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerItemAdd(actor, item), item.getItem());
@@ -638,6 +640,7 @@ public class PcInventory extends Inventory
// Update current load as well
actor.sendPacket(new ExUserInfoInvenWeight(actor));
actor.sendPacket(new ExAdenaInvenCount(actor));
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerItemAdd(actor, item), item.getItem());