Sync with L2JServer Jan 24th 2015.

This commit is contained in:
mobius
2015-01-24 20:02:32 +00:00
parent d349bd3924
commit 1c6301c46d
1012 changed files with 23069 additions and 6307 deletions

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/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.events.impl.character.npc;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.IBaseEvent;
/**
* @author St3eT
*/
public class OnNpcMenuSelect implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final L2Npc _npc;
private final int _ask;
private final int _reply;
/**
* @param activeChar
* @param npc
* @param ask
* @param reply
*/
public OnNpcMenuSelect(L2PcInstance activeChar, L2Npc npc, int ask, int reply)
{
_activeChar = activeChar;
_npc = npc;
_ask = ask;
_reply = reply;
}
public L2PcInstance getTalker()
{
return _activeChar;
}
public L2Npc getNpc()
{
return _npc;
}
public int getAsk()
{
return _ask;
}
public int getReply()
{
return _reply;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MENU_SELECT;
}
}