Sync with L2JServer Jan 24th 2015.
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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@@ -19,7 +19,7 @@
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package com.l2jserver.gameserver.model.conditions;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.datatables.CharSummonTable;
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import com.l2jserver.gameserver.data.sql.impl.CharSummonTable;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.items.L2Item;
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@@ -30,11 +30,11 @@ import com.l2jserver.gameserver.network.SystemMessageId;
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* Player Can Summon condition implementation.
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* @author Zoey76
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*/
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public class ConditionPlayerCanSummon extends Condition
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public class ConditionPlayerCanSummonPet extends Condition
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{
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private final boolean _val;
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public ConditionPlayerCanSummon(boolean val)
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public ConditionPlayerCanSummonPet(boolean val)
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{
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_val = val;
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}
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@@ -49,25 +49,21 @@ public class ConditionPlayerCanSummon extends Condition
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}
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boolean canSummon = true;
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if (Config.RESTORE_SERVITOR_ON_RECONNECT && CharSummonTable.getInstance().getServitors().containsKey(player.getObjectId()))
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if (Config.RESTORE_PET_ON_RECONNECT && CharSummonTable.getInstance().getPets().containsKey(player.getObjectId()))
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{
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player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME);
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canSummon = false;
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}
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else if (Config.RESTORE_PET_ON_RECONNECT && CharSummonTable.getInstance().getPets().containsKey(player.getObjectId()))
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else if (player.hasPet())
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{
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player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME);
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canSummon = false;
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}
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else if (player.hasSummon())
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{
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player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME);
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canSummon = false;
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}
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else if (player.isFlyingMounted() || player.isMounted())
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else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
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{
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canSummon = false;
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}
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return (_val == canSummon);
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}
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}
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}
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@@ -0,0 +1,60 @@
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/*
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* Copyright (C) 2004-2014 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.conditions;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.skills.Skill;
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/**
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* Player Can Summon condition implementation.
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* @author Sdw
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*/
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public class ConditionPlayerCanSummonServitor extends Condition
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{
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private final boolean _val;
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public ConditionPlayerCanSummonServitor(boolean val)
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{
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_val = val;
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}
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@Override
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public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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{
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final L2PcInstance player = effector.getActingPlayer();
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if (player == null)
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{
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return false;
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}
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boolean canSummon = true;
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if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
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{
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canSummon = false;
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}
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else if (player.getServitors().size() >= 4)
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{
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canSummon = false;
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}
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return canSummon == _val;
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}
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}
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@@ -68,7 +68,7 @@ public class ConditionPlayerCanSweep extends Condition
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target = (L2Attackable) objTarget;
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if (target.isDead())
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{
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if (target.isSpoil())
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if (target.isSpoiled())
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{
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canSweep = target.checkSpoilOwner(sweeper, true);
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canSweep &= !target.isOldCorpse(sweeper, Config.CORPSE_CONSUME_SKILL_ALLOWED_TIME_BEFORE_DECAY, true);
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@@ -51,7 +51,7 @@ public class ConditionPlayerCanUntransform extends Condition
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{
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canUntransform = false;
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}
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else if ((player.isTransformed() || player.isInStance()) && player.isFlyingMounted() && player.isInsideZone(ZoneId.LANDING))
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else if ((player.isTransformed() || player.isInStance()) && player.isFlyingMounted() && !player.isInsideZone(ZoneId.LANDING))
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{
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player.sendPacket(SystemMessageId.YOU_ARE_TOO_HIGH_TO_PERFORM_THIS_ACTION_PLEASE_LOWER_YOUR_ALTITUDE_AND_TRY_AGAIN); // TODO: check if message is retail like.
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canUntransform = false;
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@@ -0,0 +1,66 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.conditions;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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/**
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* @author Sdw
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*/
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public class ConditionPlayerHasFreeSummonPoints extends Condition
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{
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private final int _summonPoints;
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public ConditionPlayerHasFreeSummonPoints(int summonPoints)
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{
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_summonPoints = summonPoints;
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}
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@Override
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public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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{
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final L2PcInstance player = effector.getActingPlayer();
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if (player == null)
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{
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return false;
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}
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boolean canSummon = true;
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if ((_summonPoints == 0) && player.hasServitors())
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
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canSummon = false;
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}
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else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
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{
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final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
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sm.addSkillName(skill);
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player.sendPacket(sm);
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canSummon = false;
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}
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return canSummon;
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}
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}
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@@ -21,6 +21,7 @@ package com.l2jserver.gameserver.model.conditions;
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import java.util.ArrayList;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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@@ -52,7 +53,8 @@ public class ConditionPlayerHasPet extends Condition
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@Override
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public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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{
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if ((effector.getActingPlayer() == null) || (!(effector.getActingPlayer().getSummon() instanceof L2PetInstance)))
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final L2Summon pet = effector.getActingPlayer().getPet();
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if ((effector.getActingPlayer() == null) || (pet == null))
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{
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return false;
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}
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@@ -62,7 +64,7 @@ public class ConditionPlayerHasPet extends Condition
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return true;
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}
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final L2ItemInstance controlItem = ((L2PetInstance) effector.getActingPlayer().getSummon()).getControlItem();
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final L2ItemInstance controlItem = ((L2PetInstance) pet).getControlItem();
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return (controlItem != null) && _controlItemIds.contains(controlItem.getId());
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}
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}
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@@ -21,6 +21,7 @@ package com.l2jserver.gameserver.model.conditions;
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import java.util.List;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.skills.Skill;
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@@ -54,6 +55,17 @@ public class ConditionPlayerServitorNpcId extends Condition
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{
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return false;
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}
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return (_npcIds == null) || _npcIds.contains(effector.getActingPlayer().getSummon().getId());
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if (_npcIds == null)
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{
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return true;
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}
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for (L2Summon summon : effector.getServitors().values())
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{
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if (_npcIds.contains(summon.getId()))
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{
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return true;
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}
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}
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return false;
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}
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}
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