Sync with L2JServer Jan 24th 2015.
This commit is contained in:
@ -30,8 +30,8 @@ import javolution.util.FastList;
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.sql.impl.TerritoryTable;
|
||||
import com.l2jserver.gameserver.datatables.NpcPersonalAIData;
|
||||
import com.l2jserver.gameserver.datatables.TerritoryTable;
|
||||
import com.l2jserver.gameserver.idfactory.IdFactory;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
@ -606,7 +606,7 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
|
||||
isQuestMonster = true;
|
||||
}
|
||||
|
||||
if (mob.isMonster() && !isQuestMonster && !mob.isWalker() && (Config.GEODATA > 0) && GeoData.getInstance().canSeeTarget(newlocx, newlocy, newlocz, randX, randY, newlocz) && (getInstanceId() == 0) && !getTemplate().isUndying() && !mob.isRaid() && !mob.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(mob.getId()))
|
||||
if (mob.isMonster() && !isQuestMonster && !mob.isWalker() && GeoData.getInstance().canSeeTarget(newlocx, newlocy, newlocz, randX, randY, newlocz) && (getInstanceId() == 0) && !getTemplate().isUndying() && !mob.isRaid() && !mob.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(mob.getId()))
|
||||
{
|
||||
newlocx = randX;
|
||||
newlocy = randY;
|
||||
|
Reference in New Issue
Block a user