Sync with L2JServer Jan 24th 2015.
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@@ -33,6 +33,7 @@ import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.knownlist.ObjectKnownList;
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import com.l2jserver.gameserver.model.actor.poly.ObjectPoly;
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@@ -834,10 +835,12 @@ public abstract class L2Object extends ListenersContainer implements IIdentifiab
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sendInstanceUpdate(newI, false);
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}
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}
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if (player.hasSummon())
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final L2Summon pet = player.getPet();
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if (pet != null)
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{
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player.getSummon().setInstanceId(instanceId);
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pet.setInstanceId(instanceId);
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}
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player.getServitors().values().forEach(s -> s.setInstanceId(instanceId));
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}
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else if (isNpc())
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{
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@@ -1017,4 +1020,4 @@ public abstract class L2Object extends ListenersContainer implements IIdentifiab
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{
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return (getClass().getSimpleName() + ":" + getName() + "[" + getObjectId() + "]");
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}
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}
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}
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