Sync with L2JServer Jan 24th 2015.
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@ -27,7 +27,7 @@ import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.engines.DocumentParser;
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import com.l2jserver.gameserver.data.xml.IXmlReader;
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import com.l2jserver.gameserver.model.L2MapRegion;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.Location;
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@ -46,7 +46,7 @@ import com.l2jserver.gameserver.model.zone.type.L2RespawnZone;
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/**
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* @author Nyaran
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*/
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public final class MapRegionManager implements DocumentParser
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public final class MapRegionManager implements IXmlReader
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{
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private static final Map<String, L2MapRegion> _regions = new HashMap<>();
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private static final String defaultRespawn = "talking_island_town";
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