Sync with L2JServer Jan 24th 2015.
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@ -32,7 +32,7 @@ import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.engines.DocumentParser;
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import com.l2jserver.gameserver.data.xml.IXmlReader;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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@ -40,7 +40,7 @@ import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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/**
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* @author evill33t, GodKratos
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*/
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public final class InstanceManager implements DocumentParser
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public final class InstanceManager implements IXmlReader
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{
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private static final Map<Integer, Instance> _instanceList = new FastMap<>();
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private final Map<Integer, InstanceWorld> _instanceWorlds = new FastMap<>();
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