Sync with L2JServer Jan 24th 2015.
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@ -32,7 +32,6 @@ import java.util.List;
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import javolution.util.FastList;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GameTimeController;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.ThreadPoolManager;
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@ -1190,7 +1189,7 @@ public class L2CharacterAI extends AbstractAI
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setIntention(AI_INTENTION_ACTIVE);
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return true;
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}
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if ((_actor != null) && (_skill != null) && _skill.isBad() && (_skill.getAffectRange() > 0) && (Config.GEODATA > 0) && !GeoData.getInstance().canSeeTarget(_actor, target))
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if ((_actor != null) && (_skill != null) && _skill.isBad() && (_skill.getAffectRange() > 0) && !GeoData.getInstance().canSeeTarget(_actor, target))
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{
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setIntention(AI_INTENTION_ACTIVE);
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return true;
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