Sync with L2JServer Jan 24th 2015.
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@@ -292,7 +292,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<player canSummonPet="true" />
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</cond>
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<for>
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<effect name="Summon">
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@@ -313,7 +313,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<player canSummonPet="true" />
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</cond>
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<for>
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<effect name="Summon">
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@@ -334,7 +334,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<player canSummonPet="true" />
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</cond>
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<for>
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<effect name="Summon">
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