Sync with L2JServer Jan 24th 2015.
This commit is contained in:
@@ -650,7 +650,10 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -692,7 +695,10 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -731,7 +737,10 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -770,7 +779,10 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -2682,7 +2694,10 @@
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="operateType" val="A1" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -2721,7 +2736,10 @@
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="operateType" val="A1" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -2760,7 +2778,10 @@
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="operateType" val="A1" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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