Sync with L2JServer Jan 24th 2015.

This commit is contained in:
mobius
2015-01-24 20:02:32 +00:00
parent d349bd3924
commit 1c6301c46d
1012 changed files with 23069 additions and 6307 deletions

View File

@@ -269,7 +269,10 @@
<set name="reuseDelay" val="#reuseDelay" />
<set name="targetType" val="SELF" />
<cond>
<player canSummon="true" />
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="0" />
</and>
</cond>
<for>
<effect name="Summon">
@@ -386,7 +389,10 @@
<set name="reuseDelay" val="#reuseDelay" />
<set name="targetType" val="SELF" />
<cond>
<player canSummon="true" />
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="0" />
</and>
</cond>
<for>
<effect name="Summon">
@@ -423,7 +429,10 @@
<set name="reuseDelay" val="5000" />
<set name="targetType" val="SELF" />
<cond>
<player canSummon="true" />
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="0" />
</and>
</cond>
<for>
<effect name="Summon">
@@ -789,7 +798,10 @@
<set name="reuseDelay" val="5000" />
<set name="targetType" val="SELF" />
<cond>
<player canSummon="true" />
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="0" />
</and>
</cond>
<for>
<effect name="Summon">