Sync with L2JServer Jan 24th 2015.
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@@ -336,7 +336,10 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canSummon="true" />
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="0" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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@@ -1067,7 +1070,7 @@
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<effect name="Buff">
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<mul stat="mAtk" val="1.05" />
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<mul stat="mAtkSpd" val="1.05" />
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<mul stat="mCritRate" val="0.05" />
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<mul stat="mCritRate" val="1.05" />
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<mul stat="MagicalMpConsumeRate" val="0.95" />
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</effect>
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</for>
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@@ -2420,4 +2423,4 @@
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<effect name="EnemyCharge" />
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</for>
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</skill>
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</list>
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</list>
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